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Super Smash Bros. for Nintendo 3DS / Wii U

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Super Smash Bros. for Nintendo 3DS / Wii U

Smash 3DS Box Art.png

SSB4 Cover.png

North American box art for the Nintendo 3DS and Wii U versions
Details
Developer(s) Bandai Namco
Sora Ltd.
Publisher(s) Nintendo
Designer(s) Masahiro Sakurai
Release date(s) Nintendo 3DS:
Japan September 13, 2014
NA October 3, 2014
Europe October 3, 2014
Australia October 4, 2014
South Korea September 10, 2015

Wii U:
NA November 21, 2014
Europe November 28, 2014
Australia November 29, 2014
Japan December 6, 2014
Platform(s) Wii U, Nintendo 3DS
Supported languages Japanese, American English, British English, Canadian French, European French, Italian, German, Latin American Spanish, European Spanish, Dutch, European Portuguese, Russian, Korean
Rating(s) ESRB: Everyone 10+
PEGI: 12+
CERO: All Ages
Game chronology
Super Smash Bros. Brawl Super Smash Bros. Ultimate
On affiliated sites
StrategyWiki Walkthrough
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SmashWiki has more information about this subject here.

Super Smash Bros. for Nintendo 3DS / Wii U is the official name referring to two games, Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.

Both of them collectively serve as the fourth instalment in the Super Smash Bros. series, platformer-fighting games where the goal is to knock opponents off the stage. The franchise features characters from various video game franchises as playable fighters, with this instalment involving three characters from the Kirby series. On December 7th, 2018, a sequel was released for Nintendo Switch, called Super Smash Bros. Ultimate.

Characters[edit]

Super Smash Bros. for Nintendo 3DS / Wii U features 58 playable characters, keeping most characters from its predecessor Super Smash Bros. Brawl, adding many newcomers, and including some characters from previous instalments which were cut from Brawl. Some of these were included as downloadable content after the game was released.

A * indicates that a character is unlockable in both 3DS and Wii U versions, while a ^ indicates that a character needs to be unlocked in the 3DS version but not the Wii U version.

Base game veterans

Base game newcomers

Downloadable fighters

Kirby (as a fighter)[edit]

Kirby's artwork from Super Smash Bros. for Nintendo 3DS / Wii U

Kirby is one of the starter characters in this game. He is notable for his small stature, light weight, and multiple midair jumps. His versatility makes him good for beginners, and he can copy the neutral special moves of all the other fighters.

Moveset[edit]

Most of Kirby's attacks were retained from his appearance in Brawl with few tweaks, with many of those being based on moves from the Kirby series. Kirby's attacks are as follows:

Standard Ground[edit]

  • Neutral - Kirby jabs his opponent rapidly, similar to Vulcan Jab. Once released, he finishes with a Smash Punch that has decent knockback.
  • Forward tilt - Kirby does a spinning kick forward - with decent range.
  • Up tilt - Kirby kicks upward behind him.
  • Down tilt - Kirby kicks forward while crouching, sweeping the floor. May trip opponents.
  • Dash attack - Kirby does a Break Spin while moving forward.
  • Forward smash - Kirby does a strong kick as he steps forward. Based on Spin Kick.
  • Up smash - Kirby performs a bicycle kick, doing a back-flip in the process.
  • Down smash - Kirby spins with his feet out, hitting on both sides.

Standard Aerial[edit]

  • Neutral aerial - Kirby performs the 'Twinkle Star' move, spinning with arms and feet extended outward.
  • Forward aerial - Kirby kicks forward three times in succession, with the last hit dealing the most knockback.
  • Back aerial - Kirby kicks out with both feet behind, dealing a quick hit.
  • Up aerial - Kirby flip-kicks upward in midair, dealing good knockback.
  • Down aerial - Kirby drills with both feet downward, which can be used to send foes down.

Throws[edit]

  • Forward - Kirby flips with his opponent in the air, then pile-drives them into the ground. Based on the Pile Driver move.
  • Back - Kirby performs a backward suplex on his enemy. Based on the Backdrop ability.
  • Up - Kirby flies up off-screen with his foe, then crashes back down. This move is based on the Air Drop technique.
  • Down - Kirby throws his opponent to the ground and pummels them with his feet, similar to the Quick Stamping technique.

Special[edit]

  • Inhale - Kirby inhales, which will allow him to swallow up fighters who are close-by (within range of a grab). From there, Kirby can either spit them back out as a temporary Star Bullet, or 'swallow' them to copy their neutral special move (and gain a hat based on the fighter swallowed). Kirby can discard this move by taunting or will lose it if he is hit by a strong attack (at random).
  • Hammer Flip - Kirby pulls out his hammer and swings it. Kirby can also held the hammer and charge it instead. He can move and jump while charging, but the hammer will hurt him if held for too long. Swinging it will cause good damage and knockback. The hammer is not as strong in the air, but it will hit twice if used quickly.
  • Final Cutter - Based on the last hit of the Cutter combo, Kirby takes out a blade, rises into the air, then crashes back down, releasing a shock wave on landing. Kirby can use this move to gain some height when recovering and can grab the ledge with it, but it can be easy to intercept. When falling downward, Kirby can send his opponent flying downward with the blade if timed right.
  • Stone - Kirby transforms into stone and crashes downward. He is invulnerable to all but the very strongest attacks and grabs while in this form and will damage opponents he collides with while falling.

Final Smash[edit]

  • Ultra Sword - Kirby wields a gigantic sword and slashes it. Any opponents who get hit by the initial slash will be trapped, as Kirby then slashes several times with the sword from varying directions, finishing off with one last big strike that will send the trapped opponents flying.

Tournament Standing[edit]

Kirby is currently ranked 47th on the Super Smash Bros. for Nintendo 3DS / Wii U tier list, in E rank. In addition to having great difficulty approaching his foes (especially those who rely on projectiles), Kirby's light weight and slow falling speed make him prone to being juggled, and his recovery easy to intercept. While Kirby hasn't fundamentally changed from Brawl and in fact has many attributes strengthened, his buffs do not compare to the improvements most other fighters were given, resulting in a weaker position relative to the rest of the cast. Kirby can be used successfully in tournaments, but this is very difficult to pull off.

King Dedede (as a fighter)[edit]

King Dedede's artwork from Super Smash Bros. for Nintendo 3DS / Wii U

King Dedede is one of the starter characters in this game. He is a very heavy fighter, with slow but strong attacks. Despite his size, King Dedede has a very high recovery, with 4 midair jumps and his Super Dedede Jump to pick up the slack.

Moveset[edit]

King Dedede's attacks were mostly retained from his appearance in Brawl, though some were changed. His attacks are mostly made up for the Smash series, though a few bear reference to his moves in the Kirby series. King Dedede's attacks are as follows:

Standard Ground[edit]

  • Neutral - King Dedede swipes up to two times with his hammer, proceeds into a spinning hammer move which acts as a rapid jab, then finishes with an upswing.
  • Forward tilt - King Dedede thrusts his hammer forward and spins it. This move has a very good range.
  • Up tilt - King Dedede thrusts his head upward, covering a surprising amount of space. His upper body becomes intangible by attacks during this.
  • Down tilt - King Dedede quickly rolls over the ground.
  • Dash attack - King Dedede trips and falls on his face, in a move with a slow start-up but great knockback. This move is based on his "Head Slide" attack from the Kirby series.
  • Forward smash - King Dedede lifts his hammer up slowly, then sends it crashing down in front of him, dealing huge knockback if it connects.
  • Up smash - King Dedede swipes his hammer over his head in an arc.
  • Down smash - King Dedede spins his hammer around himself on the floor, hitting one side, then the other.

