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Bell

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Bell
KTD Bell.png
Artwork of Bell Kirby from Kirby: Triple Deluxe.
Details
First game Kirby: Triple Deluxe (2014)
Latest game Kirby's Dream Buffet (2022, reference)
Other game(s) Kirby Fighters Deluxe
Kirby Fighters 2
Usage type Unlimited use
Obtained from Ringle
Power(s) Creates damaging sound waves; throws bells; hides inside the bell hat.
Similar to Mike
Robobot Armor Mike Mode
 This box: view  talk  edit 
Ring dong, ding dong! It's a golden bell. Shake it, and a strange tone issues forth. Talk about stunning conclusions--get a load of the Ding Finale!
— Kirby: Triple Deluxe American English pause screen description
Ring dong, ding dong! It's a golden bell. Shake it, and a strange tone issues forth. Talk about stunning conclusions - get a load of the Ding Finale!
— Kirby: Triple Deluxe British English pause screen description

Bell is a Copy Ability which gives Kirby a large bell hat with a pink star on the front and blue ribbon tied to the handle, with two additional handbells to use as weapons. The Bell ability is primarily used to create large damaging sound waves and pounding foes in rapid succession, but the bells themselves can also be thrown to deal damage from afar. Additionally, Kirby can hide inside his bell hat for a more effective guard, which will retaliate against attackers when struck. The Bell ability is among those which can be used underwater. Bell's sole provider is the elusive bell enemy Ringle, who can only be occasionally found floating in the air or walking along the ground.

Bell made its debut appearance alongside Archer, Beetle, and Circus in Kirby: Triple Deluxe. Since then, it has made no main-series appearances, but it does appear again in Kirby Fighters Deluxe and its sequel Kirby Fighters 2. In Kirby Fighters Deluxe in particular, Bell has to be unlocked by having StreetPass data for Kirby: Triple Deluxe on the same system.

Game appearances[edit]

Bell Kirby's video game appearances  
Game Role Notes
Kirby: Triple Deluxe Copy Ability Obtainable from Ringle.
Kirby Fighters Deluxe Playable character Selectable in all game modes if the player has StreetPass data for Kirby: Triple Deluxe.
Comes with an unlockable alternate costume.
Kirby Fighters 2 Playable character Selectable in all game modes after unlocking at Fighters Rank 37.
Comes with two unlockable alternate costumes.
Kirby's Dream Buffet Reference A collectible Character Treat featuring Bell Kirby appears.

Kirby: Triple Deluxe[edit]

The attacks from the new Bell copy ability look quite different from the other abilities. That’s because Kirby strikes enemies with the melody that flows out of the bells in each hand. By continuously attacking enemies with Ring-ding, the attack powers up to Ring-ding-dong, then to Ding Finale. To attack enemies who are farther away, throw the bells left and right simultaneously using Twin Tinker. The bell on Kirby’s head can also serve as protection by using Bell Block. To obtain the Bell ability, inhale a Ringle when you see it in the game!
— Satoshi Ishida, Miiverse post on 05/26/2014 9:13 AM

Bell debuts in this game and is obtainable from the enemy Ringle. Bell is a fairly versatile ability for combat; it allows Kirby to attack from a distance, use a more powerful Guard technique, and attack underwater with it. Kirby also appears to be enjoying himself while he bangs on the bells to create huge sound waves, as a smile can be seen on his face during some of the attacks. However, Bell is one of the less versatile abilities for puzzle-solving, having no elemental attacks or special objects to interact with.

