Nutty Noon - Stage 2

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Nutty Noon - Stage 2
NN Stage 2.jpg
Kirby finds a castle in the clouds.
Details
Level Nutty Noon
Super Ability Flare Beam
Energy Sphere(s) 4
Mid-Boss(es) Moundo, Sphere Doomer (cyan)
Stage Order
Nutty Noon - Stage 1 Nutty Noon - Stage 3
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Nutty Noon - Stage 2 is the second stage of Nutty Noon in Kirby's Return to Dream Land. There are four Energy Spheres in this stage.

Overview[edit]

The stage begins at the foot of a long stone bridge in the clouds, bathed in evening light. As Kirby progresses, he will need to deal with the guards, then pass through the gatehouse.

The next area has Kirby bounding between columns that shift continuously up and down. Many enemies fill the air here, but Kirby can toss Bombs at them, so he should be fine.

The next area has Kirby ascending a tower, made of chambers with Pull Switches. In each room, only one switch opens the way forward, while the others open compartments containing foes and/or valuables.

From there, Kirby traverses another long bridge. Along the way, he will have to battle Moundo for rite of passage.

In the last area, Kirby will find himself in tight hallways where he can use the Flare Beam ability to light the way forward. If he lights all of the lanterns in his path, he can open the way to a rift to another dimension.

Alternate Dimension stretch[edit]

In this challenge, Kirby is tasked with shooting Star Bullets at Bomb Blocks to proceed. Each separate part has him aiming carefully at the block, which is often guarded by moving barriers. At the end, he will have to do battle with an electric Sphere Doomer to clear this ordeal. From there, Kirby can ride a series of cannons to reach the stage exit.

Energy Sphere Guide[edit]

  • In the second area, Kirby will need to carry a Balloon Bomb across a series of shifting platforms and toss it onto a large metal block barricade. Behind this barricade is a side door which leads to a Bomb challenge. Completing this task yields the sphere.
  • After defeating Moundo, Kirby can use the Stone ability to pound a series of Posts in the following hallway. Kirby should mind the last post, as it should not be pounded. This done, the sphere should be accessible.
  • The last two spheres can be obtained by defeating the Sphere Doomer at the end of the rift.

Enemies, Mid-Bosses and Abilities[edit]

Regular Enemies Mid-Bosses

Abilities Super Ability

Gallery[edit]

Video Walkthrough[edit]


100% walkthrough of Nutty Noon - Stage 2.