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Sphere Doomer

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Sphere Doomer
KRtDLD Sphere Doomer screenshot.png
A neutral Sphere Doomer from Kirby's Return to Dream Land Deluxe
Details
Debut game Kirby's Return to Dream Land (2011)
Latest game Kirby's Return to Dream Land Deluxe (2023)
Copy Ability Fire (Red projectiles)
Spark (Cyan/green projectiles)
Ice (Silver projectiles)
Similar to Rampaging Doomers
Greater Doomer
Grand Doomer
Crowned Doomer
Theme music

Clip of the Sphere Doomers' battle theme from Kirby's Return to Dream Land

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A Super Ability helped you enter this strange space, and a Sphere Doomer has flown in from a different dimension as well! It won't let you steal the energy of the spheres...so brace for an attack!
— VS Sphere Doomer description from Kirby's Return to Dream Land Deluxe

Sphere Doomers are a collection of mid-bosses first appearing in Kirby's Return to Dream Land. They are creatures from Another Dimension that are attracted to Energy Spheres. Sphere Doomers are usually encountered at the end of interdimensional segments in many stages, which can be entered through dimensional rifts revealed using a Super Ability.

Sphere Doomers always yield two Energy Spheres to Kirby upon defeat, except for the neutral and fiery pair fought in Dangerous Dinner - Stage 3, who yield one each, and the Doomers faced in The Arena and The True Arena, who do not yield any.

Types[edit]

Regular Form[edit]

The Arena portrait of Sphere Doomers
Why does this dimension suddenly feel so dark and murky? Is it because you entered from Halcandra? There are a lot more Doomers here too...and some are even pairing up and working as a team!
— VS Sphere Doomers Special Page from Kirby's Return to Dream Land Deluxe


There are four various color-types of Sphere Doomers, encountered at different points of the game:

  • Neutral Sphere Doomers have no special characteristics and are relatively easy to defeat. They are officially described as blue (though their overall color is closer to purple), and have two tail feathers. They are encountered in Cookie Country and Dangerous Dinner - Stage 3.
  • Fire Sphere Doomers use fiery charge attacks and shoot projectiles that leave small flames behind. They are officially described as red, and have three tail feathers. They are encountered in Raisin Ruins, Onion Ocean and Dangerous Dinner - Stage 3.
  • Spark Sphere Doomers shoot projectiles that detonate into bursts of electricity. They are officially described as green (though their color also includes cyan accents), and have four tail feathers. They are encountered in White Wafers and Nutty Noon.
  • Ice Sphere Doomers can shoot freezing projectiles and use a close-range ice burst attack. They are officially described as silver, and have five tail feathers. They are encountered in Egg Engines and the first two stages of Dangerous Dinner.

The following lists all of the Sphere Doomers' attacks in Kirby's Return to Dream Land. Color-coded names correspond to attacks only specific Sphere Doomers can utilize. Attack names are taken from official Japanese strategy guides unless otherwise stated.

Sphere Doomers' attacks in Kirby's Return to Dream Land and Kirby's Return to Dream Land Deluxe  
Attack Description Variants Notes
グライド体当たり
Glide Attack
A Sphere Doomer charges up, then dives across the stage, dealing damage if it hits Kirby. They can swoop in from above, down low to the ground or attack from the background.
エナジー弾
Energy Bullet
After a brief charge-up, the Sphere Doomer fires energy orbs out of their mouths. These orbs can be fired in a multitude of different ways, either in the foreground or in the background. The red, green and silver orbs can be swallowed to gain the Fire, Spark and Ice abilities respectively.
バーニングアタック
Burning Attack
The Fire Sphere Doomer starts rolling as it engulfs itself in flame while locking on to Kirby's current vertical position. After a long pause, it flies across the stage.
落雷攻撃
Electric Shock
The Spark Sphere Doomer charges up for a few seconds and then moves from one side of the arena to the other while periodically shooting lightning bolts above and below it every few seconds.
スパークエナジーショット
Spark Energy Shot
The Spark Sphere Doomer charges up and releases a large electric ball projectile which flies across the stage.
アイスクラッシュ
Ice Crush
The Ice Sphere Doomer starts charging up while slowly drifting towards a given target. It then releases a series of three icy bursts around itself.

