Kirby's Return to Dream Land

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Game InfoBox
KRtDL Boxart L.jpg
Official North American Boxart.
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Release date(s) North America October 24, 2011
Japan October 27, 2011
Europe November 25, 2011
Australia December 1, 2011
South Korea September 6, 2012
Platform(s) Wii
Game Chronology
Kirby Mass Attack Kirby's Dream Collection
Guide/Walkthrough Link
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Kirby's Return to Dream Land, known as 星のカービィWii (Hoshi no Kābī Wii) in Japan, Kirby's Adventure Wii in Europe and Australia,별의 커비 Wii (Byeorui Keobi Wii) in Korea, and originally known under its working title Kirby Wii, is a main series Kirby game for the Wii. It was the first main series title to be released on a home console since Kirby 64: The Crystal Shards, and would remain the latest title to have that distinction until the release of Kirby Star Allies in 2018.

Kirby's Return to Dream Land was released on October 24, 2011 in North America, on October 27, 2011 in Japan, on November 25, 2011 in Europe, on November 25, 2011 in Australia, and on September 6, 2012 in South Korea.


Spoilers! Notice: Stop right there, stubby little pink thing!
Spoilers abound! If you do not wish to read them, skip ahead to the next heading or find a different article.
Title screen in PAL regions.

On an unassuming day on Planet Popstar, Kirby is running along the road in a grassy field with a slice of Strawberry Shortcake in hand, pursued angrily by King Dedede and Bandana Waddle Dee, past Meta Knight who is quietly reading a book under a knoll. All this is interrupted when a hole appears in the sky above, out of which comes a strange flying ship (the Lor Starcutter). The ship crashes into the countryside, shedding parts as it goes, as Kirby and his companions give chase. Once they catch up with the downed ship, they enter to find its captain - an alien clad in a blue robe (Magolor) - unconscious on the floor. Once the alien comes to, he immediately rushes to the ship's console to assess the damage, finding that five major pieces of the ship were lost, along with all 120 of its Energy Spheres. At this, he begins to sulk, prompting Kirby to approach and cheer him up. The party agrees to help this stranger by tracking down the missing pieces. In return, he promises to take them on a cruise to his home world - a far-flung planet called Halcandra - once the ship is restored.

This done, Magolor keeps his word and takes Kirby and his friends to Halcandra, but upon arrival, the Lor Starcutter is immediately shot down by an angry four-headed dragon named Landia. Seeing this, Kirby agrees to defeat the foul-tempered beast. After traveling to the volcano where Landia resides, they do just that, causing the dragon's golden crown to fall from its head. In the middle of Kirby's victory, Magolor appears from out of nowhere and nabs the crown. After donning it, Magolor transforms into a being of great power, revealing the crown to have been his ultimate goal the whole time. With the power of the Master Crown - reveals Magolor - he can bend the universe to his will, and intends to start by subjugating Popstar. With an obligatory evil laugh, he departs through a dimensional portal of his own making, leaving Kirby and his friends behind on Halcandra.

The formerly defeated dragon Landia approaches Kirby and prompts him to ride on its back in pursuit of Magolor. They fly through the rift just as it closes and chase him down in a strange dimension. From there, they must first battle the Lor Starcutter, then fight Magolor himself, who is driven mad by the crown's power and transformed into a horrifying ghostly being in the process. Kirby and friends defeat Magolor and shatter the crown, but are left stranded in the parallel dimension they found themselves in. Just as the route back to Popstar is about to vanish forever, Landia and the Lor come in and rescue Kirby and his friends, returning them to Popstar. They then see each-other off, grateful to be home safe, and to have put a stop to another evil force.


Kirby's Return to Dream Land returns the series to its roots, taking place in side-scrolling stages (though rendered in 3-D) where the goal is to reach the golden door at the end. While traversing these stages, Kirby will have to deal with numerous different enemies, Mid-Bosses, and environmental hazards such as bodies of water, spikes, voids, crushers, and more novel things. These obstacles can be overcome with the use of Kirby's Copy power to gain various attacks, culminating in the use of the new Super Abilities at the end of some stages. While traveling through standard stages, Kirby can also collect Energy Spheres, which are used to unlock bonus content from within the Lor Starcutter. Obtaining these spheres usually entails solving a more complicated puzzle or taking the correct route through the stage. It may also involve hopping briefly into an alternate dimension to do battle with the Sphere Doomers, who always yield the spheres upon defeat. In the last stage of each level, a Boss is fought, who must be defeated in order to progress to the next level.

