From WiKirby, your independent source of Kirby knowledge.
Vegetable Valley - Stage 1 is the first primary stage of Vegetable Valley and thus the first stage of Kirby's Adventure and its remake, Kirby: Nightmare in Dream Land. This stage serves as a soft tutorial stage which - while lacking any definite instructions - eases the player into the scenario and gives ample room to learn how to guide Kirby on his adventure. There are no Mid-Bosses or Big Switches in this stage.
The stage consists of three primary areas. The first takes place in a gentle plains region with few obstacles and a sparse number of enemies. Kirby can encounter the first Copy Ability-granting enemies here; those being Waddle Doo, Sparky, and Hot Head.
The second takes Kirby past a number of rushing waterfalls, at the bottom of which are the first bottomless pits that can be encountered, though these are easily avoided using Kirby's Hover if nothing else. This area also features the first instances of Fall-through Platforms in the game.
In the final room, there is a pool of water along the path, at the bottom of which is the first Maxim Tomato. From there, it's an easy stroll to the stage exit and the Goal Game.
There is a secret room accessible from the second area that contains a UFO. The doorway to it is invisible, and can be found in one of the waterfalls underneath a part of the bridge.
- Using a very specific set of inputs, it is possible in the original NES version of the game to perform a wrong warp from this stage and end up straight in the game's credits. This glitch became the basis for the 'any%' speedrun category of Kirby's Adventure, with total completion times of less than a minute being the norm.
The starting area in Kirby's Adventure.