Standard Aerial[edit]

  • Neutral aerial - King Dedede puffs up and extends his limbs, hitting foes that make contact.
  • Forward aerial - King Dedede swings his hammer downwards in front of himself.
  • Back aerial - King Dedede swings his hammer upwards behind himself.
  • Up aerial - King Dedede thrusts his hammer upward, spinning it like a drill.
  • Down aerial - King Dedede swings his hammer downwards beneath himself.

Throws[edit]

  • Forward - King Dedede smacks his opponent with the hammer, sending them forward.
  • Back - King Dedede tosses his opponent behind then smacks them with his hammer.
  • Up - King Dedede tosses his opponent into the air by jabbing them with his hands.
  • Down - King Dedede lifts his opponent and slams them into the ground.

Special[edit]

  • Inhale - King Dedede inhales, sucking in opponents who are fairly close to him. He cannot swallow like Kirby, but he can spit them out as a Star Bullet which deals more damage and goes further.
  • Gordo Throw - King Dedede pulls out a Gordo and shoots it at his opponent with his hammer. It can be knocked around by most attacks.
  • Super Dedede Jump - Based on his jump attack from the Kirby series, King Dedede rises high into the air, then comes crashing back down, causing Dropped Stars to appear on each side of him when he lands. It can be used for recovery, but cannot grab ledges on the way down unless canceled.
  • Jet Hammer - Based on his Jet Hammer as Masked Dedede, King Dedede's hammer sprouts an engine, and begins charging up. King Dedede can then release a powerful hammer swipe. It will start hurting him if he charges too long, though.

Final Smash[edit]

  • Dedede Burst - King Dedede inhales opponents into place, strikes them three times with his hammer aflame, then fires a bomb out of it, causing a spray of fireworks and launching the opponents diagonally. The bomb resembles a Bomber.

Tournament Standing[edit]

On the tier list, King Dedede is ranked 52nd out of 55 characters, in the G tier. Dedede received the second-largest drop on the tier list (behind Falco). Dedede's notable strengths are that he is very hard to KO, he has a very large disjointed range because of his hammer, good edgeguarding moves in his back and down aerials, good punishing moves courtesy of his forward and down smashes, and the aforementioned back and down aerials.

Despite this, Dedede suffers from the removal of chain grabbing, his back aerial going through a complete overhaul, which weakened it, getting a slower airspeed from Brawl, in addition to already being a slow walker and dasher. His new side special, Gordo Throw, is capable of being reflected by any attack that deals at least 2%, meaning that it can be countered by most jabs, in addition to Waddle Doos, which used to shoot a beam, being removed, makes his side special weak. He also has some of the slowest frame data of all the characters in the game, with only a few attacks coming out before frame 9, which, when coupled with his large stature great weight, and high falling speed, gives Dedede one of the worst defensive and offensive options in the game. Last, his disproportionately weak strength is laughable, as his fastest moves are unable to KO until very high percentages, and his strongest attacks come out very slowly, making them very easy to punish. Overall, his tournament results, which in contradiction to his Brawl tournament placings, are poor, although the European tournaments have Dedede mains placing somewhat better. King Dedede still maintains a decent amount of players dedicated to him, meaning that good advancements in his playing game have been introduced, although he is mainly considered unviable by most of the Smash community, and is claimed to be either one of the worst Super Smash Bros. characters by some, or, in a few cases, the worst of them all.

Meta Knight (as a fighter)[edit]

Meta Knight's artwork from Super Smash Bros. for Nintendo 3DS / Wii U

Meta Knight is one of the starter characters in this game. He is characterized by his outstanding mobility and the quickness of his attacks, making him a formidable fighter. His recovery is particularly good, with 5 midair jumps and a great range of moves that allow him to recover, in one form or another.

Moveset[edit]

Most of Meta Knight's attacks were retained from his appearance in Brawl, with few tweaks. A great deal of them were made up for the Smash series, though some bear reference to his moves in the Kirby series, particularly from Meta Knightmare Ultra. Meta Knight's attacks are as follows:

Standard Ground[edit]

  • Neutral - Meta Knight begins rapidly slashing about with his sword, finishing with a small uppercut.
  • Forward tilt - Meta Knight can perform up to three distinct slashes in front of him.
  • Up tilt - Meta Knight stabs straight upward, in a similar vein to the Master ability.
  • Down tilt - Meta Knight stabs forward close to the ground. Has deceptive range and can trip opponents.
  • Dash attack - Meta Knight kicks forward, coming to a stop afterward.
  • Forward smash - Meta Knight pulls back, then releases an extremely quick swipe with his sword. Slow to start-up, but releases instantly after charging.
  • Up smash - Meta Knight swipes three times upward with his sword in rapid succession. The last hit will launch.
  • Down smash - Meta Knight slashes in front, then behind himself in quick succession.

Standard Aerial[edit]

  • Neutral aerial - Meta Knight spins in a circle with his sword out, similarly to Sword Kirby's spinning maneuver.
  • Forward aerial - Meta Knight slashes three times with his sword in front of him.
  • Back aerial - Meta Knight slashes three times behind himself, with the last hit being more powerful.
  • Up aerial - Meta Knight makes one very quick slash above his head. He can do this many times without landing.
  • Down aerial - Meta Knight slashes below himself quickly. Good off-stage.

Throws[edit]

  • Forward - Meta Knight kicks his opponent forward.
  • Back - Meta Knight warps behind his opponent, then slashes them away.
  • Up - Meta Knight flies up with his opponent off-screen, then crashes back down, similarly to Kirby's up-throw.
  • Down - Meta Knight tosses his opponent to the ground, then stomps them repeatedly, similarly to Kirby's down throw.

Special[edit]

  • Mach Tornado - Meta Knight spins around, creating a vortex that can catch opponents and drag them about. This move is similar to the Tornado ability.
  • Drill Rush - Meta Knight winds up, then spins forward in the air like a drill. He can be steered while doing this, but he should not go offstage with it.
  • Shuttle Loop - Meta Knight does an extremely quick loop in the air, being able to stab the opponent twice. Very similar to its namesake from Kirby's Return to Dream Land.
  • Dimensional Cape - Meta Knight disappears behind his cape for a moment, then reappears somewhere close by. He can either strike or not strike, but he should not go offstage with this move.

Final Smash[edit]

  • Galaxia Darkness - Meta Knight pulls out his cape and throws it over his opponents. If the attack connects with at least one opponent, the screen goes dark a moment, then Meta Knight makes a huge slash, sending trapped fighters, and any other bystanders flying.

Tournament Standing[edit]

Meta Knight is currently ranked 14th on the Super Smash Bros. for Nintendo 3DS / Wii U tier list, in B rank. Although he was considerably nerfed from the previous game, causing a drop from his placement as 1st in the Brawl tier list, he is still regarded as a fairly decent fighter. The most noticeable changes are the removal of his ability to glide in the air, along with his long-distance recovery being toned down, which makes him more vulnerable while offstage. On the other hand, his exceptional mobility has been buffed by making his quick attacks and airspeed even faster, which is one of the reasons he still is relatively used in the competitive scene, albeit mostly as a counterpick and rarely as a player's main, unlike his Brawl incarnation.

