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Fire

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Fire
KatFL Fire Kirby artwork.png
Artwork of Fire Kirby from Kirby and the Forgotten Land.
Details
First game Kirby's Adventure (1993)
Latest game Kirby's Return to Dream Land Deluxe (2023, upcoming)
Other game(s) Kirby Super Star
Kirby: Nightmare in Dream Land
Kirby Air Ride
Kirby & The Amazing Mirror
Kirby: Squeak Squad
Kirby Super Star Ultra
Kirby's Return to Dream Land
Kirby: Triple Deluxe
Kirby: Planet Robobot
Kirby Star Allies
Kirby and the Forgotten Land
Type(s) Unlimited use
Sizzle
Obtained from Acchi, Burning Leo, Flamer (some games), Galbo (Kirby's Return to Dream Land), Heat Phanphan, Hot Head, Volcano rocks, Mr. Bright's fireballs, Fire Doomer's orbs, Coily Rattler's burning rocks, Mrs. Moley's oil cans, Whispy Woods' exploding apple, Yggy Woods' exploding apples, Parallel Woods' exploding apples, Dark Mind's red stars, amiibo (Kirby: Planet Robobot): Mario, Luigi, Charizard
Power(s) Breathes fire which can ignite cannon fuses, candles, grass and melt ice blocks.
Helper Burning Leo
Similar to Monster Flame (Super Ability);
Robobot Armor Fire Mode;
Burning (interchangable);
Superspicy Curry (prototype);
Bubble, Water, Ice
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This article is about the Copy Ability Fire, and should not be confused with the Burning ability, a similar fiery ability that was once called Fireball.
This article is about the Copy Ability. For the course in Top Ride, see Fire (course). For the item in Kirby Air Ride, see Fire (item).

Fire is a Copy Ability which empowers Kirby to breathe a cone of flame from his mouth, which can be used to fight enemies, light things on fire, such as fuses, candles, or foliage, or break things made of ice. The range on Kirby's fire breath tends to be middling at best, but in some games, it can be extended and angled while held down. In Kirby Super Star and games that follow in its legacy, Fire Kirby has access to many other fiery attacks, such as igniting into a fireball (similar to the Burning ability), spinning in a fiery pinwheel along the ground, or even turning himself into a big pyre. In Kirby Star Allies, Fire Kirby can also empower some of his allies with the "Sizzle" Power Effect.

Fire is one of Kirby's oldest Copy Abilities, making its debut in Kirby's Adventure. When possessing the Fire ability, Kirby sports a golden tiara with a green/blue jewel embedded in it. Bright orange flames emerge from the headgear, and in many older titles, Kirby's color slightly changes, making him more red than pink. Kirby can typically obtain the Fire ability from enemies like Hot Head, Burning Leo, Galbo, or Flamer (when it doesn't provide Burning instead).

Characteristics[edit]

The Fire ability can be used to break away icy barricades, in addition to roasting Kirby's foes.

Fire is among the most elemental and ubiquitous abilities in Kirby's arsenal, and arguably more than any other is emblematic of his Copy Ability and how it gives Kirby expanded powers. In its simplest form, it allows Kirby to breathe fire from his mouth to deter opponents, thaw out ice, and light the fuses of cannons. While using this fire breath, Kirby is forced to hold still, and naturally it cannot be used underwater (a restriction that is not beholden to Burning Leo, Fire's main representative and helper). In later games, particularly those that follow Kirby Super Star's example, Fire would be given a much more versatile move-set, incorporating the fireball of Burning among other more specialized attacks. The main fire breath ability would also be upgraded, allowing Kirby to angle and direct his fire breath to an extent. Fire would also be given more utility in later games, with the addition of environmental features that can be burned away such as tall grass and dark areas that can be momentarily lit up using the ability. Being an elemental ability, Fire can be readily combined with other abilities and allies to create potent combinations, particularly in Kirby Star Allies.

As mentioned above, Fire's primary provider and representative helper is Burning Leo. Other common providers include Hot Head, Galbo, and (in appearances where Burning is not a distinct power) Flamer.

Game appearances[edit]

Kirby's Adventure/Nightmare in Dream Land[edit]

KA Fire icon.png

Fire first appears in Kirby's Adventure, the game which introduced Kirby's Copy Abilities, and also appears in its remake, Kirby: Nightmare in Dream Land. Absorbing a Hot Head allows Kirby to breathe fire at his enemies, defeating them at short range. In these games, Fire is distinct from Burning, which has Kirby rocketing forward as a fire ball instead.

