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Samurai Kirby
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- This article is about the Sub-Game from Kirby Super Star and its remake. For the similar Sub-Game in Kirby: Nightmare in Dream Land, see Quick Draw.
“ | Push any button immediately when you see "!". | ” | — Instruction - Kirby Super Star |
Samurai Kirby is a sub-game appearing in several Kirby games, most notably in Kirby Super Star, where it serves as one of the two side games along with Megaton Punch. In both that game and Kirby Super Star Ultra, Samurai Kirby can be played by pressing any button, and features three different difficulty levels.
In Kirby Super Star Ultra, Samurai Kirby is unlocked after completing the Meta Knightmare Ultra main game. With the exception of the title screen, it was directly ported from the original version, with the only differences being that two-player support was dropped and the name of Cook Kawasaki was changed to Chef Kawasaki.
In Kirby's Return to Dream Land Deluxe, Samurai Kirby can be played with up to four players simultaneously, who can face off against each-other. There is also a new variant of the game called Samurai Kirby 100, where the player faces off against 99 other players (though not in real time) to see how their reaction time compares.
A demo of Samurai Kirby was also broadcast in the Japan-exclusive Kirby's Toy Box.
In Kirby: Nightmare in Dream Land, the sub-game Quick Draw had its western theme replaced with a Samurai Kirby style, and is known by a matching name in the Japanese version.
Gameplay[edit]
Samurai Kirby shows Kirby standing and facing his opponent in a grassy field at sunset. The objective is to draw faster than the opponent, by pressing any button immediately after an exclamation mark signal appears. The round will restart if Kirby draws too early, which gives him a strike. The sub-game ends when Kirby loses to an opponent, or when Kirby gets three strikes in a row. A sign at the lower-right of the screen indicates the time from the signal to the reaction. Kirby uses a different weapon against every opponent, and likewise, every opponent uses their own.
When playing with a second player in Kirby Super Star, the 1P character is always Kirby and the 2P character is randomly picked among Kirby's five opponents. When playing multiplayer in Kirby's Return to Dream Land Deluxe, player 1 is always Kirby while players 2, 3 and 4 can pick between King Dedede, Meta Knight, Bandana Waddle Dee, or another Kirby. If played with two players, it uses the sideways perspective from the original; if played with three or four, it uses the angled perspective of Quick Draw.
Opponents[edit]
Kirby Super Star and Kirby Super Star Ultra[edit]
The alternate sprites are used in the Korean version of Kirby Super Star Ultra.
Foe | CPU reaction frames | Kirby's weapon and effect | Opponent's attack |
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A fan, which knocks down Waddle Doo | Smacking Kirby with a fan | |
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A toy hammer, which knocks down Wheelie | Running over Kirby, with a tire mark on his face | |
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A pie, which hits Kawasaki's face | Whacking a frying pan onto Kirby's head | |
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A party popper, which stuns Dedede | Whacking Kirby flat with a hammer (known as 杵 in Chinese and Japanese) for making mochi | |
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A blade, which cuts off Meta Knight's mask | Cutting Kirby's face with a blade |
Kirby's Return to Dream Land Deluxe[edit]
Foe | CPU reaction frames | Kirby's weapon and effect | Opponent's attack |
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Easy: ~90 Normal: ~60 Hard: ~30 |
A fan, which knocks down Bandana Waddle Dee | Smacking Kirby with a fan | |
Easy: ~75 Normal: ~50 Hard: ~27 |
A pie, which hits Kawasaki's face | Whacking a frying pan onto Kirby's head | |
Easy: ~60 Normal: ~40 Hard: ~23 |
A party popper, which stuns Dedede | Whacking Kirby flat with a hammer (known as 杵 in Chinese and Japanese) for making mochi | |
Easy: ~45 Normal: ~30 Hard: ~20 |
The Ultra Sword, which causes Magolor to double over | Dropping a miniature version of the Lor Starcutter onto Kirby while laughing | |
Easy: ~35 Normal: ~25 Hard: ~16 |
A blade, which cuts off Meta Knight's mask | Cutting Kirby's face with a blade |
CPU reaction frames are taken from the official Japanese guidebook. Unlike in previous versions of Samurai Kirby, if the player keeps retrying the game after Kirby is defeated, the CPU opponents will gradually get slower, in a similar mercy mechanic to bosses in the Main Mode becoming slower and having less health if refought.
