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Kirby Super Star Ultra

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Kirby Super Star Ultra

KSS Ultra box art.png

KSSU Europe box art.jpg

KSSU Australia box art.jpg

KSSU Germany boxart.jpg

KSSU Japan box art.jpg

KSSU Korea box art.jpg

Box art for Kirby Super Star Ultra from various regions
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Designer(s) Shinya Kumazaki
Release date(s) NA September 22, 2008
Japan November 6, 2008
South Korea November 13, 2008[1]
Australia November 27, 2008
Europe September 18, 2009[2]
Platform(s) Nintendo DS
Supported languages Japanese, American English, British English, European French, Italian, German, European Spanish, Korean
Rating(s) ESRB: Everyone
PEGI: 3+
CERO: All Ages
Game chronology
Kirby: Squeak Squad Kirby's Epic Yarn
On affiliated sites
StrategyWiki Walkthrough
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Kirby Super Star Ultra is a main-series Kirby game for the Nintendo DS. It is a remake of the Super Nintendo Entertainment System game Kirby Super Star with updated graphics, an updated game engine, and new features. It was released in late 2008 in North America, Japan, South Korea and Australia, but did not see a release in Europe until a year later in 2009. It was developed by HAL Laboratory and published by Nintendo.

Kirby Super Star Ultra features all of the content from the original game, including the original six main game modes and the original three Sub-Games. From here, the remake adds a new main game, six sub-games, new multiplayer features, and replaces many of the original cutscenes with pre-rendered ones in 3D FMV. The game also features updated visuals, updated descriptions and dialogue, and new enemies, Mid-Bosses and Bosses encountered mainly in the new game modes. Many other changes, particularly to the user interface, were made to accommodate the hardware of the Nintendo DS, and many areas of the game support the use of the DS stylus.


Gameplay of the first main game, Spring Breeze. Every other main game shares the updated graphical style.

Kirby Super Star Ultra is a side-scrolling two-dimensional platforming game. The difficulty varies with the stage selected, helper used, and level of completion targeted. Kirby begins each stage from a starting point, and his goal is to reach the exit of the stage. Occasionally, stages are ended with a Boss battle, and few stages are time-limited. Other gameplay elements include Kirby's health meter, obstacles along the way (enemies and environmental), unlockable bonus content, and health replenishing or power-up foods such as the Maxim Tomato.

Initially, only the Spring Breeze main game is available on the corkboard, but as the player progresses through the game, more games will be unlocked, including eventually the original sub-games from Kirby Super Star. Each main game's setting and structure are unique to itself, are generally short, and feature their own plot.

Kirby Super Star Ultra has support for multiplayer, both with its main games and the newly implemented sub-games. There is a 2-Player Adventure mode where the player and a friend can cooperatively play in one of the main games, which includes racing each other in Gourmet Race; this requires that both players own a copy of the game. There are also two DS Download Play options that allow for multiplayer with only one cartridge: Group Sub-Games and 2-P Spring Breeze. The former mode allows for 2-4 players to compete in one of the three newly-added Sub-Games. The latter mode, which is similar to 2-P Adventure, allows for two players to cooperate in Spring Breeze, except that the second player can only look at the first player's DS screen.

There are several minor gameplay differences from the original Kirby Super Star, with the most obvious difference being the updated graphical style and gameplay engine, which drastically change how the game feels compared to the SNES original. The controls were altered to be consistent with Kirby: Squeak Squad, which in turn was based upon the control scheme established by Kirby: Nightmare in Dream Land. As a relatively small but still noteworthy change, Kirby can now discard his current ability as an Ability Star by pressing Select. To take advantage of the Nintendo DS's two screens, many user interface elements (such as the health meters, dialogue in Revenge of Meta Knight, and the Copy Essences Deluxe in Milky Way Wishes) were moved to the bottom screen, while the top screen contains the core gameplay.

The game's music was rearranged to suit the Nintendo DS's sound hardware—it largely sounds the same as the SNES soundtrack, but slightly more compressed overall. The audio also lacks reverb, due to this being a hardware feature of the SNES that the DS did not replicate. Several new compositions were also created for new sub-games and bosses. The cutscenes and intro/outro reels are pre-rendered via the Actimagine Video Codec. Once a cutscene is viewed, it can be rewatched from the newly-added Theater.


Kirby's moveset  
Move Image Controls
Walk KSSU Kirby artwork 2.png ← or →
Dash KSSU Kirby Dash artwork.png ← or → (tap twice)
Crouch KSSU Kirby Crouching Artwork.png
Slide KSSU Kirby Sliding artwork.png ↓ + A or Y
Guard Guard KSSU artwork.png L or R
Enter doors Doorway.png
Ascend/descend ladders KSSU Kirby Ladder artwork.png ↑ or ↓
Jump KSSU Kirby Jump.png A or Y
Hover Kirby KSSU hover art.png A or Y (continuously after jumping)
Shoot air bullets KSSU Air Bullet artwork.png B (while hovering)
Swim KSSU Kirby Swim.png ←↑→↓ + A or Y (in water)
Water gun KSSU Kirby Water Gun.png B (in water)
Inhale KSSU Kirby inhale artwork.png B (hold)
Spit KSSU Kirby Star Bullet.png B
Swallow AngryKirby.png ↓ or X
Use ability KSSU Crash artwork.png B
Create/return a Helper Call Helper.jpg
KSSU Normal Beam artwork.png
Drop ability N/A Select or take damage

Main games[edit]

A view of the corkboard menu, with all main and sub-games unlocked.

Kirby Super Star Ultra contains seven main game modes, each completely separate from each-other and acting as if they were entirely separate games, but all sharing the same fundamental gameplay and assets, as well as being connected plot-wise in most cases. Unlike the original, all of the main games are unlocked in a linear fashion as previous ones are completed, starting with Spring Breeze. These games are listed below:

Returning games[edit]

Name Difficulty Caption Description Boss(es) Unlock requirement Notes
All of the food in peaceful Dream Land has been stolen! This must be the work of King Dedede!

This game is easy fun! It's simple enough for new players to enjoy.

King Dedede and his goons have stolen all the food from Dream Land, prompting Kirby to go and get it back from them. Whispy Woods
Lololo & Lalala
King Dedede
Available at start This game is a truncated version of Kirby's Dream Land.
★★★ Dyna Blade has disrupted the crops. There must be a reason. But first, this has to stop!

Five stages of adventure await. Perfect your copy and Helper skills!

Dyna Blade is disrupting Dream Land's crops, and Kirby is tasked with finding out why. Dyna Blade Complete stage 1 of Spring Breeze This game features an overworld map and secret areas to discover.
★★ King Dedede challenged Kirby to see who's the hungriest gourmet! Who will reach the goal first? Speed up to eat, eat to win!

You can eat and run for the goal versus a friend as well!

Kirby and King Dedede compete in three races while also grabbing Food along the way. None Complete stage 1 of Spring Breeze This game is a test of speed and accuracy, with the goal being to win by both reaching the end of the tracks first and/or collecting the most food.
★★★★ Kirby finds himself lost in a deep cave full of peril... and treasure!

Find all 60 treasures and get out safely!

