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Kirby Super Star Ultra
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Kirby Super Star Ultra is a main-series Kirby game for the Nintendo DS. It is a remake of the Super Nintendo Entertainment System game Kirby Super Star with updated graphics, an updated game engine, and new features. It was released in late 2008 in North America, Japan, South Korea and Australia, but did not see a release in Europe until a year later in 2009. It was developed by HAL Laboratory and published by Nintendo.
Kirby Super Star Ultra features all of the content from the original game, including the original six main game modes and the original three Sub-Games. From here, the remake adds a new main game, six sub-games, new multiplayer features, and replaces many of the original cutscenes with pre-rendered ones in 3D FMV. The game also features updated visuals, updated descriptions and dialogue, and new enemies, Mid-Bosses and Bosses encountered mainly in the new game modes. Many other changes, particularly to the user interface, were made to accommodate the hardware of the Nintendo DS, and many areas of the game support the use of the DS stylus.
Gameplay[edit]
Kirby Super Star Ultra is a side-scrolling two-dimensional platforming game. The difficulty varies with the stage selected, helper used, and level of completion targeted. Kirby begins each stage from a starting point, and his goal is to reach the exit of the stage. Occasionally, stages are ended with a Boss battle, and few stages are time-limited. Other gameplay elements include Kirby's health meter, obstacles along the way (enemies and environmental), unlockable bonus content, and health replenishing or power-up foods such as the Maxim Tomato.
Initially, only the Spring Breeze main game is available on the corkboard, but as the player progresses through the game, more games will be unlocked, including eventually the original sub-games from Kirby Super Star. Each main game's setting and structure are unique to itself, are generally short, and feature their own plot.
Kirby Super Star Ultra has support for multiplayer, both with its main games and the newly implemented sub-games. There is a 2-Player Adventure mode where the player and a friend can cooperatively play in one of the main games, which includes racing each other in Gourmet Race; this requires that both players own a copy of the game. There are also two DS Download Play options that allow for multiplayer with only one cartridge: Group Sub-Games and 2-P Spring Breeze. The former mode allows for 2-4 players to compete in one of the three newly-added Sub-Games. The latter mode, which is similar to 2-P Adventure, allows for two players to cooperate in Spring Breeze, except that the second player can only look at the first player's DS screen.
There are several minor gameplay differences from the original Kirby Super Star, with the most obvious difference being the updated graphical style and gameplay engine, which drastically change how the game feels compared to the SNES original. The controls were altered to be consistent with Kirby: Squeak Squad, which in turn was based upon the control scheme established by Kirby: Nightmare in Dream Land. As a relatively small but still noteworthy change, Kirby can now discard his current ability as an Ability Star by pressing Select. To take advantage of the Nintendo DS's two screens, many user interface elements (such as the health meters, dialogue in Revenge of Meta Knight, and the Copy Essences Deluxe in Milky Way Wishes) were moved to the bottom screen, while the top screen contains the core gameplay.
The game's music was remixed with the Nintendo DS sound chip—it largely sounds the same as the SNES soundtrack, but slightly more compressed. Several new compositions were also created for new sub-games and bosses. The cutscenes and intro/outro reels are pre-rendered via the Actimagine Video Codec. Once a cutscene is viewed, it can be rewatched from the newly-added Theater.
Controls[edit]
Main games[edit]
Kirby Super Star Ultra contains seven main game modes, each completely separate from each-other and acting as if they were entirely separate games, but all sharing the same fundamental gameplay and assets, as well as being connected plot-wise in most cases. These games are unlocked one-after-the-other as previous ones are completed:
Returning games[edit]
Name | Difficulty | Caption | Description | Boss(es) | Unlock requirement | Notes |
---|---|---|---|---|---|---|
★ | All of the food in peaceful Dream Land has been stolen! This must be the work of King Dedede!
This game is easy fun! It's simple enough for new players to enjoy. |
King Dedede and his goons have stolen all the food from Dream Land, prompting Kirby to go and get it back from them. | Whispy Woods Lololo & Lalala Kracko King Dedede |
Available at start | This game is a truncated version of Kirby's Dream Land. | |
★★★ | Dyna Blade has disrupted the crops. There must be a reason. But first, this has to stop!
Five stages of adventure await. Perfect your copy and Helper skills! |
Dyna Blade is disrupting Dream Land's crops, and Kirby is tasked with finding out why. | Dyna Blade | Complete stage 1 of Spring Breeze | This game features an overworld map and secret areas to discover. | |
★★ | King Dedede challenged Kirby to see who's the hungriest gourmet! Who will reach the goal first? Speed up to eat, eat to win!
You can eat and run for the goal versus a friend as well! |
Kirby and King Dedede compete in three races while also grabbing Food along the way. | None | Complete stage 1 of Spring Breeze | This game is a test of speed and accuracy, with the goal being to win by both reaching the end of the tracks first and/or collecting the most food. | |
★★★★ | Kirby finds himself lost in a deep cave full of peril... and treasure!
Find all 60 treasures and get out safely! |
Kirby stumbles into a massive cavernous region. He will need to find his way out while nabbing the Treasures along the way. | Fatty Whale Computer Virus Chameleo Arm Wham Bam Rock |
Complete stage 1 of Spring Breeze | This game-mode features a more open map with the ability to freely move back and forth between the different areas. Unlike other modes, the game does not automatically save: Kirby must instead find Rest Areas to save his progress. There are a total of 60 treasures to collect, though actually collecting them is not necessary to complete the game. | |
★★★★ | The masked swordsman Meta Knight disrupted the peace of Dream Land! Take down his airship, the Halberd!
Face daunting timed challenges and overcome close scrapes! |
Meta Knight and his crew are seeking to take over Dream Land using their new toy—the Battleship Halberd. Kirby must stop them by bringing down their ship. | Whispy Woods Twin Woods Combo Cannon Heavy Lobster Reactor Meta Knight |
Complete Dyna Blade, Gourmet Race, and The Great Cave Offensive | This game has a chapter-based progression and a time limit on each stage, and Kirby will be defeated if he runs out of time. Additionally, this game features a real-time dialogue exchange between the Halberd crew members as they try to repulse Kirby from the ship. | |
★★★★★ | The moon and the sun are fighting and you must settle it! Help us, comet at galaxy's end!
