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Wild Hammer

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Wild Hammer
KatFL Wild Hammer Artwork.png
Artwork of Wild Hammer Kirby from Kirby and the Forgotten Land.
Based on Hammer
Blueprint location Alivel Mall (Staff Side)
Cost KatFL Star Coin icon.png×800 and KatFL Rare Stone icon.png×3
Starting Power-up Cost KatFL Star Coin icon.png×2500 and KatFL Rare Stone icon.png×5
No. Power-ups 1
Power(s) Strike enemies with slow but powerful hammer swings
Starting Power 4.5
Rapid-Fire 1
Similar to Hammer, Toy Hammer, Masked Hammer
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This hefty hammer is made from super-tough stone! It's too heavy for quick hits, but each powerful swing will deal explosive damage. You'll even crack the ground itself!
— Figure description from Kirby and the Forgotten Land

Wild Hammer is an Evolved Copy Ability based on Hammer that appears in Kirby and the Forgotten Land. This ability gives Kirby a frazzled blue hairdo and face paint to make him resemble Wild Bonkers. Kirby also wields a stone chisel; although it is slow, it has the capability to deal considerable damage, particularly when charged using Hammer Flip.

The blueprint for Wild Hammer can be found in Alivel Mall (Staff Side), inside a Treasure Chest which appears after defeating Wild Bonkers in a side room. Wild Hammer is required to play the Treasure Road stage Whack Attack! Wild Hammer Trial.


All attack names are taken from the Kirby and the Forgotten Land Perfect Support Guide. Applicable equivalent adapted English names from other games are listed in bold.

Wild Hammer moveset 
Move Button execution Description Damage[1]
Hammer Strike
B Kirby slams his hammer in front of him. 32
Finish Hammer
B after Hammer Kirby slams his hammer once more, which deals large damage. 65
16 (shockwave)
Giant Swing
B in midair Kirby does a front flip with his hammer out to harm enemies ahead. 32
Meteor Stamp
Hold B after Giant Swing Kirby slams his hammer towards the ground and bounces off it, boosting him into the air for a brief second. 32
Demon Slayer Flame Hammer
Hammer Flip
Hold B, then release or B after dodging an attack Kirby charges his hammer and swings it horizontally in front of him. Has three charges, with the third charge setting his hammer on fire. Like in Kirby Star Allies, charging this move for too long will cause the hammer's head to break.
If used as a counter move after dodging an attack, Kirby instantly uses the second charge of Hammer Flip. Holding the button allows Kirby to charge the move to the third charge.
82 (uncharged)
164 (mid-charged)
8 (Lv. 3 charge hits)
328 (fully charged)
16 (fire/overcharged)

Flavor text[edit]

Image Game Flavor text
KatFL Boxart NA.jpg Kirby and the Forgotten Land Figure description:
This hefty hammer is made from super-tough stone! It's too heavy for quick hits, but each powerful swing will deal explosive damage. You'll even crack the ground itself!

Weapons-Shop Waddle Dee:
You can charge up the Hammer ability's power by holding down B. Let go at max power to unleash a brutal Hammer Flip attack! Woo! Oh, and you can also use the Hammer ability to, uh, hammer nails and case that wasn't clear.


  • Wild Hammer is the only Mid-Boss related Evolved Copy Ability not to include the name of the wild Mid-Boss's original form (that being Bonkers).


Names in other languages[edit]

Language Name Meaning
Japanese ワイルドハンマー
Wairudo Hanmā
Wild Hammer
Traditional Chinese 狂野錘子
Kuángyě Chuízi
Wild Hammer
Simplified Chinese 狂野锤子
Kuángyě Chuízi
Dutch Wilde hamer Wild hammer
French Marteau sauvage Wild hammer
German Wilder Hammer Wild Hammer
Italian Martello preistorico Prehistoric hammer
Korean 와일드 해머
Waildeu Haemeo
Wild Hammer
Spanish Martillo prehistórico Prehistoric hammer