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Samurai Kirby

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Samurai Kirby
KSS Samurai Kirby gameplay.png
Kirby facing off against his fourth opponent, King Dedede.
Type(s) Reflex
Levels 3 (each with five opponents)
Players 1-2 (Kirby Super Star)
1 (Kirby Super Star Ultra)
1-4 (Kirby's Return to Dream Land Deluxe)
Appears in Kirby's Toy Box
Kirby Super Star
Kirby Super Star Ultra
Kirby's Return to Dream Land Deluxe
Comparable to Quick Draw
Speed Eaters
Speedy Teatime
Kirby Card Swipe
Flash Fishing
Theme music

no music given

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This article is about the Sub-Game from Kirby Super Star and its remake. For the similar Sub-Game in Kirby: Nightmare in Dream Land, see Quick Draw.
Push any button immediately when you see "!".
— Instruction - Kirby Super Star

Samurai Kirby is a sub-game appearing in several Kirby games, most notably in Kirby Super Star, where it serves as one of the two side games along with Megaton Punch. In both that game and Kirby Super Star Ultra, Samurai Kirby can be played by pressing any button, and features three different difficulty levels.

In Kirby Super Star Ultra, Samurai Kirby is unlocked after completing the Meta Knightmare Ultra main game. With the exception of the title screen, it was directly ported from the original version, with the only differences being that two-player support was dropped and the name of Cook Kawasaki was changed to Chef Kawasaki.

In Kirby's Return to Dream Land Deluxe, Samurai Kirby can be played with up to four players simultaneously, who can face off against each-other. There is also a new variant of the game called Samurai Kirby 100, where the player faces off against the previous 99 players to see how their reaction time compares.

A demo of Samurai Kirby was also broadcast in the Japan-exclusive Kirby's Toy Box.

In Kirby: Nightmare in Dream Land, the sub-game Quick Draw had its western theme replaced with a Samurai Kirby style, and is known by a matching name in the Japanese version.


Samurai Kirby shows Kirby standing and facing his opponent in a scene lined with bricks and a horizon-level sun. The objective is to draw faster than the opponent, by pressing any button immediately after an exclamation mark signal appears. The round will restart if Kirby draws too early, which gives him a strike. The sub-game ends when Kirby loses to an opponent, or when Kirby gets three strikes in a row. A sign at the lower-right of the screen indicates the time from the signal to the reaction. Kirby uses a different weapon against every opponent, and likewise, every opponent uses their own.

In 2-player mode, the 1P character is always Kirby and the 2P character is randomly picked among Kirby's five opponents. In Kirby's Return to Dream Land Deluxe, players can pick between King Dedede, Meta Knight, Bandana Waddle Dee, or another Kirby.


Foe CPU reaction frames Kirby's weapon and effect Opponent's attack
  • Easy: 82
  • Normal: 63
  • Hard: 18
A fan, which knocks down Waddle Doo Smacking Kirby with a fan
  • Easy: 50
  • Normal: 41
  • Hard: 14
A toy hammer, which knocks down Wheelie Running over Kirby, with a tire mark on his face
  • Easy: 21
  • Normal: 17
  • Hard: 12
A pie, which hits into Kawasaki's face Whacking a frying pan onto Kirby's head
  • Easy: 16
  • Normal: 13
  • Hard: 10
A megaphone, which stuns Dedede Whacking Kirby flat with a hammer (known as in Chinese and Japanese) for making mochi
  • Easy: 11
  • Normal: 10
  • Hard: 08
A blade, which cuts off Meta Knight's mask Cutting Kirby's face with a blade


  • The title logo calligraphy for the Japanese version was written by Masahiro Sakurai himself with a brush pen.[1]
  • In the Japanese version, the character names are written in hiragana calligraphy instead of their regular katakana names. Additionally, there is grass blowing in the wind at the bottom of the screen, which was removed from the translated SNES version to make room for English text, but was restored in all versions of Kirby Super Star Ultra.
  • The "sword master" Kirby in this sub-game is referenced by the Topknot Headgear for Ninja Kirby in Kirby Battle Royale.
  • Meta Knight's sprite shows that his mask has a scar on his left eye; this corresponds to Dark Meta Knight's scar.
  • In the Korean release of Kirby Super Star Ultra, most of the game's sprites are altered to remove references to Japanese culture. Namely, Kirby and Meta Knight's topknots are removed, the scar on Meta Knight's face is absent, and all other characters use their regular in-game sprites. This is due to South Korea's restrictions on Japanese cultural imports, which were implemented in response to Japan's occupation of the Korean peninsula from 1910 to 1945; most of these restrictions were gradually lifted from 1998 to 2004, but some still remain in place.


Names in other languages[edit]

Language Name Meaning
Japanese 刹那せつな見斬みき
Setsuna no Mikiri
Slash in a Flash
  • 刹那 (setsuna) means "in a flash".
  • 見斬り is a pun on 見切り (mikiri, "prediction in fighting") and 斬り (kiri, "slash").
  • Quick Draw (Kirby: Nightmare in Dream Land version) is known as 刹那せつな見斬みきかい (Slash in a Flash - Modified) in Japanese.
Dutch Samoerai-Kirby[2] Samurai Kirby
European French Kirby Samouraï[3] Samurai Kirby
German Samurai-Kirby[4] Samurai-Kirby
Italian Kirby Samurai[5] Samurai Kirby
Korean 대결! 한판 승부
daegyeol! hanpan seungbu
Portuguese Kirby Samurai[6] Samurai Kirby
Spanish Samurái Kirby[7] Samurai Kirby


Kirby Super Star Ultra Menu
Spring BreezeDyna BladeThe Great Cave OffensiveMegaton PunchSamurai KirbyKirby Card SwipeGourmet RaceRevenge of Meta KnightMilky Way WishesKirby on the DrawRevenge of the KingThe True ArenaThe ArenaSnack TracksMeta Knightmare UltraHelper to HeroTheaterSound TestBackKSSU Corkboard.png
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