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Quick Draw

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Quick Draw

KA Quick Draw screenshot 01.png

KNiDL Quick Draw round 1 screenshot.png

Details
Type(s) Reflex
Levels 3
Players 1 (original)
1-4 (remake)
Appears in Kirby's Adventure
Kirby: Nightmare in Dream Land
Comparable to Both versions: Samurai Kirby, Speed Eaters, Speedy Teatime, Kirby Card Swipe, Flash Fishing
Original version: Kirby on the Draw
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This article is about the Sub-Game from Kirby's Adventure and Kirby: Nightmare in Dream Land. For the Play Nintendo minigame, see Kirby's Quick Draw.
When the enemy draws, press the A Button! If you press it too soon, you get a penalty!
— Instruction - Kirby's Adventure
When you see the !, quickly press A!
— Instruction - Kirby: Nightmare in Dream Land

Quick Draw is a Sub-Game that first appears in Kirby's Adventure. In its GBA remake, Kirby: Nightmare in Dream Land, Quick Draw is restyled after Samurai Kirby from Kirby Super Star, with which it shares gameplay but replaces the wild west aesthetic with a feudal samurai one. It can be accessed from a few stages after the level's lobby door is unlocked.

The Kirby Super Star Ultra sub-game Kirby on the Draw can be seen as a visual follow-up to the Kirby's Adventure version of Quick Draw, but it does not have the same gameplay style.

Gameplay[edit]

The goal of the game is to press the A Button (or B Button in the 3D Classics version) as quickly as possible after the FIRE! (or ! in Kirby: Nightmare in Dream Land, accounting for the change from gun to fan) flashes on screen. Pressing too soon will inflict a penalty (or cause Kirby to fail to strike in Kirby: Nightmare in Dream Land), and waiting too long will cause Kirby to lose. There are five stages to this game, each one requiring quicker reflexes than the last, and a reward will be given based on how many stages were cleared.

A sign is placed in the foreground to count down how many frames it took the player to react to the draw. This can be helpful to gauge how fast one is required to be in order to clear a stage.

Additionally, the Kirby: Nightmare in Dream Land version supports up to four players, who can compete against each-other to see who has the quickest reflexes.

Foes[edit]

The foes faced in each stage in each version are as follows (numbers represent the frame at which they will strike):

Kirby's Adventure[edit]

Foe Reward threshold if beaten Level 1 - Easy Level 2 - Medium Level 3 - Challenging
1000 points 83 63 42
3000 points 51 41 32
5000 points 21 17 22
1-Up 16 14 12
3-Up 11 10 9

Kirby: Nightmare in Dream Land[edit]

Unlike Kirby's Adventure, striking at the same time as the opponent causes a draw. Kirby must rematch the opponent.

Foe Reward threshold if beaten Level 1 Level 2 Level 3
1000 points 82 63 18
3000 points 50 41 14
5000 points 24 17 12
1-Up 17 13 11
3-Up 14 11 10

Trivia[edit]

KNiDL Quick Draw Flash demo Meta Knight sprite.png
Example of Meta Knight's appearance in the Flash demo version of Quick Draw on the Japanese Nintendo website.
  • In the Kirby's Adventure version, Blade Knight's reaction time is slower in Level 3 than in Levels 2 and 1.
  • In the Kirby: Nightmare in Dream Land version, the Samurai Kirby sight gags were reduced from Kirby having a suitable weapon to counter each opponent to always pulling a fan out of his sheath.
  • Quick Draw was directly ported into a Flash game on the official Japanese website, and became the first web game of the Kirby series. The Flash game and its dimensions were designed to fit into the screen of a pink Game Boy Advance image. The player would use their computer mouse as a substitute for the A button, either by clicking on the Flash screen (with an icon of the A button for the mouse cursor), or by clicking the A button on the Game Boy Advance image itself.[1] Speed Eaters from Kirby & The Amazing Mirror would later receive a similar Flash game port on its own website.
    • The most visible change is to Meta Knight's sprites, which have been painted over, leaving Meta Knight a mere featureless silhouette casting a shadow.
  • In the version of Samurai Kirby from Kirby's Return to Dream Land Deluxe, the camera angle is changed to resemble that of the Quick Draw remake in Kirby: Nightmare in Dream Land if three or four players are participating.

Gallery[edit]

Kirby's Adventure[edit]

Artwork[edit]

Screenshots[edit]

Kirby: Nightmare in Dream Land[edit]

Artwork[edit]

Screenshots[edit]

Other[edit]

Names in other languages[edit]

Kirby's Adventure[edit]

Language Name Meaning
Japanese 早撃はやうちカービィ
Hayauchi Kābyi
Quick Draw Kirby
French Duel Duel


Kirby: Nightmare in Dream Land[edit]

Language Name Meaning
Japanese 刹那せつな見斬みきかい
Setsuna no Mikiri Kai
Slash in a Flash - Modified
  • 刹那 (setsuna) means "in a flash".
  • 見斬り is a pun on 見切り (mikiri, "prediction in fighting") and 斬り (kiri, "slash").
  • Samurai Kirby is known as 「刹那せつな見斬みきり」 (Slash in a Flash) in the Japanese version.
French Duel Duel
Spanish ¡Desenfunda! Draw!


References