Kirby: Planet Robobot

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Kirby: Planet Robobot
Kirby Planet Robobot box art.png
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Release date(s) North America 10 Jun 2016
Japan 28 Apr 2016
Europe 10 Jun 2016
Australia 11 Jun 2016
South Korea 28 Apr 2016
Platform(s) Nintendo 3DS
Game Chronology
Kirby and the Rainbow Curse Team Kirby Clash Deluxe
Guide/Walkthrough Link
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Kirby: Planet Robobot, known as 星のカービィ ロボボプラネット (Hoshi no Kābī Robobo Planet) in Japan, is a game in the Kirby series by HAL Laboratory, released for the Nintendo 3DS. It uses the same engine and playstyle as preceding games Kirby: Triple Deluxe and Kirby's Return to Dream Land, and once again incorporates the use of jumping between foreground and background, as Triple Deluxe did.


Kirby: Planet Robobot was originally planned as a follow up to Kirby: Triple Deluxe, known as Kirby: Triple Deluxe 2. Once it was decided that the game's theme would revolve around mechanization and industrialization, the the name was changed to Kirby: HAGANE (hagane means "steel" in Japanese). The title went through a few more changes, Kirby: Robot Planet, Roborobo Planet, and finally, Planet Robobot. From the finalized title, the Robobot Armor got its name.


Spoilers! Notice: Stop right there, stubby little pink thing!
Spoilers abound! If you do not wish to read them, skip ahead to the next heading or find a different article.
Kirby runs off toward a leg of the ship that took over Pop Star.

A robotic organization known as the Haltmann Works Company has targeted Pop Star for its industrialization purposes. They fly down a giant spaceship roughly the same size as Pop Star to take over, as both King Dedede and Meta Knight try in vain to stop them. Kirby wakes up from under an oak tree to see the damage done, and is tasked with stopping the invaders from completely mechanizing his homeworld.

Kirby busts his way through each area, damaging the five legs that prop up the Haltmann Works Mothership. Along the way, he encounters Susie, Executive Assistant, who antagonizes him both by fighting him directly, and by throwing subdued and/or cloned versions of his friends after him. Once all five legs are down, Kirby enters the ship itself, and battles with the primary villain behind this plot, President Haltmann. In the process, he discovers that all of this was made possible for Haltmann Works by a self-aware supercomputer known as Star Dream. When Haltmann is defeated by Kirby, he attempts to use it to exact revenge, but then Susie betrays him, stealing his means of controlling the computer and causing him to black out. Susie then reveals that she wanted to take control of the computer for herself, but Star Dream then activates by itself and zaps Susie away. At this point, the computer is fully in control, fusing Haltmann's mind and soul with its operating system, and declares that it will erase all of history in order to bring about an age of 'infinite prosperity'.

Begrudgingly, Susie helps Kirby to defeat it by offering him a suit of Robobot Armor. Meta Knight, having been freed by Kirby from the company's clutches, brings the Halberd in as well, and merges it with Kirby's armor in order to take down Star Dream, who turns out to be another variety of Galactic NOVA. Once it is finally defeated, Pop Star is returned to normal, and Susie leaves Pop Star behind on her own, departing to parts unknown.


Kirby: Planet Robobot plays more-or-less the same as Kirby: Triple Deluxe, as a 2.5-D platformer, with paths in the foreground and background, and levels with stages to complete sequentially. Also as before, Kirby will need to collect a number of special objects in order to unlock the path to the Boss in each level, and/or unlock extra stages. Kirby makes use of his Copy Abilities as usual to solve puzzles and break his way through the enemy forces, many of which are mechanized versions of the usual enemies.

New to this installation, however, is the inclusion of a suit of power armor that Kirby can pilot, called the Robobot Armor. It appears in various points of the stages, and allows Kirby to smash his way through larger obstacles, though it comes with some drawbacks in most instances, the most obvious one being the inability to float indefinitely. The suit is also modular with some of the Copy Abilities, taking on new form and function with each one.

On top of this new mechanic, Planet Robobot features more enemies, new and different items and tools, and new and different Copy Abilities to utilize. It also employs circular pathways in some areas, not seen since Kirby 64: The Crystal Shards, and flying shooter sections reminiscent of the endgame for Kirby's Return to Dream Land.

Like in Triple Deluxe, Kirby is able to store certain Food items for later use. These can be improved through the use of StreetPass. Additionally, the game is compatible with amiibo, which allow Kirby to obtain a Copy Ability from one when scanned.