Stages[edit]

Nintendo 3DS stages[edit]

Super Smash Bros. for Nintendo 3DS features 42 stages - some of which are carry-overs from previous games. Some were later made available as paid downloadable content. They are as follows:

  • Battlefield
  • Final Destination
  • 3D Land
  • Golden Plains
  • Rainbow Road
  • Paper Mario
  • Super Mario Maker
  • Peach's Castle (64)
  • Mushroomy Kingdom
  • Yoshi's Island
  • Jungle Japes
  • Gerudo Valley
  • Spirit Train
  • Hyrule Castle (64)
  • Brinstar
  • Dream Land
  • Dream Land (64)
  • Corneria
  • Unova Pokémon League
  • Prism Tower
  • Mute City
  • Magicant
  • Arena Ferox
  • Flat Zone 2
  • Reset Bomb Forest
  • WarioWare, Inc.
  • Distant Planet
  • Tortimer Island
  • Boxing Ring
  • Gaur Plain
  • Duck Hunt
  • Balloon Fight
  • Living Room
  • Find Mii
  • Tomodachi Life
  • PictoChat 2
  • Green Hill Zone
  • Wily Castle
  • Pac-Maze
  • Suzaku Castle
  • Midgar
  • Umbra Clock Tower

Wii U stages[edit]

Super Smash Bros. for Wii U features 55 stages - some of which are carry-overs from previous games. Some were later made available as paid downloadable content. They are as follows:

  • Battlefield
  • Big Battlefield
  • Final Destination
  • Mario Galaxy
  • Mushroom Kingdom U
  • Mario Circuit
  • Super Mario Maker
  • Peach's Castle (64)
  • Delfino Plaza
  • Luigi's Mansion
  • Mario Circuit (Brawl)
  • Woolly World
  • Yoshi's Island
  • Jungle Hijinxs
  • Kongo Jungle 64
  • 75m
  • Skyloft
  • Hyrule Castle (64)
  • Temple
  • Bridge of Eldin
  • Pirate Ship
  • Pyrosphere
  • Norfair
  • The Great Cave Offensive
  • Dream Land (64)
  • Halberd
  • Orbital Gate Assault
  • Lylat Cruise
  • Kalos Pokémon League
  • Pokémon Stadium 2
  • Port Town Aero Dive
  • Onett
  • Coliseum
  • Castle Siege
  • Flat Zone X
  • Palutena's Temple
  • Skyworld
  • Gamer
  • Garden of Hope
  • Town and City
  • Smashville
  • Boxing Ring
  • Wii Fit Studio
  • Gaur Plain
  • Duck Hunt
  • Wrecking Crew
  • Pilotwings
  • Wuhu Island
  • Miiverse
  • Windy Hill Zone
  • Wily Castle
  • Pac-Land
  • Suzaku Castle
  • Midgar
  • Umbra Clock Tower

Kirby Stages[edit]

Between both versions, there are four stages based on Kirby games.

Dream Land is available only in the 3DS version. It is a scrolling stage, in which all areas from Kirby's Dream Land are displayed on a Game Boy screen, complete with battery light and a monochromatic color palette. The stage begins in Green Greens and then switches between Castle Lololo, Float Islands, Bubbly Clouds, and Mt. Dedede in no particular order. The areas' respective music themes play as they appear on-screen if the default music track is chosen for the stage.

The Great Cave Offensive is available only in the Wii U version. It is an enormous stage inspired by the sub-game with the same name from Kirby Super Star and Kirby Super Star Ultra, and consists of a maze loosely divided in four sections. The upper section is based on the Sub-Tree area, the bottom-right section is based on Crystal area, the bottom-middle section is based on the Old Tower, and the bottom-left section is based on the Garden area. The whole stage is filled with hazards, most notably "Danger Zones" made of lava, which will KO any fighter that touches them while having over 100% accumulated damage. Other hazards include spikes (which will hurt a fighter upon contact), minecarts (which the player can ride to roll over other fighters), and two rotating cannons. This is one of the two biggest stages in the game and is specifically designed for the 8-Player Smash multiplayer mode.

Halberd is available only in the Wii U version, being previously featured as a stage from Super Smash Bros. Brawl. It takes place on and around the Battleship Halberd from Kirby Super Star. The stage begins in a docking area, then takes place on a floating platform that follows the Halberd about. Then it docks on the deck of the Halberd, where the fighters can be subject to the attacks of the Combo Cannon. This includes the giant main laser gun, explosive cannonballs, and an extending arm that might strike a random fighter.

Dream Land (64) is available in both versions as downloadable content, being previously featured as a stage from the original Super Smash Bros. game. The level consists of three floating platforms above a bigger main one, and Whispy Woods as a hazard, blowing gusts of wind that push fighters. Bronto Burts can be seen flying in the background occasionally, while King Dedede can also appear if he's not participating as a fighter. The default music track is a remix of Gourmet Race from Kirby Super Star.

Smash Run enemies[edit]

Some enemies from the Kirby series appear in the Nintendo 3DS version's Smash Run game mode, dropping stat-boosts upon defeat for the player to collect over a large stage. These are:

  • Waddle Dee - Walk around.
  • Parasol Waddle Dee - Gently float down; their parasol may be used as a trampoline. They turn into regular Waddle Dees if attacked.
  • Waddle Doo - Walk around, occasionally attacking with an energy whip.
  • Bronto Burt - Fly around, and attack by ramming into the player while spinning.
  • Plasma Wisp - Float around and charge their beams to attack. The beam has three charge levels; the second stuns its target, the third deals massive knockback.
    • A shadowy variant of Plasma Wisp appears in the Wii U version, as part of the Master Fortress.
  • Gordo - Remain stationary or move in a set path, dealing damage to anyone who comes into contact. They cannot be defeated.
  • Shotzo - Remain stationary and attack by shooting small cannonballs. They cannot be defeated.
  • Tac - Throw a large hand that can steal stat-boosts from the target fighter, then run away. Their loot can be recovered by defeating them.
  • Bonkers - Rare enemies; attack the player by throwing coconuts and swinging their hammer. They deal high damage and knockback (Hammer Flip can one-hit KO in particular), while in turn drop high stat-boosts if defeated.

Smash Run itself was heavily inspired by the City Trial game-mode from Kirby Air Ride. Both involve the playable characters rushing about a large play area to collect powerups before the time runs out, then use what they got to battle their opponents in a variety of final battles.

Items[edit]

All items from the Kirby series were carried over from Brawl. These are:

  • Dragoon - Like its appearance in Kirby Air Ride, it comes in three separate pieces, which the fighters must grapple with each-other to collect. Once someone has all three pieces, the Dragoon assembles and that fighter flies off on it. They can then crash through the stage in a targeted assault, dealing huge knockback to anyone in its path.
  • Maxim Tomato - Recovers up to 50% damage.
  • Star Rod - A battering item that also fires out up to 16 stars if swung hard with a side tilt or side smash.
  • Superspicy Curry - When a fighter eats it, they will continuously shoot fireballs out of their mouth, and cannot move slowly. The fire can combo with their normal attacks.
  • Warp Star - When a fighter mounts it, they will fly haphazardly upward, then crash down, dealing big explosive damage to any enemy caught in its path. The landing site can be altered slightly.

Assist Trophies[edit]

The following characters from the Kirby series can be summoned using an Assist Trophy to aid the fighter:

  • Knuckle Joe - He will jump about, and attempt to pummel any enemy fighter he encounters. He can also use the Smash Punch or Rising Break attacks.
  • Nightmare - He will completely engulf the stage in darkness for a few seconds, making it impossible for the players to see during the fight.

Trophies[edit]

Among the collectable trophies in Super Smash Bros. for Nintendo 3DS / Wii U, there are several depicting characters and objects from the Kirby series.

Kirby series trophies in Super Smash Bros. for Nintendo 3DS / Wii U  
Trophy 3DS / Wii U American English description British English/Korean description Appears In/Related Games Notes
Both 3DS: Round little Kirby lives on the peaceful Planet Popstar, in Dream Land. He can inhale things with his big mouth, either copying their abilities or spitting them out again. In Smash Bros., Kirby can inhale opponents and copy their standard specials. He gets launched easily but recovers well.

Wii U: Pudgy, little Kirby lives in the peaceful hills of Dream Land on the Planet Popstar. He can inhale things with his big mouth, either copying their abilities or spitting them out again. In Smash Bros., Kirby can inhale opponents and copy their standard specials. He gets launched easily but recovers well.

