|Dark areas can be spooky! This lets Kirby set off fire-works! It works only in the dark!|
— Kirby's Adventure pause caption
|Brighten those dark corners!|
— Kirby: Nightmare in Dream Land pause caption
Light is a Copy Ability exclusive to Kirby's Adventure and its remake, Nightmare in Dream Land. It is an uncommon ability, being acquired only from the rare Cool Spook enemy or via the ability roulette triggered by swallowing two ability-yielding enemies at the same time. Kirby's appearance does not change while in possession of this ability, although in Nightmare in Dream Land, like other abilities with limited uses, it will cause him to flash.
Unlike most of Kirby's Copy Abilities, Light cannot be used to attack enemies. Instead, using it causes the pink hero to launch a beacon into the air, which lights up the current room for as long as he is in it, revealing paths and sometimes hidden doors. Once used, the ability disappears. Although valuable in dim rooms, the beacon fired by the Light ability has no effect in rooms which are already lit up, making it entirely useless in most situations; presumably for this reason, the only enemy that naturally grants it is almost exclusively found in dark sections, and no Museum containing the Light ability exists.
- Although the Light ability has yet to appear outside of Kirby's Adventure and its remake, pairing the Spark Copy Ability with Kine in Kirby's Dream Land 2 and Kirby's Dream Land 3 results in a combination that can be used for a similar purpose, lighting up areas to reveal hidden doors and symbols.
artwork from Kirby's Adventure
Kirby using the Light ability in Kirby's Adventure.
Kirby using the Light ability in Kirby: Nightmare in Dream Land.
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