Collect Copy Essences Deluxe to use Copy Abilities anytime! |
The sun and moon over Popstar are fighting. A strange jester-like creature named Marx tasks Kirby to find the stars from each Fountain of Dreams across the galaxy and summon Nova to fix the situation. | Twin Woods Fatty Whale Kracko Chameleo Arm Wham Bam Rock Heavy Lobster Computer Virus Galactic Nova Nucleus Marx |
Complete all prior games | This game does not allow Kirby to gain copy abilities from enemies under normal circumstances, and instead tasks him with finding Copy Essences Deluxe in order to freely switch between abilities at any time. Stages are selected from an outer-space map and most can be visited in any order. Completing this game triggers the staff credits. | |
★★★★★★ | Why can't people stop fighting? When the pink terror raises his fist, even the strong tremble in fear...
Every boss you've fought is here! You think you can take them all? |
In this mode, Kirby must fight off 19 Bosses with only 5 Maxim Tomatoes and 5 normal tomatoes to restore his health in-between battles. Kirby may fight these bosses with the assistance of one helper. | All prior bosses and mid-bosses, plus Waddle Dee | Complete Milky Way Wishes | When The True Arena is unlocked, its spot takes over The Arena's, with both modes being selectable from the same menu. |
New games[edit]
Name | Difficulty | Caption | Description | Boss(es) | Unlock requirement | Notes |
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★★★★★ | King Dedede demands revenge! Will he finally reign victorious over his age-old nemesis?!
King Dedede wants revenge! Careful, he's serious this time! |
King Dedede and his crew are seeking for revenge on Kirby by calling forth an army of powerful creatures to his side in preparation to do battle with him. Kirby must stop the king once and for all. | Whispy's Revenge Lololo & Lalala's Revenge Kracko's Revenge Kabula Waddle Dee Masked Dedede |
Complete Milky Way Wishes | This mode is a more difficult version of Spring Breeze, based on the Extra Game from Kirby's Dream Land with aspects parodying Revenge of Meta Knight. At the end, Kirby is given a Hammer and faces against a souped-up Masked Dedede in a cage match. | |
★★★★★★ | Kirby's not the only hero! Helpers can be heroes, too! We'll prove it in an all-star battle!
Beat 13 foes as one of many Helpers! Master each one! |
Similar to the Arena, a helper (or two) battles bosses. | Whispy Woods Kracko King Dedede Dyna Blade Fatty Whale Chameleo Arm Twin Woods Heavy Lobster Computer Virus Meta Knight Wham Bam Rock Wham Bam Jewel |
Beat at least 13 bosses in The Arena | Features the harder versions of the bosses from Milky Way Wishes as well as a new final boss, Wham Bam Jewel. | |
★★★★★ | That cool knight's reappeared! Defeat foes to store power, then touch the screen to use abilities! He trains as he journeys...
Bring a sword knight with you to the comet at galaxy's end! |
In this mode, the player plays as Meta Knight in every main game except Gourmet Race and Revenge of the King. Meta Knight features a unique moveset based on Sword and Wing, with a few extra tricks, and can also use Meta Points in exchange for various helpful abilities. | All main game bosses, except for Meta Knight and Marx, plus Galacta Knight | Complete Revenge of the King | Based on Meta Knightmare from Kirby: Nightmare in Dream Land. Meta Knight fights a new foe at the end of the adventure: Galacta Knight, the greatest warrior in the galaxy. | |
★★★★★★★ | The last battle, without a doubt! Beat 10 tough foes, including the final four!
All the new bosses are here! Beat 'em to be the true master! |
Similar to the Arena, but Kirby instead battles the 10 bosses newly introduced to Kirby Super Star Ultra and can only use five normal tomatoes. | All new bosses and mid-bosses, plus Marx Soul | Complete all prior games | Clearing this mode unlocks the Special-Edition Blooper Reel in the Theater. |
Sub-Games[edit]
These are smaller games with fundamentally different gameplay to that of the main game modes:
Bold games do not appear in the original Kirby Super Star.
Title screen | Name | Description | Multiplayer? |
---|---|---|---|
Kirby Card Swipe | A sub-game similar to Samurai Kirby. Multiple cards with pictures of Kirby characters on them are revealed on the bottom screen, and one of them appears on the top screen. The player who taps the matching card first gets a point, and the first to three points wins. | ![]() | |
Kirby on the Draw | This simple western-styled game has Kirby shoot targets that have pictures of his enemies. | ![]() | |
Snack Tracks | In this sub-game, Kirby is on a conveyor belt covered in food, bugs, bombs and rocks. The player must tap the obstacles to get rid of them, but not the food, or else it will disappear. | ![]() | |
Samurai Kirby | An unlockable nostalgic sub-game that was directly ported from the original. Kirby faces off against an enemy and the player must press a button whenever a "!" appears on-screen. If the enemy attacks before a button is pressed, Kirby is defeated. The enemies are always fought in order from: Waddle Doo, Wheelie, Chef Kawasaki, King Dedede, and Meta Knight. | ![]() | |
Megaton Punch | Another unlockable nostalgic sub-game that pits Kirby against one of three enemies: Waddle Dee, Knuckle Joe, and Iron Mam, in a competition to strike blocks the hardest via three timing-based challenges. | ![]() |
Copy Abilities[edit]
Kirby's Copy Abilities appear again in this game, with instructions on how to use them on the pause menu. They also have a brief description of the ability.
