|This Hammer packs a wallop! Punish stakes and blocks! When it's on fire, foes beware!|
— Kirby Super Star Ultra pause caption
Hammer is a Copy Ability which provides Kirby with a wooden mallet to wield against foes and obstacles. Its mechanics work similar to the Sword ability, though it is slower, yet more powerful. First appearing in Kirby's Adventure, it is one of Kirby's oldest copy abilities in the series. Oddly, while most Copy Abilities were given a hat in Kirby Super Star, Hammer Kirby's sprite remained unaltered, except for the hammer itself. This was changed in Kirby: Nightmare in Dream Land, which depicts Hammer Kirby with a white-blue striped headband. Hammer is a somewhat rare ability, since it can only be obtained from the mini boss Bonkers, Dygclops, an enemy which exclusively appears in the boss fight against Heavy Mole, Storo's dropped hammer in Kirby: Squeak Squad, and other sources such as a Copy Essence. It is one of the few abilities that can be used underwater, and it is also one of the few abilities that can push Stakes into the ground and destroy metal blocks.
Hammer also builds the base of the fighting style of King Dedede, Kirby's arch-rival and occasional nemesis.
- 1 Game Appearances
- 1.1 Kirby's Adventure/Kirby: Nightmare in Dream Land
- 1.2 Kirby Super Star/Kirby Super Star Ultra
- 1.3 Kirby & The Amazing Mirror
- 1.4 Kirby: Squeak Squad
- 1.5 Kirby's Return to Dream Land
- 1.6 Kirby: Triple Deluxe
- 1.7 Kirby Fighters Deluxe
- 1.8 Kirby: Planet Robobot
- 1.9 Kirby Battle Royale
- 1.10 Kirby Star Allies
- 1.11 Other
- 2 Appearance in Kirby: Right Back at Ya!
- 3 Gallery
- 4 Trivia
- 5 Names in other languages
Kirby's Adventure/Kirby: Nightmare in Dream Land
|This weapon is very powerful. Use it on stubborn bad guys to clear your path!|
— Kirby's Adventure pause caption
|Pound 'em to the ground! Pound pegs and break open new areas!|
— Kirby: Nightmare in Dream Land pause caption
Kirby's Adventure marks the game of Hammer Kirby's first appearance, and the ability also returns in the game's remake, Kirby: Nightmare in Dream Land. Like its lighter counterpart Sword it comes with two different attacks: A heavy swing when used on the ground, and a somersault attack when used in mid-air or underwater. The icon for the Hammer ability depicts Kirby during a jump, with a big hammer raised into the air and a determined expression on his face. The icon was changed for Kirby: Nightmare in Dream Land, where it shows Kirby with his headband, holding and swinging a giant mallet with both hands.
Kirby Super Star/Kirby Super Star Ultra
Hammer reappears in Kirby Super Star and its remake Kirby Super Star Ultra. Like most Copy Abilities its move-set has changed and improved from its previous incarnation. Aside from regular attacks, the Hammer can now be charged and release a flame attack, which can even light fuses, and it can even be thrown at enemies, which, however, causes Kirby to lose the Hammer ability. Hammer Kirby can also summon Bonkers who then acts as a Helper.
The Hammer ability also plays a somewhat special role during Kirby's fight against Masked Dedede in Kirby Super Star Ultra. Before the fight begins, King Dedede offers Kirby a Hammer to battle, which is a spoof of Meta Knight's habit to give Kirby a Sword before the battle begins. Kirby can ditch the hammer after collecting it, though, and fight Masked Dedede the regular way. Hammer Kirby makes another appearance during the introduction cutscene of The True Arena.
|Hammer moveset in Kirby Super Star and Kirby Super Star Ultra|
|Skill||Button Execution||Skill||Button Execution|
Kirby & The Amazing Mirror
The hammer ability makes its next appearance in Kirby & The Amazing Mirror, where it is again one of the rarer Copy Abilities and can be obtained only from Bonkers, after Kirby has defeated him in a duel. The game actually keeps most of Hammer's moveset from Kirby Super Star intact, removing only Hammer Throw and Ultra-Giant Swing. Kirby could also use a hammer through having the very versatile Smash ability, the only disadvantage being that this hammer could not be used underwater.
