|Fire up the new Mecha ability, and find the best timing for charged attacks!
— Mecha Challenge Caption
Mecha Challenge is the sixth Challenge Stage unlocked in Kirby's Return to Dream Land Deluxe, and is not present in the original Kirby's Return to Dream Land. It tests Kirby's proficiency with the Mecha Copy Ability in a series of chambers, where the goal is to defeat all the enemies and collect all the coins as quickly as possible. The window of time to earn a Platinum Medal is around 0:34 or higher (0:30 or higher in Extra Mode).
The stage consists of two main chambers, and two side-chambers.
In the first chamber, Kirby needs to progress to the right past a series of wide open rooms where enemies are arrayed in lines, either on high platforms or flying through the air. Kirby will need to make use of his main Charge Blaster and Fireball Mortars to make progress through this zone, with the latter being handy for clearing out the ice blocks in the way. The entrance to the first side area can be found on an alcove high up near the main door forward.
In the first side area, Kirby needs to use his Fireball Mortars to hit switches and get a cache of score coins.
The second main area has Kirby using his Rocket Flight a fair amount to get over bottomless pits, and Kirby will need to deal with airborne enemies while flying through these areas. There are also a handful of places where the piercing nature of the Full-Charge Blaster can come in handy. The door to the second side area can be found up above past a Gordo in the middle of this room.
In the second side area, Kirby needs to lay a Shock Bomb on a conveyor belt to have it hit a switch and open a coin cache.
Back on the main path, the exit can be found past a number of tricky flight paths, and Kirby will need to clear out one more set of Armoroids in the way before reaching the exit.
There are a few things to keep in mind when aiming for Platinum on this stage, though it should be noted that the strategies listed here are by no means the only ones that will do the job:
- In many cases, Kirby does not need to fully charge his blaster shot to pierce through a line of enemies. Alternatively, Kirby could use Quick Full-Charge Blaster if he is so inclined.
- Aiming with the blaster, particularly in midair, can be tricky. It is helpful to remember that the blaster fires slightly higher than Kirby's line of sight.
- Shock Bombs produce lightning that strikes upward, making it useful for hitting targets on the ceiling.
- Kirby can charge his Full-Charge Blaster in midair. This is particularly handy for the very last part of the stage.
- If Kirby struggles to hit ice blocks and/or surrounding enemies, it may be useful to use Sizz-Zap Burst instead of Fireball Mortars. He should use this sparingly, however, as Kirby is forced to halt in place when he wants to use it.
- "Use the Blaster Cannon to quickly defeat enemies from a distance."
- "Use Full-Charge Blaster to defeat an entire row of enemies with one shot!"
- "Use Fireball Mortars to break ice blocks!"
- "Surrounded by enemies? No sweat. Use Shock Knuckle to scatter 'em!"
- "A Shock Bomb inflicts damage at its base and above. Catch foes in the blast!"
- "Want to fire a Full-Charge Blaster with ease? Try charging as you descend!"
Platinum Rank run of the Mecha Challenge in Kirby's Return to Dream Land Deluxe.
Platinum Rank run of the Mecha Challenge in Extra Mode in Kirby's Return to Dream Land Deluxe.
Names in other languages
|Sfida - Mecha
|Mecha - Challenge
|Desafio do maqui
|Latin American Spanish
|Reto del Meca