Guest Star ???? Star Allies Go!

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Sub-Game InfoBox
Guest Star Title.jpg
Title screen for Guest Star ???? Star Allies Go!
Type(s) Speedrun - Team
Levels 5
Players 1-4
Appears in Kirby Star Allies
Comparable to Meta Knightmare
Meta Knightmare Ultra
Meta Knightmare Returns
Helper to Hero
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Guest Star ???? Star Allies Go! is an Extra Game in Kirby Star Allies, unlocked once the Story Mode is completed. The main premise involves a team of Friends and/or Dream Friends running through the stages in one long time attack run without Kirby's help and defeating a special boss at the end of the game.


The story is largely the same as the main Story Mode. However, instead of collecting the pieces of the Jamba Heart, Hyness and his generals are attempting to open an inter-dimensional portal. Once they are defeated, Galacta Knight appears from out of the portal, and gets ready to fight the allies again as he normally does. However, just before the fight can begin, a strange butterfly lands on Galacta Knight's lance and causes him to disintegrate. In his place, the butterfly transforms into the Reborn Butterfly Morpho Knight, who fights the allies in Galacta Knight's stead. Defeating him causes this new knight to gracefully vaporize, completing this game.

Gameplay Differences

the player needs to choose a particular Friend to play as before the game begins, and will stick with that friend for the remainder of the game. As such, this friend is given the ability to toss Friend Hearts to recruit other allies to help clear away obstacles and perform Friend Abilities. Instead of entering each stage individually, all the stages are played in one long run, with checkpoints in the interim. They are split into five 'levels' which are timed separately. Along the way, entering side areas and accessing hard-to-reach spots can yield Power-Up Hearts, which raise the stats of the allies when collected. These stats can be raised to a maximum of 5, and will reset when a new level is accessed.

In addition, there are a number of areas in the stages which have been reconfigured into 'ambush zones', where enemies appear in sequence which the allies must defeat. There are a number of unique areas to run through, which do not appear at all in the main story mode. The layout of the run also changes based on which ally is being used, with certain areas only appearing for certain allies.

Lastly, while there are many heart-shaped Point Stars and Picture Pieces to find, there is very little in the way of Food or other healing items. What's more, the allies start with roughly half the maximum health, and it can only reach 100% at Lv.Max. Therefore, the allies will need to rely on either their own abilities, the Big Switches, or the Health Power-Up Hearts to recover lost health.

A separate high score is kept for each individual ally, though only one run needs to be finished to 'complete' the game. Once this one run is completed, Dream Friends are made available to play as.

Interestingly enough, the Friend Star is never utilized in this game mode. In its place, several more Friend Train sections are added.

List of Allies

List of Allies in Guest Star ???? Star Allies Go!  
Ally English Subtitle Japanese Subtitle Dream Friend?
Blade Knight Staying Sharp この剣に誓って
Swear Upon His Blade
Sir Kibble Cutting in Style リターントゥ斬刃
Return to Cutter Blade
Poppy Bros. Jr. Bombs Away! 空に弾ける花々
Bursting Blooms in the Sky
Rocky Rock the World 怒りのヘビーアッパー!
Raging Heavy Upper!
Wester Wild-West Whip テンガロンハンター
Ten-Gallon Hunter
Bonkers Banana Mania 黄色いバナナを求めては...
Search for Yellow Bananas...
Bio Spark Savage Silence 紫電月影しでんげつえい
Violet Lightning and Moon Shadow
  • Violet Lightning (紫電しでん) is the name of Bio Spark's blade.
Gim Up-and-Down Dynamo ギムズプラネットツアー
Gim's Planet Tour
Jammerjab Staff Striker 信じられる友こそが
So That Is What a Believable Friend is All About
Burning Leo Roaring Fire
燃えろ! ライオンハート
Burn! Lion Heart
Chilly Chill Winds はるかぜそよぐ、その前に...
Before the Spring Breeze Arrives...
Waddle Doo Beam Land ビームの未知なる可能性について
About the Unknown Potential of the Beam
Plugg Powered Up 忘らるる希望の光
Forgotten Light of Hope
  • Interestingly, the Japanese name of Zan Partizanne's theme is 忘らるる閃光のライトニング (Forgotten Flash Lightning).
Driblee Rinse and Repeat! ウルルン! スプリンクル
Rinse! Sprinkle
NESP Psych Out! サイキックエイジス
Psychic Ages
Birdon Freedom in the Sky フリーダムスカイ
Freedom Sky
Broom Hatter Spring Cleaning 世界清浄化宣言
Manifesto of World Cleaning
Knuckle Joe The Contender 遥かなる強者たち
The Faraway Strong Foes
Bugzzy What's the Bug Idea? 歴戦のインセクトバトラー
Veteran Insect Battler
Beetley Unbeatable Beetle 新鋭のインセクトバトラー
Rising Star Insect Battler
Como A Tangled Web 三つ目スーパースパイダー
Three-Eyes Super Spider
Parasol Waddle Dee Floaty Dreamer ふわふわおちて、ひがさして。
Gently Floating, and the Sun Is Shining.
Vividria A colorful ❤ カラフル❤ハートフル
Chef Kawasaki Flavor Attack 突撃! 魂の料理人
Attack! The Soul Chef
King Dedede Fight for the Crown 王位の復権
Seize Back the Crown
Meta Knight Scourge of Darkness その闇、我が剣の糧に
My Sword Shall Devour That Darkness
Bandana Waddle Dee The Legend of Dee レジェンド オブ ワドルディ
Legend of Waddle Dee
Rick & Kine & Coo Animal Trio 陸海空アニマルズ
Land-Sea-Air Animals
Marx Galactic Ambition 銀河に野望を
Galactic Ambition
Gooey Who...Me? ココはドコでボクだ〜れ?
Where Is This and Wh-Who Am I?
Adeleine & Ribbon Artful Adventurers あたしたちもまぜて
Let Us Join Too
Dark Meta Knight From the Shadows シャドーサイドストーリー
Shadow Side Story
Daroach Enter the Space Thieves 参上! 宇宙そらかける盗賊団
Enter the Space Thieves
  • This is in a similar format to the Japanese title of Kirby: Squeak Squad (参上!ドロッチェ団).