A roly-poly little fella from Dream Land on Planet Popstar. He can inhale pretty much anyone or anything with that big gob of his, then spit them out or copy their abilities. He can copy opponents' standard specials in this game, too! His light weight means he gets launched easily, but with a series of mid-air jumps, recovering's not too tricky. Game Boy: Kirby's Dream Land (08/1992)

SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

KirbyAltTrophy3DS.pngKirbyAltTrophyWiiU.png
Kirby (Alt.)
Both Holding the special button and left or right will charge up Kirby's Hammer Flip attack. Charging too long hurts Kirby! The hammer strikes twice in the air, but landing the single blow on the ground is more powerful. Kirby's up special Final Cutter slices up and down, firing a shock wave upon landing. Charge up Kirby's Hammer side special to unleash Hammer Flip, a move with serious launch power. Charge it too much, though, and you'll get hurt! The move hits twice in mid-air, but does more damage on the ground. Final Cutter slices up and down before sending out an energy wave. Move Kirby mid-jump to change where he lands. Game Boy: Kirby's Dream Land (08/1992)

SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

Both 3DS: Kirby's mysterious rival, this masked swordsman appears in several Kirby games. His cape transforms into wings to grant him flight. In Smash Bros., his quick sword skills and aerial agility set him apart. He can jump up to five times in a row, and he has a special move to soar higher.

Wii U: Kirby's mysterious rival, this masked swordsman appears in several Kirby games. His cape transforms into wings to grant him flight. In Smash Bros., his quick sword skills and aerial agility set him apart. He can jump up to six times in a row, and he has a special move to soar higher.

A mysterious masked swordsman from the Kirby series. His cape can turn into wings, which gives him the ability to fly. His swift swordplay and ability to stay in the air give him an edge in this game. He can combine five mid-air jumps with a special move to make recovering a cinch. If you use him, try to keep the battle airborne! NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

The American 3DS trophy says that Meta Knight can jump 5 times but the American Wii U trophy claims 6 times. Counting the grounded jump the number would be 6, but counting only jumps in the air it would be 5. This ambiguity is absent in the European trophies as they specify "five mid-air jumps".
Both Meta Knight's Dimensional Cape lets you teleport, changing where you'll reappear with directional inputs and attacking by holding the button! His Mach Tornado special can draw in and attack multiple opponents. Rise by pressing the button repeatedly, and press left or right to move. Meta Knight's Dimensional Cape lets you teleport. After vanishing, you can move to reappear somewhere else. You can also keep holding the button to turn it into an attack! His Mach Tornado special can mix up multiple opponents in the fray. Press the button repeatedly to rise up, and move left and right to create extra havoc. NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

Both 3DS: He calls himself the King of Dream Land, but he doesn't have a lot of interest in ruling. He really loves to eat, so it's no surprise he's a heavyweight fighter. Despite his size and low speed, he can easily recover with his four jumps. His Jet Hammer will leave a mark on everyone he meets.

Wii U: He calls himself the King of Dream Land, but he doesn't have a lot of interest in ruling. He really loves to eat, so it's no surprise he's a heavyweight fighter. Despite his size and low speed, he can easily recover with his five jumps. His Jet Hammer will leave a mark on everyone he meets.

Being a self-proclaimed king, Dedede clearly doesn't care too much about the whole "politics" thing. He's just a bit greedy. In this game, his weight and hefty hammer make him slow, but he can still jump four times in mid-air anyway, making it easy for him to get back to the stage. Fully charge his Jet Hammer for ultimate destruction. Game Boy: Kirby's Dream Land (08/1992)

3DS: Kirby: Triple Deluxe (05/2014)

The American 3DS trophy says that Dedede can jump 4 times but the American Wii U trophy claims 5 times. Counting the grounded jump the number would be 5, but counting only jumps in the air it would be 4. This ambiguity is absent in the European trophies as they specify "jump four times in mid-air".
Both 3DS: For the Gordo Throw side special, King Dedede sends a Gordo bouncing with a hammer strike. It bounces off walls—or sometimes gets stuck in them. After a while it'll disappear. If an enemy hits one, it'll bounce back toward you. Use the special again to whack it back at them!

Wii U: For the Gordo Throw side special, King Dedede sends a Gordo bouncing with a hammer strike. It bounces off walls—or sometimes gets stuck in them. After a while it'll disappear. If an enemy hits the Gordo, it'll bounce back toward you. Use the special again to whack it back at them!

For the Gordo Throw side special, King Dedede hits a Gordo with his hammer, sending it bouncing along the stage. It'll bounce off walls, or sometimes get stuck in them. Then, after a while, it'll disappear. If an enemy hits the Gordo with an attack, it'll fly back towards you. Use the special again to whack it back at them! Game Boy: Kirby's Dream Land (08/1992)

3DS: Kirby: Triple Deluxe (05/2014)

Both Collect parts A, B, and C to assemble the legendary Air Ride machine known as the Dragoon. Take careful aim, and then ride it toward your target. A hit will send enemies flying out of the battle. Taking damage before you've collected all the parts can knock them from your grasp, however. Collect parts A, B and C to assemble the legendary Air Ride machine Dragoon, which you can use to fly into an opponent. Aim well and they'll be long gone. If you're the one being aimed at, though, get out of the way, stat! By the way, if another player has one of the parts, attack them to steal it! GameCube: Kirby Air Ride (Flag of NA.svg10/2003 Flag of Europe.svg02/2004)
Both A tomato marked with a large, black M. This is Kirby's favorite snack, and in the past it has fully restored Kirby's health. The ones that show up in Smash Bros. aren't from the same crop, though, and only heal 50 points of damage. That'll still help you in a fight—unless an enemy eats it first. A big, juicy tomato with the letter M on it. In the Kirby series, it's Kirby's favourite treat, and it heals damage completely. Sadly, in this game, it only takes 50 off your damage, but it's still a hot item among badly hurt players...and players who just want to stop others from getting it! Game Boy: Kirby's Dream Land (08/1992)

SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

Both 3DS: A magical transportation device that Kirby has used in the past to get around. Jumping on the Warp Star will send the character high into the sky and then crashing back down to the battlefield. Anyone caught in the path or landing spot will be sent flying, and the rider can aim a bit to the left or right in the air.

Wii U: A magical transportation device that Kirby uses to get around during his adventures. In Smash Bros., jumping on one will send you high into the sky and then crashing back down to the battlefield. Anyone caught in its path or landing spot will be sent flying, and the rider can even aim it a bit!

In the Kirby series, Warp Stars carry Kirby from one spot in a stage to another. In this game, pick it up to shoot high into the air and then slam back down to bowl over your opponents. You can control where you land by shifting left or right while in the air, but it takes some practice! Game Boy: Kirby's Dream Land (08/1992)

SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

Both Hope you're a fan of spicy food, because this curry will set your mouth on fire! I'm not kidding—whoever eats this will actually shoot balls of fire from his or her mouth, hurting those who get too close. Water doesn't help with spiciness, so this works underwater too! Too bad there's no milk weapon... You think you know spicy curries? Think again! One taste of this one and your mouth will literally be on fire. Not even diving into water will help! Your opponents might laugh, but they'll soon stop when you start breathing fire in their direction, now won't they? Game Boy: Kirby's Dream Land (08/1992)
Both Swung normally, this item will deal a regular physical attack. But if you charge up the blow, it becomes a magic wand that launches stars! The Star Rod is the source of power for the Fountain of Dreams in Kirby's Adventure. Using the rod, Kirby was able to defeat Nightmare. Attack normally and you may as well just be swinging any old stick around, but if you deliver a hefty blow with it, this magic wand will launch a shooting star! The Star Rod powers the Fountain of Dreams, and Kirby once used it to defeat the evil Nightmare when he appeared from the fountain in Kirby's Adventure. NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