In The Arena and The True Arena, all four of them are fought in one battle, but they don't yield any Energy Spheres. They are fought in the following order:

  1. Spark
  2. Neutral & Fire
  3. Ice

EX Form[edit]

The True Arena portrait of Sphere Doomers EX
The portal into this different dimension was opened by a Super Ability. With this space closing as time passes, one single spot holding the spheres now remains...along with a Doomer circling above!
— VS Sphere Doomer EX Special Page in Kirby's Return to Dream Land Deluxe
Halcandra stands alone, only reachable by passing through other dimensions... The Doomers, long ago, had a different form and could warp space and time... Is that why they seek the spheres?
— VS Sphere Doomers EX Special Page in Kirby's Return to Dream Land Deluxe

In Extra Mode and The True Arena, Sphere Doomers appear in their EX form. Their appearances are modified slightly, as they now have one eye as opposed to two, the feathers on their head are changed to a large horn, and the edges of their wings are pointed. They also gain new attacks and can fire more projectiles at once.

Sphere Doomers' attacks in the Extra Mode of Kirby's Return to Dream Land and Kirby's Return to Dream Land Deluxe 
Attack Description Variants Notes
グライド体当たり
Glide Attack
A Sphere Doomer charges up, then dives across the stage, dealing damage if it hits Kirby. They can swoop in from above, down low to the ground or attack from the background. The purple Sphere Doomer's background glide has it zig-zag while swooping.
エナジー弾
Energy Bullet
After a brief charge-up, the Sphere Doomer fires energy orbs out of their mouths. Certain orbs will not immediately disappear upon hitting the ground and after a few seconds will either disappear (purple), burst into flames (red), shoot electric bolts into the air (cyan/green) or leave behind damaging ice (silver). These orbs can be fired in a multitude of different ways, either in the foreground or in the background.
The Spark Sphere Doomer can, at the center of the arena, summon four energy orbs, two on both sides of it. After a brief delay, the orbs dissipate, sending a blast of lightning down from above.
The red, cyan/green and silver orbs can be swallowed to gain the Fire, Spark and Ice abilities respectively.
ミニブラックホール
Mini Black Hole
After a brief charge-up, the Sphere Doomer creates a small vortex at its location, which lingers for a short time and pulls Kirby and friends towards it. Contact with the center of the black hole deals damage. Only the Ice Sphere Doomer can use this attack from the start of the battle; all other Doomers can only use it after losing around 55% of their maximum health.
バーニングアタック&セカンドアタック
Burning Attack & Second Attack
The Fire Sphere Doomer starts rolling as it engulfs itself in flame while locking on to Kirby's current vertical position. After a long pause, it flies halfway across the stage, stops, repositions to Kirby's current vertical position and then charges again.
旋回電撃アタック
Swirling Electric Shock Attack
The Spark Sphere Doomer charges up for a few seconds and then moves from one side of the arena to the other while rotating a wave of electric orbs around itself, either clockwise or counterclockwise, depending on which side of the arena it's at by the time the attack starts.
スパークエナジーショット
Spark Energy Shot
The Spark Sphere Doomer charges up and releases three large electric ball projectiles which fly across the stage, one at a time, changing where it fires each time.
アイスクラッシュフォーリング
Ice Crush Falling
The Ice Sphere Doomer teleports above a given target, charges up while slowly falling and then releasing an icy burst around itself upon hitting the ground. After doing this twice in a row, it teleports to the center of the arena, charges up and releases another icy burst alongside four ice shards firing in the diagonal directions at the same time.
画面反転
Screen Flip
The Ice Sphere Doomer charges up and then flips the screen upside-down for the next three attacks it performs. Once done, it then flips the screen right-side up. This attack is reminiscent of a similar one Dark Mind could use in Kirby & The Amazing Mirror.

Holo-Doomer[edit]

Main article: Holo Defense API
Holo-Doomers
in Kirby: Planet Robobot

Two Sphere Doomers, one neutral and one fiery, appear as holograms known as Holo-Doomers in Kirby: Planet Robobot, projected by the Holo Defense API. They attack in the same way as the Dangerous Dinner - Stage 3 pair. For Holo Defense API 2.0, the Holo-Doomers take their EX form.

