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Rhythm Route - Stage 3

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Rhythm Route - Stage 3
KPR Rhythm Route Stage 3 1.png
Kirby receives a nasty shock from the electrified laboratory floors.
Level Rhythm Route
Robobot Armor? Yes
Code Cubes 3
Stickers 4
Rare Sticker Magolor
Mid-Bosses King Doo, Dubior
Theme music

Clip of the music that primarily plays in Rhythm Route - Stage 3.

Stage order
Rhythm Route - Stage 2 Rhythm Route - Stage 4
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Rhythm Route - Stage 3 is the third stage of Rhythm Route. There are three Code Cubes and four stickers in this stage. The rare sticker is one depicting Magolor.


This stage takes place in the laboratory, though this one's interior is decidedly darker in hue than the others. Kirby will have to make his way across several dangerous flashing floors to proceed. Along the way, Kirby will have to contend with King Doo, and then Dubior.

From there, the path leads past a long Wire section, then down one more long hallway with the flashing floors to reach the stage exit.

Code Cube & Rare Sticker Guide[edit]

  • Code Cube 1 - A monitor appears in the second chamber which shows Kirby which door to head through in each set. Following these instructions will lead to the cube in the next room.
  • Code Cube 2 - In the side-room where the rare sticker is obtained, Kirby can keep turning the centerpiece of the wire puzzle to cause it to fall out. Once it has, some Waddle Dees who were doodling in the room behind will run off, and this cube will appear within reach.
  • Code Cube 3 - Near the end of the final hallway, this cube can be found in a treasure chest, which can be dropped by hitting a switch on the flashing floor below.
  • Rare Sticker - During the Wire section, Kirby will need to electrify the wire, then use the Robobot Armor to guide the spark along the path to open the gate on the other side. This leads to a side-door, through which is another wire puzzle. Solving it yields this sticker.

Enemies, Mid-Bosses and Abilities[edit]

Regular Enemies Mid-Bosses

Abilities Robobot Armor Modes