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Artwork of Magic Kirby from Kirby: Squeak Squad
First game Kirby & The Amazing Mirror (2004)
Latest game Kirby Star Allies (2018, reference)
Other game(s) Kirby: Squeak Squad
Kirby: Triple Deluxe (reference)
Usage type Single use (roulette);
Unlimited use (Kirby: Squeak Squad only)
Obtained from Boxy
Power(s) Random helpful effect; attacks based on magic tricks
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Gather 'round and look closely! Nothing in my hand! Nothing in my sleeve!
— Pause screen flavor of Magic from Kirby: Squeak Squad

Magic is a Copy Ability debuting in Kirby & The Amazing Mirror, which grants Kirby the ability to perform various stereotypical magic show tricks as attacks. When using this Copy Ability, Kirby dons a magician's top hat, out of which many of the attacks emerge. Although originally a single use ability, it was changed drastically when it returned in Kirby: Squeak Squad, now possessing unlimited uses (for the most part) and a different arrangement of attacks. In both of its appearances, Magic is obtained by swallowing Boxy or by finding the correct Copy Essence.

Game appearances[edit]

Magic Kirby's video game appearances  
Game Role Notes
Kirby & The Amazing Mirror Copy Ability Obtainable from Boxy.
Kirby: Squeak Squad Copy Ability Obtainable from Boxy.
Changed to an unlimited-use ability.
Can be upgraded using an Ability Scroll.
Kirby: Triple Deluxe Reference Appears as a randomly-obtained keychain.
Kirby Star Allies Reference Appears in the "The Great Labyrinth Battle" Celebration Picture.

Kirby & The Amazing Mirror[edit]

Kirby & The Amazing Mirror artwork
Sprite of Magic's roulette effect.

In Kirby & The Amazing Mirror, the Magic ability can only be used once; thus, as with other limited use abilities, Kirby's appearance does not change until he uses the ability, but he continuously flashes while possessing it. Upon activating Magic, Kirby conjures up a top hat and a roulette of different, randomly chosen icons appears on the screen, which can be stopped by pressing the ability button again, but will also eventually stop by itself if no button is pressed. The ability's ultimate results depend on the icon that the roulette stops on, with the following possible outcomes:

  • Cherry: All enemies on the screen are turned into random food.
  • Sword: Meta Knight destroys all enemies on the screen.
  • 1-Up: All enemies on the screen transform into 1-Ups. This icon appears only once in a roulette.
  • Candy: Kirby temporarily becomes invincible as if under the effect of the Candy item. As with the 1-Up, only one Candy icon appears in a roulette.
  • Question mark: An ability roulette is triggered, which can be stopped by pressing a button and awards Kirby the ability it stops on. This is the same effect that swallowing two ability-yielding enemies at once has.

Invincible enemies, such as Gordos, Shotzos and Twisters in tornado form are not affected by Magic. Once the effect has taken place, the ability disappears.

Like other abilities with limited uses, Magic does not appear in the ability room unlocked after completing the game.

Kirby: Squeak Squad[edit]

Kirby releasing doves from his hat as one of the Magic ability's attacks.

In Kirby: Squeak Squad, the Magic ability was changed into a permanent Copy Ability, which includes actual attacks. It appears in various locations, mostly inside bubbles. The scroll for the Magic ability can be found in a Treasure Chest in the fourth section of the Secret Sea and enables Kirby to use the ability's roulette effect from Kirby & The Amazing Mirror (although this does remove the ability, like before).

Magic moveset in Kirby: Squeak Squad
Facing Right. Attack names are taken from the Kirby: Squeak Squad Nintendo Official Guidebook.
Skill Button Execution Description Damage
Hat Magic (Doves)
Kirby sends three doves from his top hat flying in different directions. 10
Hat Magic (Playing Cards)
→ + B
Kirby throws three playing cards horizontally from his top hat. 10
Hat Magic (Jack-in-the-box)
↑ + B
Kirby does a Jack-in-the-box trick with his top hat. 20
Magic Roulette
Hold B, then release
Kirby summons a roulette and uses the effect of where it stops. Kirby loses this ability after using Roulette just like in Kirby & The Amazing Mirror. The effects are the same as the ones of that game, except that Sword is instead represented by an Explosion and simply causes the enemies on screen to explode, without summoning Meta Knight, and all five effects appear only once in the roulette.
Reference: A Star Bullet deals 40 damage.

Kirby: Triple Deluxe[edit]

In Kirby: Triple Deluxe, Magic Kirby appears as one of the collectible keychains, though not as an ability in the game proper.

Kirby Star Allies[edit]

In Kirby Star Allies, Magic Kirby appears on "The Great Labyrinth Battle" Celebration Picture, occupying the right side of the picture.


Flavor text[edit]

Image Game Flavor text
KatAM cover art.jpg Kirby & The Amazing Mirror No telling what will happen when you use it, but... once you use it, you lose it!
USCover KSqS.jpg Kirby: Squeak Squad Gather 'round and look closely! Nothing in my hand! Nothing in my sleeve!

Kirby & The Amazing Mirror manual[edit]

  • "You never know quite what will happen! If you're playing with friends, whatever happens to you happens to them, too!"


  • There was a concept Copy Ability for Kirby Super Star called Card. Card Kirby wore a top hat like Magic Kirby's, and the Card ability gave Kirby a limited ammo of 53 playing cards for throwing, with the last one always being the Joker.[1]



Official Kirby Portal video showcasing Magic

Names in other languages[edit]

Language Name Meaning
Japanese マジック
Dutch Magie Magic
French Majik Magic
German Magie Magic
Italian Magia Magic
Korean 매직
Russian Фокус
Spanish Brujito Diminutive of brujo (sorcerer).