Locations[edit]

In Kirby's Return to Dream Land, Sphere Doomers can be found in the following levels and stages:

Sphere Doomer locations in Kirby's Return to Dream Land  
Stage Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6
Cookie Country Yes No No Yes No N/A
Raisin Ruins No Yes No Yes No N/A
Onion Ocean Yes No Yes No No N/A
White Wafers No Yes No Yes No No
Nutty Noon No Yes No Yes No No
Egg Engines Yes No Yes No No No
Dangerous Dinner Yes Yes Yes No N/A N/A

Magolor can also summon Sphere Doomers as one of his attacks during his boss fight in Another Dimension.

HP[edit]

Damage: Star Bullet=52
Game Type Main Extra
Kirby's Return to Dream Land Neutral 140 (base)
105 (Dangerous Dinner - Stage 3)
78 (The Arena)
180 (base)
135 (Dangerous Dinner - Stage 3)
101 (The True Arena)
Fire 180 (base)
135 (Dangerous Dinner - Stage 3)
101 (The Arena)
220 (base)
150 (Dangerous Dinner - Stage 3)
112 (The True Arena)
Spark 200 (base)
150 (The Arena)
210 (base)
157 (The True Arena)
Ice 210 (base)
157 (The Arena)
220 (base)
165 (The True Arena)
Kirby: Planet Robobot Neutral (Holo) 110 (base)
82 (The Arena)
140 (base)
105 (The True Arena)
Fire (Holo) 110 (base)
82 (The Arena)
140 (base)
105 (The True Arena)

Relatives[edit]

Trivia[edit]

  • Examined closely, one might notice that each subsequent type of Sphere Doomer has more tail feathers than the previous. This is a direct indication of their power, as the ones with more feathers are stronger than the ones with less.
    • Neutral Sphere Doomers have 2 tail feathers.
    • Fire Sphere Doomers have 3 tail feathers.
    • Spark Sphere Doomers have 4 tail feathers.
    • Ice Sphere Doomers and Rampaging Doomers have 5 tail feathers.
    • Greater Doomer has 7 tail feathers.
    • Grand Doomer has 13 tail feathers.
    • Crowned Doomer has 15 tail feathers.
  • Sphere Doomers are the only enemies to have a unique sound effect when getting hit (regardless of the attack type) in Kirby's Return to Dream Land (Deluxe).
  • Sphere Doomers are the only mid-boss to have a unique pause screen description in Kirby's Return to Dream Land Deluxe.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese スフィアローパー
Sufia Rōpā
スフィアローパー EXイーエックス
Sufia Rōpā Īekkusu
Sphere Lowper
Sphere Lowper EX
Traditional Chinese 球體嘍啪
qiú tǐ lóu pā
球體嘍啪EX
qiú tǐ lóu pā EX
Sphere Lowper
Sphere Lowper EX
Simplified Chinese 球体喽啪
qiú tǐ lóu pā
球体喽啪EX
qiú tǐ lóu pā EX
Dutch Bol-Doomer
Bol-Doomer+
Sphere Doomer
Sphere Doomer+
French Chimair sphère
Chimair sphère EX
Sphere Chimera
Sphere Chimera EX
Derived from chimère (chimera) and sphère (sphere).
German Sphärenspuk
Sphärenspuk X
Sphere Spook
Sphere Spook X
Derived from Sphären (sphere) and Spuk (spook).
Italian Fenix Sferix
Fenix Sferix X
Sphere Phoenix
Sphere Phoenix X
Derived from fenice (phoenix) and sfera (sphere).
Korean 스피어 로퍼
Seupieo Ropeo
스피어 로퍼EX
Seupieo Ropeo Iegseu
Sphere Lowper
Sphere Lowper EX
Portuguese Spectrosfera
Spectrosfera EX
Sphere specter
Derived from espectro (specter) and esfera (sphere).
Latin American Spanish Esfespectro
Esfespectro EX
Sphere specter
Sphere specter EX
Derived from espectro (specter) and sfera (sphere).
European Spanish Espectrosfera
Espectrosfera +
Sphere specter
Sphere specter +
Derived from espectro (specter) and sfera (sphere).

Name with title[edit]

Language Name Meaning
Japanese 異空いくうをわたるつばさ スフィアローパー
ikū o wataru tsubasa sufia rōpā
Otherworldly Crossing Wings, Sphere Lowper