This game is also compatible with amiibo, coming with its own set as well. Scanning in an amiibo will give Kirby a Copy Ability specific to the amiibo scanned, as well as the home set unlocking special costumes. Scanning the Super Smash Bros. Kirby amiibo will unlock the Smash ability (now called Smash Bros.), and scanning the home series Kirby amiibo will unlock the U.F.O. ability, which is the only easy way to obtain it.

Copy Abilities

Kirby: Planet Robobot features a total of 28 standard Copy Abilities, with three of them being brand new abilities, and four more returning from long absences. Like Kirby's Return to Dream Land and Kirby: Triple Deluxe, these abilities feature extensive move-sets and most offer high versatility. Many of these abilities are compatible with the Robobot Armor.

In addition, Kirby can gain abilities if the player scans in amiibo during regular gameplay. Certain amiibo yield unique abilities or offer different palette swaps.

Copy Abilities in Kirby: Planet Robobot  
Ability Icon Provider(s) Description Notes
New Abilities
Doctor PR Doctor Icon.png Chemitory Kirby can toss pills, concoct chemicals, and use other medical implements to attack foes.
ESP PR ESP Icon.png NESP, Telepathos Kirby can use psychic waves to attack foes and can teleport at will.
Poison PR Poison Icon.png Venog, Miasmoros Kirby can spew toxic liquid and gasses at opponents, and can douse flames. Based heavily on the Water ability.
Returning Abilities
Archer TD Archer Icon.png Spynum Kirby gains a bow and a quiver of arrows, allowing him to fire at foes with high accuracy and perform other techniques.
Beam TD Beam Icon.png Waddle Doo, King Doo Kirby can fire magical energy projectiles in the form of a beam whip and spherical beam blasts.
Bomb TD Bomb Icon.png Foley, Poppy Bros. Jr., Rocket Launcher Waddle Dee's rockets, Clanky Woods' missiles, Mecha Knight's missiles, Security Force's mines, Susie & President Haltmann's drones Kirby can prep and toss bombs at his opponents.
Circus TD Circus Icon.png Clown Acrobot Kirby can perform a wide variety of circus-themed attacks, including popping balloons, juggling, and performing acrobatics.
Crash TD Crash Icon.png Bomber Kirby can cause a massive explosion which defeats all enemies on the screen. Single-use ability.
Cutter TD Cutter Icon.png Sir Kibble, Kibble Blade Kirby can toss bladed boomerangs which return to him and can be steered slightly.
Fighter TD Fighter Icon.png Knuckle Joe Kirby can perform a wide variety of martial arts-based moves, and can fire energy blasts from his hands.
Fire TD Fire Icon.png Flamer, Galbo, Hot Head Kirby can breathe fire and combust into a fireball.
Hammer TD Hammer Icon.png Bonkers Kirby gains a powerful mallet that can pulverize foes and pound Posts. Can be used underwater.
Ice TD Ice Icon.png Chilly Kirby can freeze opponents with an icy breath and aura, then kick them away. He can also encase himself in ice for protection.
Jet PR Jet Icon.png Capsule J3 Kirby gains a jet pack that can be used to rocket quickly through the air and perform flying tackles. The exhaust can light Fuses. Reworked from Kirby Super Star Ultra and given a slight change in appearance.
Leaf TD Leaf Icon.png Leafan Kirby can conjure up razor-sharp leaves to strike opponents, and can hide in a pile of leaves for protection.
Mike TD Mike Icon.png Walky Kirby can shout at foes to defeat them at range. Three-use ability.
Mirror PR Mirror Icon.png Simirror Kirby can attack by reflecting projectiles and shooting out reflections of himself. Reworked from Kirby Super Star Ultra and given a new hat.
Ninja TD Ninja Icon.png Moonja Kirby gains a wide arsenal of ninja-like weapons and techniques to battle opponents.
Parasol TD Parasol Icon.png Parasol Waddle Dee Kirby gains a parasol which can be used to attack, defend, or gently glide downward. Can be used underwater.
Sleep TD Sleep Icon.png Noddy Kirby falls asleep for a brief moment and cannot do anything unless attacked. Limited-duration ability.
Smash Bros. PR Smash Bros. Icon.png Kirby's Super Smash Bros. amiibo, Copy Essence, Mix Kirby can use a condensed version of his move-set from Super Smash Bros. 4. Reworked from its appearance in New Challenge Stages. There is no specific enemy that can provide this ability.
Spark TD Spark Icon.png Covered Looker, Elec, Haltworker, Sparky, Dubior, Telepathos's projectiles, Security Force's drones Kirby can conjure and fire powerful electric barriers and waves.
Stone TD Stone Icon.png Rocky, Blocky Kirby can transform into a stone to slide down hills and also attack with a giant stone fist.
Sword TD Sword Icon.png Blade Knight Kirby gains a sword and a large array of sword techniques to battle opponents. Can be used underwater.
U.F.O. PR U.F.O. Icon.png Kirby's main-series amiibo, UFO Kirby becomes a flying saucer and can attack using beam blasts and other gadgets. Reworked from its appearance in Kirby: Squeak Squad. UFO only appears in the Copy Ability Testing Area after 100% Completion is attained.
Wheel TD Wheel Icon.png Wheelie Kirby can transform into a wheel and roll at high speed through enemies and hazards.
Whip TD Whip Icon.png Wester, Whippy Kirby gains a whip which can be used to strike opponents and grab items from afar and through walls.