All Story Mode bosses are fought in this mode, with the exception of Grand Mam and Void Termina. In place of the latter, the allies fight Morpho Knight as the last boss instead.

Same as in Story Mode, every time 1P loses against a mid-boss or boss, the maximum health of that boss decreases to lower the difficulty. If the game is over, its maximum health will still keep decreasing after continuing the game.

Times of loss Boss maximum health
1 90%
2 75%
3 65%
4 55%
5+ 45%

Title Theme

Main article: Cookie Country (theme)

There are two versions of title theme for Guest Star ???? Star Allies Go!. Both are arranged by Hirokazu Ando and are remixes of "Cookie Country" the stage theme from Kirby's Return to Dream Land.

DLC Dream Friend

Exclusive Stages

When playing as any of the downloadable Dream Friends, several levels feature entirely new rooms not seen in the Story Mode or in the runs with other characters.

Additionally, several areas resemble stages from the games in which these Dream Friends originate.

Rick & Kine & Coo

The following areas originate from Kirby's Dream Land 2.


The following areas originate from Kirby Super Star.


The following areas originate from Kirby's Dream Land 3.

Adeleine & Ribbon

The following areas originate from Kirby 64: The Crystal Shards.

Dark Meta Knight

The following areas originate from Kirby & The Amazing Mirror.

Level 1

To activate the windmill in Room 42 and proceed to the next area, Dark Meta Knight must Make Friend with Broom Hatter or Birdon in Room 7.

Level 3

Level 5

(After 2nd checkpoint) Candy Constellation: Room 10 leads to three routes, all of which must be entered to proceed to the final boss battles in The Divine Terminus.


The following areas originate from Kirby: Squeak Squad.

Pseudo HAL Room

Near the end of the run for these Dream Friends, a special pseudo HAL Room can be accessed by utilizing the specific moveset of the friends.

The block letters spell out the English name of the friend being played, with a set of Attack, Health and Speed Power-Up Hearts inside. In addition, each Dream Friend plays a specific music track in the pseudo HAL Room.

DLC Dream Friend pseudo HAL Room music  
Dream Friend Jukebox Track No. Track Description
Rick & Kine & Coo 143 Kirby's Dream Land 2: Title Theme Original track.
Marx 144 Kirby Super Star: "Milky Way Wishes" (opening theme) Original track.
Gooey 145 Kirby's Dream Land 3: Ripple Field map theme Original track.
Adeleine & Ribbon 146 Kirby 64: The Crystal Shards: Pop Star map theme Kirby Star Allies remix, arranged by Hirokazu Ando.
Dark Meta Knight 147 Kirby & The Amazing Mirror: Rainbow Route - Central Circle theme Kirby Star Allies remix, arranged by Yuta Ogasawara.
Daroach 148 Kirby: Squeak Squad: Title Theme Kirby Star Allies remix, arranged by Jun Ishikawa.

Final Boss

The look of the final boss chamber changes depending on which characters are being played. For all allies that came with the base version of the game, the area looks like it does in Story Mode.