Kirby stumbles into a massive cavernous region. He will need to find his way out while nabbing the Treasures along the way. Fatty Whale
Computer Virus
Chameleo Arm
Wham Bam Rock
Complete stage 1 of Spring Breeze This game-mode features a more open map with the ability to freely move back and forth between the different areas. Unlike other modes, the game does not automatically save: Kirby must instead find Rest Areas to save his progress. There are a total of 60 treasures to collect, though actually collecting them is not necessary to complete the game.
★★★★ The masked swordsman Meta Knight disrupted the peace of Dream Land! Take down his airship, the Halberd!

Face daunting timed challenges and overcome close scrapes!

Meta Knight and his crew are seeking to take over Dream Land using their new toy—the Battleship Halberd. Kirby must stop them by bringing down their ship. Whispy Woods
Twin Woods
Main Cannon #2
Heavy Lobster
Meta Knight
Complete Dyna Blade and Gourmet Race and reach a save point in The Great Cave Offensive This game has a chapter-based progression and a time limit on each stage, and Kirby will be defeated if he runs out of time. Additionally, this game features a real-time dialogue exchange between the Halberd crew members as they try to repulse Kirby from the ship.
★★★★★ The moon and the sun are fighting and you must settle it! Help us, comet at galaxy's end!

Collect Copy Essences Deluxe to use Copy Abilities anytime!

The sun and moon over Popstar are fighting. A strange jester-like creature named Marx tasks Kirby to find the stars from each Fountain of Dreams across the galaxy and summon Nova to fix the situation. Twin Woods
Fatty Whale
Chameleo Arm
Wham Bam Rock
Heavy Lobster
Computer Virus
Galactic Nova Nucleus
Complete all prior games This game does not allow Kirby to gain copy abilities from enemies under normal circumstances, and instead tasks him with finding Copy Essences Deluxe in order to freely switch between abilities at any time. Stages are selected from an outer-space map and most can be visited in any order. Completing this game triggers the staff credits.
★★★★★★ Why can't people stop fighting? When the pink terror raises his fist, even the strong tremble in fear...

Every boss you've fought is here! You think you can take them all?

In this mode, Kirby must fight off 19 Bosses with only 5 Maxim Tomatoes and 5 normal tomatoes to restore his health in-between battles. Kirby may fight these bosses with the assistance of one helper. All prior bosses and mid-bosses, plus Waddle Dee Complete Milky Way Wishes When The True Arena is unlocked, its spot takes over The Arena's, with both modes being selectable from the same menu.

New games[edit]

Name Difficulty Caption Description Boss(es) Unlock requirement Notes
★★★★★ King Dedede demands revenge! Will he finally reign victorious over his age-old nemesis?!

King Dedede wants revenge! Careful, he's serious this time!

King Dedede and his crew are seeking for revenge on Kirby by calling forth an army of powerful creatures to his side in preparation to do battle with him. Kirby must stop the king once and for all. Whispy's Revenge
Lololo & Lalala's Revenge
Kracko's Revenge
Waddle Dee
Masked Dedede
Complete Milky Way Wishes This mode is a more difficult version of Spring Breeze, based on the Extra Game from Kirby's Dream Land with aspects parodying Revenge of Meta Knight. At the end, Kirby is given a Hammer and faces against a souped-up Masked Dedede in a cage match.
★★★★★★ Kirby's not the only hero! Helpers can be heroes, too! We'll prove it in an all-star battle!

Beat 13 foes as one of many Helpers! Master each one!

Similar to the Arena, a helper (or two) battles bosses. Whispy Woods
King Dedede
Dyna Blade
Fatty Whale
Chameleo Arm
Twin Woods
Heavy Lobster
Computer Virus
Meta Knight
Wham Bam Rock
Wham Bam Jewel
Beat at least 13 bosses in The Arena Features the harder versions of the bosses from Milky Way Wishes as well as a new final boss, Wham Bam Jewel.
★★★★★ That cool knight's reappeared! Defeat foes to store power, then touch the screen to use abilities! He trains as he journeys...

Bring a sword knight with you to the comet at galaxy's end!

In this mode, the player plays as Meta Knight in every main game except Gourmet Race and Revenge of the King. Meta Knight features a unique moveset based on Sword and Wing, with a few extra tricks, and can also use Meta Points in exchange for various helpful abilities. All main game bosses, except for Meta Knight and Marx, plus Galacta Knight Complete Revenge of the King Based on Meta Knightmare from Kirby: Nightmare in Dream Land. Meta Knight fights a new foe at the end of the adventure: Galacta Knight, the greatest warrior in the galaxy.
The last battle, without a doubt! Beat 10 tough foes, including the final four!

All the new bosses are here! Beat 'em to be the true master!

Similar to the Arena, but Kirby instead battles the 10 bosses newly introduced to Kirby Super Star Ultra and can only use five normal tomatoes. All new bosses and mid-bosses, plus Marx Soul Complete all prior games Clearing this mode unlocks the Special-Edition Blooper Reel in the Theater.


These are smaller games with fundamentally different gameplay to that of the main game modes:
Bold games do not appear in the original Kirby Super Star.

Title screen Name Description Multiplayer?
KSSU Kirby Card Swipe Title Screen.png
Kirby Card Swipe A sub-game similar to Samurai Kirby. Multiple cards with pictures of Kirby characters on them are revealed on the bottom screen, and one of them appears on the top screen. The player who taps the matching card first gets a point, and the first to three points wins. Yes
KSSU Kirby on the Draw Title Screen.png
Kirby on the Draw This simple western-styled game has Kirby shoot targets that have pictures of his enemies. Yes
KSSU Snack Tracks Title Screen.png
Snack Tracks In this sub-game, Kirby is on a conveyor belt covered in food, bugs, bombs and rocks. The player must tap the obstacles to get rid of them, but not the food, or else it will disappear. Yes
KSSU Samurai Kirby Title Screen.png
Samurai Kirby An unlockable nostalgic sub-game that was directly ported from the original. Kirby faces off against an enemy and the player must press a button whenever a "!" appears on-screen. If the enemy attacks before a button is pressed, Kirby is defeated. The enemies are always fought in order from: Waddle Doo, Wheelie, Chef Kawasaki, King Dedede, and Meta Knight. No
KSSU Megaton Punch Title Screen.png
Megaton Punch Another unlockable nostalgic sub-game that pits Kirby against one of three enemies: Waddle Dee, Knuckle Joe, and Iron Mam, in a competition to strike blocks the hardest via three timing-based challenges. No

Copy Abilities[edit]

Kirby's Copy Abilities appear again in this game, with instructions on how to use them on the pause menu. They also have a brief description of the ability.

