Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Access Ark - Stage 3

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Access Ark - Stage 3
KPR Access Ark Stage 3 1.png
Kirby screws a big bridge block into place.
Level Access Ark
Robobot Armor? Yes
Code Cubes 3
Stickers 4
Rare Sticker Zero
Theme music

Clip of the music that primarily plays in Access Ark - Stage 3.

Stage order
Access Ark - Stage 2 Access Ark - Stage 4
 This box: view  talk  edit 

Access Ark - Stage 3 is the third stage of Access Ark. There are three Code Cubes and four stickers in this stage. The rare sticker is one depicting Zero.


The stage begins in the laboratory, where Kirby can find the Robobot Armor inside a box. Kirby will need to use this armor to progress through the laboratory. This will take him past enemies, grates, poison clouds and more. The stage exit can then be found after operating a Bolt Catapult.

Code Cube & Rare Sticker Guide[edit]

  • Code Cube 1 - While ascending in the second room, Kirby will need to acquire the Robobot Armor Bomb Mode. From there, a Boomstepper puzzle needs to be solved to access an alternate route to reach this cube.
  • Code Cube 2 - From one of the poison gas rooms, Kirby can find a grate which leads up to a side door. Through this door is a puzzle which involves the Ice Mode to get this cube.
  • Code Cube 3 - A monitor can be found, which Kirby will need to power up using the Robobot Armor Spark Mode. Once active, it will show him which objects in upcoming rooms to handle, and in what order. Done correctly, this will lead Kirby to the cube in another room.
  • Rare Sticker - In the Bolt Catapult area, Kirby should forget about winding it back before releasing.

Enemies, Mid-Bosses and Abilities[edit]

Regular Enemies Mid-Boss

  • None.

Abilities Robobot Armor Modes