Robobot Armor modes

Spoilers! Notice: Stop right there, stubby little pink thing!
Spoilers abound! If you do not wish to read them, skip ahead to the next heading or find a different article.
Main article: Robobot Armor

Introduced in this title is the potent Robobot Armor, which in turn is compatible with various Copy Abilities. The Robobot Armor is obtained by defeating Invader Armor or by finding it in stages. When inside the armor, Kirby becomes much more powerful, but in most cases, loses his ability to hover indefinitely and can no longer fit through tight gaps. Kirby will retain any ability he had before entering the armor and it will not affect the abilities that the armor can acquire. Kirby cannot exit the armor once he enters unless he finds a docking station or exits the stage.

Robobot Armor Modes  
Ability Image
Normal Robobot Normal.jpg
Beam Robobot Beam Mode.jpg
Bomb Robobot Bomb Mode.jpg
Cutter Robobot Cutter Mode.jpg
ESP Robobot ESP Mode.jpg
Fire Robobot Fire Mode.jpg
Ice Robobot Ice Mode.jpg
Jet Robobot Jet Mode.jpg
Mike Robobot Mike Mode.jpg
Parasol Robobot Parasol Mode.jpg
Spark Robobot Spark Mode.jpg
Stone Robobot Stone Mode.jpg
Sword Robobot Sword Mode.jpg
Wheel Robobot Wheel Mode.jpg
Halberd Halberd Mode.jpg


All main levels include one boss stage and one Extra stage (except for Level 6, which has two Extra stages), which are included in the stage count.

Level Nr. Name Stages Boss(es)
Level 1 Patched Plains 1.jpg
Patched Plains
6 Clanky Woods.jpg
Clanky Woods
Level 2 Resolution Road 1.jpg
Resolution Road
6 Holo Defense API.jpg
Holo Defense API
Level 3 Overload Ocean 1.jpg
Overload Ocean
7 Susie Fight 1.jpg
Level 4 Gigabyte Grounds 1.jpg
Gigabyte Grounds
7 Mecha Knight.jpg
Mecha Knight
Level 5 Rhythm Route 1.jpg
Rhythm Route
7 Dedede Clone.jpg
Dedede Clone
Dedede Clones & D3.jpg
Dedede Clones & D3
Level 6 Access Ark 1.jpg
Access Ark
8 Mecha Knight+.jpg
Mecha Knight+
Haltmann Boss.jpg
President Haltmann
Level 7 Halberd Mode.jpg
Mind in the Program
0 Star Dream.jpg
Star Dream (Story Mode only)







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New Enemies

Returning Enemies


Most Mid-Bosses also come in 2.0 variants, which are fought in Meta Knightmare Returns and The True Arena.

Mid-Bosses in Kirby: Planet Robobot  
Name Appearance Copy Ability Description
Blocky PR.jpg
Stone A large cinder block-like foe. He attacks by slamming the ground, and rolling about in various patterns. This one is outfitted with bolts and other metal reinforcings.
Bonkers PR.jpg
Hammer A simian-like enemy who wields a hammer and tosses coconuts. This one has a metal jaw and bolts on the side of his head.
N/A A large mechanical obstruction that Kirby must fight using his Robobot Armor's Jet Mode. It consists of five turrets on rotating cogs that must all be destroyed individually.
Dubior PR.jpg
Spark A floating UFO-type enemy that can generate an energy shield and fire sparks in various patterns. It can also summon little minions that can be swallowed and spat back at it.
N/A A giant robot with long arms and no legs. It is engaged using the Robobot Armor.
Kibble Blade
Kibble Blade PR.jpg
Cutter A large silver version of Sir Kibble that throws huge inhalable cutter blades and sometimes charges head-first at Kirby. This one bears bolts on its armor.
King Doo
King Doo PR.jpg
Beam A very large Waddle Doo with a long hair-lick draped over his eye. He can fire his beam in many different ways, much like Beam Kirby can. This one sports a metal headcase.
Invader Armor
Invader Armor.jpg
Robobot Armor A suit of Robobot Armor being piloted by a Haltworker. It attacks using its punches and body slams.
Poison A large Galbo-like enemy that spews toxic sludge and leaves damaging puddles on the ground where it moves.
Security Force
Security Force.jpg
N/A A bipedal robot outfitted with various guns and other weapons. It will attempt to self-destruct after being defeated.
ESP, Spark (projectiles) A floating enemy with a U-shaped body and disembodied hands. It attacks using electric orbs and can evade Kirby by teleporting about.