Game Boy Advance: Kirby: Nightmare in Dream Land (Flag of NA.svg12/2002 Flag of Europe.svg09/2003)

NightmareTrophy3DS.pngNightMareWiiUTrophy.png
Nightmare
Nightmare (Kirby)(Flag of Europe.svg Wii U)
Both This ball of nightmares came from the Fountain of Dreams, taking nightmares to all of Dream Land. King Dedede sealed it away by shattering the Star Rod, but it was revived when the Star Rod was restored by Kirby. In Smash Bros., it hides the stage and the fighters in pure darkness. This terrible being came from the Fountain of Dreams, bringing bad dreams to all of Dream Land. King Dedede sealed him away by shattering the Star Rod, but when Kirby restored it, Nightmare was able to come back. In this game, he shrouds the stage in darkness, making it impossible for the fighters to see. NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

Game Boy Advance: Kirby: Nightmare in Dream Land (Flag of NA.svg12/2002 Flag of Europe.svg09/2003)

Both A martial-arts master, Knuckle Joe can be inhaled by Kirby and his Fighter ability copied. If you summon him, he'll leap toward the enemy nearest you and unleash his powerful Vulcan Jab attack. He'll then finish off his target with a devastating Smash Punch or Rising Break. When Kirby copies this expert in all martial arts, he becomes a pro at hand-to-hand combat. Release Knuckle Joe in this game, and he'll jump towards the enemy nearest to you and unleash his mighty Vulcan Jab, then finish them off with a devastating Smash Punch or Rising Break! SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

Wii: Flag of NA.svgKirby's Return to Dream Land (10/2011) Flag of Europe.svgKirby's Adventure Wii (11/2011)

Both 3DS: This zippy character appears in the Kirby series. In Smash Bros., he'll appear in Smash Run to try to steal your stat boosts from you. How much he steals depends on how much you've improved your stats. If you can catch him, you can get back whatever he stole. Don't give up!

Wii U: This speedy little guy is from the Kirby series. In those games, he steals the ability Kirby's using and bolts. If you want it back, you have to chase him down and take it. In Smash Tour, they'll randomly appear on the board. You'll be rewarded with multiple stat boosts if you're quick enough to catch one!

3DS: This speedy little guy appears in the Kirby series. In this game, he'll speed up to you, steal your stat boosts, then flee. How much he'll steal depends on your stats. He's hard to catch, but if you take him out, you can get your stat boosts back, so you'd better chase after him!

Wii U: This speedy little guy is from the Kirby series. In those games, he steals the ability Kirby's in the middle of using and bolts. If you want it back, you have to chase him down and take it. In Smash Tour, Tacs appear randomly on the board, and you'll be rewarded with multiple stat boosts if you're quick enough to catch one!

SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

DS: Kirby Super Star Ultra (Flag of NA.svg09/2008 Flag of Europe.svg09/2009)

3DS These pink, winged enemies come from the Kirby series. In Smash Run, there are three different types floating around: one that flees when a fighter approaches, one that flies sideways, and one that chases fighters. Their spinning attack is weak, but it can cause knock-back if it lands repeatedly. These pink, winged enemies are all over the place in the Kirby series. In Smash Run, there are three different types of Bronto Burt, including one that relentlessly chases after you. Their spinning attack might not deal much damage, but there's a danger you could get launched if it hits you repeatedly, so be careful! N/A
3DS These cannons from the Kirby series could track Kirby and fire at him. In Smash Bros., there are two different kinds: ones that fire in a set direction and ones that will track and fire at a fighter. Don't waste time attacking these guys, though—it's impossible to defeat them. Not all of these cannons from the Kirby series are stuck to the ground – some float in with parasols, and some can even move on their own! In Smash Run, some fire in a fixed direction, while others will aim at you. They're invincible, but they also can't shoot through each other. Keep that in mind when you come across them! N/A
3DS These little guys from the Kirby series look like metal balls with eyes and eight sharp spikes. They can't be defeated, so don't waste your time. Instead, try pushing your enemies onto them! Watch for two different kinds: one moves along a set path, and the other stubbornly sits in place. These little guys from the Kirby series look like metal balls with eyes and eight sharp spikes. They can't be defeated, so don't waste your time. Instead, try pushing your enemies onto them! Look for the two different types: the ones that follow a set route and the ones that refuse to move. N/A
3DS Two big eyelashes for one big eye? You're describing this beam-firing enemy from the Kirby series. This enemy may hop toward a fighter it spots and unleash an energy attack. The attack itself has a short range, but it can happen repeatedly and can stun. Unlike Waddle Dees, these guys will fight! These one-eyed, two-haired guys from the Kirby series are hungry for battle. When one spots you, it'll close in slowly with the occasional hop. Then it'll attack with its Beam Whip, which doesn't really have a lot of range, but can shock and hit you repeatedly. Ahhh... If only they were more like Waddle Dees... N/A
3DS This citizen of Dream Land falls gracefully from the sky clutching a parasol. Waddle Dee itself is fairly harmless, but the parasol can deflect almost anything. Don't hurt yourself accidentally! Also, be careful if one releases its parasol—that floating umbrella can really sting! These little chaps from the Kirby series are really peaceful. In Smash Run, they use their parasols to float gently down to the ground. Their parasols will deflect almost anything, so you can use them as a trampoline, if you like! If a Waddle Dee lets go of its parasol, though, be careful – floating umbrellas are dangerous things! N/A
3DS Bonkers looks quite a lot like a gorilla and swings a giant hammer with huge launch potential. If he hits you with his own Hammer Flip attack, it's an instant KO. If that isn't bad enough, he also throws exploding coconuts. Bonkers is seriously out to ruin your day. Bonkers looks quite a lot like a gorilla, and swings a giant hammer with huge launch potential. If he hits you with his own Hammer Flip attack, it's an instant KO, so be careful and make good use of dodging! If that wasn't bad enough, he also throws exploding coconuts. Yes, Bonkers is really out to ruin your day. N/A
3DS This glowing enemy from the Kirby series uses plasma to attack. In Smash Bros. it'll float up to a fighter and then fire off energy attacks. There are three different levels to its attack. Level-two attacks can stun you, while level-three attacks do more damage. Keep your eyes peeled for those attacks! This glowing enemy from the Kirby series uses plasma to attack. In this game, it'll float up to a fighter and then fire off energy attacks. There are three different levels to its attack. Level two attacks can stun you, and at level three they do a lot of damage, so keep your eyes peeled for those attacks! N/A
3DS If you think a bit of mystery is the spice of life, you'll be disappointed here. If it looks like a bomb and explodes like a bomb...it's a bomb! A cute bomb, though, I admit. If he falls or bumps into something, he'll explode. With the right timing, you can throw him at enemies and do loads of damage! If you think a bit of mystery is the spice of life, you'll be disappointed here. This guy looks like a bomb and explodes like a bomb because...he IS a bomb. Most bombs don't bumble around so cutely, though. If he falls or bumps into something, he'll explode. But if your timing's good, you can throw him at enemies and do loads of damage! N/A
3DS Pop quiz! What do cars have four of, bikes have two of, and this enemy would blend right in with? That's right! Tires! Your prize is...more info! Wheelie likes to charge ahead, and Kirby can ride on top when he's a helper. If Kirby inhales him, he can even turn into a tire! The most memorable characteristic of Wheelies is their tendency to speed right into Kirby. If Kirby inhales one, he can turn into a tyre too! Sometimes, though, they find it in their hearts to help Kirby out by adding handlebars and a seat to their frames to become Wheelie Bikes that Kirby can ride! Nice! N/A
3DS This enemy is a huge wrestling fan—he'll do his best to try out some wrestling moves on his enemies. If Kirby manages to avoid his attacks and swallow him, Kirby can bust out some wrestling moves too. Bugzzy can also release ladybugs to attack, but I think that's against wrestling rules... This enemy is really into wrestling. In fact, he's just dying to give Kirby a hands-on demonstration of his suplex skills. Sometimes he releases ladybirds in battle, but...surely that sort of thing's against the rules in wrestling. If Kirby manages to inhale this hostile beastie, he'll be able to pull off some nifty wrestling moves, too! N/A
3DS What does the aurora borealis have in common with lightning? Plasma! And what does Plasma Kirby have in common with them? Hrm. Maybe that was too easy... Anyway, Plasma Kirby can build up plasma using the +Control Pad and fire it with the B Button. You can look up more about plasma if you want, but firing plasma is what's important here. In the Kirby series, Plasma Kirby is Kirby, but with the ability to fire plasma, and mashing the +Control Pad charges him up! "But what exactly is plasma?" you ask. Well, that's a very good question. Maybe you should look it up yourself. Can't be giving you all the answers, you know. N/A
3DS This giant cannon is the main weapon of the Battleship Halberd. Any invader will think twice when cannonballs and laser beams are brought to bear. You'll have to be really careful around these weapons, since even the platforms underfoot will try to lift you into the path of the beam. Watch out! This is the main weapon of the Battleship Halberd. Anyone planning to attack it will think twice when they see the cannonballs and laser beams it fires. If Kirby wants to get past this thing safely, he'll have to stay light on his feet. Even the platforms he walks on are out to get him – they'll try to lift him up into the beam! Watch out, Kirby! N/A
3DS Kirby's rival, the masked warrior Meta Knight, constructed this ship to conquer Dream Land. Just in case you forget who owns it, the ship's bow is designed to look like his mask. How is a small guy like Kirby supposed to defeat a battleship?! Maybe he'll find a way inside... Kirby's rival, the masked swordsman Meta Knight, built this airship to take over Dream Land. Just so you don't forget who owns it, the ship's bow was designed to look like his mask. How's a little guy like Kirby supposed to take on such a giant battleship?! Guess he'll just have to find a way inside... N/A
Wii U For Kirby's Final Smash, he swings a sword that's waaay bigger than he is. If the first swing hits, he'll keep going with a combo of lightning-fast slices, dealing tons of damage. For the last swing, the sword grows even larger and launches any victims. Make sure that first swing hits, though, or nothing else will happen! For Kirby's Final Smash, he swings around a sword that's waaay bigger than he is. If the first swing hits, he'll keep going with a combo of lightning-fast slices, dealing tons of damage. For the last swing, the sword grows even larger and launches its target. It's great, so make sure that first swing hits, or none of the rest will happen! N/A
Wii U Meta Knight swings his cape to ensnare foes. Darkness falls, enveloping them in an empty void, and then a giant sword slash cleaves the blackness. If the cape doesn't capture anyone, this Final Smash will fail. It has more range than you might think, though, and you only have to catch one foe to deal damage to everyone! Meta Knight swings his cape to ensnare foes. Darkness falls, enveloping them in an empty void, and then a giant sword slash cleaves the blackness. If the cape doesn't capture anyone, the Final Smash will fail. It has more range than you might think, though, and as long as it catches at least one foe, everyone will take damage! N/A
Wii U For Dedede's Final Smash, he takes a deep breath, pulling his foes toward him. Once he's gotten them right where he wants them, he'll unleash blows from his giant burning hammer. Topping things off is an explosive from the end of the hammer, sending enemies flying. Could this be worse for his foes? Yes! He's invincible the whole time too! For Dedede's Final Smash, he inhales fiercely to pull foes towards him. Once he's got them right where he wants them, he thrashes them with a giant burning hammer. Then, to top it off, he fires an explosive from his hammer, sending them blasting off. Could it get any worse? Well... yes – Dedede's invincible the entire time. N/A
Wii U This enemy looks rather like a mushroom...until Kirby tries to inhale him, that is—then his cap comes off and reveals the true form he's so cunningly been concealing. It might not be much of a surprise these days, though—Cappy's been around since the very first Kirby game. He's more like an old friend than an enemy at this point. This enemy looks rather like a mushroom...until Kirby tries to inhale him, that is, and his cap comes off and reveals the true form he's so cunningly been concealing. It might not be much of a surprise these days, though – Cappy's been around since the very first Kirby game. He's more like an old friend than an enemy at this point. Game Boy: Kirby's Dream Land (08/1992)

NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

Wii U Sometimes riding on Grizzos, other times balancing on apples or Maxim Tomatoes, this little clown clearly has some skills. Unfortunately, his job isn't to make people laugh—it's to get in Kirby's way. As you might expect from the "Jr." in his name, there's also a Poppy Bros. Sr., and he's a slightly bigger nuisance. Sometimes riding on Grizzos, other times balancing on apples or Maxim Tomatoes, this little clown clearly has some skills. Unfortunately, his job isn't to make people laugh – it's to get in Kirby's way. As you might expect from the "Jr." in his name, there's also a Poppy Bros. Sr., and he's a slightly bigger nuisance. Game Boy: Kirby's Dream Land (08/1992)

NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

Wii U Whispy Woods lives deep in the forest, waiting patiently for Kirby to stop by so he can share his delicious apples with the pink hero... That's not true at all, actually. Instead, he drops apples on Kirby, trying to cause him injury. He may look friendly, but remember what they say: don't judge a tree by its bark. In the heart of a beautiful green forest, Whispy Woods is waiting to give Kirby some juicy red apples. Isn't that nice? Well...not really, since he drops them on Kirby's head like bombs. If that wasn't bad enough, he'll also suck up the pink puffball and blast him with air. Note to self: be more wary of trees with faces. Game Boy: Kirby's Dream Land (08/1992)

Wii: Flag of NA.svgKirby's Return to Dream Land (10/2011) Flag of Europe.svgKirby's Adventure Wii (11/2011)

Wii U This isn't an enemy at all. It's just an apple. Still, they're something to watch out for—Whispy Woods will try to hit you on the head with them. Some enemies like to roll around on them too. Apples come in two varieties—one gives you health, and the other you can throw. And, needless to say, Kirby's favorite food is... Oh, it's tomatoes. These aren't enemies at all. They're just apples. Still, they're something to watch out for – Whispy Woods will try to hit you on the head with them. Some enemies like to roll around on them too. Apples come in two varieties – one gives you health, and the other you can throw. And, needless to say, Kirby's favourite food is... Oh, it's tomatoes. Game Boy: Kirby's Dream Land (08/1992)

Wii: Flag of NA.svgKirby's Return to Dream Land (10/2011) Flag of Europe.svgKirby's Adventure Wii (11/2011)

Wii U Broom Hatter is an apprentice witch with the hat to match. She uses her trademark broom to fly through the—Wait. No, she just sweeps the floor with it. Maybe she's just a bit of a clean freak. Or maybe she hasn't learned to fly yet. After all, she's only an apprentice. Except...in Kirby Air Ride, she DOES fly, so there goes that theory... Broom Hatter is an apprentice witch with the hat to match. She uses her trademark broom to fly through the- Wait, no, she just sweeps the floor with it. Maybe she's just a bit of a clean-freak. Or maybe she hasn't learnt to fly yet – after all, she's only an apprentice. Except...in Kirby Air Ride, she DOES fly, so there goes that theory... Game Boy: Kirby's Dream Land (08/1992)

GameCube: Kirby Air Ride (Flag of NA.svg10/2003 Flag of Europe.svg02/2004)