Among the most distinct features in this title is the ability for secondary characters to join Kirby in real time as he travels through the stages, allowing for a multiplayer experience up to four. Secondary players can choose between King Dedede, Meta Knight, Bandana Waddle Dee, or a Kirby of a different color to play as, and will expend an extra life when they appear. Apart from the other Kirbys, these characters are locked to a particular move-set. If they are KO'd, they will be removed from the game until the player controlling them decides to hop back in, costing another extra life to do so. Characters can interact with each-other in various ways, including hopping off each-others' heads, ridding piggyback, hanging on to each-other as they fly, or sharing food items. Secondary characters cannot travel too far away from Kirby, however, and should protect him at all costs, for if Kirby is KO'd, they will have to start over again.

The Goal Game.

After collecting enough Energy Spheres, Sub-Games and other bonus areas are unlocked inside the Lor Starcutter, which Kirby can return to from the world map. Among these rooms are various Challenge Stages, which will test Kirby's skill with a specific Copy Ability (or with items). Also unlocked are a number of Copy Ability testing rooms, which allow Kirby to practice with various moves, and allow him to leave the Lor with one of those abilities equipped.

Upon completion of the main Story Mode, an Extra Mode is unlocked, which will allow the player to play through the story again on an increased difficulty setting. Among other things, playing in this mode cuts Kirby's (and other characters') maximum Stamina in half and changes all Bosses and Mid-Bosses to more powerful forms with more intricate attack patterns.

Copy Abilities

New Abilities

Returning Ablilites

Super Abilities

All super abilities hold a time limit on how long they can be used. They are typically very powerful, and using it to destroy a final obstacle is often required to access an alternate dimension where Kirby can obtain two additional Energy Spheres from a Sphere Doomer.


Spoilers! Notice: Stop right there, stubby little pink thing!
Spoilers abound! If you do not wish to read them, skip ahead to the next heading or find a different article.

All main levels include one boss stage, which is included in the stage count.

Level World Name Stages Energy
Ship Part Boss(es) Description
Level 1 Popstar Cookie Country 5 13 Oars This level is a grassy level with trees and vegetation. Some parts of this level are played underground.
Level 2 Popstar Raisin Ruins 5 16 Right Wing This level is a desert level featuring ruins and pyramids.
Level 3 Popstar Onion Ocean 5 16 Left Wing This level has a beach and aquatic type environment.
Level 4 Popstar White Wafers 6 19 Emblem This level is characterized by being snowy and icy throughout.
Level 5 Popstar Nutty Noon 6 20 Mast This level bears a vague "Jack and the Beanstalk" feel, as it starts on the ground, then carries to the sky, and then eventually a castle situated in the air. Like in previous games, this level features stages where characters can walk on clouds.
Level 6 Halcandra Egg Engines 6 21 N/A This level is set in a mechanized and industrialized area, showing signs of decay.
Level 7 Halcandra Dangerous Dinner 4 15 N/A This level is set a volcanic, lava-dominated land.
Level 8 Another Dimension Another Dimension 1 0 N/A This level is a boss level where Kirby must fight the final three bosses of the game. This area is located in a dark, eerie, alternate dimension.

The first letters of Level 1-7 spell out CROWNED, the soundtrack title for the final battle with Magolor Soul (his second boss form), indicating how he has crowned himself with the Master Crown.


New Enemies

Returning Enemies

Super Enemies

These rare enemies yield Super Copy Abilities when inhaled. Super Bonkers is considered a mid-boss despite yielding a Super Copy Ability.


Note: The more difficult form of these bosses played in Extra mode will have an "(EX)" appended to the end of the boss name.

Name Appearance Copy Ability Description
Bonkers RtDL.jpg
Hammer Bonkers' debut 3D appearance. He attacks much like his counterparts in previous titles, but has an EX version with more formidable techniques. There is also a super variant which gives the Grand Hammer ability.
Spark A floating UFO-type enemy that can generate an energy shield and fire sparks in various patterns. It can also summon little minions that can be swallowed and spat back at it.
Gigant Edge
Gigant Edge.jpg
Sword A large armored swordsman who carries a shield and charges with his blade. His attacks are slow, but dangerous.
Kibble Blade
Kibble Blade.jpg
Cutter A large silver version of Sir Kibble that throws huge inhalable cutter blades and sometimes charges head-first at Kirby.
King Doo
King Doo.jpg
Beam A very large Waddle Doo with a long hair-lick draped over his eye. He can fire his beam in many different ways, much like Beam Kirby can.
Stone Resembles a tiny mountain with eyes, a craggly mouth, a headband, and a pair of sandals. It attacks by rolling about and crashing down from above.
Sphere Doomer
All Sphere Doomers.jpg
N/A Spectral beings from Another Dimension that come in four variants. Each Doomer is characterized by its vaguely bird-like features attached to a spherical ghostly body. They attack with various flying maneuvers and firing energy orbs that can be inhaled and spat back. Most Sphere Doomers drop two Energy Spheres upon defeat.
Water Galboros
Water A large Galbo-like enemy that spits water projectiles. It also performs various attacks with its girth, by charging and slamming.