Name | Appearance | Helper | In-game description | Notes |
---|---|---|---|---|
Normal | None | Inhale foes and spit to KO them! Or swallow to copy their abilities and adventure with a Helper! | Pink Kirby is Player 1 and in multiplayer, Player 2 controls a Yellow Kirby. | |
Beam | Waddle Doo | Flail this beam like a whip. It has many useful attacks. Try to store up a super shot! | ||
Bomb | Poppy Bros. Jr. | Grab a bomb and hold the button to set the throw angle. Toss it and it'll go Ka-BOOM! | ||
Cook | None (1-use only) | What's on today's menu? Put all your foes in the pot and stew them to perfection! | This one-use ability turns all normal enemies on-screen into food. The only drawback is that it is powerless against mid-bosses or bosses. | |
Copy | Tac | Use a strange light to analyze and then copy foes' abilities. Might you learn weird ones? | Since Kirby can inhale most enemies and copy them, this ability is largely redundant unless used in Milky Way Wishes or when used on uninhalable enemies like Scarfy. | |
Crash | None (1-use only) | KO all foes with a big BOOM! But be careful. This ultimate weapon has only 1 charge. | This ability comes only from Bomber, unless Kirby has the Copy Ability when a Scarfy or Mister Anglep is nearby. | |
Cutter | Sir Kibble | Throw a boomerang all over! Slash! Jab! Strike! You can even cut ropes! | ||
Fighter | Knuckle Joe | Hi-yaa! Hold the B Button longer for a stronger blow! That punch is an instant KO! | Fighter Kirby appears in the opening sequence of The Arena. | |
Fire | Burning Leo | Burn bright with fire power! Light the fuse! Yow! Hot! You're on fire, man! Yoww! | Fire Kirby can light the fuses of cannons, a trait it shares with Jet and Hammer. | |
Hammer | Bonkers | This hammer packs a wallop! Punish stakes and blocks! When it's on fire, foes beware! | Hammer Kirby can light the fuses of cannons when his mallet is on fire, and can also pound stakes into the ground like Stone Kirby. The hammer can be used underwater. Hammer Kirby appears in the intro of The True Arena. | |
Ice | Chilly | Freeze foes with icy breath! Kick ice cubes into others! When you dash, you skate! | This ability allows Kirby to freeze enemies in an ice cube and then kick the ice cube, potentially hitting other enemies with it. | |
Jet | Capsule J2 | Strap jet power to your back! Hold the B Button to charge, then let go to hit Mach 5! | Like Plasma, charging this ability up makes it more powerful, although Jet is charged with the B button instead of the D-pad. It can be used to light fuses. | |
Mike | None (3-use only) | Owowow! Ooh, yeah-ah! Yabba jabba yeah yeah yeah! Sing 3 times to silence all... | Acts similar to Crash, but can be used three times, each time more powerful than the last. | |
Mirror | Simirror | This mirror has odd powers! Deflect projectiles or project doubles of yourself! | When Mirror Kirby guards, projectiles bounce off him and back at his enemy. | |
Ninja | Bio Spark | Hide in shadows and darkness. Use ninja skills on your mission. You're a ninja! A NINJA! Cool... | Ninja Kirby can cut ropes. | |
Paint | None (1 use only) | Now's your chance to use it! A special onetime Copy Ability! Paint the town all of 7 colors! | This rare ability can be found only in the boss battles of Chameleo Arm, Heavy Lobster, and Marx Soul, and has different effects depending on what boss it's used on. | |
Parasol | Parasol Waddle Dee | Guard against falling objects! Twirl to attack or just drift. Or do a parasol throw! | Parasol can be used underwater, and it also guards against attacks. | |
Plasma | Plasma Wisp | Tap the +Control Pad to make and store an electric charge! Plasma shots go through walls. | Plasma shots need to be charged up, like the Jet ability. | |
Sleep | None (1 use only) | Just a li'l while longer... ...Please. Let me sleep... | A useless ability that leaves Kirby asleep for a small amount of time and open to attack. | |
Stone | Rocky | Pound! Pound! CRUSH! Change into many heavy forms. When on a slope, you'll sliiiiide. | If the player presses the B button, Kirby can turn into a stone, leaving him invincible. He can turn back to normal with another tap of B. | |
Suplex | Bugzzy | This burns with fighting spirit! Grab foes and throw 'em! Learn all 8 throws to be a champ! | To attack, Kirby has to grab an enemy and toss it into another or kick one from above. | |
Sword | Blade Knight | You wield the king of blades! At full health, you shoot beams! Show your sword mastery! | Sword Kirby can cut ropes and use his sword underwater. | |
Wheel | Wheelie | Roll to be nearly invincible or ride a Wheel Helper! Beware thorns and holes. | Wheel Kirby transforms completely into a Wheel, like Stone Kirby transforms into a stone. | |
Wheelie Rider | Wheelie | Hop on your bike, Wheelie Rider! Go for a drive with a friend. Use teamwork to roll ahead! | This ability is unique, as it requires Kirby to jump on a helper Wheelie. The two can roll around together, and after he dismounts, Kirby keeps the ability he had when he got on Wheelie. | |
Wing | Birdon | Midair spins and shuttle loops! Spread your wings and fly, little Kirby! Doesn't that feel good? | ||
Yo-Yo | Gim | This isn't just any yo-yo! Swing up and down, or break-spin! Try 'em all to look cool! | ||
Starship | Starship Helper | The lights of the starry path cross and a Starship appears! Now stop Marx's mad plan! (in Milky Way Wishes) The Starship comes just in time! Your foe is Kabula, sky lord! It's the king's flying fortress! (in Revenge of the King) |
Used only during the fights with the Galactic Nova Nucleus and Kabula. |
Enemies[edit]
Although Kirby Super Star Ultra has most of the enemies from the original, nearly all enemies have updated appearances, a few enemies are changed, and some are new.
