Beam

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Beam
KF2 Beam.png
Artwork of Beam Kirby from Kirby Fighters 2
Details
First game Kirby's Adventure (1993)
Latest game Kirby Fighters 2 (2020)
Other game(s) Kirby Super Star
Kirby: Nightmare in Dream Land
Kirby & The Amazing Mirror
Kirby: Canvas Curse
Kirby: Squeak Squad
Kirby Super Star Ultra
Kirby's Return to Dream Land
Kirby: Triple Deluxe
Kirby Fighters Deluxe
Kirby: Planet Robobot
Team Kirby Clash Deluxe (as Beam Mage)
Kirby Star Allies
Super Kirby Clash (as Beam Mage)
Type(s) Unlimited use
Obtained from Waddle Doo, Laser Ball, Gemra, King Doo, Metal General's drones, amiibo (Kirby: Planet Robobot): R.O.B.
Power(s) Attacks with an electric beam; provides Zap Power Effect.
Helper Waddle Doo
Similar to Flare Beam (Super Ability);
Robobot Armor Beam Mode;
UFO (Chain Beam);
Spark, Laser, Plasma, Mirror, ESP, Beam Mage (variant from Kirby Clash games)
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Beam is a Copy Ability primarily obtained by absorbing an energy beam-using enemy, such as Waddle Doos or Laser Balls, as well as by using Copy Essences. It allows Kirby to perform one of several beam attacks, such as a magical beam whip attack, which is useful for hitting switches, Bomb Blocks, and Star Blocks behind solid walls in order to get to hidden areas and items. Typically, Kirby obtains a red and yellow jester hat when this Copy Ability is obtained.

Beam is among Kirby's oldest Copy Abilities, first appearing in Kirby's Adventure, and having solid representation in the series since then. In addition to the base ability, there are several spin-off powers and forms, including the Beam Mage, the Robobot Beam Mode, and the Flare Beam Super Ability. In more recent titles, it has also gained electrical properties, able to infuse allies' weapons with the Zap Power Effect in Kirby Star Allies.

Characteristics[edit]

The Beam ability creates a whip of energy, which can be used to electrify as well as attack.

Beam is among the very first Copy Abilities in the Kirby series, first appearing in Kirby's Adventure, and showing up in a large array of subsequent games. In its simplest form, it allows Kirby to fire a short-range line of energy that starts high and drags downward. Using this ability forces Kirby to stop for a brief moment, but its range allows him to strike targets before they reach him, or even through walls. Used while falling, it can be an effective means of dealing with many foes ahead of Kirby, but using it above a bottomless pit may pose a danger, preventing Kirby from acting out of the attack until it is too late.

In later titles, Beam would gain a larger move-set, adding to its versatility. This includes the momentum-preserving aerial Beam Blast attack to rain tiny projectiles on enemies below, the powerful Wave Beam that can penetrate through foes, and the Capture Beam, which allows Kirby to grab and blast away enemies up close. Starting with Kirby: Squeak Squad, Beam would also regularly gain electrical properties, allowing attacks to activate wires or imbue allies with the Zap Power Effect. One particular derivative of Beam - the Beam Mage - even gains the ability to stop time with his Beam attacks.

Beam's most recognizable and common provider is the cycloptic Waddle Doo, who regularly uses the Beam Whip as his main attack. However, other enemies and projectiles can provide the Beam ability, including King Doo, Gemra, Laser Ball, and the drones from Security Force.

Game appearances[edit]

Kirby's Adventure / Kirby: Nightmare in Dream Land[edit]

Beam Kirby attacking an enemy in Kirby's Adventure.

Beam Kirby first appeared in Kirby's Adventure where his Copy Abilities debuted. This ability allows Kirby to swing a beam downwards in front of him by pressing the B button. This ability appears largely unchanged in Kirby: Nightmare in Dream Land, but its visuals have been updated, giving Kirby his cap and causing his face to light up when he uses it.

Due to Waddle Doo being the first ability-providing enemy that Kirby encounters in Vegetable Valley - Stage 1, Beam is often seen as the first ability in the entire series, as its position makes it likely the first ability any given player will try out. However, even prior to starting the game, the Fire ability is demonstrated first in the game's demo reel.

Kirby Super Star / Kirby Super Star Ultra[edit]

Beam Kirby attacking Chef Kawasaki using the Cycle Beam in Kirby Super Star.

