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Egg Engines - Stage 3

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Egg Engines - Stage 3
KRtDLD Egg Engines Stage 3 select screenshot.png
Egg Engines - Stage 3 in the level hub.
Details
Level Egg Engines
Super Ability Flare Beam
Energy Sphere(s) 4
Mid-Boss(es) King Doo, Moundo, Sphere Doomer (Ice)
Theme music

Clip of the theme that primarily plays in Egg Engines - Stage 3.

Stage order
Egg Engines - Stage 2 Egg Engines - Stage 4
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Egg Engines - Stage 3 (simply called Stage 3 or 6-3 in-game) is the third stage of Egg Engines in Kirby's Return to Dream Land and its remake—Kirby's Return to Dream Land Deluxe. There are four Energy Spheres in this stage.

Overview[edit]

Sword Kirby duels two mid-bosses at once deep within the factory.

The stage begins with Kirby being carried onto a conveyor belt swept by a strong breeze. Kirby will need to dodge a great deal of enemies and obstacles until reaching a cannon which fires him forward.

Kirby lands on another conveyor belt which carries him forward past many more hazards. After a large leap, Kirby reaches the end of the conveyor.

In the next area, Kirby runs down a hall with many teetering hammers and ability-yielding enemies in the way. At the end of the path, Kirby has to battle two mid-bosses at once; Moundo and King Doo. Once both are defeated, Kirby can proceed.

Kirby finds himself at the edge of a huge abyss. Pressing a switch causes a walkway to appear, though it starts to sink once more. Kirby can make use of it to run forward while it is still up (or he can fly across, though he will miss some goodies by doing that).

Back out in the wastes, Kirby can find a number of Drill Machines in a column leading upward. Above them is a Super Waddle Doo who yields Flare Beam to Kirby. Using this, Kirby can light a series of Beam Lamps up above, as well as destroying more drill machines. Through a doorway, Kirby can solve one more lantern puzzle to cause a new path to appear, revealing a rift to Another Dimension.

Another Dimension rift[edit]

The rift wall pursues from the left as Kirby must make his way through more suspended bodies of water over a bottomless pit. Among the things that need to be maneuvered around include spikes surfaces and Shotzos, as well as Blippers and Gordos swimming in the currents. In the next room, the Spear and Hammer abilities (as well as the Mecha ability in Kirby's Return To Dream Land Deluxe) are available as Copy Essences, and an Ice Sphere Doomer is fought in an arena with a pool of suspended water in the middle. Defeating it yields the last two Energy Spheres of the stage. Once Kirby leaves the rift, a cannon to the right will blast him up to the room where the stage exit is located.

Energy Sphere guide[edit]

  • In the second conveyor path, Kirby will need to jump at the right time to grab a Pull Switch and obtain the first sphere.
  • When Kirby raises the wide platform, he will need to run across it as it slowly sinks. The second sphere can be found in a gap, sinking along with the platform.
  • The last two spheres are obtained by defeating the Sphere Doomer in the rift.

Enemies, Mid-Bosses and abilities[edit]

Regular Enemies Mid-Bosses

Abilities Super Ability

Gallery[edit]

Kirby's Return to Dream Land[edit]

Kirby's Return to Dream Land Deluxe[edit]

Video walkthroughs[edit]

100% walkthrough of Egg Engines - Stage 3 in Kirby's Return to Dream Land.
100% walkthrough of Egg Engines - Stage 3 in Extra Mode in Kirby's Return to Dream Land Deluxe.