Neutral enemies[edit]
Neutral enemies are those that do not grant a Copy Ability when swallowed or scanned using Copy:
Enemy | New? | HP | Description | Notes |
---|---|---|---|---|
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N/A | A sleek long blue cannon that holds position and can shoot 5 times in rapid succession in a straight line. | Blatzy is a more dangerous analogue to Shotzo. | |
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8 | A round red fish with swimming goggles that can be found in bodies of water, and may leap out. On land, it can only flop around. | ||
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8 | A four-winged pink flier who can be seen moving on fixed flight paths or trying to home in on Kirby. | ||
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16 | A faceless creature who carries a broom and witch's hat. Broom Hatter is typically seen sweeping the ground in a small area. | ||
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12 | A mushroom-shaped creature who wears a spotted red cap, and occasionally throws the cap upward as a projectile. If Kirby tries to inhale Cappy, he will get the cap in his mouth first. | ||
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11 | A white pelican-like creature that flies in quick and erratic patterns. | Cawcun is a more dangerous analogue to Tookey. | |
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1 | A stationary coconut that typically hangs from palm trees or ceilings and will drop down when Kirby passes underneath, exploding on impact. | Can also be thrown by the Mid-Boss Bonkers. | |
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12 | A maroon-hued crow that flies quickly and in erratic patterns. | Croucars is a more dangerous analogue to Twizzy. | |
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31 | A crimson octopus-like creature that can swim in water as well as walk on land. | Flotzo is a more dangerous analogue to Squishy. | |
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80 | A bulky yellow tiger who can be found sleeping or charging at Kirby. It has an impressive amount of health for an enemy. | Galbel is a more dangerous analogue to Grizzo. | |
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16 | A limbless alligator that attempts to hop onto its target and catch them in its jaws. It can come in a variety of different colors. | ||
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8 | A floating pig head with wings that can also be seen clinging to walls and shoots stars from its snout to attack. | Gip replaces Bounder. | |
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16 | A green anemone with eyes. It sticks to the floor, or more rarely the ceiling, and shoots projectiles in a straight line up or down. | ||
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N/A | A floating black orb with spikes. Gordos cannot be defeated; instead, they must be avoided. | ||
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55 | A sleepy yellow bear that will charge at Kirby when disturbed. | ||
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16 | An angry, angular stone head that rolls along the ground, floats through the air, and teleports. | Grumples is a more dangerous analogue to Kabu. | |
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16 | A brown stone head who can be seen sliding along the ground while spinning, floating through the air, or teleporting. It may also explode. | ||
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16 | An indigo creature with a yellow bill who can fly extremely quickly through the air. | Koozer is a more dangerous analogue to Bronto Burt. | |
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28 | A tall sunflower with a face that sits rooted in place, but can stretch out to try and grab Kirby in her petals. Lovely cannot be inhaled. | ||
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9 | A rare glowing disc that flies around and shoots projectiles. Magical Sweeper can float in one spot and shoot many projectiles, or fly in a straight line and drop projectiles on Kirby. | ||
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26 | A mobile cannon on wheels that rolls up and tries to shoot at Kirby. Unlike its regular cousin, Moto Shotzo is not invulnerable. | ||
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20 | A sickly blue mushroom creature who may throw its cap as an attack. If Kirby tries to inhale it, the cap comes off first. | Poison Mash is a more dangerous analogue to Cappy. Despite its name, Poison Mash isn't actually poisonous. | |
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28 | A tall red rose with eyes that sits rooted in place, but can stretch out to try and grab Kirby in her petals. Rosely cannot be inhaled. | Rosely is a more dangerous analogue to Lovely. | |
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N/A | A stationary black cannon that shoots cannonballs, either aiming towards Kirby, or firing them in a fixed pattern. Shotzo cannot be defeated by attacking it, but in some cases, it can be dropped by removing its supporting block. | ||
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16 | A sleek yellow round frog who can be seen swimming in water or hopping about on land. | ||
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12 | A Waddle Dee carrying a spear who can use it to thrust at Kirby or toss from a distance. | Some Parasol Waddle Dees also carry spears. | |
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16 | A white squid that is just as at home on land as in water. In the water, it swims in quick spurts, rather than doing it smoothly. | ||
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6 | A flying chicken who can be seen moving in complicated flight patterns. | ||
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6 | A small yellow chick who often flies through the air in wavy patterns. | ||
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12 | Small round fuzzy creatures who are typically seen pacing slowly, but can also be seen running, leaping, using a parasol, carrying a spear, or all of these things. | ||
*This enemy is not new, but was not present in Kirby Super Star.
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Ability-granting enemies[edit]
The following are enemies that can provide Copy Abilities:
Enemy | New? | Ability | HP | Description | Notes |
---|---|---|---|---|---|
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Ninja | 8 | A quick and nimble ninja ball who can toss knives and use the Air Drop technique on his target. | Referred to as "Biospark" in this game. | |
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Wing | 16 | A blue bird-like enemy who flies left and right or hops along the ground, shooting its feathers at Kirby or diving at him. | ||
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Sword | 26 | A compact warrior dressed in green armor who strikes with deft sword swipes. | ||
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Crash | 1 | A walking bomb with skull insignia. If it reaches a ledge, it teeters for a bit, then falls off and explodes upon hitting the ground, dealing damage to everything in its blast range, including other enemies. | ||
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Fire | 16 | A salmon-colored foe with a crown of fire. Burning Leo attacks by breathing a cone of fire or shooting out a fire ball. | ||
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Jet | 18 | A small anthropomorphized jet creature who can be seen walking along the ground or flying through the air with its boosters. | This enemy replaces Capsule J from the original Kirby Super Star. | |
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Ice | 20 | A living snowman enemy who attacks using a freezing aura or by throwing out icicles that fall from above. | ||
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Yo-Yo | 16 | A compact robot with a single eye and hand who wears stylish clothing. Gim attacks by flinging a yo-yo from its hand. | ||
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Bomb | 16 | A pineapple-like enemy wearing a soldier's helmet that throws bombs or places three on the ground, then runs away. | Referred to as "Jungle Bomber" in this game. | |
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Fighter | 30 | A spry kid with skill in martial arts, who can be seen pacing an area and punching or kicking at any intruders who get close. | ||
