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Dangerous Dinner - Stage 1

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Dangerous Dinner - Stage 1
KRtDL Dangerous Dinner Stage 1 screenshot.png
Kirby times his progression through the lava fields.
Level Dangerous Dinner
Super Ability Snow Bowl
Energy Sphere(s) 5
Mid-Boss(es) Water Galboros, Sphere Doomer (silver)
Stage order
Egg Engines - Stage 6 Dangerous Dinner - Stage 2
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Dangerous Dinner - Stage 1 is the first stage of Dangerous Dinner in Kirby's Return to Dream Land. There are five Energy Spheres in this stage.


Kirby begins this trek over a volcanic plain, with pools of gushing lava up ahead. Kirby will need to be careful as he crosses these pools, or he will find himself well-done.

From there, Kirby finds himself in an underground tunnel leading diagonally downward. Here, Kirby will need to keep ahead of a number of magmatic boulders rolling his way.

The following area is another cave, where a great many Flamers appear to greet our pink hero. Pas them, Kirby will have to contend with a Water Galboros while a Shotzo fires at him. After this Mid-Boss is defeated, Kirby can progress past a series of magma beds to reach the next area.

Kirby then finds himself in a more open area, with a thin path leading above a bed of magma. As Kirby progresses, he will need to watch out for the giant Iron Barbar that want to gobble him up from below.

In the following area, Kirby can obtain the Snow Bowl ability. Using this, he can ride up several slopes, hitting igneous bowling pins and several enemies along the way. Up top, Kirby can insert himself into a caldera and freeze it solid, bursting the structure and revealing the rift to the other dimension.

Alternate Dimension stretch[edit]

Kirby will need to progress to the left past a series of firing cannons, mostly Gigatzo. Kirby will need to dislodge many of these cannons to make progress, while simply avoiding the others (and their effects). At the end of the path, Kirby will have to battle an icy Sphere Doomer while a Gigatzo fires upward from the floor. Once these are defeated, Kirby can exit the rift and find the stage exit to the left.

Energy Sphere Guide[edit]

  • In the first cavern, Kirby can find a Key while running down the crumbling hall. Carrying the key past this area will allow Kirby to unlock a gate containing this sphere and a 1-Up.
  • In the second cavern, after defeating Water Galboros, Kirby can use the Water ability to safely escort another Key across a magma floor. On the other side, a gate can be unlocked to reach a side chamber. In here, another Water-based challenge will need to be solved to get the sphere.
  • Along the Iron Barbar walkway, one of them guards a Bomb Block barrier which, when destroyed, will reveal a door to a side chamber. In there, Kirby will need to guide a Carry Dee across a series of gaps in order to get its key and obtain the sphere.
  • The last two spheres can be obtained from the Sphere Doomer at the end of the rift.

Enemies, Mid-Bosses and Abilities[edit]

Regular Enemies Mid-Bosses

Abilities Super Ability


Video Walkthrough[edit]

100% walkthrough of Dangerous Dinner - Stage 1.