Kirby Super Star/Kirby Super Star Ultra[edit]

KSS Fire Icon.png
Fire Kirby using his "Burn" technique to pass through a Gordo unharmed in Candy Mountain, in Kirby Super Star

In Kirby Super Star and the game's remake, Kirby Super Star Ultra, Kirby can obtain the Fire ability through Copy Essences, the Copy Essence Deluxe on Planet Hotbeat, or inhaling fiery enemies, notably Burning Leo. With the Fire ability equipped, Kirby can create a Burning Leo as a Helper. These games did not feature the Fire ability's counterpart Burning, but instead included moves associated with Burning into the Fire ability. Therefore, Kirby is not only able to breathe fire at enemies, but to engulf himself in flames and charge forward as well.

Fire moveset for Kirby Super Star and Kirby Super Star Ultra  
Skill Button Execution Skill Button Execution
Fire Breath
B
Aim Fire
Fire Breath + Control Pad
Fireball Inferno
Hold B + Hold Back
Burn
Dash + B
Fireball Spin
B in air
Fireball Roll
B prior to landing

Kirby Air Ride[edit]

Fire is one of the Copy Abilities which racing Kirbys can use in Kirby Air Ride. When acquired, Kirby is able to spit fire balls which land on the course and remain as conflagrations which can trip up racers who ride over them for a short time. He will also damage any racers or enemies he comes in contact with. Like other abilities in this game, Fire only lasts for a short while before disappearing.

Kirby & The Amazing Mirror[edit]

Fire Kirby lighting a fuse in Kirby & The Amazing Mirror.

In Kirby & The Amazing Mirror, Fire appears as an ability distinct from Burning once again, working like its appearance in Kirby: Nightmare in Dream Land, although this time Kirby can slightly aim the direction of his fire with the Control Pad, like in Kirby Super Star. It is once again mainly provided by Hot Head.

Kirby: Squeak Squad[edit]

Fire makes a return in Kirby: Squeak Squad, this time without Burning accompanying it. As such, it is provided by Hot Head, Acchi, and Flamer (who previously provided Burning). Fire also inherits Burning's attack, making this appearance of Fire similar (though simpler) than its Kirby Super Star equivalent. Collecting the Ability Scroll for Fire allows Kirby to angle his fire breath up and down while using it. In this game, Fire can be used to melt certain types of metal blocks.

Fire moveset for Kirby: Squeak Squad  
Skill Input Description Skill Input Description
KSqS Fire - Attack 1.png
B
Kirby shoot some fire out of his mouth. The input can be held forever to keep spewing flames.
KSqS Fire - Attack 2.png
Dash + B
Kirby turns into a fireball and blasts forward for a short period of time. Can be used with the same input in the air.
KSqS Fire - Attack 3.png
B + ↑/↓
Kirby aims his fire into the held direction.

Kirby's Return to Dream Land / Kirby's Return to Dream Land Deluxe[edit]

Fire Kirby using "Burn" to race a fuse he lit earlier in Kirby's Return to Dream Land

Fire reappears as an ability in Kirby's Return to Dream Land and its remake, Kirby's Return to Dream Land Deluxe, where it is obtained by inhaling fiery enemies such as Hot Heads, Flamers, and Galbos. It can also be obtained from rocks launched by the volcanoes in Dangerous Dinner. The Fire ability is required to light some fuses and launch Kirby from cannons to secret areas of stages, which may provide Energy Spheres. A super version of the Fire ability - called Monster Flame - also exists, and can be obtained by inhaling a Super Hot Head.

Notably, Fire is now capable of breaking metal blocks using the "Burn" technique, which was not possible in previous games that had that move in Fire Kirby's toolkit.

Fire moveset for Kirby's Return to Dream Land  
Skill Button Execution Skill Button Execution
Fire Breath
1
Spinning Fire Breath
1 in midair
Target Fire
Fire Breath + Control Pad
Fireball Spin
↓ + 1 in midair
Fireball Inferno
Fire Breath + hold Back
Fireball Roll
Hit ground during Fireball Spin
Burn
Dash + 1
Fireball Climb
Touch wall during Fireball Spin/Roll
Burning Flame
1 during Burn

Kirby: Triple Deluxe[edit]

Fire returns in Kirby: Triple Deluxe, functioning almost identically to the way it did in Kirby's Return to Dream Land. However, it lacks Spinning Fire Breath and Burning Flame, though gaining two new moves: Fireball Jump and Searing Burn in their place. Like in Kirby's Return to Dream Land, the ability can be obtained from Hot Heads and Flamers, and it can now also be obtained from the Mid-Boss Flame Galboros and various boss attacks such as Pyribbit's flaming rocks.