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Beam | 4 | A smooth orange ball with eyes that flies through the air and through walls, and tries to snipe Kirby with laser shots before flying away. | ||
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Crash | 36 | A floating green apple with a happy face who typically sits in place. If Kirby tries to inhale it, it turns red and gains a scary face, then chases Kirby down. | Mister Anglep is a more dangerous analogue to Scarfy. Since it cannot be inhaled, Kirby must use Copy to get its ability. | |
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Sleep | 12 | A small pink creature who wears a night cap and is usually asleep. | ||
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Parasol | 8 | An umbrella usually held by Waddle Dees, but is also seen in the hands of Waddle Doos or even by itself. | ||
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None, Bomb, or Cutter | 32 | A small clown who can be seen riding on an apple, throwing bombs, or tossing boomerangs. Which ability it grants (or doesn't grant) depends on what weapon it is wielding. | Perot is a more dangerous analogue to Poppy Bro. Jr. | |
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Plasma | 10 | A teal cloud of energy with gloves and eyes which can fire electric blasts at Kirby. | ||
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None, Bomb, or Cutter | 16 | A small jester who can be seen balancing on apples, tossing bombs, or throwing boomerangs. Which ability it grants (or doesn't grant) depends on what weapon it is wielding. | The singular helper is referred to as "Poppy Bro. Jr.". This singular form of the name would not appear in subsequent games, not even in Kirby Star Allies. | |
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Stone | 44 | A stone with feet that walks around until Kirby is nearby, then jumps up and tries to crush him. | ||
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Crash | 16 | A floating orange cat-like creature that looks cute until Kirby tries to inhale it, upon which it turns into a cycloptic demon and chases him down until it hits him or explodes on its own. | Scarfy cannot be inhaled, so Kirby must use Copy to gain its ability. | |
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Mirror | 20 | A small robed wizard who can deflect projectiles with a magic wand, teleport, and create duplicates of itself. | ||
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Cutter | 20 | A compact yellow suit of armor with a blade on his head that he can toss at Kirby like a boomerang. | ||
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Sword | 41 | A warrior clad in lumpy green armor who wields a pronged sword into battle. | Sword Knight is a more dangerous analogue to Blade Knight. | |
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Copy | 8 | A "cat"-burglar who runs up to Kirby and tries to steal his Copy Ability or Helper and then run away. Defeating Tac will allow Kirby to get his ability or helper back. | ||
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Beam | 18 | A round creature similar in shape and behavior to Waddle Dee, but with a big single eye in place of a face. It can shoot a beam whip from its eye when provoked. | ||
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Mike | 16 | A microphone with feet that paces in a given area and regularly sings to attack with musical note projectiles. | ||
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Wheel | 14 | A tire that rolls after Kirby. Once it starts rolling, it's difficult for a Wheelie to stop. | ||
*This enemy is not new, but was not present in Kirby Super Star.
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Mid-bosses[edit]
Mid-bosses are fought similar to bosses but are typically smaller and less powerful. Where Kirby fights a mid-boss depends on the game mode. In Spring Breeze, they are fought halfway through a level. In Dyna Blade, Kirby needs to defeat them to complete a level. In later modes, Mid-bosses are fought during normal progress of the level.
Mid-Boss | New? | Ability | HP | Description | Notes |
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Hammer | 150 | A hammer-wielding simian. He attacks with his hammer as well as throwing exploding coconuts. | ||
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Suplex | 160 | Bugzzy is a giant humanoid stag beetle that stands on two legs. He attacks by grabbing and throwing Kirby, charging at him, and releasing small ladybugs. | ||
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Cook | 100 | A chef that attacks with everything he has--plates, a frying pan, and an extending soup ladle for grabbing with. If Kirby is caught with the soup ladle, Kawasaki will cook him. | ||
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Fire | 196 | This lion has a mane of fire and will burn anything that comes in contact. It claws, bites, and jumps on Kirby in an attempt to defeat him. Fire Lion only appears in Revenge of the King. | ||
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Wheel | 156 | A giant version of Wheelie. Like its smaller counterpart, Grand Wheelie charges at Kirby and can also create some small Wheelies. | ||
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Fighter | 140 | Iron Mam attacks with punches depending on how far Kirby is from her. If Kirby is close, she will just punch him. If he is a short distance away, she will throw her fist in his direction. If he is far away, she marches across the screen, punching the ground. | ||
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Suplex | 130 | A martial artist who, like Bugzzy, tries to grab and throw Kirby. Jukid also attacks by shooting blasts of energy that can be swallowed and shot back at Jukid. | ||
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Bomb (from bombs) | 128 | This weak form of Kracko attacks mainly just by moving around the screen, trying to collide with Kirby. He also can drop Waddle Doos or bombs, the latter of which is a trait that the elder Kracko lacks. | Unlike other Mid-Bosses, Kracko Jr. cannot be inhaled, upon defeat or otherwise. | |
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Bomb (from bombs) | 180 | A darker, creepier Kracko Jr. with a red eye and dark purple clouds. His attacks are more powerful than normal Kracko Jr. | Unlike other Mid-Bosses, Kracko Jr.'s Revenge cannot be inhaled, upon defeat or otherwise. | |
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None | 64 | One of the Meta-Knights that looks like a skull with a horned helmet. Axe Knight chops at Kirby if he is nearby, or throws his axe like a boomerang. Despite this, he grants no ability when swallowed. | ||
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None | 46 | A javelin-wielding robot that flies around and shoots lasers at Kirby, or attacks with its javelin. | ||
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None | 84 | Another of the Meta-knights, who wields a ball and chain which he can throw towards Kirby and can block projectiles. | ||
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None | 64 | A jet pack-wearing Meta-knight who throws an infinite amount of tridents at Kirby. | ||
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Ice | 110 | A walrus wearing overalls who throw ice blocks, swallows and freezes Kirby, or just runs around with his mouth open. | ||
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Mike | 196 | A walking clock with a large mustache. Attacks by shooting musical notes or ringing and creating a sound barrier around himself. | ||
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Suplex | 208 | Phan Phan is an elephant with two legs and big eyes. It rolls around, throws apples, and grabs Kirby with its trunk and throws him around. Its apples can be spat back at it. | ||
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Bomb | 80 | The jumping larger version of the Poppy Bros. Jr. Hops all over the stage and throws bombs, which can be spat right back at him. | ||
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None | 245 | A Waddle Dee that appears in Megaton Punch, The Arena and Revenge of the King. He sports a blue bandana and walks around. His health is quite high, but Kirby can inhale him to quickly defeat him. | ||
*This Mid-Boss is not new, but was not present in Kirby Super Star.
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Bosses[edit]
Enemy bosses are tougher foes that are fought at the end of levels in most modes.