Name Appearance Helper In-game description Notes
KSSU Kirby Sprite.png
None Inhale foes and spit to KO them! Or swallow to copy their abilities and adventure with a Helper! Pink Kirby is Player 1 and in multiplayer, Player 2 controls a Yellow Kirby.
KSSU Beam Kirby Sprite.png
Waddle Doo Flail this beam like a whip. It has many useful attacks. Try to store up a super shot!
KSSU Bomb Kirby Sprite.png
Poppy Bros. Jr. Grab a bomb and hold the button to set the throw angle. Toss it and it'll go Ka-BOOM!
KSSU Cook Kirby Sprite.png
None (1-use only) What's on today's menu? Put all your foes in the pot and stew them to perfection! This one-use ability turns all normal enemies on-screen into food. The only drawback is that it is powerless against mid-bosses or bosses.
KSSU Copy Kirby Sprite.png
Tac Use a strange light to analyze and then copy foes' abilities. Might you learn weird ones? Since Kirby can inhale most enemies and copy them, this ability is largely redundant unless used in Milky Way Wishes or when used on uninhalable enemies like Scarfy.
KSSU Crash Kirby Sprite.png
None (1-use only) KO all foes with a big BOOM! But be careful. This ultimate weapon has only 1 charge. This ability can be obtained by inhaling and swallowing Bomber, and Kirby can also obtain the ability by using the Copy Ability's Analyze Beam to scan a Scarfy or Mister Anglep.
KSSU Cutter Kirby Sprite.png
Sir Kibble Throw a boomerang all over! Slash! Jab! Strike! You can even cut ropes!
KSSU Fighter Kirby Sprite.png
Knuckle Joe Hi-yaa! Hold the B Button longer for a stronger blow! That punch is an instant KO! Fighter Kirby appears in the opening sequence of The Arena.
KSSU Fire Kirby Sprite.png
Burning Leo Burn bright with fire power! Light the fuse! Yow! Hot! You're on fire, man! Yoww! Fire Kirby can light the fuses of cannons, a trait it shares with Jet and Hammer.
KSSU Hammer Kirby Sprite.png
Bonkers This hammer packs a wallop! Punish stakes and blocks! When it's on fire, foes beware! Hammer Kirby can light the fuses of cannons when his mallet is on fire, and can also pound stakes into the ground like Stone Kirby. The hammer can be used underwater. Hammer Kirby appears in the intro of The True Arena.
KSSU Ice Kirby Sprite.png
Chilly Freeze foes with icy breath! Kick ice cubes into others! When you dash, you skate! This ability allows Kirby to freeze enemies in an ice cube and then kick the ice cube, potentially hitting other enemies with it.
KSSU Jet Kirby Sprite.png
Capsule J2 Strap jet power to your back! Hold the B Button to charge, then let go to hit Mach 5! This ability can be charged up by holding B in a manner similar to Beam's Wave Beam; unlike Beam, however, the charge can be stored for later use. Similarly to Plasma, it has different levels of charges. It can be used to light fuses.
KSSU Mike Kirby Sprites.png
None (3-use only) Owowow! Ooh, yeah-ah! Yabba jabba yeah yeah yeah! Sing 3 times to silence all... Acts similar to Crash, but can be used three times, each time more powerful than the last.
KSSU Mirror Kirby Sprite.png
Simirror This mirror has odd powers! Deflect projectiles or project doubles of yourself! When Mirror Kirby guards, projectiles bounce off him and back at his enemy.
KSSU Ninja Kirby Sprite.png
Bio Spark Hide in shadows and darkness. Use ninja skills on your mission. You're a ninja! A NINJA! Cool... Ninja Kirby can cut ropes.
KSSU Paint Kirby Sprite.png
None (1-use only) Now's your chance to use it! A special onetime Copy Ability! Paint the town all of 7 colors! This rare ability can be found only in the boss battles of Chameleo Arm, Heavy Lobster, and Marx Soul, and has different effects depending on what boss it's used on.
KSSU Parasol Kirby Sprite.png
Parasol Waddle Dee Guard against falling objects! Twirl to attack or just drift. Or do a parasol throw! Parasol can be used underwater, and it also guards against attacks.
KSSU Plasma Kirby Sprite.png
Plasma Wisp Tap the +Control Pad to make and store an electric charge! Plasma shots go through walls. Plasma shots can be charged up for a bigger shot and more damage. Charging is done by mashing the + Control Pad in different directions.
KSSU Sleep Kirby Sprite.png
None (temporary effect) Just a li'l while longer... ...Please. Let me sleep... A useless ability that leaves Kirby asleep for a small amount of time and open to attack.
KSSU Stone Kirby Sprite.png
Rocky Pound! Pound! CRUSH! Change into many heavy forms. When on a slope, you'll sliiiiide. If the player presses the B button, Kirby can turn into a stone, leaving him invincible. He can turn back to normal with another tap of B.
KSSU Suplex Kirby Sprite.png
Bugzzy This burns with fighting spirit! Grab foes and throw 'em! Learn all 8 throws to be a champ! To attack, Kirby has to grab an enemy and toss it into another or kick one from above.
KSSU Sword Kirby Sprite.png
Blade Knight You wield the king of blades! At full health, you shoot beams! Show your sword mastery! Sword Kirby can cut ropes and use his sword underwater.
KSSU Wheel Kirby Sprite.png
Wheelie Roll to be nearly invincible or ride a Wheel Helper! Beware thorns and holes. Wheel Kirby transforms completely into a Wheel, like Stone Kirby transforms into a stone.
Wheelie Rider
KSSU Wheelie Rider Kirby Sprite.png
Wheelie Hop on your bike, Wheelie Rider! Go for a drive with a friend. Use teamwork to roll ahead! This ability is unique, as it requires Kirby to jump on a helper Wheelie. The two can roll around together, and after he dismounts, Kirby keeps the ability he had when he got on Wheelie.
KSSU Wing Kirby Sprite.png
Birdon Midair spins and shuttle loops! Spread your wings and fly, little Kirby! Doesn't that feel good?
KSSU Yo-Yo Kirby Sprite.png
Gim This isn't just any yo-yo! Swing up and down, or break-spin! Try 'em all to look cool!
KSSU Starship sprite.png
Starship Helper The lights of the starry path cross and a Starship appears! Now stop Marx's mad plan! (in Milky Way Wishes)
The Starship comes just in time! Your foe is Kabula, sky lord! It's the king's flying fortress! (in Revenge of the King)
Used only during the fights with the Galactic Nova Nucleus and Kabula.


Although Kirby Super Star Ultra has most of the enemies from the original, nearly all enemies have updated appearances, a few enemies are changed, and some are new.

Neutral enemies[edit]

Neutral enemies are those that do not grant a Copy Ability when swallowed or scanned using Copy:

Enemies that do not grant Copy Abilities in Kirby Super Star Ultra  
Enemy New? HP Description Notes
Blatzy 2No* N/A A sleek long blue cannon that holds position and can shoot 5 times in rapid succession in a straight line. Blatzy is a more dangerous analogue to Shotzo.
Blipper 3No 8 A round red fish with swimming goggles that can be found in bodies of water, and may leap out. On land, it can only flop around.
Bronto Burt 3No 8 A four-winged pink flier who can be seen moving on fixed flight paths or trying to home in on Kirby.
Broom Hatter 3No 16 A faceless creature who carries a broom and witch's hat. Broom Hatter is typically seen sweeping the ground in a small area.
Cappy 3No 12 A mushroom-shaped creature who wears a spotted red cap, and occasionally throws the cap upward as a projectile. If Kirby tries to inhale Cappy, he will get the cap in his mouth first.
Cawcun 2No* 11 A white pelican-like creature that flies in quick and erratic patterns. Cawcun is a more dangerous analogue to Tookey.
Coconut 3No 1 A stationary coconut that typically hangs from palm trees or ceilings and will drop down when Kirby passes underneath, exploding on impact. Can also be thrown by the Mid-Boss Bonkers.
Croucars 1Yes 12 A maroon-hued crow that flies quickly and in erratic patterns. Croucars is a more dangerous analogue to Twizzy.
Flotzo 2No* 31 A crimson octopus-like creature that can swim in water as well as walk on land. Flotzo is a more dangerous analogue to Squishy.
Galbel 1Yes 80 A bulky yellow tiger who can be found sleeping or charging at Kirby. It has an impressive amount of health for an enemy. Galbel is a more dangerous analogue to Grizzo.
Gator 3No 16 A limbless alligator that attempts to hop onto its target and catch them in its jaws. It can come in a variety of different colors.
Gip 2No* 8 A floating pig head with wings that can also be seen clinging to walls and shoots stars from its snout to attack. Gip replaces Bounder.
Glunk 3No 16 A green anemone with eyes. It sticks to the floor, or more rarely the ceiling, and shoots projectiles in a straight line up or down.
Gordo 3No N/A A floating black orb with spikes. Gordos cannot be defeated; instead, they must be avoided.
Grizzo 3No 55 A sleepy yellow bear that will charge at Kirby when disturbed.
Grumples 2No* 16 An angry, angular stone head that rolls along the ground, floats through the air, and teleports. Grumples is a more dangerous analogue to Kabu.
Kabu 3No 16 A brown stone head who can be seen sliding along the ground while spinning, floating through the air, or teleporting. It may also explode.
Koozer 2No* 16 An indigo creature with a yellow bill who can fly extremely quickly through the air. Koozer is a more dangerous analogue to Bronto Burt.
Lovely 3No 28 A tall sunflower with a face that sits rooted in place, but can stretch out to try and grab Kirby in her petals. Lovely cannot be inhaled.
Magical Sweeper 3No 9 A rare glowing disc that flies around and shoots projectiles. Magical Sweeper can float in one spot and shoot many projectiles, or fly in a straight line and drop projectiles on Kirby.
Moto Shotzo 3No 26 A mobile cannon on wheels that rolls up and tries to shoot at Kirby. Unlike its regular cousin, Moto Shotzo is not invulnerable.
Poison Mash 1Yes 20 A sickly blue mushroom creature who may throw its cap as an attack. If Kirby tries to inhale it, the cap comes off first. Poison Mash is a more dangerous analogue to Cappy. Despite its name, Poison Mash isn't actually poisonous.
Rosely 1Yes 28 A tall red rose with eyes that sits rooted in place, but can stretch out to try and grab Kirby in her petals. Rosely cannot be inhaled. Rosely is a more dangerous analogue to Lovely.
Shotzo 3No N/A A stationary black cannon that shoots cannonballs, either aiming towards Kirby, or firing them in a fixed pattern. Shotzo cannot be defeated by attacking it, but in some cases, it can be dropped by removing its supporting block.
Slippy 3No 16 A sleek yellow round frog who can be seen swimming in water or hopping about on land.
Spear Waddle Dee 2No* 12 A Waddle Dee carrying a spear who can use it to thrust at Kirby or toss from a distance. Some Parasol Waddle Dees also carry spears.
Squishy 3No 16 A white squid that is just as at home on land as in water. In the water, it swims in quick spurts, rather than doing it smoothly.
Tookey 3No 6 A flying chicken who can be seen moving in complicated flight patterns.
Twizzy 3No 6 A small yellow chick who often flies through the air in wavy patterns.
Waddle Dee 3No 12 Small round fuzzy creatures who are typically seen pacing slowly, but can also be seen running, leaping, using a parasol, carrying a spear, or all of these things.
*This enemy is not new, but was not present in Kirby Super Star.

Ability-granting enemies[edit]

The following are enemies that can provide Copy Abilities:

Enemies that grant Copy Abilities in Kirby Super Star Ultra  
Enemy New? Ability HP Description Notes
Biospark 3No Ninja 8 A quick and nimble ninja ball who can toss knives and use the Air Drop technique on his target. Referred to as "Biospark" in this game.
Birdon 3No Wing 16 A blue bird-like enemy who flies left and right or hops along the ground, shooting its feathers at Kirby or diving at him.
Blade Knight 3No Sword 26 A compact warrior dressed in green armor who strikes with deft sword swipes.
Bomber 3No Crash 1 A walking bomb with skull insignia. If it reaches a ledge, it teeters for a bit, then falls off and explodes upon hitting the ground, dealing damage to everything in its blast range, including other enemies.
Burning Leo 3No Fire 16 A salmon-colored foe with a crown of fire. Burning Leo attacks by breathing a cone of fire or shooting out a fire ball.
Capsule J2 1Yes Jet 18 A small anthropomorphized jet creature who can be seen walking along the ground or flying through the air with its boosters. This enemy replaces Capsule J from the original Kirby Super Star.
Chilly 3No Ice 20 A living snowman enemy who attacks using a freezing aura or by throwing out icicles that fall from above.
Gim 3No Yo-Yo 16 A compact robot with a single eye and hand who wears stylish clothing. Gim attacks by flinging a yo-yo from its hand.
Jungle Bomber 3No Bomb 16 A pineapple-like enemy wearing a soldier's helmet that throws bombs or places three on the ground, then runs away. Referred to as "Jungle Bomber" in this game.
Knuckle Joe 3No Fighter 30 A spry kid with skill in martial arts, who can be seen pacing an area and punching or kicking at any intruders who get close.
Laser Ball 3No Beam 4 A smooth orange ball with eyes that flies through the air and through walls, and tries to snipe Kirby with laser shots before flying away.
Mister Anglep 1Yes Crash 36 A floating green apple with a happy face who typically sits in place. If Kirby tries to inhale it, it turns red and gains a scary face, then chases Kirby down. Mister Anglep is a more dangerous analogue to Scarfy. Since it cannot be inhaled, Kirby must use Copy to get its ability.
Noddy 3No Sleep 12 A small pink creature who wears a night cap and is usually asleep.
Parasol 3No Parasol 8 An umbrella usually held by Waddle Dees, but is also seen in the hands of Waddle Doos or even by itself.
Perot 1Yes None, Bomb, or Cutter 32 A small clown who can be seen riding on an apple, throwing bombs, or tossing boomerangs. Which ability it grants (or doesn't grant) depends on what weapon it is wielding. Perot is a more dangerous analogue to Poppy Bro. Jr.
Plasma Wisp 3No Plasma 10 A teal cloud of energy with gloves and eyes which can fire electric blasts at Kirby.
Poppy Bro. Jr. 3No None, Bomb, or Cutter 16 A small jester who can be seen balancing on apples, tossing bombs, or throwing boomerangs. Which ability it grants (or doesn't grant) depends on what weapon it is wielding. The singular helper is referred to as "Poppy Bro. Jr.". This singular form of the name would not appear in subsequent games, not even in Kirby Star Allies.
Rocky 3No Stone 44 A stone with feet that walks around until Kirby is nearby, then jumps up and tries to crush him.
Scarfy 3No Crash 16 A floating orange cat-like creature that looks cute until Kirby tries to inhale it, upon which it turns into a cycloptic demon and chases him down until it hits him or explodes on its own. Scarfy cannot be inhaled, so Kirby must use Copy to gain its ability.
Simirror 3No Mirror 20 A small robed wizard who can deflect projectiles with a magic wand, teleport, and create duplicates of itself.
Sir Kibble 3No Cutter 20 A compact yellow suit of armor with a blade on his head that he can toss at Kirby like a boomerang.
Sword Knight 2No* Sword 41 A warrior clad in lumpy green armor who wields a pronged sword into battle. Sword Knight is a more dangerous analogue to Blade Knight.
Tac 3No Copy 8 A "cat"-burglar who runs up to Kirby and tries to steal his Copy Ability or Helper and then run away. Defeating Tac will allow Kirby to get his ability or helper back.
Waddle Doo 3No Beam 18 A round creature similar in shape and behavior to Waddle Dee, but with a big single eye in place of a face. It can shoot a beam whip from its eye when provoked.
Walky 3No Mike 16 A microphone with feet that paces in a given area and regularly sings to attack with musical note projectiles.
Wheelie 3No Wheel 14 A tire that rolls after Kirby. Once it starts rolling, it's difficult for a Wheelie to stop.
*This enemy is not new, but was not present in Kirby Super Star.


