Burning
|
|
Details
|
First game
|
Kirby's Adventure (1993)
|
Latest game
|
Kirby: Triple Deluxe (2014) (cameo)
|
Other game(s)
|
Kirby's Dream Course Kirby's Dream Land 2 Kirby's Block Ball Kirby's Dream Land 3 Kirby 64: The Crystal Shards Kirby: Nightmare in Dream Land Kirby & The Amazing Mirror Kirby: Canvas Curse
|
Type(s)
|
Unlimited use
|
Obtained from
|
Flamer, Mr. Bright's stars, Fire Lion, Efreeti, Bobo, Boboo, Bukiset, Galbo, Magoo, Burnis, Miracle Matter's fireballs (fire form), Batafire, Moley's oil cans, Master Hand's and Crazy Hand's bullets
|
Power(s)
|
Turns into a fireball to tackle enemies; lights cannon fuses; destroys metal blocks.
|
Similar to
|
Fire (interchangable); Gooey (as a Dream Friend)
|
|
|
- This article is about the ability Burning, once called Fireball, and should not be confused with Fire, another similarly-named fire ability.
Burning (also known as Burn, Flame, or Fireball) is a Copy Ability obtained by absorbing a certain fire type enemy, and it gives Kirby the ability to charge towards his enemies while being engulfed in flames. The ability is based on moving through enemies to deal damage, and therefore works different from Fire, which is more of a stationary attack. This is one of Kirby's oldest Copy Abilities, making its debut in Kirby's Adventure. When having the Burning ability, Kirby wears a golden crown with a small red flame emblem attached to it. Also, while moving around, his hands are ablaze. In later installments, the Burning ability attack is a secondary attack to the Fire ability.
Game appearances[edit]
Kirby's Adventure / Kirby: Nightmare in Dream Land[edit]
Burning first appears in Kirby's Adventure, where it is called Fireball. Absorbing Flamer or Fire Lion allows Kirby to use this ability.
In Kirby: Nightmare in Dream Land, the ability is re-titled to Burning, but otherwise functions exactly the same.
Kirby's Dream Course[edit]
Burning, referred to as "Fireball" in-game, reappears in Kirby's Dream Course, and is once again provided by Flamer. It can be used to dash forward at rapid speeds, similar to Wheel. If used to hit an opponent in 2 player mode, the other player burns for a few seconds and is launched into the air.
Kirby's Dream Land 2[edit]
Burning appears in this game, provided by Flamer and the Mid-Boss Efreeti. By himself, Kirby can use this move for its usual effect, but it gains additional powers when combined with the Animal Friends:
Friend
|
Appearance
|
Description
|
Coo
|
|
Coo transforms into a burning fire ball and dives down to the ground in a diagonal line.
|
Kine
|
|
Kine exhales a powerful fire blast that travels straight across the screen.
|
Rick
|
|
Rick uses a fire breath against enemies. This looks very similar to the Fire ability.
|
Kirby's Block Ball[edit]
|
The ball burns for a period of time, running through the blocks it strikes.
|
|
— Kirby's Block Ball North American instruction booklet
|
Burning (called Flame in-game and Burn in the manual) appears in this game, and can be obtained from Flamer or from an Ability Changer. Using this power, Kirby can fly straight upward and pass through many types of blocks, only coming to a stop when hitting a stronger obstacle or the paddle. It can be seen as the opposite of Stone in this game, as it travels straight up while Stone travels straight down.
Kirby Super Star/Kirby Super Star Ultra[edit]
While not appearing directly in Kirby Super Star and its remake, the move pattern of Burning is integrated in the games' regular Fire ability. Techniques that have the characteristics of Burning are Burn, Fireball Spin, and Fireball Roll.
Kirby's Dream Land 3[edit]
Burning reappears in Kirby's Dream Land 3 as the sole fire-based ability in the game. It can be obtained by inhaling fire enemies enemies like Bobo, Magoo, or Boboo. Just like in Kirby's Dream Land 2, using this ability in its basic form causes Kirby (or Gooey) to briefly launch himself forward in form of a fire ball.