Moveset[edit]

Bell's moveset in Kirby: Triple Deluxe  
Skill Image Button Execution Description Damage
(Star Bullet=52)
Ring-ding
KTD Ring-ding clip.png
B
Kirby slams one of his bells into the ground in front of him, damaging foes with sound waves in addition to the bell itself. 18→3 (2nd hit onward)
Ring-ding-dong
KTD Ring-ding-dong clip.png
B repeatedly
Kirby slams his bells forward several times in rapid succession. This move will continue for as long as B is repeatedly pressed, and Kirby moves forward very slowly while using the attack.
  • The tone from his bells becomes higher as he's repeatedly knocking the enemy.
  • The knockback of each hit also increases. Therefore, it's impossible to do an infinite Ring-ding-dong combo on an enemy.
18→3 (2nd hit onward)
Ding Finale
KTD Ding Finale clip.png
↓ + B during Ring-ding-dong
Kirby finishes Ring-ding-dong by leaping into the air then slamming into the ground with his bells out on both sides, sending powerful sound waves across the stage which travel a great distance and damages foes on contact 38 (bell)
24 (shockwave)
Quick Finale
KTD Quick Finale clip.png
Press and Hold ↑, and then ↓ + B
Kirby can perform a Ding Finale without having to do Ring-ding-dong first. 38 (bell)
24 (shockwave)
Sting-ding
KTD Sting-ding clip.png
↓ + B
Kirby performs a spin and then strikes on both sides of him with his bells, creating damaging soundwaves. 24
Twin Tinker
KTD Twin Tinker clip.png
Dash + B
Kirby spins while moving forward and then tosses his bells forward and backward as projectiles. The bells will slowly rise in altitude if possible. 26 (spinning body)
26 (thrown bell)
Tinker Melody
KTD Tinker Melody clip.png
Press and hold B, and then release
Kirby charges up and releases a big sound blast around him, creating bell-shaped waves that deal damage on contact. 16
Bell Block
KTD Bell Block clip.png
L/R
Kirby hides inside a large bell to defend himself. If nearby foes strike the bell, they will take damage. Kirby cannot Dodge though.
  • As a special form of guard, Bell Kirby takes no chip damage.
No damage to bosses
Floating Ring-ding
KTD Floating Ring-ding clip.png
B while floating on the water's surface
Kirby can use Ring-ding on the water's surface. 18→3 (2nd hit onward)
Underwater Twin Ring-ding
KTD Underwater Twin Ring-ding clip.png
B while swimming
Kirby can use Twin Tinker underwater. 12→6 (2nd hit onward)

Kirby Fighters Deluxe[edit]

Bell appears as a selectable copy ability in this game, but it cannot be used unless the player has save data for Kirby: Triple Deluxe on the same Nintendo 3DS system. It functions the same as it did in the previous game.

Bell's Rare Outfit replaces Kirby's default bells with bonshō (Japanese temple bells) and gives the bells unique, duller sound effects.

Kirby Fighters 2[edit]

Bell returns as a playable ability in this game, with largely the same moveset as it had in its previous iterations (excepting the underwater moves, as there is no water in the game). It is unlocked upon reaching Fighters Rank 37, making it the final Copy Ability to unlock in the game.

Bell has two Rare Hats, the first being Temple Bell, returning from Kirby Fighters Deluxe, and the other being Sleigh Bell, which causes Kirby's hat to resemble a Christmas tree and gives him a white moustache similar to Santa Claus.

For more precise competitive-oriented information on the Bell ability in Kirby Fighters 2, see Mizuumi Wiki's page.

Moveset[edit]

Bell moveset in Kirby Fighters 2  
Skill Button Execution Description Damage (unmodified)
Ring-ding
B
Kirby slams one of his bells into the ground in front of him, damaging foes with sound waves in addition to the bell itself. 21
Ring-ding-dong
B repeatedly
Kirby slams his bells forward several times in rapid succession. This move will continue for as long as B is repeatedly pressed, and Kirby moves forward very slowly while using the attack. 15 (initial hit, if not Ring-ding)
3 (each successive hit)
Ding Finale
↓ + B during Ring-ding-dong
Kirby finishes Ring-ding-dong by leaping into the air then slamming into the ground with his bells out on both sides, sending powerful sound waves across the stage which travel a great distance and damages foes on contact. 5 (initial jump)
30 (sound waves)
Quick Finale
Hold ↑, then use ↓ + B
Kirby can perform a Ding Finale without having to do Ring-ding-dong first. 30 (close)
20 (sound waves)
Sting-ding
↓ + B
Kirby performs a spin and then strikes on both sides of him with his bells, creating damaging soundwaves. 23
Twin Tinker
Dash + B
Kirby spins while moving forward and then tosses his bells forward and backward as projectiles. The bells will slowly rise in altitude if possible. 18
Tinker Melody
Press and hold B, then release
Kirby charges up and releases a big sound blast around him, creating bell-shaped waves that deal damage on contact. 28
Bell Block
L/R
Kirby hides inside a large bell to defend himself. If nearby foes strike the bell, they will take damage. Kirby cannot Dodge though. 8