Mid-bosses are fought similar to bosses but are typically smaller and less powerful. Where Kirby fights a mid-boss depends on the game mode. In Spring Breeze, they are fought halfway through a stage. In Dyna Blade, Kirby needs to defeat them to complete a stage. In later modes, Mid-bosses are fought during normal progress of the stage.

Mid-Bosses in Kirby Super Star Ultra  
Mid-Boss New? Ability HP Description Notes
Bonkers 2No Hammer 150 A hammer-wielding simian. He attacks with his hammer as well as throwing exploding coconuts.
Bugzzy 2No Suplex 160 Bugzzy is a giant humanoid stag beetle that stands on two legs. He attacks by grabbing and throwing Kirby, charging at him, and releasing small ladybugs.
Chef Kawasaki 2No Cook 100 A chef that attacks with everything he has--plates, a frying pan, and an extending soup ladle for grabbing with. If Kirby is caught with the soup ladle, Kawasaki will cook him.
Fire Lion 2No* Fire 196 This lion has a mane of fire and will burn anything that comes in contact. It claws, bites, and jumps on Kirby in an attempt to defeat him. Fire Lion only appears in Revenge of the King.
Grand Wheelie 2No* Wheel 156 A giant version of Wheelie. Like its smaller counterpart, Grand Wheelie charges at Kirby and can also create some small Wheelies.
Iron Mam 2No Fighter 140 Iron Mam attacks with punches depending on how far Kirby is from her. If Kirby is close, she will just punch him. If he is a short distance away, she will throw her fist in his direction. If he is far away, she marches across the screen, punching the ground.
Jukid 2No Suplex 130 A martial artist who, like Bugzzy, tries to grab and throw Kirby. Jukid also attacks by shooting blasts of energy that can be swallowed and shot back at Jukid.
Kracko Jr. 2No Bomb (from bombs) 128 This weak form of Kracko attacks mainly just by moving around the screen, trying to collide with Kirby. He also can drop Waddle Doos or bombs, the latter of which is a trait that the elder Kracko lacks. Unlike other Mid-Bosses, Kracko Jr. cannot be inhaled, upon defeat or otherwise.
Kracko Jr.'s Revenge 1Yes Bomb (from bombs) 180 A darker, creepier Kracko Jr. with a red eye and dark purple clouds. His attacks are more powerful than normal Kracko Jr. Unlike other Mid-Bosses, Kracko Jr.'s Revenge cannot be inhaled, upon defeat or otherwise.
Meta-Knights A 2No None 64 One of the Meta-Knights that looks like a skull with a horned helmet. Axe Knight chops at Kirby if he is nearby, or throws his axe like a boomerang. Despite this, he grants no ability when swallowed.
Meta-Knights J 2No None 46 A javelin-wielding robot that flies around and shoots lasers at Kirby, or attacks with its javelin.
Meta-Knights M 2No None 84 Another of the Meta-knights, who wields a ball and chain which he can throw towards Kirby and can block projectiles.
Meta-Knights T 2No None 64 A jet pack-wearing Meta-knight who throws an infinite amount of tridents at Kirby.
Mr. Frosty 2No Ice 110 A walrus wearing overalls who throw ice blocks, swallows and freezes Kirby, or just runs around with his mouth open.
Mr. Tick-Tock 2No* Mike 196 A walking clock with a large mustache. Attacks by shooting musical notes or ringing and creating a sound barrier around himself.
Phan Phan 2No* Suplex 208 Phan Phan is an elephant with two legs and big eyes. It rolls around, throws apples, and grabs Kirby with its trunk and throws him around. Its apples can be spat back at it.
Poppy Bros. Sr. 2No Bomb 80 The jumping larger version of the Poppy Bros. Jr. Hops all over the stage and throws bombs, which can be spat right back at him.
Waddle Dee 2No None 245 A Waddle Dee that appears in Megaton Punch, The Arena and Revenge of the King. He sports a blue bandana and walks around. His health is quite high, but Kirby can inhale him to quickly defeat him.
*This Mid-Boss is not new, but was not present in Kirby Super Star.


Enemy bosses are tougher foes that are fought at the end of stages in most modes.

