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Dangerous Dinner - Stage 1

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Dangerous Dinner - Stage 1
KRtDLD Dangerous Dinner Stage 1 select screenshot.png
Dangerous Dinner - Stage 1 in the level hub.
Level Dangerous Dinner
Super Ability Snow Bowl
Energy Sphere(s) 5
Mid-Boss(es) Water Galboros, Sphere Doomer (Ice)
Theme music

Clip of the theme that primarily plays in Dangerous Dinner - Stage 1.

Stage order
Egg Engines - Stage 6 Dangerous Dinner - Stage 2
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Dangerous Dinner - Stage 1 (simply called Stage 1 or 7-1 in-game) is the first stage of Dangerous Dinner in Kirby's Return to Dream Land and its remake—Kirby's Return to Dream Land Deluxe. There are five Energy Spheres in this stage.


Kirby narrowly avoids becoming a snack for a giant Iron Barbar emerging from the lava.

Kirby begins this trek over a volcanic plain, with pools of gushing lava up ahead. Kirby will need to be careful as he crosses these pools, or he will find himself cooked well-done.

From there, Kirby finds himself in an underground tunnel leading diagonally downward. Here, Kirby will need to keep ahead of a number of magmatic boulders rolling his way.

The following area is another cave, where a great many Flamers appear to greet our pink hero. Past them, Kirby will have to contend with a Water Galboros while a Shotzo fires at him. After this Mid-Boss is defeated, Kirby can progress past a series of magma beds to reach the next area.

Kirby then finds himself in a more open area, with a thin path leading above a bed of magma. As Kirby progresses, he will need to watch out for the giant Iron Barbars that want to gobble him up from below.

In the following area, Kirby can obtain the Snow Bowl ability. Using this, he can ride up several slopes, hitting igneous bowling pins and several enemies along the way. Up top, Kirby can insert himself into a caldera and freeze it solid, bursting the structure and revealing the rift to Another Dimension.

Another Dimension rift[edit]

Kirby will need to progress to the left past a series of firing cannons, mostly Gigatzos. Kirby will need to dislodge many of these cannons to make progress, while simply avoiding the others (and their effects). Afterwards, Kirby must pull down a series of switches, with crushing mechanisims in between. At the end of the path, Kirby will have to battle an icy Sphere Doomer while a Gigatzo fires upward from the floor. Once these are defeated, Kirby can exit the rift and find the stage exit to the left.

Energy Sphere guide[edit]

  • In the first cavern, Kirby can find a key while running down the crumbling hall. Carrying the key past this area will allow Kirby to unlock a gate containing the first sphere and a 1-Up.
  • In the second cavern, after defeating Water Galboros, Kirby can use the Water ability to safely escort another key across a magma floor. On the other side, a gate can be unlocked to reach a side chamber. In here, another Water-based challenge will need to be solved to get the second sphere.
  • Along the Iron Barbar walkway, one of them guards a Bomb Block barrier which, when destroyed, will reveal a door to a side chamber. In there, Kirby will need to guide a Key Dee across a series of gaps in order to get its key and obtain the sphere.
  • The last two spheres can be obtained from the Sphere Doomer at the end of the rift.

Enemies, Mid-Bosses and abilities[edit]

Regular Enemies Mid-Bosses

Abilities Super Ability

*Only appears in Extra Mode in Kirby's Return to Dream Land Deluxe


Kirby's Return to Dream Land[edit]

Kirby's Return to Dream Land Deluxe[edit]

Video walkthroughs[edit]

100% walkthrough of Dangerous Dinner - Stage 1 in Kirby's Return to Dream Land.
100% walkthrough of Dangerous Dinner - Stage 1 in Extra Mode in Kirby's Return to Dream Land Deluxe.