Boss | New? | Appearances | Abilities | Description | Notes |
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Spring Breeze Revenge of Meta Knight The Arena Helper to Hero Meta Knightmare Ultra |
None | A large sentient but immobile tree who attacks by dropping apples and shooting out air bullets. | ||
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Spring Breeze The Arena Meta Knightmare Ultra |
None | Two teardrop-shaped creatures with arms and legs that push boxes and Gordos through hallways. | ||
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Spring Breeze Milky Way Wishes The Arena Helper to Hero Meta Knightmare Ultra |
Beam (from Waddle Doos) | A floating spiky cloud with a single eyeball inset. Kracko attacks by dropping Waddle Doos, shooting beams from his eye, or throwing out lightning bolts and rain. | ||
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Spring Breeze The Arena Helper to Hero Meta Knightmare Ultra |
None | A blue portly bird-man and self-styled King of Dream Land. He attacks Kirby using his big hammer and by performing various leaps and body slams. He may also try to mimic Kirby by inhaling him or puffing up like a balloon. | King Dedede is the final boss of Spring Breeze. | |
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Dyna Blade The Arena Helper to Hero Meta Knightmare Ultra |
None | A brightly-colored metal bird as big as a battleship and sporting a short temper. She attacks using high-speed dives, by grabbing with her talons, or by biting or breathing fire. | Dyna Blade is the only boss in the Dyna Blade game. She is an ally to Kirby in Revenge of Meta Knight. Dyna Blade is also given a new battle theme, which she shares with Wham Bam Rock and Wham Bam Jewel. | |
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The Great Cave Offensive Milky Way Wishes The Arena Helper to Hero Meta Knightmare Ultra |
Stone (falling rocks) | A large baleen whale who wears a ship captain's suit, along with a smoking pipe. He attacks using various body slams and creating waves of water that throw Kirby around or cause rocks to fall from above. | ||
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The Great Cave Offensive Milky Way Wishes The Arena Helper to Hero Meta Knightmare Ultra |
Various (from Copy Essences) | A set of computer windows that produce fantasy-style enemies which fight in a turn-based manner similar to games like Dragon Quest or Final Fantasy. Kirby cannot attack the enemy until it is "his turn". | In The Great Cave Offensive, Kirby fights the Slime, Puppet, and Magician. In other modes, the Magician, Evil Knight, and Great Dragon are fought instead. | |
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The Great Cave Offensive Milky Way Wishes The Arena Helper to Hero Meta Knightmare Ultra |
Paint (rainbow projectiles) | A smooth-skinned reptile with a large head who uses its extendable limbs to move around and attack. It may also spit out projectiles, try to eat Kirby with its long tongue, or turn invisible. | Chameleo Arm can come in a large number of different colors, and changes its color whenever it re-emerges after turning invisible. Kirby can change its color or force it to be visible again by using Paint on it. Chameleo Arm can be skipped in The Great Cave Offensive. | |
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The Great Cave Offensive Milky Way Wishes The Arena Helper to Hero Meta Knightmare Ultra |
Stone (falling rocks) | A large ominous stone head which controls two giant hands made of rock that phase in and out to attack Kirby. Wham Bam Rock uses various finger movements to attack or can cause rocks to fall, and may also disarticulate its hands to drop pieces on Kirby's head. Attacking the hands is the only way to damage this foe. | Wham Bam Rock's head has received a visual redesign for this game. Wham Bam Rock serves as the final boss of The Great Cave Offensive. Wham Bam Rock is also given a new battle theme, which it shares with Dyna Blade and Wham Bam Jewel. | |
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Revenge of Meta Knight Milky Way Wishes The Arena Helper to Hero Meta Knightmare Ultra |
None | A pair of Whispy Woods who sit nearby each-other and have overlapping canopies. In addition to Whispy's normal set of attacks, Twin Woods can drop Capillers and trade sections of trunk with each other as a projectile. | ||
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Revenge of Meta Knight The Arena Meta Knightmare Ultra |
Bomb (bombs, cannonballs) | A large mounted weapon aboard the Halberd which has three main modes of attack: it can shoot cannonballs from its main turret, drop bombs or try to grab Kirby with its extendable arm, or it can fire a laser from the gun in its base. Other parts of the gun can be attacked and destroyed, but this boss only receives damage by hitting the main turret. | Referred to in this game as "Main Cannon #2". | |
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Revenge of Meta Knight Milky Way Wishes The Arena Helper to Hero Meta Knightmare Ultra |
Paint (blob projectiles) | A giant robot tank that resembles a lobster. It attacks by charging, using a flamethrower from its claws, or shooting out smaller lobster robots or blobs from its claws. | If Kirby uses the Paint ability on Heavy Lobster, it becomes red and is blinded, attacking in random directions. Heavy Lobster is also given a new, unique battle theme. | |
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Revenge of Meta Knight The Arena Meta Knightmare Ultra |
None | The main power engine for the Halberd, powered by Wheelies. It cannot be attacked directly (except by Mach Tornado), but if any lasers from its laser gun bounce back and hit the central diamond, it will take damage. It is also equipped with a beam cannon and some floor-based flamethrowers which can be destroyed separately. | ||
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Revenge of Meta Knight The Arena Helper to Hero |
Sword (offered before battle) | This blue caped masked swordsman will toss Kirby a sword before their duel, but Kirby can refuse it if he waits long enough. Meta Knight attacks using various sword techniques, and can also perform his Shuttle Loop and create tornadoes. When defeated, Meta Knight's mask splits and breaks off, forcing him to cover himself and flee. | Meta Knight is the final boss of Revenge of Meta Knight. | |
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Milky Way Wishes The Arena |
None | The heart of Galactic Nova, which Kirby must destroy using the Starship to disable the giant comet. The fight consists of a flight through a looping circular arena, and Kirby must shoot down all the pieces inside the columns, while avoiding collisions with them. | ||
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Milky Way Wishes The Arena |
Cutter (Shooter Cutter), Ice (ice bomb) | A mad jester who tried to steal Kirby's wish so he could take over Popstar with Nova's help. Kirby has to battle him on Popstar's moon, where he uses all manner of esoteric attacks, including shooting lasers from his mouth or splitting himself in half to make a black hole appear. | Marx serves as the final boss of Milky Way Wishes and The Arena. Defeating him triggers the staff credits. | |
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Revenge of the King The True Arena |
None | A toxic purple variant of Whispy Woods who drops purple apples, larger capillers, and Gordos from his canopy. He can also blow out small tornadoes. | ||
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Revenge of the King The True Arena |
None | Lololo & Lalala return with a different color palette, and now have four halls to move through. They push Gordos more often and move faster as well. | ||
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Revenge of the King The True Arena |
Beam (Waddle Doos) | A stronger (and more intimidating) version of Kracko with a slit pupil. He shares lightning and swooping attacks with his weaker cousin, and can also create Waddle Doos, but his attacks have a wider range. He can also fly towards the center of the screen and shoot large bolts in all eight directions. | ||
