Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Hi-Jump

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Hi-Jump
KRtDLD Hi-Jump.png
Artwork of Hi-Jump Kirby from Kirby's Return to Dream Land Deluxe.
Details
First game Kirby's Adventure (1993)
Latest game Kirby's Return to Dream Land Deluxe (2023)
Other game(s) Kirby's Dream Course
Kirby: Nightmare in Dream Land
Kirby: Squeak Squad
Kirby's Return to Dream Land
Kirby: Triple Deluxe (keychain)
Kirby's Dream Buffet
Usage type Unlimited use
Obtained from Starman, Transformer
Power(s) Makes powerful jumps.
Similar to Jet, Circus, Friend Bounce
 This box: view  talk  edit 

Hi-Jump is an infrequent Copy Ability that debuted in Kirby's Adventure. Kirby can get it by swallowing a Starman, and while using the ability, he gains a winged circlet and superhero-like cape. Using this ability, Kirby can jump very high, damaging foes he collides with and gaining invincibility during the jump. Later games would expand Hi-Jump's movement capabilities, allowing Kirby to leap even while in the air, or even rocket downward with a similarly devastating dive, with steering controls for both directions that are tricky to master, but allow for pin-point precision.

Game appearances[edit]

Hi-Jump Kirby's video game appearances  
Game Role Notes
Kirby's Adventure Copy Ability Obtainable from Starman.
Kirby's Dream Course Copy Ability Obtainable from Starman and Transformer.
Single-use in this game.
Kirby: Nightmare in Dream Land Copy Ability Obtainable from Starman.
Kirby: Squeak Squad Copy Ability Obtainable from Starman.
Can be upgraded using an Ability Scroll.
Kirby's Return to Dream Land Copy Ability Obtainable from Starman.
Has a Challenge Stage devoted to it.
Kirby: Triple Deluxe Reference Appears as a randomly-obtained keychain.
Kirby's Dream Buffet Copy Food Ability Single-use power obtained from the Hi-Jump Gummy Copy Food item.
Kirby's Return to Dream Land Deluxe Copy Ability Has the same properties and sources as in the original Kirby's Return to Dream Land.

Kirby's Adventure / Kirby: Nightmare in Dream Land[edit]

KA Hi-Jump icon.png
Kirby using Hi-Jump to traverse a field of Star Blocks in Kirby's Adventure.

The Hi-Jump ability debuted in Kirby's Adventure and also appears in its remake, Kirby: Nightmare in Dream Land. While having no costume in the original Kirby's Adventure, Hi-Jump Kirby gets his signature cape in its remake. It is only provided by Starman, and there is a Museum for it in Butter Building.

Notably, this ability has a prominent role in the boss battle with Kracko in Grape Garden. At the beginning of the boss stage, Kirby must ascend the sky until he reaches the final destination for the battle with Kracko, while avoiding Kracko Jr. on the way. It is well-advised to use this ability to quickly reach the battlefield.

In Kirby's Adventure, Hi-Jump deals 8 damage.[1] In Kirby: Nightmare in Dream Land, Hi-Jump deals 10 damage - equal to that of a Star Bullet.[2] In both games, Hi-Jump can be canceled in midair by pressing B, which, if used skillfully, gives it one of the highest DPS of all abilities for boss battle.

Kirby's Dream Course[edit]

In Kirby's Dream Course, Kirby can obtain the Hi-Jump ability by colliding with an enemy Starman. When acquiring this ability, Kirby can make a large high leap in a given direction, defeating enemies he comes into contact with and clearing tall walls and gaps. This jump can also be used in midair, but can only be done once per shot.

Kirby: Squeak Squad[edit]

In Kirby: Squeak Squad, Hi-Jump deals 20 damage (for reference, Star Bullet deals 40 in this game).

In addition, this ability can be upgraded by obtaining its Ability Scroll which can be found in Cushy Cloud Stage 4. While not increasing its damage output, Hi-Jump Scroll increases its attack hitbox and allows this ability to break Metal Blocks.

Kirby's Return to Dream Land / Kirby's Return to Dream Land Deluxe[edit]

Kirby using Hi-Jump to crash through enemies in Kirby's Return to Dream Land.