Kirby: Squeak Squad
Hammer makes another appearance in Kirby: Squeak Squad. Here, it can be dropped occasionally by Storo, in addition to Bonkers. Acquiring the Ability Scroll for Hammer grants an additional move, where Kirby can charge his hammer swing, making the hammer bigger before it comes down, dealing additional damage.
Kirby's Return to Dream Land
Hammer makes an appearance in Kirby's Return to Dream Land, obtained primarily from Bonkers. Hammer Kirby features its typical hammer usage move set, including a hammer throw that will sacrifice Kirby's ability. In addition to the standard Hammer ability, in some stages, Kirby may obtain a super ability called the Grand Hammer, obtained from Super Bonkers, which can destroy and hit stumps that are particularly large. King Dedede in this game has a move-set almost identical to that of Hammer Kirby, though he can perform the Hammer Throw as many times as he wishes without losing the ability.
|Hammer moveset for Kirby's Return to Dream Land|
|Skill||Button Execution||Button Execution||Skill||Button Execution||Button Execution|
|Hammer||Kirby slams his hammer in front of him once.||Ultra-Giant Swing||Kirby somersaults three times with his hammer out essentially three Giant swings consecutive.|
|Hammer Twirl||Kirby spins his hammer on the ground to damage enemies below him while invulnerable.||Hammer Flip||Kirby charges his hammer until it catches fire and swings it upwards in front of him capable of lighting fuses.|
|Triple Hammer||Kirby slams his hammer down three times during this he creates stars that add extra range to the attack.||Hammer Throw||Kirby spins around like Hammer Swing but lets go of the hammer sending it flying upwards at the cost of losing the ability.|
|Hammer Swing||Kirby spins along the ground with his hammer harming enemies on contact while invulnerable.||Underwater Wheel||Kirby essentially does an underwater Giant Swing.|
|Giant Swing||Kirby does a front flip with his hammer out to harm enemies ahead.|
Kirby: Triple Deluxe
Hammer once again returns in Kirby: Triple Deluxe, only obtainable from Bonkers and Bonkers DX. King Dedede once again uses a nearly identical move-set, excluding that some attacks are renamed and that he can use Hammer Throw for an infinite amount of times.
Hammer also appears in the sub-game Kirby Fighters as a selectable ability.
Kirby Fighters Deluxe
Hammer appears as one of the selectable Copy Abilities in this spin-off title.
Hammer Kirby's Rare Outfit replaces his headband with a black-yellow striped one, which are the contrast colors of his original white-blue one. In addition, the Rare Outfit replaces his original wooden hammer with a metal one that makes metal hitting sound effects on impact.
Kirby: Planet Robobot
|A giant hammer on loan from the king himself. Pound boulders into dust, or knock stakes flat into the ground. Send out a fiery burst with the decisive Hammer Flip!|
— Kirby: Planet Robobot pause caption
Hammer returns as an ability in this game, though it is rather rare. In addition, there is a custom variant of Hammer that makes Kirby resemble King Dedede, unlockable by scanning Dedede's amiibo in the game.
Kirby Battle Royale
|A big hammer and a headband. That look really suits you! If you've got a hammer, take a swing! Not at me, though!|
— Knuckle Joe's comment in Kirby Battle Royale
Hammer is one of the abilities usable in this action-multiplayer title. Hammer Kirby is notable for his attack power compared to other abilities. His Hammer Flip also has two levels of charge - the second one being capable of KOing in one hit - though it takes some time to charge up.