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Revenge of the King The True Arena |
None | King Dedede's blimp that is fought while in Kirby's Starship. She fires Gordos, cannonballs, and Bullet Bill-like projectiles, as well as barrel-rolling towards Kirby. | Kabula first appeared in Kirby's Dream Land; this is her first new appearance in nearly a decade. | |
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Revenge of the King The True Arena |
Hammer (offered before battle in Revenge of the King) | King Dedede wearing a mask and using his "new Dedede Hammer", which is mechanical. His attacks have a larger range, and he has some new attacks regarding his powerful hammer, such as spinning around and targeting Kirby for a period of time or shooting missiles and flames from the front of his hammer. He provides Kirby with a hammer of his own at the start of the fight. | Masked Dedede serves as the final boss of Revenge of the King. | |
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Helper to Hero The True Arena |
Stone (from diamonds), Bomb (from bombs) | A more powerful version of Wham Bam Rock with three eyes, a crown, and diamond hands. He attacks like Wham Bam Rock, punching and slapping with his hands, as well as shooting bullets from his hands and dropping bombs, which look like his face. | Wham Bam Jewel is the final boss of Helper to Hero. | |
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Meta Knightmare Ultra The True Arena |
Sword | This legendary warrior attacks in a similar manner to Meta Knight, creating tornadoes, beams, and more with the power of his lance and shield. He can also do unique moves, such as creating flames from the ground or calling in Meta-Knights of his very own. | Galacta Knight is the final boss of Meta Knightmare Ultra. | |
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The True Arena | Cutter, Ice, Paint | The final boss who appears only in The True Arena, consisting of a more powerful and twisted version of Marx after absorbing the power of Nova. He has a much creepier demeanor, especially his laugh, and his attacks are even more strange, such as splitting into two large blobs of paint that move across the screen. Marx Soul provides the Paint ability, although it has no special effect on him other than making him lose some health. After defeating him, he lets out a bloodcurdling screech. | Marx Soul can be considered the final challenge of the whole game. Defeating him clears The True Arena and unlocks the Special-Edition Blooper Reel in the Theater. |
Character portraits[edit]
The following are portraits for various characters used in some of the main games:
Character portraits in Kirby Super Star Ultra | |||
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Name | Icon | Description | Notes |
King Dedede | ![]() ![]() ![]() ![]() |
Various reaction/dialogue portraits for King Dedede in Gourmet Race and Revenge of the King. | The last portrait is of Masked Dedede. |
Axe Knight | ![]() ![]() ![]() |
Various dialogue portraits for Axe Knight in Revenge of Meta Knight. | |
Captain Vul | ![]() ![]() ![]() ![]() ![]() ![]() |
Various dialogue portraits for Captain Vul in Revenge of Meta Knight. | |
Mace Knight | ![]() ![]() ![]() |
Various dialogue portraits for Mace Knight in Revenge of Meta Knight. | |
Meta Knight | ![]() ![]() |
Various dialogue portraits for Meta Knight in Revenge of Meta Knight. | |
Sailor Waddle Dee | ![]() ![]() |
Various dialogue portraits for Sailor Waddle Dee in Revenge of Meta Knight. | |
Bandana Waddle Dee | ![]() ![]() ![]() |
Various dialogue portraits for Bandana Waddle Dee in Revenge of the King. | The first two are based on Sailor Waddle Dee's portraits. |
Quotes[edit]
- Main article: List of Kirby Super Star Ultra quotes
Staff[edit]
The following is a list of staff who have worked on Kirby Super Star Ultra:
Staff of Kirby Super Star Ultra | ||
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Position | Developer(s) | |
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Director | Shinya Kumazaki |
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Program Director | Shigenobu Kasai |
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Programming | Akio Hanyu Isao Takahashi Seiji Otoguro Yasuyuki Nagashima Masami Hirano Shojiro Soga Takashi Matsuda Tomohiro Kamochi Masami Ishiguro |
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Programming Support | Issei Fukuyoshi Shinnosuke Hagiwara Yuusuke Sasaki |
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Design Director | Hitoshi Kikkawa |
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Design | Tetsuya Mochiduki Tsuyoshi Wakayama Takeshi Minagawa Tadashi Kamitake Teruhiko Suzuki Abeno Matsuzaki Shiho Tsutsuji Yoshihisa Maeda Tomomi Asano |
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Motif Design | Sanae Kubota Tadashi Hashikura Tatsuhiro Tanoue Ai Kawasumi |
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Movie | Kunio Watanabe Youhei Sano |
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Design Advisor | Ashura Benimaru |
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Sound | Jun Ishikawa Hirokazu Ando |
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Public Relations | Satoshi Ishida Chieko Obikane Tomohiro Minemura |
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Artwork | Tetsuya Notoya Mariko Kimizuka Masayo Nakagami Rieko Kawahara |
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Artwork Support | Yasuko Sugiyama Hisayo Osanai Sachiko Nakamichi |
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Testing | Kazuhiko Fukuda Masaru Kobayashi Kenischi Kobayashi Akimitsu Ushikoshi Dai Suzuki Junbong Lee Juyoung Choi HAL Debug Team Super Mario Club Pole to Win NOK Debug Team |
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Technical Support | Teruyuki Gunji Hidetoshi Seki Takehiro Oyama |
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Special Thanks | Hiroaki Suga Yoichi Yamamoto Masaaki Fukunaga Masanobu Yamamoto Hiroshi Fujie Takashi Saito Mitsuya Naito Yoshiki Suzuki Masanori Kusumoto Yasushi Adachi Shigeki Tamakawa Masayoshi Uematsu Hiroyuki Yoshino Shin Hasegawa Kenshiro Ueda Yuji Ichijyo |
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NA Localization | Nate Bihldorff Scot Ritchey |
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NA Localization Management | Jeff Miller Leslie Swan |
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NOA Product Testing | NOA Product Testing |
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NOE Localisation Management | Andy Fey |
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NOE Localisation Producer | Martin Weers Michaël Hugot |
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NOE Localisation | Geraint Howells Emmanuel Adien Georg Schamlhofer Marco Morbin Pablo Muños Sánchez |
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NOE Quality Assurance | NOE Quality Assurance |
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NOK Localization Management | Daisuke Sakaguchi Keita Nakamura Hyokjin Jung |
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Korean Localization | Yunhye Lee Dongyeon Kim |
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Product Support | Yangsin Kim Ilho Kim Yukyung Yun |
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Coordination | Mari Shirakawa |
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Project Management | Tetsuya Abe |
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Producer | Masayoshi Tanimura Kensuke Tanabe |
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Executive Producer | Satoru Iwata |
HAL Laboratory Nintendo |
Legacy[edit]
While being a remake of Kirby Super Star, Kirby Super Star Ultra sets a cornerstone that would influence modern Kirby series games going forward, with various tropes, references, and other things in future games connecting back to this game as follows:
- Galacta Knight made his first appearance in this game as a surprise boss, with subsequent appearances in the modern games following up on this trope.