Fire Kirby also appears as a collectible keychain, using his sprite from Kirby Super Star Ultra.

Fire moveset for Kirby: Triple Deluxe and Kirby: Planet Robobot  
Skill Image Button Execution
Fire Breath
KPR Fire Breath clip.png
B
Target Fire
KPR Target Fire clip.png
Fire Breath + Circle Pad/Control Pad
Fireball Inferno
KPR Fireball Inferno clip.png
Press and hold toward Kirby during Fire Breath
Burn
KPR Burn clip.png
Dash + B
Searing Burn
KPR Searing Burn clip.png
A during Burn
Fireball Spin
KPR Fireball Spin clip.png
↓ + B in midair
Fireball Roll
KPR Fireball Roll clip.png
Touch the ground during Fireball Spin
Fireball Jump
KPR Fireball Jump clip.png
Press A during Fireball Roll
Fireball Climb
KPR Fireball Climb clip.png
Touch a wall during Fireball Roll or Fireball Spin

Kirby: Planet Robobot[edit]

Kirby fusing Fire with the Robobot Armor to burn away some large obstacles on the road in Kirby: Planet Robobot

Fire returns in Kirby: Planet Robobot, functioning identically to the way it did in Kirby: Triple Deluxe. It is provided by Hot Head, Galbo, Flamer, and other enemies. When combined with the Robobot Armor, it results in a powerful Fire Mode which can shoot massive flamethrowers and leave conflagrations on the ground.

Kirby Star Allies[edit]

Fire returns as an ability in Kirby Star Allies, provided by Burning Leo, who also represents the ability as a Friend. Fire provides the Sizzle effect to certain other abilities, and can also be used in conjunction with Cleaning or Wing to perform Rising Sizzler. Fire also deals bonus damage when used against certain foes, such as Puppet Waddle Dee, Blizzard Guard, Whispy Woods and his relatives, and Francisca. Using Fire in conjunction with the Friend Star is also required to defeat Grand Mam in the Story Mode.

Fire moveset for Kirby Star Allies  
Skill Button Execution Skill Button Execution
Fire Breath
B
Fireball Spin
↓ + B in midair
Target Fire
Fire Breath + control stick
Fireball Roll
↓ + B prior to landing
Fireball Inferno
Press and hold ← during Fire Breath
Fireball Jump
Press A during Fireball Roll
Burn
Dash + B
Fireball Climb
Touch a wall during Fireball Roll or Fireball Spin
Searing Burn
A during Burn

Kirby and the Forgotten Land[edit]

Fire Kirby igniting a Lantern Switch in Kirby and the Forgotten Land

Fire Kirby appears in Kirby and the Forgotten Land. He can use his fire breath to light Lantern Switches which can make items appear in a similar manner to breaking a Bomb Block. He can also now gradually burn mid-bosses and bosses by continuously attacking them, dealing small amounts of damage to them over time, with the effects lasting longer and becoming more intense the more fire is used on them. Flames produced by Fire can also stay on the ground or another surface, and damage enemies that run into them. With the right materials, Kirby can go to Waddle Dee's Weapons Shop and evolve the ability into Volcano Fire and Dragon Fire.

Moveset[edit]

All attack names are conjectural unless otherwise stated.

Fire moveset in Kirby and the Forgotten Land 
Move Button execution Description
Fire Breath B Kirby breathes out fire to burn enemies, also leaving behind lingering flames.
Lingering Flames Created by continuous attacks of Fire Breath. If Kirby continuously uses Fire Breath, lingering flames can appear. They can grow larger if the move is used even more. If this is used on an enemy, the flames will stick onto that enemy until they die out.
Target Fire L-Stick during Fire Breath Kirby can walk slowly and rotate 360 degrees during Fire Breath.
Fix Fire Hold L/R during Fire Breath Kirby can fix the aim of Fire Breath while walking.
Burn B in midair while moving/B + A quickly while moving Kirby engulfs himself in flames and dashes forwards.

Super Smash Bros. series[edit]

In the Super Smash Bros. series, Kirby can use his Burn tackle as his dash attack in Super Smash Bros. Melee and Super Smash Bros. Ultimate, though it could be argued that this is a use of Burning instead. Fire Kirby also appears as a trophy in Melee, Super Smash Bros. Brawl, and Super Smash Bros. for Wii U.