There are three additional pieces of Headgear for the Hammer ability in this game. These are the "Dedede Hammer", the "Toy Hammer", and the "Grand Hammer Replica".
|Hammer Moveset in Kirby Battle Royale|
|Skill||Button Execution||Skill||Button Execution|
|Hammer||Big Hammer Drop|
|Hammer Twirl||Hammer Swing|
Kirby Star Allies
|A giant hammer inherited from the king himself that can pound pegs flat! You can charge it up for a pulverizing blow, but be careful not to overdo it. Imbue it with a friend's power and use it to fight!|
— Kirby Star Allies pause caption
Hammer returns in this title. While it is largely the same as it was in previous main series titles, the Hammer Flip has been changed somewhat. Kirby can now move and jump once while charging it, similar to the variant in the Smash ability, Super Smash Bros. for Nintendo 3DS / Wii U, and Hammer Lord's version. Additionally, the hammer can be charged to several levels before releasing for very high damage output. However, if Kirby charges for too long, the hammer's head will actually break. Even if this happens, Kirby can still swing the headless hammer to deal a small amount of damage. Afterward, the hammer will repair itself.
- Main article: Hammer Lord
Hammer also appears in the Clash series of spin-off titles as Hammer Lord. Functionally, these two abilities are the same, though there are a few key differences. Hammer Lord is much slower on his feet than standard Hammer Kirby, and cannot hover very well. Additionally, Hammer Lord's Hammer Flip can be charged to three levels of power to inflict massive damage, which can only be topped by the Team Meteor.
Appearance in Kirby: Right Back at Ya!
As many others, the Hammer ability appears in the anime Kirby: Right Back at Ya!. Kirby's transformation into Hammer Kirby is triggered whenever he inhales a mallet, which ends up being the personal hammer of King Dedede most of the time. The hammer ability makes three appearances in total during all 100 episodes. During the transformation, Kirby generates a smaller mallet and dons a headband which looks similar, but not exactly like the one he wears in the games. The main differences are the location of the headband's tie, which is located on the left side of Kirby's forehead instead of behind his head, and the color which is plain white instead of striped. While wielding the Hammer, Kirby usually shows a great potential of strength and is able to deal heavy damage against one or more foes. His repertoire ranges from basic hammer attacks to advanced techniques like Hammer Bash, Giant Swing and the particularly strong Hammer Throw, which serves as a finishing move.
Role in the series
The Hammer ability appears for the first time during the episode Dedede's Pet Threat. After King Dedede caused his pet-Scarfies to mutate by letting them eat the special food he received along with them, the Scarfies corner King Dedede and Escargoon on a balcony. King Dedede furiously tries to fight them off with his hammer, and when Kirby, Meta Knight, Tiff, and Tuff arrive on the scene, Tiff orders Kirby to inhale the King's hammer, which triggers Kirby's transformation. As Hammer Kirby, he is able to take on the Scarfies and knock the food that caused them to mutate out of them. That way he manages to get rid of the Scarfy plague.
The next appearance of Hammer takes place in Goin' Bonkers. In this episode Kirby has to fight against Bonkers who got turned into a monster by NightMare Enterprises. Kirby is able to transform by inhaling Bonkers' mallet, though he only succeeds the second time he tries it after Tiff caused Bonkers to lose his grip. While using powerful strikes, Kirby manages to trigger Bonkers' emotions and memories, thereby reverting Nightmare Enterprises' treatment and allowing Bonkers to return to his original self.
Hammer appears for the last time in Shell-Shocked when Kirby battles Maimaigoon (which Escargoon transformed into upon losing his shell and getting one that King Dedede ordered). While almost getting eaten by the beast, Kirby manages to inhale King Dedede's mallet once again, turning him into Hammer Kirby. He proceeds to use attacks like Hammer Bash against the giant snail, but the weapon is not able to penetrate the metal shell and do any damage at all. By using his most powerful hammer attack, Hammer Throw, he is finally able to crack open Maimaigoon's shell and defeat the creature, allowing Escargoon to revert to his normal form.
Hammer Kirby during the opening cutscene of The True Arena in Kirby Super Star Ultra.
- Hammer is almost universally regarded as the best Copy Ability for inflicting damage quickly. Hammer Flip in particular is one of the most damaging attacks in the entire series that isn't single-use.
Names in other languages