  • In Version 2.0.0, when playing as any of the Wave 1 Dream Friends (Marx, Gooey, and Rick & Kine & Coo), the area changes hue, the background flips upside-down, and the center of the floor reflects Hyper Zone from Kirby's Dream Land 3 where Dark Matter and Zero are fought.
  • In Version 3.0.0, When playing as any of the Wave 1 or Wave 2 Dream Friends (Adeleine & Ribbon, Daroach, and Dark Meta Knight), this change becomes even more pronounced, with the floor also taking on a red hue with effects similar to the ones used in the fight from Kirby 64: The Crystal Shards.

What this progression means is unknown at this time.

In addition, Morpho Knight's theme will be replaced by the DLC Dream Friend's exclusive battle theme.

Main article: Morpho Knight#Dream Friend music change

Ending: Friends' Curtain Call

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After defeating Morpho Knight, the sub-game is completed and the Guest Star credits video - "Friends' Curtain Call" plays. During the credits, the current remaining allies after the Morpho Knight battle can play a minigame. Meanwhile, allies who have previously completed the sub-game are the audience watching the current allies.

In the minigame, the allies try to defeat as many enemies as possible for the high score before the movie ends. Every time an ally is damaged, that player loses 500 points. In the middle, Meta Knight will enter and challenge the allies just like his boss battle at Sacred Square. Defeating Meta Knight gives 5000 points. However, if the allies can't defeat him before the movie ends, he will run away.

At the end of the credits, several waves of Point Stars drop, the final wave in the shape of Kirby. Notably, a picture of a never-seen-before glowing orb is shown in the credits, suggesting one last secret boss in Kirby Star Allies. Finally, the current allies join the audience and wave at the player.

If 1P is a Dream Friend, the final picture of the credits shows their first appearance scenario in the Kirby series, and "THE END" shows a special picture of the Dream Friend update group they belong to.

Guest Star Kirby Glitch

The high score screen for Kirby in 'Guest Star ???? Star Allies Go!'.
Main article: Glitches in Kirby Star Allies

In Version 2.0.0 of the game and earlier, it is possible to play this mode as Kirby. If while in handheld mode, the player taps a specific area on the screen in the main menu between 'New Game' and 'Best Time', they will be taken to a scoreboard for 'Guest Star Kirby' and asked if they want to start. Doing so begins a run of this mode as Kirby. There are a few elements to this that would suggest this is a glitch rather than an easter egg. These are as follows:

  • Kirby's pause description text, regardless of what ability he is using, reads as (未せつてい) in all regions, which can be translated as 'Not set'.
  • Kirby does not vocalize as he normally does when activating Friend Platforms or using the Dream Rod.
  • Reset Platforms do not take away Kirby's ability, and Kirby does not lose his ability when calling upon a Friend from it.
  • Kirby cannot interact directly with Copy Essences or discarded ability hats by touching them. He can still use them by tossing Friend Hearts at them or Inhaling the latter.
  • Tutorial signs do not display any characters, nor do they get marked when the shown action is performed.
  • Kirby's 1-Up portrait changes depending on which ability he is using, along with the title displayed in the pause menu. (e.g. 'Guest Star Sleep')
  • The title that shows in the credits will display the name of the Friend who corresponds to Kirby's currently-equipped ability. Despite this, any scores will still be saved to Kirby's score table.
    • If Kirby has no ability which corresponds to an ally, the title will default to one of his allies, or to a completely different ally if he has none.

As of Version 3.0.0, the main menu's design has been changed to accommodate for the addition of multiple save files at once. As the Continue button is now permanent, this glitch no longer works.


  • The title of this Sub-Game is meant to be a placeholder for whichever ally is picked. The title officially changes based on which ally is played.
  • The character select menu's layout is as follows:
  • Like at the end of the Clash at Castle Dedede stage in Story Mode, a false credits sequence plays after Hyness is beaten.
  • In Level 5, at the end of the castle section, there is an ambush where the team will have to fight multiples of whichever character the player is playing as, i.e. if Blade Knight is the team leader, the ambush will be several Blade Knights.
    • This does not apply to Dream Friends, though a unique encounter will still appear for each one.
  • Allies who have completed the sub-game are crowned on the character select menu. If every ally has completed the sub-game, a special message will pop up to congratulate the achievement.

Names in other languages

Language Name Meaning
Japanese 星の○○○○マルマル スターフレンズでGO!
Hoshi no Marumaru: Sutā Furenzu de GO!
○○○○ of the Stars: Star Friends GO!
  • The furigana of ○○○○ is マルマル ("circle"), which are used as a placeholder in Japanese.
Chinese 星之○○○○ 新星盟友GO!
xīng zhī ○○○○: xīn xīng méng yǒu GO!
○○○○ of the Stars: Star Friends GO!