Yesman
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Yesman[Japanese title] is a large enemy appearing in Kirby: Planet Robobot. Yesmen make their only appearance when summoned by President Haltmann during his boss battle, and they cannot be inhaled. Their name comes from a business term: a person who, regardless of personal convictions, always supports the opinions of their superior in order to earn approval.
In battle, a Yesman attacks by punching. Whenever it does so, it leaves a star behind. It also provides protection to President Haltmann, giving him a shield which cannot be seen, which reduces all damage dealt to Haltmann until the Yesman is destroyed. Additionally, a Yesman may self-destruct after 10 seconds have passed and it is still alive.
When his second phase starts, President Haltmann deploys a single Yesman. At the start of Phase 3 and in Phase 4 of Story Mode and The Arena, two Yesmen appear. At the start of Phase 4 in Meta Knightmare Returns and The True Arena, four of them appear.
Trivia[edit]
- The version of Yesman that appears in Pres. Haltmann 2.0's fight is internally named "Yesman NEO",[from internal data] but is officially named "Re:Yesman" ("Re:" is adapted into English as "2.0") according to the Kirby Character Encyclopedia.
Names in other languages[edit]
Language | Name | Meaning |
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Japanese | イエスマン iesuman Re:イエスマン ri:iesuman |
Yesman |