The Hi-Jump ability has gained some new features in Kirby's Return to Dream Land and its remake, Kirby's Return to Dream Land Deluxe, most notably the ability to charge, and jump downward in midair. However, this ability has received significantly slower execution in Kirby's Return to Dream Land compared to previous games.

One of the Challenge Stages is devoted to the Hi-Jump ability.

Hi-Jump moveset in Kirby's Return to Dream Land & Kirby's Return to Dream Land Deluxe
Skill Button Execution (KRtDL) Button Execution (KRtDLD) Damage (Star Bullet=52) Description
Hi-Jump
1
Tap B/Y
24 Kirby leaps high into the air, hitting enemies in his way. He can steer left or right while rising.
Rocket Hi-Jump
Hold 1
Press and hold B/Y, then release
30 (Kirby)
18 (explosion)
Kirby charges for a moment and releases a more powerful jump that travels higher.
Mega Hi-Jump
Hold 1 longer
Hold B/Y even longer before releasing
38 (Kirby)
24 (explosion)
Kirby charges even longer, then releases an even more powerful and further-reaching jump.
Rocket Dive
↓ + 1 in midair
↓ + B/Y in midair
20 (Kirby)
16 (explosion)
Kirby dives downward after a brief pause, hitting enemies in his way. He can steer left or right while falling.

Kirby: Triple Deluxe[edit]

In Kirby: Triple Deluxe, Hi-Jump Kirby appears as a randomly-obtained keychain, using his sprite from Kirby: Nightmare in Dream Land. Hi-Jump Kirby does not appear as an ability in Kirby: Triple Deluxe proper.

Kirby's Dream Buffet[edit]

Hi-Jump Kirby, as seen in Kirby's Dream Buffet.

Hi-Jump appears as one of the Copy Food abilities in Kirby's Dream Buffet, obtained by collecting a Hi-Jump Gummy from a Food Box. Here, instead of giving Kirby his familiar cape, it transforms him into a coiled gummy spring. He can then perform a single massive leap from his position to land further down on the race track. By holding the R button down upon activation, the landing location can be adjusted. When he lands, any racers near the landing site will be knocked back.

Profiles[edit]

Flavor text[edit]

Image Game Flavor text
KA Box.jpg Kirby's Adventure Kirby can jump many times higher than usual! Jump and dive attack to beat the enemy!
KDC Cover.jpg Kirby's Dream Course Kirby can jump higher than normal. When you have a grounder, Kirby can jump over obstacles. If you use Hi-Jump when you have a fly shot, Kirby can jump to higher areas. Watch out for OB!
KNiDL box artwork.jpg Kirby: Nightmare in Dream Land Big jump = BIG TACKLE!
USCover KSqS.jpg Kirby: Squeak Squad WHOOSH! SOAR!
JUMP and
SMASH!
KRtDL Boxart L.jpg Kirby's Return to Dream Land Leap into the air with a Hi-Jump! Zoom back down with an unstoppable high-speed Rocket Dive! A hero has made his debut!
KRtDLD Boxart NA.jpg Kirby's Return to Dream Land Deluxe Leap into the air with a Hi-Jump! Then zoom back down with an unstoppable high-speed Rocket Dive! The hero returns!

Kirby's Dream Course manual[edit]

  • "This lets Kirby jump even higher."

Trivia[edit]

  • Hi-Jump is Kei Ninomiya's favorite Copy Ability in Kirby's Return to Dream Land.[3]

Gallery[edit]

Artwork[edit]

Sprites[edit]

Other[edit]

Videos[edit]

Official Kirby Portal video showcasing Hi-Jump

Names in other languages[edit]

Language Name Meaning
Japanese ハイジャンプ
Hai janpu
High jump
Chinese 跳高[4]
tiào gāo
High jump
Dutch Sprong
Supersprong (prior to Kirby's Dream Buffet)
Jump
Super jump
French Super-saut
Mega Saut (Kirby's Adventure)
Super-jump
Mega Jump
German Sprung Jump
Italian Super k -
Korean 하이 점프
Hai Jeompu
High Jump
Portuguese Supersalto Superjump
Russian Hi-Jump
-
Spanish Supersalto
Super-salto (prior to Kirby's Return to Dream Land)
Superjump
Super-jump

References