Missions[edit]
In Kirby's Return to Dream Land Deluxe, there are seven Missions for this Sub-Game. They are as follows:
- Apprentice Samurai - Play Samurai Kirby for the first time.
- 10 in a Row without Faulting - Defeat 10 rivals in a row without faulting.
- Dueling Samur-eye - Play while wearing the Waddle Doo dress-up mask.
- 5 in a Row without Faulting on HARD - While playing solo, defeat 5 rivals on HARD without faulting.
- 30 Total Rivals Defeated - Defeat a grand total of 30 rivals.
- Clear All Difficulties - While playing solo, defeat 5 rivals on each difficulty setting. (EASY / NORMAL / HARD)
- Blade-Master Samurai - Complete all other missions for Samurai Kirby.
Once all 100 regular missions are completed, one final mission related to this Sub-Game is unlocked, as part of the "True Extra Missions" category:
- Victories without Faulting (HARD) - While playing solo, defeat five rivals 2 times in a row without faulting on HARD difficulty in Samurai Kirby.
Trivia[edit]
- The title logo calligraphy for the Japanese version was written by Masahiro Sakurai himself with a brush pen.[1]
- In the Japanese version, the character names are written using hiragana instead of katakana. In Kirby Super Star and Kirby Super Star Ultra, the text is written vertically right-to-left, like a traditional scroll.
- In the international versions of Kirby Super Star and Kirby Super Star Ultra, the Japanese scrolls seen during gameplay are kept, with a translation running across the bottom of the screen. This resulted in the removal of the animated grass at the bottom of the screen in Kirby Super Star, which was restored in Kirby Super Star Ultra.
- In Kirby's Return to Dream Land Deluxe, the text is fully translated in all languages and written horizontally left-to-right, even in the Japanese version.
- The "sword master" Kirby in this sub-game is referenced by the Topknot Headgear for Ninja Kirby in Kirby Battle Royale.
- Meta Knight's sprite shows that his mask has a scar on his left eye; this corresponds to Dark Meta Knight's scar.
- In the Korean release of Kirby Super Star Ultra, most of the game's sprites are altered to remove references to Japanese culture. Namely, the Japanese text scrolls are translated into Korean rather than being subtitled, Kirby and Meta Knight's topknots are removed, the scar on Meta Knight's face is absent, and all other characters use their regular in-game sprites. This is due to South Korea's restrictions on Japanese cultural imports, which were implemented in response to Japan's occupation of the Korean peninsula from 1910 to 1945; most of these restrictions were gradually lifted from 1998 to 2004, but some still remain in place.
- In all versions of Kirby's Return to Dream Land Deluxe, the unique Japanese outfits in the original were replaced with topknots for every character, which may be related to this.
Gallery[edit]
Kirby Super Star[edit]
Kirby Super Star Ultra[edit]
Kirby's Return to Dream Land Deluxe[edit]
Other[edit]
Names in other languages[edit]
Language | Name | Meaning |
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Japanese | 刹那の見斬り Setsuna no Mikiri |
Slash in a Flash
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Traditional Chinese | 刹那間一斬 chà nà jiān yī zhǎn |
Slash in a Flash |
Simplified Chinese | 刹那间一斩 chà nà jiān yī zhǎn | |
Dutch | Samoerai-Kirby | Samurai Kirby |
French | Kirby samouraï | Samurai Kirby |
German | Samurai-Kirby | Samurai-Kirby |
Italian | Kirby Samurai | Samurai Kirby |
Korean | 대결! 한판 승부 daegyeol! hanpan seungbu |
Battle! One-Round Contest |
Portuguese | Kirby Samurai | Samurai Kirby |
Spanish | Samurái Kirby | Samurai Kirby |
References
Kirby Super Star Ultra Menu | |
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