Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Dedede Clones & D3

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Dedede Clones & D3
KPR Dedede Clones and D3.png
Dedede Clones & D3, as they appear just before the battle resumes.
Details
First game Kirby: Planet Robobot (2016)
Relative(s) Dedede Clone
Similar to Combo Cannon
Dededestroyer Z
Halberd cannon
Theme music

Clip of "Dedede's Tridimensional Cannon" from Kirby: Planet Robobot

 This box: view  talk  edit 
Something was missing from Dedede's clone--a weapon of immense power. When Susie realized this, she introduced the D3 Cannon, a tridimensional cannon controlled by three Dedede Clones.
— Vs. Dedede Clones & D3

Dedede Clones & D3 are a boss fought in Kirby: Planet Robobot, appearing as the second boss of Rhythm Route. They are fought directly after Dedede Clone is defeated, and the split clones retreat to pilot the D3 Cannon created by the Haltmann Works Company.

Game appearances[edit]

Kirby: Planet Robobot[edit]

In Kirby: Planet Robobot, this boss is fought directly after Dedede Clone's initial health bar is depleted. The mech appears, and the clone, now split into three smaller ones, mans the mech and resumes battling Kirby on top of a large skyscraper.

Boss Battle[edit]

According to the Japanese Kirby: Planet Robobot Nintendo Official Guide Book, all of the Dedede Clones & D3's attack names start with the letter D.

When knocked down to half health, the clones and mech stagger, then enter the second phase and intensify their attacks using new weapons.

The following lists all of Dedede Clones & D3's attacks in Kirby: Planet Robobot. Attacks in italics are exclusively used in the second phase only.

The mech repositions itself in Phase 1 of the battle.
A portion of the battle, where the Destruction Ray is being used.
Dedede Clones & D3's Attacks in Kirby: Planet Robobot
Attack Description
ディーゼルトレイン
Diesel Train
The mech repositions itself, following a path traced on the ground, and occasionally leaving Dropped Stars as it does so. It can only be hit when it is on the same plane as Kirby. The mech can move along various different paths over the course of the battle, one of which includes it spinning around on the outside circle at very fast speeds.
デッドビームマシンガン
Dead Beam Machine Gun
The mech fires a barrage of energy blasts in a stream that slowly sweeps the arena. The energy blasts only hit the ground and can be easily avoided by jumping.
デンジャーキャノン
Danger Cannon
The mech charges up and fires a giant laser that spans the screen and leaves three stars on the ground. The mech might fire this laser from an unreachable position.
ディザスターフレイム
Disaster Flame
The mech shoots out three lines of flame, which leave lasting conflagration on the ground.

The mech might fire up its flamethrower, then sweep the arena with it. This attack might be used in the second phase while there's already conflagrations on the ground. The mech might do this as it moves into the middle of the arena, doing two full spins.

ダイナミックボマー
Dynamic Bomber
The mech shoots a giant bomb that Kirby must destroy before it explodes. The bomb leaves two stars when it first hits the ground. If Kirby can hit it hard enough, it will bounce back and hit the D3 cannon instead.
  • In every odd number round, the mech shoots one bomb.
  • In every even number round, the mech shoots three bombs.
デストラクション・レイ
Destruction Ray
The mech springs itself up and fires an even bigger laser from its cannon, which it will adjust while firing using its spring base. Three stars are left behind after the laser subsides.

The very first time the D3 cannon is battled, it begins with a Diesel Train to get into position and then proceeds to attack in a fixed order on loop for phase 1 as follows:

  1. Dead Beam Machine Gun
  2. Diesel Train
  3. Diesel Train
  4. Danger Cannon
  5. Diesel Train
  6. Disaster Flame
  7. Diesel Train
  8. Diesel Train
  9. Dead Beam Machine Gun
  10. Diesel Train
  11. Diesel Train
  12. Diesel Train
  13. Danger Cannon
  14. Diesel Train
  15. Disaster Flame [flamethrower sweeping]
  16. Diesel Train

In phase 2, the D3 cannon attacks in a fixed order on loop as follows:

  1. Dynamic Bomber [1 bomb]
  2. Diesel Train
  3. Disaster Flame
  4. Diesel Train
  5. Destruction Ray
  6. Diesel Train
  7. Disaster Flame
  8. Diesel Train
  9. Disaster Flame [flamethrower sweeping]
  10. Diesel Train
  11. Dynamic Bomber [3 bombs]
  12. Diesel Train
  13. Diesel Train
  14. Diesel Train
  15. Disaster Flame [spinning in center of arena]
  16. Diesel Train
  17. Destruction Ray
  18. Diesel Train
  19. Diesel Train
  20. Diesel Train
  21. Dead Beam Machine Gun
  22. Diesel Train

Once defeated, the D3 mech spins rapidly out of control, then stops, and bursts, sending all three Dedede Clones flying off into the background, who then explode in sequence, leaving three D-letter fireworks in the sky. From there, Kirby does his victory dance, and proceeds to the next level.

Dedede Clones & D3 2.0[edit]

Dedede Clones & D3 2.0.
The mech sprays Kirby with fire
The mech fires lasers at the ground while spinning around rapidly
This tridimensional cannon is extremely expensive, costing a whopping four times more than Mecha Knight. However, it's still much cheaper than Haltmann's Executive Suit, which is made of pure gold.
— Vs. Dedede Cl. & D3 2.0

Dedede Clones & D3 are also fought in The Arena. Likewise, the upgraded variant, Dedede Clones & D3 2.0 (Dedede Cl. & D3 2.0 in short), is fought in both Meta Knightmare Returns and The True Arena.

The following lists all of the Dedede Clones & D3 2.0's attacks in Meta Knightmare Returns and The True Arena. Attacks in italics are exclusively used in the second phase only.

Dedede Clones & D3 2.0's Attacks
Attack Description
デンジャーキャノン
Danger Cannon
The mech charges up and fires a giant laser that spans the screen and leaves three stars on the ground. The mech might fire this laser from an unreachable position. It is able to aim that laser up and down.
ディーゼルトレイン
Diesel Train
The mech repositions itself, following a path traced on the ground, and occasionally leaving Dropped Stars as it does so. It can only be hit when it is on the same plane as Kirby or Meta Knight. The mech can move along various different paths over the course of the battle.
デッドビームマシンガン
Dead Beam Machine Gun
The mech fires two barrages of energy blasts in a stream that slowly sweeps the arena. The energy blasts only hit the ground and can be easily avoided by jumping. The mech may combine this move with Diesel Train, shooting the energy blasts while rotating on the tracks in a full circle.
ディザスターフレイム
Disaster Flame
The mech shoots out four lines of flame, which leave lasting conflagration on the ground. The conflagration lasts on the ground for a longer time than in the regular battle.

The mech might fire up its flamethrower, then sweep the arena with it. This attack might be used in the second phase while there's already conflagrations on the ground. The mech might do this as it moves into the middle of the arena, doing two full spins. The flamethrower sweep during this attack can be crouched under.

ダイナミックボマー
Dynamic Bomber
The mech shoots giant bombs that Kirby or Meta Knight must destroy before they explode. The bombs leave two stars when it first hits the ground. If Kirby or Meta Knight can hit one of them hard enough, it will bounce back and hit the D3 cannon instead.
  • In every odd number round, the mech shoots two bombs.
  • In every even number round, the mech shoots three bombs.
デストラクション・レイ
Destruction Ray
The mech springs itself up and fires an even bigger laser from its cannon, which it will adjust while firing using its spring base. Three stars are left behind after the laser subsides. It may repeat this move before the Disaster Flame conflagration disappears.

