Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Lollipop Land - Stage 2

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Lollipop Land - Stage 2
KTD Lollipop Land Stage 2 select.png
Stage 2 on the Lollipop Land level hub.
Level Lollipop Land
Hypernova Section? Yes
Sun Stones 4
Keychains 4
Rare Keychain Master Sword
Theme music

Clip of the music that primarily plays in Lollipop Land - Stage 2.

Stage order
Lollipop Land - Stage 1 Lollipop Land - Stage 3
 This box: view  talk  edit 

Lollipop Land - Stage 2 is the second stage in Lollipop Land. There are four Sun Stones and 4 keychains in this stage. The rare keychain is one depicting the Master Sword. Spynum and the Archer ability debut in this stage.


The stage begins in a strange interior toybox setting. Spynum guards the first area, and the path continues to the right past a bottomless pit-laden area with fish enemies jumping out of water in the background.

The next area takes place over a number of pools, which Kirby can swim in. This eventually leads to a much deeper swimming section.

After the swim, Kirby can find a Miracle Fruit before proceeding down the next hall. Here, Kirby will need to move toy trucks and Slide Laser Robots with his inhale to weigh down switches and clear the way forward. Some Big Missiles will also have to be dealt with.

In the last area, Kirby can find a rolled-up tapestry, which can be unfurled using the Hypernova Ability. Doing so reveals a scene which looks like the original Green Greens stage from Kirby's Dream Land. The stage exit can be found embedded in this tapestry.

Sun Stone & Rare Keychain Guide[edit]

  • Sun Stone 1 - A Rope Platform can be found in one of the pools which can be cut to access a side-door. Inside the room, Kirby will need to use a Tilt Rope Weight to bust into a cache containing this stone.
  • Sun Stone 2 - While swimming in the first deep area with the Mamatee, a Bomb Block can be found in the ceiling, which will cause a barrier in the background to disperse, revealing the Sun Stone. Kirby then has to take a 3D Warp Star to go and get it.
  • Sun Stone 3 - During the Hypernova section, Kirby will need to uncover a side door by melting a large block of ice with lasers shooting from one of the machines. From there, Kirby has to solve a minor toy truck puzzle to get the stone.
  • Sun Stone 4 - When pulling the tapestry at the end, this stone can be found if it is pulled to its furthest extent.
  • Rare Keychain - Just after leaving the deep pool, Kirby can travel up the wall to find this Keychain on a Rope Platform behind a spiky barrier. To safely get this keychain, Kirby will need the Spear or Archer abilities.

Enemies, Mid-Bosses and Abilities[edit]

Regular Enemies Mid-Boss

  • N/A

Abilities Special