King Dedede KSS artwork.png This article or section is a stub. You can help WiKirby by expanding it.



The Jukebox (サウンドルーム Sound Room in the Japanese version) serves as the Sound Test of Kirby: Planet Robobot. When a soundtrack is playing, the musical notes will change the color to indicate its composer:

This way of indicating the track credit was first used in Kirby: Triple Deluxe and would be later used in Kirby Star Allies.

Kirby: Planet Robobot Original Soundtrack

Kirby: Planet Robobot Original Soundtrack CD was released on Dec 15, 2016 only in Japan. It's a 2-CD set that includes 97 tracks from the game.

The digital version was released on June 26, 2018 worldwide, being the first time Planet Robobot Soundtrack was released in English.

KirbyBuilding.png This article or section is under construction. Therefore, please excuse its informal appearance while it's being worked on. We hope to have it completed as soon as possible.
List of Kirby: Planet Robobot Original Soundtrack Songs[1]  
Disc 1
Track No. English Title Description
01 Bright Spinning Planet Title theme.
02 First Contact Theme of the movie "First Contact" in the Theater.
03 Magical Planet Popstar
04 Patched Plains Map theme of Area 1 - Patched Plains.
(Arrangement of "The Noble Haltmann".)
05 Venturing into the Mechanized World Stage theme of:

(Arrangement of "The Noble Haltmann".)

06 Re: Green Greens (Remix of "Green Greens".)
07 Metal N. Vasion Mid-Boss battle theme.
08 Pink Ball Activate! Theme of the Robobot Armor.
09 Steel Beat
10 Green Laboratory
11 Invincible
12 Kirby Dance (short version)
13 Clouds Park
14 Resolution Road Map theme of Area 2 - Resolution Road.
(Arrangement of "The Noble Haltmann".)
15 Yearning for Yellow (Vroom!)
16 Flight of Azure
17 Residential Laboratory
18 Gorgeous-Go-Round Stage theme of the casino area:
19 Overload Ocean Map theme of Area 3 - Overload Ocean.
(Arrangement of "The Noble Haltmann".)
20 Bountiful Star
21 Rhythm Code
22 Industrial Laboratory
23 Time for Dessert!
24 Submarine Suburbs
25 Gigabyte Grounds Map theme of Area 4 - Gigabyte Grounds.
(Arrangement of "The Noble Haltmann".)
26 Dried-up Sea
27 Core Kabula Surprise! Boss battle theme of Core Kabula.
(Remix of "Kabula's Theme" in the Kirby series.)
28 Studying the Power Plant (Remix of "Studying the Factory" (Shiver Star - Stage 4 theme) from Kirby 64: The Crystal Shards.)
29 Done In
30 Game Over
31 Mother's Intuition
32 Loading... Boss battle prelude.
33 Haltmann Works Co. Theme Song Also known as "The Noble Haltmann", anthem of Haltmann Works Company.
34 VS. The Wicked Company Regular boss battle theme.
(Arrangement of "The Noble Haltmann".)
35 Let's Go Home
36 Kirby Dance (full version)
37 Toy Box (Remix of "Toy Rhythm" (Lollipop Land - Stage 2) from Kirby: Triple Deluxe.)
38 Memorial Theatre Theme of the Theater.
39 Kirby 3D Rumble Kirby 3D Rumble: Title Theme.
(Remix of "Welcome to Dream Land", Title Theme of Kirby's Dream Land.)
40 Green Greens (Original track of "Green Greens": Kirby's Return to Dream Land - Challenge Stages "Item Challenge" version.)
41 VS. Mini Masher Boss battle theme of Mini Masher in Kirby 3D Rumble.
(Remix of regular boss battle theme of Kirby 64: The Crystal Shards.)
42 VS. Mega Masher Boss battle theme of Mega Masher in Kirby 3D Rumble.
(Remix of Dark Star stage theme from Kirby 64: The Crystal Shards.)
43 Team Kirby Clash Team Kirby Clash: Title Theme.
(Remix of regular boss battle theme of Kirby Super Star.)
44 TIME BEEEAM! Jingle of Beam Mage using Time Beam.
45 City Trial: Rowdy Charge Tank (Kirby Air Ride) (Original track of City Trial Event: Rowdy Charge Tank from Kirby Air Ride.
Remix of "Green Greens".)
46 Above the Clouds (Kirby 64: The Crystal Shards) (Original track of Shiver Star - Stage 2 theme from Kirby 64: The Crystal Shards.
Remix of "Butter Building" from Kirby's Adventure.)
47 VS. Chef Kawasaki (Kirby's Star Stacker) (Original track of Chef Kawasaki battle theme from Kirby's Star Stacker.)
48 Halberd (Kirby's Epic Yarn) (Original track of the Halberd stage theme from Kirby's Epic Yarn.)
49 Spectacle Space (Kirby: Canvas Curse) (Original track of "Spectacle Space" from Kirby: Canvas Curse.)
50 CROWNED: Ver.2 (Dedede's Drum Dash Deluxe) (Original track of "CROWNED: Ver.2" from Dedede's Drum Dash Deluxe.)
51 Pocket Diary (Remix of "Grape Garden" from Kirby's Adventure.)
52 Select a File! Theme of file select & main menu.
Disc 2
Track No. English Title Description
53 Rhythm Route Map theme of Area 5 - Rhythm Route.
(Arrangement of "The Noble Haltmann".)
54 Sky-High and Smitten Stage theme of:
55 Outlaw Driver Stage theme of:

(Arrangement of "Pink Ball Activate!".)

56 Neon Laboratory Stage theme of:

(Arrangement of Dark Castle stage theme Kirby's Dream Land 2.)

57 Loud Locomotive Stage theme of:
58 Caught Me Singing Theater movie: "Unreal King".
59 Dedede's Tridimensional Cannon Boss battle theme of Dedede Clones & D3.
(Orchestral mashup of King Dedede's Theme and "My Friend and the Sunset".)
60 9.3 Billion in Anguish Dedede Clones' voice upon the defeat of D3 Cannon.
61 Secret Area: HAL Room (Dedede's Drum Dash Deluxe) (Original track of the title theme from Dedede's Drum Dash Deluxe.)
87 Combat Evaluation Program Boss battle theme in The True Arena.
The title suggests the purpose of The True Arena in this game.
88 Reproduction of Darkness Boss battle theme of Dark Matter Clone.
(Remix of "Vs. Dark Matter" (both the Swordsman form and the Real Dark Matter form) from Kirby's Dream Land 2.)
89 Faded & Flower Boss battle theme of Sectonia Clone.
(Remix of "Sullied Grace", boss battle theme of Queen Sectonia from Kirby: Triple Deluxe.)
90 The Greatest Warrior In the Galaxy Ever Boss battle theme of Galacta Knight Returns.
(Remix of "The Greatest Warrior in the Galaxy", theme song of Galacta Knight.)


  • The Japanese release day of April 28th is only one day off the release day for the original Kirby's Dream Land in Japan.
  • This is the first game in the Kirby series where Meta Knight has gauntlets over his gloves, carrying over from his appearance in Super Smash Bros. for Nintendo 3DS/Wii U.
    • Likewise, this is also the first game in the Kirby series where Meta Knight can use his Smash Bros. Final Smash, Galaxia Darkness.
  • In keeping with the tradition of having the first letters of each level spell out something, the levels in sequence spell out the word 'PROGRAM', which incidentally, is also the last word of the last level's name.
  • Kirby: Planet Robobot is the first Kirby game whose ROM was leaked before release. It was leaked on April 26, 2016, two days before the game's release in Japan.


Main article: Kirby: Planet Robobot/gallery

Names in other languages

Language Name Meaning
Japanese 星のカービィ ロボボプラネット
Hoshi no kābī robobo puranetto
Kirby of the Stars: Robobo Planet
Chinese 星之卡比 機械行星/星之卡比 機器人星球 (cht)
星之卡比 机械行星/星之卡比 机器人星球 (chs)
Xīngzhīkǎbǐ jīxièhángxīng
Xīngzhīkǎbǐ jīqìrénxīngqiú
Kirby of the Stars: Robot Planet
French Kirby: Planet Robobot Kirby: Planet Robobot
German Kirby: Planet Robobot Kirby: Planet Robobot
Italian Kirby: Planet Robobot Kirby: Planet Robobot
Korean 별의 커비 로보보 플래닛
byeol-ui keobi lobobo peullaenis
Kirby of the Stars: Robobo Planet
Spanish Kirby: Planet Robobot Kirby: Planet Robobot

External links