Wii U He looks almost as cute as Kirby himself, lazily floating in the air...but you shouldn't judge a book by its cover. If you try to inhale him, Scarfy will instantly turn into a terrifying, one-eyed monster before ruthlessly chasing you down and exploding! In Return to Dream Land, some kinds of Scarfy only chase you if you're holding a key. He looks almost as cute as Kirby himself, lazily floating in the air...but you shouldn't judge a book by its cover. Try to inhale him, and Scarfy will instantly turn into a terrifying one-eyed monster, ruthlessly chase you down and explode! In Kirby's Adventure Wii, some kinds of Scarfy only chase you if you're holding a key. Game Boy: Kirby's Dream Land (08/1992)

NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

Wii U Wearing a suit of armor that looks like a helmet (or is it a helmet that looks like a suit of armor?), little, round Sir Kibble doesn't seem all that different from Kirby in stature. But if you peer under his visor hoping to catch a glimpse of a pair of cute little eyes, you might be unnerved to find nothing but a dark void... Wearing a suit of armour that looks like a helmet (or is it a helmet that looks like a suit of armour?), little round Sir Kibble doesn't seem all that different from Kirby in stature. But if you peer under his visor, hoping to catch a glimpse of a pair of cute little eyes, you might be unnerved to find nothing but an empty blackness... Game Boy: Kirby's Dream Land (08/1992)

DS: Kirby Super Star Ultra (Flag of NA.svg09/2008 Flag of Europe.svg09/2009)

Wii U That green cap sure does make Kirby look heroic, doesn't it? Maybe wearing it just inspires Kirby, but while he's wearing it, he gets all kinds of neat moves, like Spin Slash, Multisword Attack, and Sword Dive. He's even able to pull off these moves in the air, on the ground, or underwater! Kirby looks like a pretty courageous hero in that green cap, doesn't he? Indeed, this Kirby is a master of sword-swishing, fending off enemies with the powerful Spin Slash, the rapid Multisword Attack and the stylish Sword Dive. If that wasn't impressive enough, he can also use these moves on land, in mid-air AND underwater. Beautiful! NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

3DS: Kirby: Triple Deluxe (05/2014)

Wii U Waddle Doo can fire beams from his eye. Does that make you green with envy? Then inhale him and copy that ability! You'll then be able to shoot beams from a wand, and the attack can even be charged up for greater effectiveness. You can also use a beam to push switches or to grab and toss your foes. Ever felt jealous of a Waddle Doo's ability to fire beams from its eye? Well, if you're Kirby, there's really no need – swallow one and you, too, can swing energy beams to your heart's content! Charge them up to plough through multiple enemies at once, use them to grab and throw enemies, and even press switches through walls! Yeah! NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

Wii U When Kirby first copied the Fire ability, he was only able to breathe fire. Nowadays, he can do all sorts of neat things! For example, he can engulf himself in flames and roll forward, burning grass, lighting fuses, melting ice, and so on. What we'd really like him to do, though, is help us make the perfect s'more. Mmmmm. Once upon a time, all Fire Kirby could do was shoot flames from his mouth, but he's come a long way since then. Now he can roll along the ground as a blazing fireball, burn up grass, light fuses, melt ice and so on. That's great and all, but what we really want to know is...can he help us get a barbecue going? NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

Wii U The perfect ability to copy in the summer—Kirby gains freezing breath when he copies the Ice ability. Enemies frozen by his arctic blasts can be launched at other foes too. Perfect for a tough fight or when you need some ice for your iced coffee. Kirby isn't busy saving Dream Land or anything... When Kirby has the Ice ability, he can blast enemies with glacial gales to freeze them. He can then kick them into other enemies to take them all out at once! It's the perfect ability for a tough fight...or for when you need some ice to keep a glass of fruit juice nicely chilled. Not everything has to be about saving Dream Land, you know! NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

Wii U Kirby normally looks as tasty as a big ol' marshmallow, but he's significantly less appetizing when he's copied the Needle ability. Those pokey spikes won't add any flavor at all. With this ability, Kirby can bash into enemies or launch the spikes at them. A great, easy-to-use ability! Kirby's soft, fluffy and just...so huggable! Except when he's got the Needle ability, that is – then it's like there's a hug-free zone all around him. Being covered in spikes comes in handy, though, for rolling into enemies, and even shooting at them! However, whether that really makes up for his loss of huggableness is hard to say... NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

3DS: Kirby: Triple Deluxe (05/2014)

Wii U Who needs hats when you can have an actual tornado coming out of your head? That's our Kirby—always the trendsetter. And with the Tornado ability, he can go one step further, turning his whole body into a cyclone to go on a wild rampage. His rapid spinning isn't exactly easy to control, but that's all part of the fun! Who needs hats when you can have an actual tornado coming out of your head? That's our Kirby – always the trendsetter. And with the Tornado ability, he can go one step further and turn his whole body into a cyclone to go on a wild rampage. His rapid spinning isn't exactly easy to control, but that's all part of the fun! NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

Wii: Flag of NA.svgKirby's Return to Dream Land (10/2011) Flag of Europe.svgKirby's Adventure Wii (11/2011)

Wii U Curious what Kirby's singing voice sounds like? Then track down and inhale Mr. Tick-Tock or a Walky! Kirby can copy the Mike ability and then use a mike or megaphone to really let 'er rip. Sometimes he sounds as cute as he looks, but he can also hit those low notes when he wants to rock. Kirby isn't much of a talker, but if you ever do want to hear his voice, here's a simple solution: swallow a Walky or Mr. Tick-Tock, and you'll be rewarded with an ability called Mike! Watch in awe as Kirby pulls out a microphone (or a megaphone) and shakes your soul with his dulcet tones. For some reason, his enemies can't stand the sound! NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

Wii: Flag of NA.svgKirby's Return to Dream Land (10/2011) Flag of Europe.svgKirby's Adventure Wii (11/2011)

Wii U You don't get to see sleeping heroes very often. They're so busy rescuing princesses or saving the world, they just don't have time for a little nap. Not so with Kirby! The moment he inhales the snooze-prone enemy Noddy, he pops on his sleeping cap and dozes right off. Ah, Kirby, what dreams might you be having today? You don't get to see sleeping heroes very often. They're so busy rescuing princesses or saving the world, they just don't have any time for a little kip. But not our Kirby! The moment he inhales the snooze-prone enemy Noddy, he pops on his sleeping cap and dozes right off. Ah, Kirby, what dreams might you be having today? NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

Wii U This enemy from Dream Land strikes out with his sword. There's an old saying that you should keep your friends close and your enemies closer—and there's nothing closer than inhaling an enemy! Once Kirby has copied the Sword ability, he can summon Blade Knight as a Helper! A knight enemy in Dream Land who often gets in Kirby's way. There's an old saying, though, that you should keep your friends close and your enemies closer. Well, nothing will get your enemies closer than inhaling them! And when Kirby copies the Sword ability in Kirby Super Star Ultra, he can summon Blade Knight as a Helper! NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

DS: Kirby Super Star Ultra (Flag of NA.svg09/2008 Flag of Europe.svg09/2009)

StarmanKirbyTrophyWiiU.png
Starman (Kirby)
Wii U Considering his name and that cape on his back, you'd be forgiven for thinking Starman is the hero. He isn't! That's Kirby's job. Starman is just another enemy to be swallowed. Still, he seems to have the courage of a hero, showing no fear when Kirby arrives on the scene and sometimes even jumping right at him! Considering his name, and that cape on his back, you'd be forgiven for thinking that Starman is the hero. But he's not. That's Kirby. Starman is just another enemy to be swallowed. Still, he seems to have the courage of a hero, showing no fear when Kirby arrives on the scene, and sometimes even jumping right at him! NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

Wii: Flag of NA.svgKirby's Return to Dream Land (10/2011) Flag of Europe.svgKirby's Adventure Wii (11/2011)

