|A dark liege was born from the Jamba Heart that King Dedede brought to Hyness! Cast out into another dimension along with the King's own spirit, this foul doppelganger is NOT the original Dedede! Beware his aberrant rage.|
— VS Parallel Dedede
The origin of Parallel Dedede is similar to that of Parallel Meta Knight: As the original King Dedede and Meta Knight were defeated by Kirby in Story Mode, their spirits and the Jamba Hearts possessing them went to Another Dimension and the parallel versions were born.
Parallel Dedede has a darker look than King Dedede, with gray skin, dark purple extremities and a black-lined robe. When he loses his hammer and enters the second phase, he can also transform into the buff form like the possessed Dedede in Clash at Castle Dedede.
Parallel Dedede appears in the following game modes:
|Heroes in Another Dimension||Dimension IV||1400||He appears as the boss at the end of Dimension IV.|
|Guest Star The Three Mage-Sisters||Level 1||1400||He replaces the King Dedede boss battle at the end of Level 1.|
|The Ultimate Choice||Soul Melter EX||1050||He appears as the 10th opponent.|
Parallel Dedede fights in a very similar manner to the standard King Dedede fight, but he has doubled health of the original Dedede and more potent moves. Nearly all of his leaps and slams will produce shockwaves, and he uses his attacks more frequently and quickly. He even gains a new move: pulling out Gordos and hitting them with his hammer to knock them into Kirby and his allies, which is a direct reference to the Gordo Throw side special move that the original King Dedede has from Super Smash Bros. for Nintendo 3DS / Wii U onwards.
When Parallel Dedede beefs up in his second phase, he will only pound the floor away to change the arena once, leading to a room with no pillars in it. Instead, Parallel Dedede will bound around the open rooms and climb up the walls, similarly to how Goriath fights. The food tossed by Parallel Dedede can be turned into recovery food by Splash-element attacks.
The following lists all of Parallel Dedede's attacks during his boss battle.
|Parallel Dedede's boss attacks in Kirby Star Allies|
|First phase: Parallel Dedede wields his hammer and attacks in a similar fashion to his regular counterpart.|
|Head Slide||Parallel Dedede runs and dives into Kirby or an ally. His dive goes as far as Shadow Dedede's and King D-Mind's.|
|Hypernova Inhale ~ Spit||Parallel Dedede runs up to a target and then inhales in the range of about half the stage. If he succeeds in swallowing someone, he will then spit them out.
|Super Dedede Jump||Parallel Dedede jumps into the air and attempts to land on Kirby or an ally. He leaves a Recoil Star and some shockwaves on each side when landing.|
|Hammer Swing||Parallel Dedede slams his hammer in front of him. This leaves a star from his hammer. If he gets close to an airborne target, he will instead jump into the air and slam the hammer down, producing a shockwave. Both the hammer and shockwave leave behind stars.|
|Gordo Throw||Parallel Dedede pulls out a Gordo and then hits it with his hammer, sending it bouncing across the arena. He does this three times.|
|Second phase: When Parallel Dedede's stamina is below about 65%, his hammer is destroyed and lost.|
Now his body gets buffed and he attacks with his giant beefy arms.
|Floor Slam Break||Parallel Dedede slams the floor with his beefy arms, causing it to break and sending everyone to a lower level.|
He always begins the second phase with this attack.
|Super Dedede Jump||In this phase, Parallel Dedede jumps into the air and slams the ground with his beefy arms. He leaves two stars and two shockwaves on each side when landing. He may do this jump once or three times.|
|Dispose Food||Parallel Dedede collects some rotten food from the pile and tosses it at Kirby or an ally. This food is dangerous if swallowed, but can be cleaned using the Water or Splash-augment ability. Unlike macho Dedede, Parallel Dedede will throw Gordos from the food pile; one for the second set and two for the third set.|
|Desperate Dum Dum||Parallel Dedede attacks with his beefy arms, slamming the ground in succession. Every slam leaves a star. Unlike macho Dedede, he slams six times before finishing his combo.|
At the end of Parallel Dedede's combo, a rock is flipped out from the floor, which can be swallowed for the Stone ability.
|Up-and-Down Bound||Parallel Dedede hovers towards the ceiling and then slams down on the ground, doing so moving left-to-right or right-to-left. Each time he slams the ground, he leaves behind some Recoil Stars.|
|Bound N' Slam||Parallel Dedede grabs hold of a wall and then bounds left-and-right six times, before slamming into the ground in the middle of the arena. Each wall-bound and the final ground slam leaves behind stars.|
|Some attack names are taken from English in-game sources or from Japanese guide books, while others are conjectural.|
In phase 2, Parallel Dedede begins with this attack:
- Floor Slam Break
After that, he attacks in a fixed order on loop as follows:
- Super Dedede Jump
- Dispose Food
- Desperate Dam Dam
- Super Dedede Jump x3
- Up-and-Down Bound
- Desperate Dam Dam
- Bound N' Slam
When Parallel Dedede is defeated, his macho transformation is deactivated and he falls down just like the original Dedede.
Parallel Dedede and Parallel Meta Knight share the same battle theme. It is composed by Yuuta Ogasawara and titled 異空をかけた剣王との戦い (A Battle With the Distant Otherworldly Sword King). It can be found as Track 193 in the Jukebox.
The first verse is the same as the battle theme of Parallel Woods and Parallel Big Kracko, but is followed by rock remixes of "My Friend and the Sunset" and "King Dedede's Theme". "Sword King" actually refers to both Parallel Meta Knight (sword) and Parallel Dedede (king).
- Interestingly enough, Parallel Dedede's color scheme was tweaked between the original reveal of Wave 3 and the release. His original version had much more subdued colors that did not pop out nearly as much.
- The rest area used before the Parallel Dedede battle in Soul Melter EX of The Ultimate Choice plays the map theme of Dangerous Dinner from Kirby's Return to Dream Land. Interestingly, both words of Dangerous Dinner begin with D, and like the possessed Dedede in Clash at Castle Dedede, he is also gorging himself on a pile of fruits before the battle begins.
- Parallel Dedede's splash card caption, Otherworldly Dark Liege (異界の暗君), has another meaning in Japanese and Chinese. 暗君 can also mean "foolish/incapable liege".
- In Soul Melter EX of The Ultimate Choice, Parallel Dedede gives higher scores (10000+50000, tied with the rest bosses after him except Void) than the other three parallel bosses (3000+15000 each).
Names in other languages
yì cì yuán dì dì dì
yì cì yuán dì dì dì
|Dutch||Parallelle Dedede||Parallel Dedede|
|French||DaDiDou parallèle||Parallel Dedede|
|German||Ein anderer Dedede||Another Dedede|
|Italian||Un altro Dedede||Another Dedede|
|Spanish||Dedede paralelo||Parallel Dedede|
- Kirby Star Allies: The Original Soundtrack