Combinations[edit]
As in Kirby's Dream Land 2, the Burning ability can be combined with any of Kirby's Animal Friends, both old and new, to create a new power. The following combinations are possible:
Friend
|
Appearance
|
Description
|
Chuchu
|
|
Kirby exhales a short-ranged burner flame that damages enemies nearby. If the B Button is pressed during the attack, Kirby will point the flame upwards and use Chuchu as a hot air balloon.
|
Coo
|
|
Coo transforms into a burning fire ball and dives down to the ground in a diagonal line.
|
Kine
|
|
Kine exhales a powerful fire blast that travels straight across the screen.
|
Nago
|
|
Nago makes Kirby spit out a towering flame that creeps along the ground until it burns out.
|
Pitch
|
|
Pitch changes into a fire ball and travels along the screen while leaving Kirby behind. Kirby has to wait for him to come back until the attack can be used again.
|
Rick
|
|
Rick uses a fire breath against enemies. This looks very similar to the Fire ability.
|
Kirby 64: The Crystal Shards[edit]
In Kirby 64: The Crystal Shards, the Burn ability allows Kirby to perform a flame dash which charges through enemies. If Kirby obtains two Burn power ups, the dash will become much stronger and will last longer.
Kirby & The Amazing Mirror[edit]
Acting the same as it did in Kirby: Nightmare in Dream Land, Burning reappears in Kirby & The Amazing Mirror alongside Fire. It can be obtained from Flamer and the Mid-Boss Batafire. It can also be obtained by swallowing the fire bullets from Master Hand and Crazy Hand.
Unlike most abilities in that game, Burning does not reappear in Kirby: Squeak Squad, but is instead integrated with Fire like in Kirby Super Star.
Kirby: Canvas Curse[edit]
In Kirby: Canvas Curse, Kirby can obtain Burning by defeating a Flamer or Bobo. Burning ability functions very much like in the previous games; however, the player must touch Kirby in order to activate it. When activated, the Burning ability destroys any gray blocks and blocks marked with a fire sign. Unlike in other games, however, it cannot be used to break Metal Blocks. One useful side-effect of the Burning ability is its upward recoil when hitting walls, allowing Kirby to gain height without the use of Rainbow Lines.
Though not a gameplay effect, when the player draws the picture quickly in Paint Panic, Kirby flies forward as if he activated Burning.
Kirby: Triple Deluxe[edit]
Burning Kirby makes a small cameo appearance in this game as one of the collectible Keychains that can be found throughout it, with a sprite from Kirby: Nightmare in Dream Land.
Profiles[edit]
Flavor text[edit]
- Starting with Kirby Super Star, but especially since its last appearance in Kirby: Canvas Curse, Burning has been largely dissolved as an ability, by being incorporated into Fire's move-set.
Gallery[edit]
Artwork[edit]
Kirby 64: The Crystal Shards
Kirby: Nightmare in Dream Land
Sprites[edit]
Kirby: Nightmare in Dream Land and Kirby & The Amazing Mirror
Keychain from Kirby: Triple Deluxe
Kirby 64: The Crystal Shards
Kirby: Nightmare in Dream Land and Kirby & The Amazing Mirror
Screenshots[edit]
Kirby 64: The Crystal Shards
Names in other languages[edit]
Language
|
Name
|
Meaning
|
Japanese
|
バーニング Bāningu
|
Burning
|
Dutch
|
Vuurbal
|
Fireball
|
French
|
Torche (or Brûlure)
|
Torch (or Burn)
|
German
|
Feuerball
|
Fireball
|
Italian
|
Meteora
|
Meteorite
|
Russian
|
Поджог Podzhog
|
Arson
|
Spanish
|
Llama
|
Flame
|
Kirby's Dream Course |
---|
| Characters | | | Single-Player Courses and Holes | | | Two-Player Courses and Holes | | | Copy Abilities | | | Enemies | | | Course Obstacles | | | Other | |
|
Kirby: Canvas Curse |
---|
| Playable characters | | | Levels and Stages | | | Copy Abilities | | | Enemies | | | Bosses | | | Items and objects | | | Extras | |
|