Spoilers! Notice: Stop right there, stubby little pink thing!
Spoilers abound! If you do not wish to read them, skip ahead to the next heading or find a different article.

These bosses are played throughout the game at the end of each level, in this order. In Extra mode, these bosses have an (EX) appended to the end of their name. Lor Starcutter, Magolor, and Magolor Soul are all played in Level 8: Another Dimension. In the Arena, these bosses, along with 3-mid boss challenges, are played in no particular order, except for the Level 8 bosses, which are played in order at the end of the Arena. In the True Arena, the EX forms of the bosses are played.

Bosses in Kirby's Return to Dream Land  
Boss Main form HP (Main) EX form HP (EX)
Whispy Woods Whispy Woods arena icon RtDL.png 340 Whispy Woods EX arena icon RtDL.png 480
Mr. Dooter Mr Dooter arena icon.png 420 Mr Dooter EX arena icon.png 580
Fatty Puffer Fatty Puffer arena icon.png 560 Fatty Puffer EX arena icon.png 700
Goriath Goriath arena icon.png 460 Goriath EX arena icon.png 540
Grand Doomer Grand Doomer arena icon.png 580 Grand Doomer EX arena icon.png 640
Metal General Metal General arena icon.png 600 Metal General EX arena icon.png 640
HR-D3 Xmark.png Xmark.png HR-D3 arena icon.png 720
  • Phase 1: 288 (40%)
  • Phase 2: 432 (60%)
Landia Landia arena icon.png 640 Landia EX arena icon.png 720
Lor & Magolor Lor arena icon.png 580 Lor EX arena icon.png 680
Galacta Knight Xmark.png Xmark.png Galacta Knight arena icon RtDL.png 540*
Magolor Magolor arena icon.png 600 Magolor EX arena icon.png 800
Magolor Soul Magolor Soul arena icon.png 750 Magolor Soul EX arena icon.png 999


Kirby's Return to Dream Land received generally good reviews. Destructoid gave the game a perfect 10/10, praising everything except for the soundtrack, saying it wasn't as memorable as other games. GameSpot gave was a bit harsher giving it a 7.5/10, lauding it's multiplayer capabilities and its charm but criticizing it's lack of difficulty. IGN gave it a 7.5/10 as well, complimenting gameplay and its lasting appeal but underwhelmed with it's graphics and sounds. Joystiq gave the game 3.5 out of 5 stars, saying that it had a good charm aimed toward the younger audience, but that "the complete lack of difficulty makes what should be an enthralling game sometimes boring."


Main article: Kirby's Return to Dream Land/gallery


  • Many elements (and perhaps the base engine itself) of this title were taken from the canceled Kirby GCN, including certain musical tracks, the Piggyback mechanic, and HR-D3.
  • This game takes many elements from Kirby Super Star, such as the multiplayer feature, and generally the same storyline as Milky Way Wishes, with Magolor being like Marx, asking for help so that they could each achieve ultimate power, each also having a harder, more powerful form, known as Magolor Soul and Marx Soul, respectively.
    • This similarity is further compounded by one of Kirby's Stone transformations in Kirby: Triple Deluxe, which depicts both Magolor and Marx together as a golden statue.
  • Galacta Knight appears in the credits movie of Story Mode and eventually he is fought as a surprise boss in The True Arena.
  • The worlds in this game often share themes with worlds in the New Super Mario Bros series in a shared order, with a meadow world at the beginning followed by a desert world then a water world then a ice world then a jungle world then a mechanical world in both cases, before starting to diverge afterwards starting world 7.
  • On October 23, 2015, Satoshi Ishida from HAL Laboratory revealed in a Miiverse post that HAL was considering Kirby's Return to Dream Land to be titled Kirby Wii: Super Friends during development. This combined 'Super' from 'Super Abilities' "with the image of adventuring together", and "'friend' evokes the concept of friendship, which is one the game's main themes".
    • Ironically, the title 'Super Friends' would arguably have been even more fitting for the later game Kirby Star Allies.

Names in other languages

Language Name Meaning
French Kirby's Adventure Wii Kirby's Adventure Wii
German Kirby's Adventure Wii Kirby's Adventure Wii
Italian Kirby's Adventure Wii Kirby's Adventure Wii
Spanish Kirby's Adventure Wii Kirby's Adventure Wii

External Links