In Kirby: Right Back at Ya![edit]

Fire
Anime Fire Kirby Artwork.png
Details
First episode Kirby Comes to Cappy Town
Last episode Kirby 3D
Other episode(s) Cappy New Year
Hatch Me If You Can
Junk Jam
Prediction Predicament - Part I
Scare Tactics - Part II
Tourist Trap
Frog Wild
Fright to the Finish
Obtained from Various sources, usually a burning torch
Power(s) Breathing fire
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After inhaling an attack, Kirby can transform himself! Kirby has now become...Fire Kirby!
— Meta Knight, in Kirby Comes to Cappy Town

In Kirby: Right Back at Ya!, the Fire ability is the first to be showcased, and is among the most commonly-appearing abilities in the series. True to the games, Fire Kirby's primary power is the ability to breathe a steady stream of fire from his mouth, which can be used to easily fell most foes, even those who are already fire-based. The only entities that Fire Kirby is completely ineffectual against are the monster Flame Feeder—who grows stronger from all sources of heat, Lobzilla—who counters with its own ice breath, and eNeMeE himself—who absorbs the fire breath into his cloak. Unlike in the games, Fire Kirby's powers are limited, as the fire emanating from his hat will gradually shrink and eventually disappear completely the more he uses the ability.

In Cartoon Buffoon, King Dedede attempts to place himself in the role of Kirby in the cartoon, even going so far as to give himself the Fire ability. When Meta Knight is urged to say his line on the matter, he balks, noting that even he could not make the name "Fire Dedede" sound cool. In Fossil Fools - Part II, the monster Kirbysaurus - made from Kirby's DNA - also momentarily gains the Fire ability.

In the Kirby novel series[edit]

Kirby gains the Fire ability in Kirby and the Dangerous Gourmet Mansion?!

In the Kirby novel series, Fire is a recurring Copy Ability. It is also the first Copy Ability to be introduced to this series. Throughout the series, Kirby has obtained the Fire ability from Burning Leo and Fire Lion. This Copy Ability appears in Kirby and the Dangerous Gourmet Mansion?! and Kirby and the Big Panic in Gloomy Woods!. With this Copy Ability, Kirby has used Fire Breath to cook a cake of his, and made use of the glowing hat he gains to navigate a dark area.

In Kirby and the Dangerous Gourmet Mansion?!, after Burning Leo destroys the stove that Kirby set up, Kirby inhales him to obtain the Fire ability. Kirby then gets out the cake he had been preparing for the party, and uses his fire breath to bake it. After he finishes the cake, he tries a bite of it. Due to his terrible choice of ingredients, Kirby reacts by running around in havoc while spewing a large fireball. He then trips on a stone and loses his ability, which releases Burning Leo.

In Kirby and the Big Panic in Gloomy Woods!, Fire makes a brief appearance late in the story. When Kirby, King Dedede, and Meta Knight set out to catch the Woodkeeper in the dark Gloomy Woods, they encounter Fire Lion. King Dedede prepares to attack, but Kirby stops him, and says he has an idea of his own. Kirby inhales Fire Lion to gain the Fire ability. The flame crown on his head shines brightly, and he uses it to light the way to the Woodkeeper's hut. Noticing them, the Woodkeeper makes his small house convert into a helicopter. Kirby decides to try inhaling the flying hut. He drops his Fire ability, and Fire Lion flees.

Profiles[edit]

Flavor text[edit]

Image Game Flavor text
KA Box.jpg Kirby's Adventure Pause caption
Kirby can breathe fire! Enemies beware, or you're gonna get burned!
Demo reel
Yowch! Kirby uses the Fire attack!
KSS Box NA.jpg Kirby Super Star Use Dash and Y to hurl burning fireballs. You can light fuses, candles, or even yourself to become a mega-powerful weapon.
KNiDL box artwork.jpg
KatAM cover art.jpg
Kirby: Nightmare in Dream Land
&
Kirby & The Amazing Mirror
Fire!! Hot! So hot! Too hot to touch!
USCover KSS.jpg Kirby: Squeak Squad Fire! Hot! So hot! Too hot to touch! Burning!
KSS Ultra box art.png Kirby Super Star Ultra Burn bright with fire power! Light the fuse! Yow! Hot! You're on fire, man! Yoww!
KRtDL Boxart L.jpg Kirby's Return to Dream Land Feel the heat of hot flame techniques! Light fuses! Climb walls! Fireball Climb! And if you're on fire, it's Fireball Inferno time!
KTD Boxart NA.jpg Kirby: Triple Deluxe A flaming ability that burns white hot! Light the fuse, roll into a fireball, and scorch through the air with a bang. Embrace the blistering flames of Fireball Inferno!
KPR Box.png Kirby: Planet Robobot This flaming ability allows Kirby to spit out fire! Light the fuse and ignite yourself to produce an even more powerful flame.
KSA Boxart NA.jpg Kirby Star Allies Its flame techniques burn bright! Light fuses, your friends' weapons, or whatever you want with this searing fire. When these flames get in the middle of friends, all sorts of fiery devastation is possible!
KatFL box art.jpg Kirby and the Forgotten Land Figure description:

This ability is hot, hot, hot! Light fuses, burn through obstacles, and toast your enemies with the power of a raging fire. Run, jump, then attack to blast forward as a fireball!