Bosses in Kirby Super Star Ultra  
Boss New? Appearances Abilities Description Notes
Whispy Woods 2No Spring Breeze
Revenge of Meta Knight
The Arena
Helper to Hero
Meta Knightmare Ultra
None A large sentient but immobile tree who attacks by dropping apples and shooting out air bullets.
Lololo & Lalala 2No Spring Breeze
The Arena
Meta Knightmare Ultra
None Two teardrop-shaped creatures with arms and legs that push boxes and Gordos through hallways.
Kracko 2No Spring Breeze
Milky Way Wishes
The Arena
Helper to Hero
Meta Knightmare Ultra
Beam (from Waddle Doos) A floating spiky cloud with a single eyeball inset. Kracko attacks by dropping Waddle Doos, shooting beams from his eye, or throwing out lightning bolts and rain.
King Dedede 2No Spring Breeze
The Arena
Helper to Hero
Meta Knightmare Ultra
None A blue portly bird-man and self-styled King of Dream Land. He attacks Kirby using his big hammer and by performing various leaps and body slams. He may also try to mimic Kirby by inhaling him or puffing up like a balloon. King Dedede is the final boss of Spring Breeze.
Dyna Blade 2No Dyna Blade
The Arena
Helper to Hero
Meta Knightmare Ultra
None A brightly-colored metal bird as big as a battleship and sporting a short temper. She attacks using high-speed dives, by grabbing with her talons, or by biting or breathing fire. Dyna Blade is the only boss in the Dyna Blade game. She is an ally to Kirby in Revenge of Meta Knight. Dyna Blade is also given a new battle theme, which she shares with Wham Bam Rock and Wham Bam Jewel.
Fatty Whale 2No The Great Cave Offensive
Milky Way Wishes
The Arena
Helper to Hero
Meta Knightmare Ultra
Stone (falling rocks) A large baleen whale who wears a ship captain's suit, along with a smoking pipe. He attacks using various body slams and creating waves of water that throw Kirby around or cause rocks to fall from above.
Computer Virus 2No The Great Cave Offensive
Milky Way Wishes
The Arena
Helper to Hero
Meta Knightmare Ultra
Various (from Copy Essences) A set of computer windows that produce fantasy-style enemies which fight in a turn-based manner similar to games like Dragon Quest or Final Fantasy. Kirby cannot attack the enemy until it is "his turn". In The Great Cave Offensive, Kirby fights the Slime, Puppet, and Magician. In other modes, the Magician, Evil Knight, and Great Dragon are fought instead.
Chameleo Arm 2No The Great Cave Offensive
Milky Way Wishes
The Arena
Helper to Hero
Meta Knightmare Ultra
Paint (rainbow projectiles) A smooth-skinned reptile with a large head who uses its extendable limbs to move around and attack. It may also spit out projectiles, try to eat Kirby with its long tongue, or turn invisible. Chameleo Arm can come in a large number of different colors, and changes its color whenever it re-emerges after turning invisible. Kirby can change its color or force it to be visible again by using Paint on it. Chameleo Arm can be skipped in The Great Cave Offensive.
Wham Bam Rock 2No The Great Cave Offensive
Milky Way Wishes
The Arena
Helper to Hero
Meta Knightmare Ultra
Stone (falling rocks) A large ominous stone head which controls two giant hands made of rock that phase in and out to attack Kirby. Wham Bam Rock uses various finger movements to attack or can cause rocks to fall, and may also disarticulate its hands to drop pieces on Kirby's head. Attacking the hands is the only way to damage this foe. Wham Bam Rock's head has received a visual redesign for this game. Wham Bam Rock serves as the final boss of The Great Cave Offensive. Wham Bam Rock is also given a new battle theme, which it shares with Dyna Blade and Wham Bam Jewel.
Twin Woods 2No Revenge of Meta Knight
Milky Way Wishes
The Arena
Helper to Hero
Meta Knightmare Ultra
None A pair of Whispy Woods who sit nearby each-other and have overlapping canopies. In addition to Whispy's normal set of attacks, Twin Woods can drop Capillers and trade sections of trunk with each other as a projectile.
Main Cannon #2 2No Revenge of Meta Knight
The Arena
Meta Knightmare Ultra
Bomb (bombs, cannonballs) A large mounted weapon aboard the Halberd which has three main modes of attack: it can shoot cannonballs from its main turret, drop bombs or try to grab Kirby with its extendable arm, or it can fire a laser from the gun in its base. Other parts of the gun can be attacked and destroyed, but this boss only receives damage by hitting the main turret. Referred to in this game as "Main Cannon #2".
Heavy Lobster 2No Revenge of Meta Knight
Milky Way Wishes
The Arena
Helper to Hero
Meta Knightmare Ultra
Paint (blob projectiles) A giant robot tank that resembles a lobster. It attacks by charging, using a flamethrower from its claws, or shooting out smaller lobster robots or blobs from its claws. If Kirby uses the Paint ability on Heavy Lobster, it becomes red and is blinded, attacking in random directions. Heavy Lobster is also given a new, unique battle theme.
Reactor 2No Revenge of Meta Knight
The Arena
Meta Knightmare Ultra
None The main power engine for the Halberd, powered by Wheelies. It cannot be attacked directly (except by Mach Tornado), but if any lasers from its laser gun bounce back and hit the central diamond, it will take damage. It is also equipped with a beam cannon and some floor-based flamethrowers which can be destroyed separately.
Meta Knight 2No Revenge of Meta Knight
The Arena
Helper to Hero
Sword (offered before battle) This blue caped masked swordsman will toss Kirby a sword before their duel, but Kirby can refuse it if he waits long enough. Meta Knight attacks using various sword techniques, and can also perform his Shuttle Loop and create tornadoes. When defeated, Meta Knight's mask splits and breaks off, forcing him to cover himself and flee. Meta Knight is the final boss of Revenge of Meta Knight.
Galactic Nova Nucleus 2No Milky Way Wishes
The Arena
None The heart of Galactic Nova, which Kirby must destroy using the Starship to disable the giant comet. The fight consists of a flight through a looping circular arena, and Kirby must shoot down all the pieces inside the columns, while avoiding collisions with them.
Marx 2No Milky Way Wishes
The Arena
Cutter (Shooter Cutter), Ice (ice bomb) A mad jester who tried to steal Kirby's wish so he could take over Popstar with Nova's help. Kirby has to battle him on Popstar's moon, where he uses all manner of esoteric attacks, including shooting lasers from his mouth or splitting himself in half to make a black hole appear. Marx serves as the final boss of Milky Way Wishes and The Arena. Defeating him triggers the staff credits.
Whispy Woods' Revenge 1Yes Revenge of the King
The True Arena
None A toxic purple variant of Whispy Woods who drops poison apples, larger capillers, and Gordos from his canopy. He can also blow out small tornadoes.
Lololo & Lalala's Revenge 1Yes Revenge of the King
The True Arena
None Lololo & Lalala return with a different color palette, and now have four halls to move through. They push Gordos more often and move faster as well.
Kracko's Revenge 1Yes Revenge of the King
The True Arena
Beam (Waddle Doos) A stronger (and more intimidating) version of Kracko with a slit pupil. He shares lightning and swooping attacks with his weaker cousin, and can also create Waddle Doos, but his attacks have a wider range. He can also fly towards the center of the screen and shoot large bolts in all eight directions.
Kabula 1Yes Revenge of the King
The True Arena
None King Dedede's blimp that is fought while in Kirby's Starship. She fires Gordos, cannonballs, and Bullet Bill-like projectiles, as well as barrel-rolling towards Kirby. Kabula first appeared in Kirby's Dream Land; this is her first new appearance in nearly a decade.
Masked Dedede 1Yes Revenge of the King
The True Arena
Hammer (offered before battle in Revenge of the King) King Dedede wearing a mask and using his "new Dedede Hammer", which is mechanical. His attacks have a larger range, and he has some new attacks regarding his powerful hammer, such as spinning around and targeting Kirby for a period of time or shooting missiles and flames from the front of his hammer. He provides Kirby with a hammer of his own at the start of the fight. Masked Dedede serves as the final boss of Revenge of the King.
Wham Bam Jewel 1Yes Helper to Hero
The True Arena
Stone (from diamonds), Bomb (from bombs) A more powerful version of Wham Bam Rock with three eyes, a crown, and diamond hands. He attacks like Wham Bam Rock, punching and slapping with his hands, as well as shooting bullets from his hands and dropping bombs, which look like his face. Wham Bam Jewel is the final boss of Helper to Hero.
Galacta Knight 1Yes Meta Knightmare Ultra
The True Arena
Sword This legendary warrior attacks in a similar manner to Meta Knight, creating tornadoes, beams, and more with the power of his lance and shield. He can also do unique moves, such as creating flames from the ground or calling in Meta-Knights of his very own. Galacta Knight is the final boss of Meta Knightmare Ultra.
Marx Soul 1Yes The True Arena Cutter, Ice, Paint The final boss who appears only in The True Arena, consisting of a more powerful and twisted version of Marx after absorbing the power of Nova. He has a much creepier demeanor, especially his laugh, and his attacks are even more strange, such as splitting into two large blobs of paint that move across the screen. Marx Soul provides the Paint ability, although it has no special effect on him other than making him lose some health. After defeating him, he lets out a bloodcurdling screech. Marx Soul can be considered the final challenge of the whole game. Defeating him clears The True Arena and unlocks the Special-Edition Blooper Reel in the Theater.

