Master Hand is a Mid-Boss in the Kirby series, making his debut in the Super Smash Bros. series. He is a disembodied white glove of a right hand, often paired with Crazy Hand, Master Hand's left hand counterpart.
Super Smash Bros. series
Master Hand has appeared in every game of the Super Smash Bros. series to date. In each game, he is the final boss of the "Classic" single-player mode. He is the only character faced in the single-player mode whose health is measured in a decreasing amount of HP, as opposed to the accumulating-percentage system used elsewhere in the game. In Melee and Brawl, if the player's character reaches the final battle under a certain time and on a certain intensity, Master Hand is joined by Crazy Hand, the left hand of the pair. Master and Crazy Hand both have moves similar to Wham Bam Rock and Wham Bam Jewel. Some attacks that are not shared with Wham Bam Rock and Wham Bam Jewel are shooting lasers from his fingers, poking the player, and sweeping the stage.
Kirby & The Amazing Mirror
Master Hand appears as a Mid-Boss, as well as a boss, in Kirby & The Amazing Mirror. As the former, he appears alone, and when defeated, provides Kirby with the Smash ability if sucked in and swallowed. As a boss, he appears together with Crazy Hand, defending the Mirror Shard of Candy Constellation.
Master Hand has several moves from his games, including finger bullets, grabbing, sweeping, and swiping. There are a handful of differences, however. One example is that his "bullets" are made of fire and are considerably slower than in the actual Smash games. If Kirby inhales one of these, he will get the Burning ability. Another difference is his throw after he grabs Kirby. Instead of throwing him downwards or sideways like he does in Melee and Super Smash Bros., he smashes his fist to the ground.
With Crazy Hand, he also has the new move of the hands "Hi-five"ing slowly in the center of the stage, bearing a resemblance to the "clap" move in Melee. In addition, the hands retain the combo move of Master Hand punching Crazy Hand's palm.
- In Melee, Crazy Hand can only be joined with Master Hand if the player is on a difficulty higher than Easy and drain half of Master Hand's HP. The time limit condition only matters in Brawl.
- Most of Master and Crazy Hand's attacks resemble those of Wham Bam Rock and Wham Bam Jewel's.
- The two hands resemble the hand that appear on nearly every Kirby series' Game Over screen.
Names in other languages
dà shī zhī shǒu
dà shī zhī shǒu
|Super Smash Bros. series|
|Super Smash Bros. ・ Super Smash Bros. Melee ・ Super Smash Bros. Brawl ・ Super Smash Bros. 4 ・ Super Smash Bros. Ultimate|