In phase 1, the D3 cannon attacks in a fixed order on loop as follows:

  1. Danger Cannon
  2. Danger Cannon
  3. Diesel Train
  4. Diesel Train
  5. Dead Beam Machine Gun
  6. Diesel Train
  7. Disaster Flame
  8. Diesel Train
  9. Diesel Train
  10. Dead Beam Machine Gun
  11. Diesel Train
  12. Danger Cannon
  13. Diesel Train
  14. Diesel Train
  15. Diesel Train
  16. Disaster Flame [flamethrower sweep]
  17. Diesel Train

In phase 2, the D3 cannon attacks in a fixed order on loop as follows:

  1. Dynamic Bomber [2 bombs]
  2. Diesel Train
  3. Disaster Flame [spinning in center of arena]
  4. Diesel Train
  5. Diesel Train
  6. Diesel Train
  7. Diesel Train
  8. Diesel Train
  9. Diesel Train
  10. Disaster Flame
  11. Diesel Train
  12. Destruction Ray
  13. Diesel Train
  14. Dynamic Bomber [3 bombs]
  15. Dead Beam Machine Gun [shooting while moving]
  16. Dead Beam Machine Gun [shooting while moving]
  17. Diesel Train
  18. Danger Cannon
  19. Diesel Train
  20. Diesel Train
  21. Diesel Train
  22. Diesel Train
  23. Diesel Train
  24. Dead Beam Machine Gun
  25. Diesel Train
  26. Diesel Train
  27. Diesel Train
  28. Diesel Train

Health[edit]

Form Mode HP
(Star Bullet=52)
Dedede Clones & D3 Story Mode 550
The Arena 412
Dedede Clones & D3 2.0 Meta Knightmare Returns 680
The True Arena 510

If a bomb from the Dynamic Bomber attack is hit back onto the D3 cannon, it does 4×9=36 damage.

Music[edit]

Main article: King Dedede's Theme
Main article: My Friend and the Sunset

Dedede Clones & D3's boss battle theme is titled "Dedede's Tridimensional Cannon".[1] It's an orchestral mashup of King Dedede's Theme and "My Friend and the Sunset" (ending theme of Revenge of Meta Knight).

Dedede Clones & D3's Theme can be found as Track 51 in Kirby: Planet Robobot's Jukebox.

Unlike King Dedede's Theme in 4/4 time signature, Dedede Clones & D3's Theme is composed in 3/4 time instead, which resembles "My Friend and the Sunset" in 6/8.

Trivia[edit]

  • The D3 Cannon costs 9.3 billion Haltmanns, which is four times as many as Clanky Woods and Mecha Knight[2] (2.325 billion Haltmanns), and 5 billion more than Gigavolt[2] (4.3 billion Haltmanns).
    • Dedede Clones & D3's defeat soundtrack is called "9.3 Billion in Anguish"[1] which actually refers to the D3 Cannon's cost.
    • The Japanese pause flavor text also mentions that the D3 Cannon's cost is only one fourth of President Haltmann's Executive Suit (37.2 billion Haltmanns).[2]
  • The D3 Cannon's design seems to be based on the lower half of the Halberd's Combo Cannon, which may be why "Dedede's Tridimensional Cannon" remixes "My Friend and the Sunset".
  • Despite the D3 Cannon's high technology, pedals are required for maneuver.
  • The two side cannons for D3 2.0 vaguely resemble Poké Balls. This may merely be a coincidence.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese クローンデデデアンドD3ディースリーほう
Kurōn Dedede ando Di-Surī Hō
Clone Dedede & D3 Cannon
Canadian French Clones de Dadidou & D3 Clones of Dedede & D3
European French Clones de DaDiDou & D3 Clones of Dedede & D3
German Dedede-Klone & D3 Dedede Clones & D3
Italian Cloni di Dedede e D3 Clones of Dedede and D3
Korean 클론 디디디 & D3 대포
Keullon Dididi & D3 Daepo
Clone Dedede & D3 Cannon
Spanish Clones Dedede y D3 Dedede Clones and D3


References

  1. 1.0 1.1 Kirby: Planet Robobot Original Soundtrack
  2. 2.0 2.1 2.2 "この立体砲台は とてつもなく高がくで、
    ウィスピーウッズや メタナイトの サイボーグ化の
    なんと4倍。あの ギガヴォルトより 50億ハルトマニー
    も 高い。それでも、ハルトマンの乗る、純金の
    「プレジデンバー」の 4分の1ほど ではある。
    " –VS Dedede Clones & D3 2.0 (Kirby: Planet Robobot (Japanese version))