Kirby's Dream Buffet[edit]

In Kirby's Dream Buffet, Bell Kirby appears on a Character Treat, using his art from Kirby: Triple Deluxe. Bell does not appear as an ability in the game proper.

In the Kirby novel series[edit]

It has been requested that this article or section be rewritten for the following reason(s):
Needs to be trimmed down. Remove what isn't related to the ability specifically.

In the Kirby novel series, the Bell ability appears in Kirby and the Big Panic in Gloomy Woods!, where Kirby obtains it from Ringle. Unlike previous Copy Abilities in the series, Kirby uses multiple skills from its moveset, such as Tinker Melody and Bell Block.

In Kirby and the Big Panic in Gloomy Woods!, Kirby stumbles upon large, mysterious ruins, and rushes there to take a rest from collecting the Stardust Fruits with Meta Knight, Waddle Dee, Kerota, Keroji, and Kerolina. They warn him to avoid the place as a loud bell sounds from it, but Kirby ignores them. Ringle angrily jumps out at him, but is inhaled quickly. Kirby gets the Bell ability, and uses it to make lots of noise, much to his delight. Broom Hatter then enters the scene, and realizes what Kirby did to Ringle. He rushes at Kirby, but Meta Knight quickly assures him that Ringle is unharmed. Broom Hatter explains that he and Ringle have the job of guarding the precious Stardust Crystal, as he guides the group into the ruins. After Broom Hatter explains all this, the group runs into King Dedede and the Woodkeeper. Dedede immediately assumes everyone is after the crystal, and turns against them. As the chaos increases, Kerota, Keroji, and Kerolina attempt to sneak away with the Stardust Fruits, as they had planned all along. Kirby quickly notices this, angrily shakes his bells, and directly hits them with an extra loud tone. Kirby gets confused at their reaction, and Broom Hatter tells him that Ringle's bell can also be weaponized. Kirby then uses his bells against King Dedede, and blows him away. Dedede doesn't give up, and slams his fists down at Kirby. Kirby retreats into his bell for protection, and Dedede strikes the bell. The king's hands swell up with immense pain from this. Kirby deals the final blow with a Quick Finale. After Kirby's triumph, he looks around to see that everyone is knocked out from all the bell sounds, except Broom Hatter, who is used to it. At Broom Hatter's request, Kirby drops his Bell ability, releasing Ringle. The group settles everything, until they notice that the Stardust Crystal and Woodkeeper are missing. Kirby, Dedede, and Meta Knight then leave the ruins to recover the stolen crystal.

Flavor text[edit]

Image Game Flavor text
KTD Boxart NA.jpg Kirby: Triple Deluxe Ring dong, ding dong! It's a golden bell. Shake it, and a strange tone issues forth. Talk about stunning conclusions -- get a load of the Ding Finale!

Trivia[edit]

  • Bell is the second sound-based Copy Ability, with Mike being the first.
  • Bell is the only Copy Ability introduced in Kirby: Triple Deluxe that hasn't appeared in later main series titles since.

Gallery[edit]

Videos[edit]

Official Kirby Portal video showcasing Bell

Names in other languages[edit]

Language Name Meaning
Japanese ベル
Beru
Bell
Traditional Chinese 銅鈴
tóng líng
Bronze Bell
Simplified Chinese 铜铃
tóng líng
Dutch Bel Bell
French Clochette Little bell
German Glocke Bell
Italian Campana Bell
Korean
Bel
Bell
Portuguese Sinos Bells
Russian Колокол
Kolokol
Bell
Spanish Campana Bell