Beam Kirby appears in Kirby Super Star and Kirby Super Star Ultra, this time with an expanded moveset. In the Sub-Game Milky Way Wishes, Kirby may also obtain and keep the Beam ability by using Copy Essence Deluxes. If Kirby has the Beam ability, he may transform the ability into a Waddle Doo as a helper. Kirby's appearance changes with a jester hat with stars, as well as turning amber.

Beam moveset in Kirby Super Star and Kirby Super Star Ultra  
Skill Button Execution
Beam Whip
B
Cycle Beam
Dash + B
Beam Blast
Dash + B in air
Capture Beam
(any direction) + B near foe
Wave Beam
Hold B long + Release

Kirby & The Amazing Mirror[edit]

Kirby using Beam to reach a Bomb Block in Kirby & The Amazing Mirror.

Beam returns in Kirby & The Amazing Mirror, looking and functioning the same as it did in Kirby: Nightmare in Dream Land. Its only provider is Waddle Doo.

Kirby: Canvas Curse[edit]

Kirby using the Beam ability on some Bronto Burts in Kirby: Canvas Curse.

Beam appears in Kirby: Canvas Curse, provided once again by Waddle Doo. When Kirby has the ability, he can create a beam whip which ravels around his ball-shaped body, hitting anything within range, similar to Kracko's beam attack.

The playable Waddle Doo has the same ability, and cannot discard it.

Kirby: Squeak Squad[edit]

Beam returns in Kirby: Squeak Squad, functioning the same as in Kirby: Nightmare in Dream Land. An Ability Scroll can be collected for the ability which upgrades its power, and allows it to create sparks that travel along metal surfaces.

Kirby's Return to Dream Land[edit]

Beam Kirby reappears in Kirby's Return to Dream Land, utilizing the expanded moveset from Kirby Super Star and its remake unlike preceding games like Kirby & The Amazing Mirror and Kirby: Squeak Squad. In addition, Kirby can execute an infinite loop beam whip in mid-air.

There is a super variant of this ability known as Flare Beam.

Beam moveset in Kirby's Return to Dream Land  
Skill Button Execution Description
Beam Whip
1
The standard whip-like attack; Kirby swings a beam downwards.
Cycle Beam
Dash + 1
Kirby hits the brakes and fires multiple energy balls in a cone-shaped pattern forwards.
Beam Blast
Dash + 1 in midair
Kirby aims downwards and fires a series of energy blasts diagonally towards the ground.
Revolution Beam
1 repeatedly in midair
A continuous usage of Beam Whip, with the whip circling Kirby until the button is released. Kirby is immune to gravity but not wind during the move.
Wave Beam
Hold 1, release
After charging up energy, Kirby fires a large ball of energy straight forwards. Stops when it hits a wall but travels through enemies; can hit twice if an enemy is sufficiently fat.
Capture Beam
(↑, ↓, or front) + 1 near foe
Kirby grabs an enemy and fires them away with a flurry of energy balls.

Kirby: Triple Deluxe[edit]

Beam Kirby using Beam Blast on a Blade Knight in Kirby: Triple Deluxe.

Beam returns in Kirby: Triple Deluxe, relatively unchanged from its previous appearance, with the exception of the "Revolution Beam" technique getting removed.

Beam is also available as one of the abilities in Kirby Fighters.

Beam moveset in Kirby: Triple Deluxe, Kirby Fighters Deluxe, and Kirby: Planet Robobot  
Skill Image Button Execution Description Damage
(Star Bullet=52)
Beam Whip
KPR Beam Whip.png
Press and release B
The standard whip-like attack; Kirby swings a beam downwards. 8 for initial hits, 6 each subsequent hit
Cycle Beam
KPR Cycle Beam.png
Dash + B
Kirby hits the brakes and fires multiple energy balls in a cone-shaped pattern forwards. Damage varies depending on the distance:
  • Far: 14
  • Mid: 18
  • Close: 22
Beam Blast
KPR Beam Blast.png
Dash + B in midair
Kirby aims downwards and fires a series of energy blasts diagonally towards the ground. The wand itself deals 18 damage while the bullets deal 4 damage.
Wave Beam
KPR Wave Beam.png
Press and hold B, and then release
After charging up energy, Kirby fires a large ball of energy straight forwards. Stops when it hits a wall but travels through enemies; can hit twice if an enemy is sufficiently fat. 35 (18 if the ball hits the same enemy twice)
Capture Beam
KPR Capture Beam.png
Either ↑, or forward + B near an enemy
Kirby grabs an enemy and fires them away with a flurry of energy balls. 16 for the grab, 60 for the launch

Kirby Fighters Deluxe[edit]

Beam is one of the selectable abilities in Kirby Fighters Deluxe, functioning exactly the same as it did in Kirby: Triple Deluxe.

