Kirby Card Swipe
|Be the first to tap the card on the bottom screen that matches the card appearing on the top screen. The first to three wins.
— Kirby Super Star Ultra manual
Kirby Card Swipe is one of the Sub-Games that appears in Kirby Super Star Ultra, and is available from the start of the game. Like the other Sub-Games, Kirby Card Swipe is played from the lower screen and requires the use of the stylus. It is available in both single player and multiplayer, where up to four players can participate, with only one Game Card required.
Kirby Card Swipe maintains a traditional Japanese theme, including the building architecture, karuta playing cards, and the outfits worn by Kirbys, which is identical to their Quick Draw outfits from Kirby: Nightmare in Dream Land.
Kirby Card Swipe is a basic reaction card game also requiring a slight degree of memorization. As with the other Sub-Games, four Kirbys (pink, yellow, red, and green) compete against each other.
The bottom screen displays an array of faced-up cards each depicting a random Kirby character, while the top screen displays a closed sliding door and each Kirby's score. In each round, the player must quickly memorize the cards, as pink blossoms (sometimes white-and-red shurikens) float across the cards. Shortly afterward, the door opens, revealing a wooden post with an identical card to one of the bottom screen options. The player must immediately tap the matching card before one of their opponents. Whoever taps the card first wins the round and gains a point. The area in which each Kirby tapped is represented by a Japanese character in their color.
For each round, players only have one attempt at tapping a card: they cannot re-select their option. If a player taps on a card too early, they cannot participate for another two rounds. The first player to achieve three points wins. The Sub-Game can have up to nine rounds.
Based on the level difficulty, the cards display a different type of character: the first level displays enemies, the second level shows mid-bosses and the third level shows bosses. There are more cards appearing on the bottom screen based on the level's difficulty.
A handful of the cards depict characters that do not appear elsewhere in the game, sorted by debut appearance:
- Kirby's Adventure - Paint Roller, Nightmare
- Kirby's Dream Land 2 - Rick, Coo, Kine, Ice Dragon, Dark Matter
- Kirby Air Ride - Balloon Bomber
- Kirby & The Amazing Mirror - Dark Meta Knight
- Kirby: Canvas Curse - Drawcia, Dedede Ball
Dark Matter (swordsman form)
- Due to South Korean aversion to elements of Japanese culture (owing to Japan's occupation of Korea between 1910 and 1945), certain artwork in this Sub-Game has been altered to remove certain Japanese themes, as with Samurai Kirby. This is despite the South Korean government's complete lifting of restrictions on Japanese cultural imports in 2004, four years before the release of Kirby Super Star Ultra.
- Kirby no longer wears the chonmage topknot associated with samurai, opting instead for a headband.
- The floor of the game's setting is now a generic wooden floor rather than the tatami mat featured in other regional versions.
- Kirby's sprite in victory has rounder eyes and blush marks, as well as a slightly more smiley mouth.
Names in other languages
Tatchi! Setsuna no Karuta-tori
|Touch! Karuta Competition in a Flash
刹那 means "in a flash" and was previously used in the Japanese titles for Samurai Kirby, Speed Eaters and Speedy Teatime.
|Kirby's Card Party
|Kirby Carta Giusta
|Kirby Right Card
|터치! 같은 그림 찾기
teochi! gat-eun geulim chajgi
|Touch! Find the Same Drawing
|Duelo de Cartas
|Duel of Cards
|Kirby Super Star Ultra Menu
|Click on any posting