Weapons-Shop Waddle Dee:
When you have the Fire ability, run and jump, then press B to blaze forward with a Burn attack! You can also use this ability to light cannon fuses. And here's a lesser-known cannon tip... When a fuse is lit, hop in the cannon and press L or R to crouch. That'll speed up the fuse!

Super Smash Bros. Melee[edit]

Fire Kirby Trophy in Super Smash Bros. Melee  
Name Image First Game Description
Fire Kirby Fire Kirby Trophy Melee.png Kirby's Adventure (5/93) When Kirby swallows a fire-wielding enemy, he transforms into Fire Kirby. Not only does he breathe fire in this form, but he can also sprout flames on his entire body and damage enemies by crashing into them. Fire Kirby wears the bright red headdress of his enemy Burning Leo. The hat turns into a helpful weapon when thrown.

Super Smash Bros. Brawl[edit]

Fire Kirby Trophy in Super Smash Bros. Brawl  
Name Image Appears In Description
Fire Kirby Fire Kirby - Brawl Trophy.png SNES Kirby Super Star
DS Kirby: Canvas Curse*
Kirby when he inhales an enemy who uses fire. Shooting fire from his mouth, Fire Kirby can cook enemies from afar. This ability also allows Kirby to light explosive blocks, fuses, and so on. In Kirby: Nightmare in Dream Land and Kirby & The Amazing Mirror, Fire Kirby can roll his burning body into enemies as an attack move.
*This game states that Fire Kirby made a recent appearance in Kirby: Canvas Curse. This is incorrect, as only Burning appears in said game.

Super Smash Bros. for Wii U[edit]

Fire Kirby Trophy in Super Smash Bros. for Wii U  
Name Image Appears In American English description British English description
Fire Kirby FireKirbyTrophyWiiU.png NES Kirby's Adventure (5/1993)
SNES Kirby Super Star
When Kirby first copied the Fire ability he was only able to breathe fire. Nowadays, he can do all sorts of neat things! For example, he can engulf himself in flames and roll forward, burning grass, lighting fuses, melting ice, and so on. What we'd really like him to do, though, is help us make the perfect s'more. Mmmmm. Once upon a time, all Fire Kirby could do was shoot flames from his mouth, but he's come a long way since then. Now he can roll along the ground as a blazing fireball, burn up grass, light fuses, melt ice and so on. That's great and all, but what we really want to know is...can he help us get a barbecue going?

Kirby: Squeak Squad manual[edit]

  • "Fire Kirby's hot stuff! Use his flames to burn up enemies or surround him in a fiery cloak and charge forward. He can also burn grass and light fuses."

Trivia[edit]

  • While not quite the first obtainable ability in the series, Fire is the first Copy Ability ever shown in a Kirby game, as it is the first to be demonstrated to the player in the tutorial reel for Kirby's Adventure.
  • In Kirby's Adventure, it is possible for Fire Kirby to breathe fire underwater for a brief moment by swallowing Hot Head to gain the ability while underwater. This causes him to perform his automatic "demonstration" fire breath, which can defeat enemies and light fuses underwater.
  • While Fire itself doesn't appear in Kirby's Dream Land 2 and Kirby's Dream Land 3, its effect is mimicked when Kirby rides Rick and uses the Burning ability.
    • Rick can also use this fire breath on his own accord in Kirby Star Allies.

Gallery[edit]

Main article: Fire/gallery

Names in other languages[edit]

Language Name Meaning
Japanese ファイア
Faia
Fire
Chinese 烈火
Lièhuǒ
Literally "Blazing Fire"
Dutch Vuur Fire
French Feu Fire
German Feuer Fire
Italian Fuoco Fire
Korean 파이어
Paieo
Fire
Polish Płomień[1]
Ogień[2]
Fire[3]
Flame
Fire
Brazilian Portuguese Cometa[4]
Fogo[5]
Comet
Fire
European Portuguese Fogo[6][7] Fire
Russian Огонь
Ogon'
Fire
Spanish Fuego Fire


References