Kirby: Planet Robobot[edit]

Combining Beam with the Robobot Armor allows Kirby to fire big bouncing orbs of energy at his foes.

Beam returns once again in Kirby: Planet Robobot, functioning like it did in Kirby: Triple Deluxe. In addition, it is one of the abilities compatible with the Robobot Armor, in the form of the Beam Mode. Here, it can be used to conduct electricity, similar to Spark, which is also in the game.

Kirby Star Allies[edit]

Beam appears as an ability in Kirby Star Allies, along with Waddle Doo who represents the ability as a Friend. Beam can be used to augment other abilities with the Zap Power Effect.

Beam moveset in Kirby Star Allies  
Skill Button Execution Description Damage
(Star Bullet=52)
Beam Whip
Press and release B
The standard whip-like attack; Kirby swings a beam downwards. 12
Cycle Beam
Dash + B
Kirby hits the brakes and fires multiple energy balls in a cone-shaped pattern forwards. Damage varies depending on the distance:
  • Far: 14
  • Mid: 18
  • Close: 22
Beam Blast
Dash + B in midair
Kirby aims downwards and fires a series of energy blasts diagonally towards the ground. The wand itself deals 22 damage while the bullets deal 18 damage.
Wave Beam
Press and hold B, and then release
After charging up energy, Kirby fires a large ball of energy straight forwards. Stops when it hits a wall but travels through enemies; can hit twice if an enemy is sufficiently fat. 35 (18 if the ball hits the same enemy twice)
Capture Beam
Either ↑, or forward + B near an enemy
Kirby grabs an enemy and fires them away with a flurry of energy balls. 16+48+60 (Grab, launch and hit)

Kirby Fighters 2[edit]

Beam Kirby returns in Kirby Fighters 2 as one of the abilities the player can choose from. It is unlocked after reaching Fighters Rank 10, and plays much the same as it has in the preceding titles.

For more precise competitive-oriented information on the Beam ability in Kirby Fighters 2, see Mizuumi Wiki's page.

Moveset[edit]

Beam move-set in Kirby Fighters 2  
Skill Button Execution Description Damage (unmodified)
Beam Whip
Press and release B
Kirby throws out a curved beam attack in front of him and drags it downward, covering a wide arc. 26 (if all hits connect)
Cycle Beam
Dash + B
Kirby throws out a spinning beam wave in front of him that lingers for a moment. 28 (if all hits connect)
Beam Blast
Dash + B in midair
Kirby shoots several small spherical projectiles diagonally downward in front of him. 10 (first hit)
4 (each subsequent hit)
Wave Beam
Press and hold B, then release
Kirby charges up a large sphere of energy and then shoots it straight forward.

It can travel a long distance, but will disappear after a short moment, making it unable to reach all the way across certain stages. It will pass through opponents and objects, but not through walls.

40
Capture Beam
Either ↑/→ + B near an enemy
Kirby uses energy to hold his foe in place. He can then release his foe with another B press and shoot several small beam attacks at them in the process.

While holding a foe, Kirby can change direction, but cannot move. If he does nothing, the foe will escape after 5 seconds with no damage.

20

Other[edit]

Beam Mage Super Kirby Clash.png
In the Team Kirby Clash games, Beam takes on a new role and look as Beam Mage.
Main article: Beam Mage

Beam appears under a different guise as the role Beam Mage from the Kirby Clash series of spin-off titles. The only major difference between the abilities is that Beam Mage's "Wave Beam" is upgraded into the "Time Beam", which can be charged to three different levels of power, and stops time for an enemy when they are hit enough times with the move.