- Some games also use other "knight" bosses in place of him to continue the trend, such as with Dark Meta Knight's Revenge in Kirby: Triple Deluxe and Morpho Knight in Kirby Star Allies and Kirby and the Forgotten Land (note that Star Allies also features Galacta Knight, but then has judgment casted on him by Morpho Knight later on).
- Masked Dedede continues to be featured in such a way that he is essentially a stronger version of King Dedede in some games, such as in Kirby Triple Deluxe and in Kirby's Blowout Blast. The mask (and its unique Dedede Hammer, if applicable) can also be used as a wearable costume in some games.
- The concept of The True Arena would continue to persist in future modern Kirby games, in addition to even stronger versions of existing bosses.
- Designs for the Revenge bosses in Kirby's Blowout Blast are reused from the Revenge of the King Sub-Game.
- While the concept of Soul bosses was introduced in Kirby: Canvas Curse, Kirby Super Star Ultra solidified their presence in the modern main series Kirby games with the appearance of Marx Soul. The game also codifies the association between Soul bosses and the highest difficulty of a Boss Endurance mode, with Marx Soul appearing at the end of the True Arena (whereas Drawcia Soul was fought immediately after her base form in the main game).
- Bandana Waddle Dee, who was initially established as a minor character in the original Kirby Super Star, would be given a bigger role in the Kirby series starting with this game, and become one of the major characters of the series going forward.
- Pause screen flavor text for bosses in modern Kirby games were established starting with Milky Way Wishes and Revenge of the King.
- Modern designs of the enemies and various places mainly take their appearance from this game, including some of the Battle Stages in the Kirby Fighters series.
- Remixes or rearrangements of some other Kirby themes like Welcome to Dream Land are influenced by their Kirby Super Star Ultra versions.
Trivia[edit]
- There is a rare alternate version of the "Grand Opening" movie which contains minor differences from the standard one. The most prominent difference is that Kirby winks at the beginning. Other differences include:
- The twinkle at the beginning spins clockwise instead of counter-clockwise and has six points instead of four. Kirby spins counter-clockwise instead of clockwise when flying into frame.
- Kirby's orientation is horizontally flipped, so he waves with his opposite hand. He jumps higher and does a flip before landing on the Warp Star.
- Birds fly in the distance while Kirby "surfs" on his Warp Star, he smiles instead of appearing angry, and he passes over a small island in the ocean. During this, he turns and waves to the viewer a second time.
- Kirby has a neutral expression when flying away instead of a smile, he waves a third time, and the starburst when he disappears is bigger.
Additionally, if the last played game mode is Meta Knightmare Ultra, there is a small chance the opening is replaced by the cutscene "Fly! Meta Knight".
- If the player idles at the title screen, certain cutscenes will play out: the opening cutscenes of all the main game modes (in the following order: Spring Breeze, Dyna Blade, Gourmet Race, The Great Cave Offensive, Revenge of Meta Knight, Milky Way Wishes, The Arena, Revenge of the King, Helper to Hero, Meta Knightmare Ultra, and The True Arena, followed by a loop) alternate with the "Grand Opening" cutscene.
- Upon returning to the title screen, whether by playing a cutscene or choosing a save file and returning to the file select, Kirby may have one of 4 different expressions.
- Additionally, a total of 8 different expressions can be seen to the left of the save files, while the images to the right depict the last main game mode played in the corresponding save file.
- The European name of the original SNES game is Kirby's Fun Pak. Despite this, Kirby Super Star Ultra retained its American name in the European translations.
- To celebrate the release of the game in North America, numerous Kirby-shaped balloons were sent flying in various places named "Kirby" across the US, such as Kirby Middle School (Alabama), Kirby's Mill (New Jersey), Kirby Park (Pennsylvania) and Kirby Gate Shopping Center (Tennessee).[2][3]
Gallery[edit]
- Main article: Kirby Super Star Ultra/gallery
Names in other languages[edit]
Language | Name | Meaning |
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Japanese | 星のカービィ ウルトラスーパーデラックス Hoshi no Kābyi Urutora Sūpā Derakkusu |
Kirby of the Stars: Ultra Super Deluxe |
Chinese | Kirby Super Star Ultra |
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Dutch | Kirby Super Star Ultra | - |
French | Kirby Super Star Ultra | - |
German | Kirby Super Star Ultra | - |
Italian | Kirby Super Star Ultra | - |
Korean | 별의 커비 울트라 슈퍼 디럭스 Byeorui Keobi Ulteura Syupeo Direokseu |
Kirby of the Stars: Ultra Super Deluxe |
Portuguese | Kirby Super Star Ultra | - |
Spanish | Kirby Super Star Ultra | - |
External links[edit]
- Official website
- Official website (Japanese)
- English and French manual (NA print)
- Nintendo Online Magazine No.124 (November 2008) - Interview with Kirby Super Star Ultra developers (Japanese)
- Kirby Super Star Ultra on Kirby Informer
References
Kirby Super Star Ultra Menu | |
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