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Halberd Mode

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Halberd Mode
KPR Halberd Mode model.png
Details
Debut game Kirby: Planet Robobot
Usage type Unlimited use (only during final boss)
Power(s) Allows for space combat against galactic-level threats.
Comparable to Arch Mouth, Ribbon's Crystal
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The Robobot Armor has scanned Meta Knight's ship! It's equipped with the Planet Buster. Capture debris, and press A to fire it!
— Pause screen description

Halberd Mode is the final Robobot Armor mode, and the Last Battle Ability of Kirby: Planet Robobot. It is the result of fusion between the armor and the battleship Halberd, and possesses all necessary firepower therein.

This marks the first time the player ever gets to control the Halberd in a Kirby game.

Overview[edit]

The Halberd Mode appears at the very end of the Story Mode, after Star Dream announces its plans to eradicate all life in the universe. Meta Knight, freed from the thrall of the Haltmann Works Company, pilots it along with Kirby, who forms the head. They battle Star Dream in Area 7: Mind in the Program and The Arena using this mode.

This mode is also used to battle Star Dream Soul OS at the end of The True Arena.

Moveset[edit]

Halberd Mode Moveset
Skill Button Execution Description Base Power
Combo Cannon
B
The Halberd fires a rapid volley from the Combo Cannon which, while weak per shot, can be held to rack up damage.
Shots reflect off shields and unbreakable debris.
4
Capture Inhale
B toward debris
The Halberd turns any destroyed objects (asteroids, robots, etc.) into ammo for the Planet Buster.
This won't work on the segments of the Access Ark during Star Dream's second form.
No
Planet Buster
Capture Inhale, and then A
The Halberd unloads its ammo in one go, dealing a good chunk of damage to Star Dream.
Higher levels of charge deal more damage.
Level 1: 16×8=128
Level 2: 24×12=288
Level 3: 32×16=512
Sail Wing
L/R
The Halberd does an aileron roll that deflects projectiles and provides a small amount of invincible frames.
Sail Wing can also damage Star Dream and destroy certain objects from it, such as missiles and astroids.
The move functions similarly to the barrel roll from the Star Fox series, as it can deflect Star Dream's projectiles in much the same way.
32

Boss Battle[edit]

Halberd Mode's actual damage = Base Power × Star Dream's Defense Modifier

Star Dream
Form HP Defense Modifier
1st 2525 (Story Mode)
1839 (The Arena)
Normal: ×1
Phase shift: ×0.25
Star Dreamer: ×0.75
2nd 1839 (Story Mode)
1379 (The Arena)
Normal: ×1
Roar: ×0.1
Phase shift: ×0.2
Binary Tree: ×0.5
Works Arcs: ×0.5
3rd 989 (Story Mode)
742 (The Arena)
Install Hole: ×0.1
Dead End Code (Round 1)
  • 5: ×0.2
  • 4: ×0.3
  • 3: ×0.4
  • 2: ×0.5
  • 1: ×0.7
  • Fatal Error: ×1

Round 2 onward: ×1 always

Star Dream Soul OS
Form HP Defense Modifier
1st 2828 Normal: ×1
Phase shift: ×0.25
Star Dreamer
  • Charging-Lasers (start): ×0.75
  • Destroying asteroids: ×1
  • Lasers (end): ×0.5
2nd 2233 Install Hole: ×0.5
Normal: ×1
Roar: ×0.1
Phase shift: ×0.2
Binary Tree: ×0.5
Works Arcs: ×0.5
3rd 1201 Dead End Code (Round 1)
  • 5: ×0.2
  • 4: ×0.3
  • 3: ×0.4
  • 2: ×0.5
  • 1: ×0.7
  • Fatal Error: ×1

Round 2 onward: ×1 always

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese 最終決戦艦さいしゅうけっせんかんハルバードモード
saishū kessen-kan harubādo mōdo
Final Decisive Battle-ship Halberd Mode
決戦艦けっせんかん kessen-kan is a portmanteau between 決戦けっせん kessen ("decisive battle") and 戦艦せんかん senkan ("battleship").
最終決戦さいしゅうけっせん saishū kessen is also used as part of the name for Last Battle Abilities.
Korean 최종 결전함 할버드 모드
choejong gyeoljeonham halbeodeu modeu
Final Decisive Battle-ship Halberd Mode
결전함 gyeoljeonham is a portmanteau between 결전 gyeoljeon ("decisive battle") and 전함 jeonham ("battleship").