Character portraits[edit]

The following are portraits for various characters used in some of the main games:

Character portraits in Kirby Super Star Ultra  
Name Icon Description Notes
King Dedede KSSU King Dedede Portrait 1.png KSSU King Dedede Portrait 2.png
KSSU King Dedede Portrait 3.png KSSU King Dedede Portrait 4.png
KSSU King Dedede Portrait 5.png
Various reaction/dialogue portraits for King Dedede in Gourmet Race and Revenge of the King. The last portrait is of Masked Dedede.
Axe Knight KSSU Axe Knight Portrait 1.png
KSSU Axe Knight Portrait 2.png
KSSU Axe Knight Portrait 3.png
Various dialogue portraits for Axe Knight in Revenge of Meta Knight.
Captain Vul KSSU Captain Vul Portrait 1.png KSSU Captain Vul Portrait 2.png
KSSU Captain Vul Portrait 3.png KSSU Captain Vul Portrait 4.png
KSSU Captain Vul Portrait 5.png KSSU Captain Vul Portrait 6.png
Various dialogue portraits for Captain Vul in Revenge of Meta Knight.
Mace Knight KSSU Mace Knight Portrait 1.png
KSSU Mace Knight Portrait 2.png
KSSU Mace Knight Portrait 3.png
Various dialogue portraits for Mace Knight in Revenge of Meta Knight.
Meta Knight KSSU Meta Knight Portrait 1.png
KSSU Meta Knight Portrait 2.png
Various dialogue portraits for Meta Knight in Revenge of Meta Knight.
Sailor Waddle Dee KSSU Sailor Waddle Dee Portrait 1.png
KSSU Sailor Waddle Dee Portrait 2.png
Various dialogue portraits for Sailor Waddle Dee in Revenge of Meta Knight.
Bandana Waddle Dee KSSU Bandana Waddle Dee Portrait 1.png
KSSU Bandana Waddle Dee Portrait 2.png
KSSU Bandana Waddle Dee Portrait 3.png
Various dialogue portraits for Bandana Waddle Dee in Revenge of the King. The first two are based on Sailor Waddle Dee's portraits.

Other differences from Kirby Super Star[edit]

Aside from the above-mentioned additions and changes, the following other changes have been made between Kirby Super Star and Kirby Super Star Ultra:

Gameplay/control changes[edit]

  • The user interface has been revamped to use both screens of the Nintendo DS.
  • Most glitches from the original game have been fixed.
  • Kirby can now collect treasure and get on a Warp Star when using Wheelie Rider.
  • Tac has a new attack, Cat Magnum, activated by holding and releasing the attack button.
  • Kirby can now get rid of his ability without having to create a Helper first by pressing SELECT, which will create an Ability Star.
  • Meta Knight now creates Dropped Stars in his boss fight.
  • Hammer's Giant Swing now swings one full turn in midair and Ultra-Giant Swing now swings two full turns.
  • Sword's Stab now pierces through enemies rather than stopping upon hitting one.
  • In The Great Cave Offensive, several treasures have been changed, along with their corresponding values in G (though the final result of 9,999,990 G remains the same). In particular, the Springtime, Summertime, Autumntime, and Wintertime treasures have now been combined into Seasons Heart, replacing the hearts with items from other Kirby games.
  • The bosses in Milky Way Wishes have alternate palettes and increased health. These versions of the bosses are used in Helper to Hero.
  • Bandana Waddle Dee replaces the generic Waddle Dee in The Arena. Bandana Waddle Dee can walk slowly and jump in the air, unlike the original Waddle Dee, who simply stood still.
  • Samurai Kirby and Megaton Punch must be unlocked, and can only be played in single-player.

Audio/visual changes[edit]

  • Various characters and other use designs introduced after Kirby Super Star:
  • King Dedede has new voice clips provided by Shinya Kumazaki.
  • Dyna Blade now has a new defeat animation.
  • Fatty Whale has visible injuries when being defeated.
  • Mirror turns Kirby's body into a much lighter shade of pink, and Plasma turns his body green and his feet orange.
  • Chameleo Arm has a new boss intro.
  • Kirby now holds his sword up at all times when he has the Sword Ability.
  • The Arena now has a new intro cutscene.
  • The boss battle with Computer Virus now has new animations.
  • In The Arena, Kracko is now fought in Bubbly Clouds' boss room, instead of a unique battle arena.
  • The Helpers' dances have been changed from hopping around to doing different dance moves.
  • If Kirby has a Helper with him after defeating King Dedede in Spring Breeze, the Helper will dance with him.
  • After completing Spring Breeze, Kirby no longer holds a sign that says "NEXT". Instead, he performs a dance and the caption "To be continued..." appears on the bottom screen.

Other changes[edit]

  • The dialogue in most cutscenes has been retranslated.
  • The intro cutscenes now play automatically upon starting each game; in the original, they could only be viewed by waiting or pressing X on the individual game title screens (or by waiting on the main title screen).
  • The demo gameplay scenes that play between cutscenes on the title screen have been removed.
  • The ability to skip each game's ending cutscene has been removed.


Main article: List of Kirby Super Star Ultra quotes


The following is a list of staff who have worked on Kirby Super Star Ultra:

Staff of Kirby Super Star Ultra  
Position Developer(s)
Director sprite KSSU.png Director Shinya Kumazaki
Program Director sprite KSSU.png Program Director Shigenobu Kasai
Programming sprite KSSU.png Programming Akio Hanyu
Isao Takahashi
Seiji Otoguro
Yasuyuki Nagashima
Masami Hirano
Shojiro Soga
Takashi Matsuda
Tomohiro Kamochi
Masami Ishiguro
Programming sprite KSSU.png Programming Support Issei Fukuyoshi
Shinnosuke Hagiwara
Yuusuke Sasaki
Design Director sprite KSSU.png Design Director Hitoshi Kikkawa
Design sprite KSSU.png Design Tetsuya Mochiduki
Tsuyoshi Wakayama
Takeshi Minagawa
Tadashi Kamitake
Teruhiko Suzuki
Abeno Matsuzaki
Shiho Tsutsuji
Yoshihisa Maeda
Tomomi Asano
Motif Design sprite KSSU.png Motif Design Sanae Kubota
Tadashi Hashikura
Tatsuhiro Tanoue
Ai Kawasumi
Movie sprite KSSU.png Movie Kunio Watanabe
Youhei Sano
Design Advisor sprite KSSU.png Design Advisor Ashura Benimaru
Sound sprite KSSU.png Sound Jun Ishikawa
Hirokazu Ando
Public Relations sprite KSSU.png Public Relations Satoshi Ishida
Chieko Obikane
Tomohiro Minemura
Artwork sprite KSSU.png Artwork Tetsuya Notoya
Mariko Kimizuka
Masayo Nakagami
Rieko Kawahara
Artwork sprite KSSU.png Artwork Support Yasuko Sugiyama
Hisayo Osanai
Sachiko Nakamichi
Testing sprite KSSU.png Testing Kazuhiko Fukuda
Masaru Kobayashi
Kenischi Kobayashi
Akimitsu Ushikoshi
Dai Suzuki
Junbong Lee
Juyoung Choi
HAL Debug Team
Super Mario Club
Pole to Win
NOK Debug Team
Programming sprite KSSU.png Technical Support Teruyuki Gunji
Hidetoshi Seki
Takehiro Oyama
Special Thanks sprite KSSU.png Special Thanks Hiroaki Suga
Yoichi Yamamoto
Masaaki Fukunaga
Masanobu Yamamoto
Hiroshi Fujie
Takashi Saito
Mitsuya Naito
Yoshiki Suzuki
Masanori Kusumoto
Yasushi Adachi
Shigeki Tamakawa
Masayoshi Uematsu
Hiroyuki Yoshino
Shin Hasegawa
Kenshiro Ueda
Yuji Ichijyo
Special Thanks sprite KSSU.png NA Localization Nate Bihldorff
Scot Ritchey
Special Thanks sprite KSSU.png NA Localization Management Jeff Miller
Leslie Swan
Special Thanks sprite KSSU.png NOA Product Testing NOA Product Testing
Special Thanks sprite KSSU.png NOE Localisation Management Andy Fey
Special Thanks sprite KSSU.png NOE Localisation Producer Martin Weers
Michaël Hugot
Special Thanks sprite KSSU.png NOE Localisation Geraint Howells
Emmanuel Adien
Georg Schamlhofer
Marco Morbin
Pablo Muños Sánchez
Special Thanks sprite KSSU.png NOE Quality Assurance NOE Quality Assurance
Special Thanks sprite KSSU.png NOK Localization Management Daisuke Sakaguchi
Keita Nakamura
Hyokjin Jung
Special Thanks sprite KSSU.png Korean Localization Yunhye Lee
Dongyeon Kim
Special Thanks sprite KSSU.png Product Support Yangsin Kim
Ilho Kim
Yukyung Yun
Special Thanks sprite KSSU.png Coordination Mari Shirakawa
Project Manager sprite KSSU.png Project Management Tetsuya Abe
Producer sprite KSSU.png Producer Masayoshi Tanimura
Kensuke Tanabe
Executive Producer sprite KSSU.png Executive Producer Satoru Iwata
All Rights, including the copyrights
of Game, Scenario, Music
and Program, reserved by
HAL Laboratory, Inc. and Nintendo.

HAL Laboratory, Inc.


While being a remake of Kirby Super Star, Kirby Super Star Ultra sets a cornerstone that would influence modern Kirby series games going forward, with various tropes, references, and other things in future games connecting back to this game as follows:

  • Galacta Knight made his first appearance in this game as a surprise boss, with subsequent appearances in the modern games following up on this trope.
  • Masked Dedede continues to be featured in such a way that he is essentially a stronger version of King Dedede in some games, such as in Kirby Triple Deluxe and in Kirby's Blowout Blast. The mask (and its unique Dedede Hammer, if applicable) can also be used as a wearable costume in some games.
  • The concept of The True Arena would continue to persist in future modern Kirby games, in addition to even stronger versions of existing bosses.
    • Designs for the Revenge bosses in Kirby's Blowout Blast are reused from the Revenge of the King Sub-Game.
    • While the concept of Soul bosses was introduced in Kirby: Canvas Curse, Kirby Super Star Ultra solidified their presence in the modern main series Kirby games with the appearance of Marx Soul. The game also codifies the association between Soul bosses and the highest difficulty of a Boss Endurance mode, with Marx Soul appearing at the end of the True Arena (whereas Drawcia Soul was fought immediately after her base form in the main game).
  • Bandana Waddle Dee, who was initially established as a minor character in the original Kirby Super Star, would be given a bigger role in the Kirby series starting with this game, and become one of the major characters of the series going forward.
  • Pause screen flavor text for bosses in modern Kirby games were established starting with Milky Way Wishes and Revenge of the King.
  • Modern designs of the enemies and various places mainly take their appearance from this game, including some of the Battle Stages in the Kirby Fighters series.
  • Remixes or rearrangements of some other Kirby themes like Welcome to Dream Land are influenced by their Kirby Super Star Ultra versions.


  • There is a rare alternate version of the "Grand Opening" movie which contains minor differences from the standard one. If the last played game mode was Meta Knightmare Ultra, there is also a small chance that the opening will be replaced by the cutscene "Fly! Meta Knight".
  • If the player idles at the title screen, certain cutscenes will play out: the opening cutscenes of all the main game modes (in the following order: Spring Breeze, Dyna Blade, Gourmet Race, The Great Cave Offensive, Revenge of Meta Knight, Milky Way Wishes, The Arena, Revenge of the King, Helper to Hero, Meta Knightmare Ultra, and The True Arena, followed by a loop) alternate with the "Grand Opening" cutscene.
    • Upon returning to the title screen, whether by playing a cutscene or choosing a save file and returning to the file select, Kirby may have one of 4 different expressions.
    • Additionally, a total of 8 different expressions can be seen to the left of the save files, while the images to the right depict the last main game mode played in the corresponding save file.
  • The European name of the original SNES game is Kirby's Fun Pak. Despite this, Kirby Super Star Ultra retained its American name in the European translations.
  • To celebrate the release of the game in North America, numerous Kirby-shaped balloons were sent flying in various places named "Kirby" across the US, such as Kirby Middle School (Alabama), Kirby's Mill (New Jersey), Kirby Park (Pennsylvania) and Kirby Gate Shopping Center (Tennessee).[3][4]


Main article: Kirby Super Star Ultra/gallery

Names in other languages[edit]

Language Name Meaning
Japanese ほしのカービィ ウルトラスーパーデラックス
Hoshi no Kābyi Urutora Sūpā Derakkusu
Kirby of the Stars: Ultra Super Deluxe
Chinese Kirby Super Star Ultra
Dutch Kirby Super Star Ultra -
French Kirby Super Star Ultra -
German Kirby Super Star Ultra -
Italian Kirby Super Star Ultra -
Korean 별의 커비 울트라 슈퍼 디럭스
Byeorui Keobi Ulteura Syupeo Direokseu
Kirby of the Stars: Ultra Super Deluxe
Portuguese Kirby Super Star Ultra -
Spanish Kirby Super Star Ultra -

External links[edit]


Kirby Super Star Ultra Menu
Spring BreezeDyna BladeThe Great Cave OffensiveMegaton PunchSamurai KirbyKirby Card SwipeGourmet RaceRevenge of Meta KnightMilky Way WishesKirby on the DrawRevenge of the KingThe True ArenaThe ArenaSnack TracksMeta Knightmare UltraHelper to HeroTheaterSound TestBackKSSU Corkboard.png
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