Profiles[edit]

Flavor text[edit]

Image Game Flavor text
KA Box.jpg Kirby's Adventure Kirby fires a beam like that used by some enemies! This is an easy weapon to use!
KSS Box NA.jpg Kirby Super Star Use the Beam Attack against enemies! Fire the Beam by pressing Y. This is a very handy and useful ability.
KNiDL box artwork.jpg
KatAM cover art.jpg
Kirby: Nightmare in Dream Land
&
Kirby & The Amazing Mirror
This Beam's like a whip! Whaa-pssssshh! Beam it!
Kirby Canvas Curse box art.png Kirby: Canvas Curse Whip the beam! Hold to hover!
USCover KSS.jpg Kirby: Squeak Squad This beam's like a whip! Whaa-pssssshh! Beam it! Beam it! Beam it!
KSS Ultra box art.png Kirby Super Star Ultra Flail this beam like a whip. It has many useful attacks. Try to store up a super shot!
KRtDL Boxart L.jpg Kirby's Return to Dream Land Lash foes with a whiplike beam! Hit and Cycle! Grab and Capture! Spin in midair for a Revolution! Charge up and BAM! Wave Beam!
TD Boxart NA.jpg Kirby: Triple Deluxe Unleash a sizzling beam of energy! Use the Capture Beam when near an enemy, or use the Beam Blast in midair, and then finish off your foe with a Wave Beam!
KPR Box.png Kirby: Planet Robobot This ability gives you control of electricity itself. It looks like a simple ability, but science cannot yet explain how it works.
Star Allies Cover.jpg Kirby Star Allies This crackling attack releases a ton of energy. Shoot a Cycle Beam or fire a Beam Blast from midair! And if you need to electrify your friends' weapons in a flash, use the rapid-fire Wave Beam!

Super Smash Bros. Brawl trophy[edit]

Name Image Game Description
Beam Kirby Beam Kirby Brawl Trophy.png
Kirby's Adventure, Kirby: Squeak Squad
Kirby in a jester cap...and a supercute Kirby at that. Beam Kirby features a Beam ability, acquired by inhaling Waddle Doo, that allows him to shoot a whip-like beam at his enemies. With a wide attack range, this ability is extremely easy to use, especially for taking out enemies in bunches. In Kirby Super Star, this beam can also be charged and fired.

Super Smash Bros. for Wii U trophy[edit]

Name Image Appears In Description
Beam Kirby Beam Kirby Wii U Trophy.png
Kirby's Adventure, Kirby Super Star
American English: Waddle Doo can fire beams from his eye. Does that make you green with envy? Then inhale him and copy that ability! You'll then be able to shoot beams from a wand, and the attack can even be charged up for greater effectiveness. You can also use a beam to push switches or to grab and toss your foes.

British English: Ever felt jealous of a Waddle Doo's ability to fire beams from its eye? Well, if you're Kirby, there's really no need - swallow one and you, too, can swing energy beams to your heart's content! Charge them up to plough through multiple enemies at once, use them to grab and throw enemies, and even press switches through walls! Yeah!

Kirby Super Star Ultra manual[edit]

  • "Learn all the shapes and uses of this powerful beam attack."

Trivia[edit]

  • Beam is the very first Copy Ability that can be obtained in the Kirby series, and has appeared in nearly every main series installment since then.
    • In Kirby Star Allies, this is mentioned on the pause menu flavor text of Guest Star Waddle Doo: "It was the first Copy Ability that anyone ever got, and the origin of all abilities that came later! So much potential from a beam! And now, he wants to see why the beam... bends!"
    • Despite this, the actual first Copy Ability introduced in the game itself is Fire, as seen in the tutorial reel for Kirby's Adventure.
  • In Kirby's Dream Land 2 and Kirby's Dream Land 3, pairing the Spark ability with Rick allows Kirby to perform an attack very similar to that of Beam.
  • In Kirby Fighters Deluxe, the alternative hat for Beam Kirby resembles Marx's.
  • In artwork for Kirby Super Star and its remake, the Beam ability hat is depicted as red on the right and orange on the left, with stars on both sides. In all other games (in addition to Kirby's in-game sprites in the previous games mentioned), it is depicted as the reverse, orange on the right and red on the left; additionally, only the orange side has stars.

Gallery[edit]

Artwork[edit]

Sprites[edit]

Icons[edit]

Other[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ビーム
Bīmu
Beam
Chinese 光束
guāng shù
Beam
Dutch Straal Beam
French Rayon Beam
German Beam Beam
Italian Raggio Beam
Korean
Bim
Beam
European Portuguese Raio[1] Ray
Russian Луч
Luch
Beam
Spanish Rayo Beam


References