Wii U Walky is really just a microphone...that can walk. He's a retro sort of microphone that would look at home in a radio studio. His musical notes are more harmful than tuneful, so be sure to stay out of their way! If you manage to inhale Walky, you'll get the Mike ability, letting you destroy nearby enemies with just the power of your voice! Walky is really just a microphone...that can walk. He's a retro sort of microphone that would look at home in a radio studio. His musical notes are more harmful than tuneful, so be sure to stay out of their way! If you manage to inhale Walky, you'll get the Mike ability, letting you destroy enemies all around with just the power of your voice! NES: Kirby's Adventure (Flag of NA.svg05/1993 Flag of Europe.svg12/1993)

SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

Wii U When he copies the Bomb ability, Kirby gets to don a stylish hat just like Poppy Bros. Jr. The hat's appearance varies a little from game to game, but the ability itself is always pretty much the same: pull out a bomb, throw it, BOOM! Careful, though—if you hang on to the bomb for too long, you'll go BOOM yourself! When he copies the Bomb ability, Kirby gets to don a stylish hat just like Poppy Bros. Jr. The hat's appearance varies a little from game to game, but the ability itself is always pretty much the same: pull out a bomb, throw it, BOOM! Careful, though – if you hang on to the bomb for too long, you'll go BOOM yourself! SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

3DS: Kirby: Triple Deluxe (05/2014)

Wii U "Show me your moves!" Wait—that's not Kirby's line! Regardless, he's really fired up and ready to become a fighting machine with that red headband. He knows the basics, like kicking and tossing, but he can also muster his fighting spirit to blast distant foes. With his red headband and fierce attitude, Fighter Kirby is ready to take on anything. Like a real martial artist, he can kick and throw his foes into submission. And like a...not-so-real martial artist, he can fire his fighting spirit as an energy blast to hit faraway enemies. The only weapon this Kirby needs is his burning heart! SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

Wii: Flag of NA.svgKirby's Return to Dream Land (10/2011) Flag of Europe.svgKirby's Adventure Wii (11/2011)

Wii U Kirby doesn't need to copy abilities to bop through the air, but actually having wings gives his aerial skills a definite boost. They even let him use some extra attacks, like the acrobatic Shuttle Loop and the mighty Condor Head. He can also fire at foes with his Feather Gun! Thought Kirby was just a squishy puffball? Surprise! Kirby doesn't need to copy abilities to bop through the air, but actually having wings gives his aerial skills a definite boost. They even let him use some extra attacks, like the acrobatic Shuttle Loop and the mighty Condor Head. He can also fire at foes with his Feather Gun! Thought Kirby was just a squishy puffball? Think again! SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

Wii: Flag of NA.svgKirby's Return to Dream Land (10/2011) Flag of Europe.svgKirby's Adventure Wii (11/2011)

Wii U Making his debut in Kirby's Return to Dream Land, the Moonja enemy looks about as ninja as you can get. If you copy its ability, Kirby can become a master of the ninja arts! With a variety of useful skills like Knife Throw and Blossom Storm, you might want to remain a ninja forever! Making its debut in Kirby's Adventure Wii, the Moonja enemy looks about as ninja as you can get. Swallow one, and Kirby will become a master of ninja arts too! Knife Throw, Wall Cling, Smoke Screen and Blossom Storm – with such a variety of useful skills, you might never want to let this Copy Ability go! SNES: Flag of NA.svgKirby Super Star (08/1996) Flag of Europe.svgKirby's Fun Pak (01/1997)

Wii: Flag of NA.svgKirby's Return to Dream Land (10/2011) Flag of Europe.svgKirby's Adventure Wii (11/2011)

Wii U With a theme song called "The Greatest Warrior in the Galaxy," you know this guy is serious business. Meta Knight does battle with him in Kirby Super Star Ultra. Also, he shows up in Kirby's Return to Dream Land, where he is the 13th boss you'll face in The True Arena. With a theme song called "The Greatest Warrior In The Galaxy", Galacta Knight is not a foe to be taken lightly. Meta Knight challenges him to a duel in Kirby Super Star Ultra, and Kirby can face him in the True Arena of Kirby's Adventure Wii. In both cases, he's the formidable fighter you'd expect him to be. DS: Kirby Super Star Ultra (Flag of NA.svg09/2008 Flag of Europe.svg09/2009)

Wii: Flag of NA.svgKirby's Return to Dream Land (10/2011) Flag of Europe.svgKirby's Adventure Wii (11/2011)

Wii U One day, a huge hole opened in the sky and the Lor Starcutter crashed down to Dream Land. Magolor, the captain of the ship, wasn't injured in the crash, but the ship lost several important parts. Kirby and his friends help recover the pieces, and Magolor guides them to Halcandra. Everything seems to be going well... One day, a rift appeared in the sky above Dream Land, and the Lor Starcutter came crashing through it. The captain, Magolor, was safe, but his ship's pieces got blasted far and wide. Kirby and friends help him put them back together, and to thank them, Magolor takes them on a trip to Halcandra. A lovely story! If only it ended there... Wii: Flag of NA.svgKirby's Return to Dream Land (10/2011) Flag of Europe.svgKirby's Adventure Wii (11/2011)
Wii U The Lor Starcutter is a ship that sails across the universe. The ship’s parts, scattered all across Dream Land following its crash landing, were all collected with the help of Kirby and the gang. Some of the parts, like the emblem, mast, oars, and wings, serve as more than just ship parts. You'll find out why later. A spacefaring vessel that travels among the stars. Though its parts got scattered all across Dream Land, they were safely reassembled thanks to Kirby and friends. It's actually more powerful than it looks – the emblem fires star-shaped projectiles, the mast can create tornadoes, and even its oars and wings can be fired as weapons. Wii: Flag of NA.svgKirby's Return to Dream Land (10/2011) Flag of Europe.svgKirby's Adventure Wii (11/2011) The American English trophy is one of 3 trophies in the entire Smash series to use a right single quotation mark (’), being used as an apostrophe (') in "ship’s parts".

Legacy[edit]

Some elements in Super Smash Bros. for Nintendo 3DS / Wii U would go on to influence future Kirby titles:

Trivia[edit]

  • In the Nintendo 3DS version, both Kirby trophies appear different from his model as a fighter. The "Kirby" trophy features his blush at a different angle and with softer edges, while the "Kirby (Alt.)" trophy uses his Game Boy grayscale color yet features blue eyes.

Gallery[edit]

Main article: Super Smash Bros. for Nintendo 3DS / Wii U/gallery

Names in other languages[edit]

Language Name Meaning
Japanese 大乱闘だいらんとうスマッシュブラザーズ for Nintendo 3DS / Wii U
Dairantō Sumasshu Burazāzu for Nintendo 3DS / Wii U
Great Fray Smash Brothers for Nintendo 3DS / Wii U
Chinese Super Smash Bros. for Nintendo 3DS / Wii U
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Dutch Super Smash Bros. for Nintendo 3DS / Wii U -
French Super Smash Bros. for Nintendo 3DS / Wii U -
German Super Smash Bros. for Nintendo 3DS / Wii U -
Italian Super Smash Bros. for Nintendo 3DS / Wii U -
Korean Super Smash Bros. for Nintendo 3DS / Wii U
슈퍼 스매시브라더스 for 닌텐도 3DS
syupeo seumaesibeuladeoseu for nintendo 3DS
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Super Smash Bros. for Nintendo 3DS
The Wii U version was never released in South Korea.
Portuguese Super Smash Bros. for Nintendo 3DS / Wii U -
Russian Super Smash Bros. for Nintendo 3DS / Wii U
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Spanish Super Smash Bros. for Nintendo 3DS / Wii U -