Jukebox (Kirby: Triple Deluxe)

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The Jukebox from Kirby: Triple Deluxe.

The Jukebox in Kirby: Triple Deluxe is a menu option which allows the player to listen to all music in the game. It is unlocked after clearing Dededetour! As the name implies, it takes the form of a traditional jukebox with the likeness of Hypernova Kirby, which lights up when music is playing. In the background, images of the Dreamstalk and a Waddle Dee at Kirby's house can be seen.

This game is the first to introduce an Auto mode, which will automatically play through all the tracks in sequence, which would become standard in subsequent titles. This can even keep going while the system is in Sleep Mode. This is also the first game to use specific-colored music notes to represent who composed each track: blue for Hirokazu Ando and red for Jun Ishikawa.

The following is a list of all the songs in Kirby: Triple Deluxe's Jukebox. Song titles are taken from the Kirby: Triple Deluxe Soundtrack and Kirby Wii Music Selection unless noted; conjectural titles are marked with a *.

Kirby: Triple Deluxe Jukebox track list  
Number Song Plays in Notes
001 Sun, Sky, Dreamstalk The title theme of the game. A shortened variation of "One of the Miracles", and based upon the leitmotif of "Spring Smash Factory".
002 Waking to a Flowery Coup! The cutscene music for the Theater movie of the same name. Arrangement of "Floral Fields", "Spring Smash Factory", "King Dedede's Theme", and "Bouncing Boss Battle".
003 Select a File! Music that plays on file selection and on the mode selection. Remix of the Rest Area theme from Kirby Super Star.
Name taken from the Kirby: Planet Robobot Original Soundtrack.
004 Green Greens Music for the map screens. Remix of "Green Greens" from Kirby's Dream Land.
005 Floral Fields Music for Fine Fields - Stage 1, Fine Fields - Stage 2, Old Odyssey - Stage 1, and Royal Road - Stage 3. One of the two leitmotifs of Kirby: Triple Deluxe.
006 Hypernova Inhale Music that normally plays while in Hypernova form. Arrangement of "Floral Fields".
007 Got a Sun Stone!* Jingle that plays when collecting a Sun Stone. Arrangement of "Green Greens".
008 The Cave in the Sky Music for Fine Fields - Stage 2 and Old Odyssey - Stage 3.
009 Tilting the World Music that plays in puzzle rooms. Arrangement of "Floral Fields".
010 Chasing Down the Miniboss Mid-boss battle music. Also plays in pre-boss cutscenes.
011 Mysterious Rocks Rumbling from Behind Music for Fine Fields - Stage 3. Name derived from Kirby Star Allies: The Original Soundtrack (translated from Japanese).
012 A Forest Hike Music for Fine Fields - Stage 4. Remix of the Yogurt Yard stage theme from Kirby's Adventure.
013 Invincible Music that plays upon touching Invincible Candy. Name taken from the Kirby: Planet Robobot Original Soundtrack.
014 Dark Clouds Music that plays before boss fights, and while fighting Sectonia Vine.
015 Bouncing Boss Battle Standard boss battle theme. Arrangement of "Floral Fields".
016 Sparkling Star* The jingle that plays before collecting a Grand Sun Stone.
017 Grand Sun Stone The jingle that plays when collecting a Grand Sun Stone. Arrangement of "Green Greens".
018 Kirby Dance (Kirby's Return to Dream Land long version) The longer Kirby Dance that plays after finishing a boss fight. Reused from Kirby's Return to Dream Land.
019 Under the Sunshine The cutscene music for the Theater movies "Under the sunshine: scenes 1-4". Plays when a new level is revealed.
020 Keychain Collection* The music that plays in the Keychain collection, prior to collecting all of them.
021 Must Dash Music for Lollipop Land - Stage 1. Also the Dedede's Drum Dash title theme.
022 Toy Rhythm Music for Lollipop Land - Stage 2.
023 Spring Smash Factory Music for Lollipop Land - Stage 3. One of the two leitmotifs of Triple Deluxe.
024 Reflected Laughter Music for Lollipop Land - Stage 4 and Wild World - Stage 3.
025 Sky at Sunset Music for Old Odyssey - Stage 2 and Old Odyssey - Stage 3.
026 Silver Snow Story Music for Old Odyssey - Stage 4. Remix of the Peanut Plains stage theme from Kirby Super Star.
027 Cold Odyssey* Music for Old Odyssey - Stage 5.
028 Spinning Jungle Music for Wild World - Stage 1, Wild World - Stage 2, Wild World - Stage 3, Wild World - Stage 4, and Wild World - Stage 5.
029 Golden Legend Music for Wild World - Stage 4 and Wild World - Stage 5.
030 Mountains in an Angry Sky Music for Endless Explosions - Stage 1, Endless Explosions - Stage 2, Endless Explosions - Stage 3, and Endless Explosions - Stage 4.
031 Mysterious Trap Music for Endless Explosions - Stage 3 and Endless Explosions - Stage 4.
032 Ripple Red Prelude* Wind ambience that plays in Endless Explosions - Stage 5 and Royal Road - Stage 5.
033 Ripple Red Theme of the Tower of Mid-Bosses in Endless Explosions - Stage 5. Remix of the theme for Ripple Star - Stage 3 in Kirby 64: The Crystal Shards.
034 Stage Clear* Jingle that plays when clearing a stage without Hypernova. Reused from Kirby's Return to Dream Land.
035 Goal Game Jingle that plays during the Goal Game. Reused from Kirby's Return to Dream Land. Name derived from Kirby Star Allies: The Original Soundtrack (translated from Japanese).
036 Kirby Dance (short version) Shorter variation of the Kirby Dance that plays when landing on any number from 7 to 2 in the Goal Game. Name taken from the Kirby: Planet Robobot Original Soundtrack.
037 Kirby Dance (long version) Longer variation of the Kirby Dance that plays when landing on 1 in the Goal Game. Name taken from the Kirby: Planet Robobot Original Soundtrack.
038 Keychain Results / Theater* Plays when viewing collected keychains after clearing a stage, and in the Theater. Remix of the "Entrance" theme from Kirby's Dream Land. Reused from Kirby's Return to Dream Land.
039 Done In Jingle that plays when losing a life. Reused from Kirby's Return to Dream Land.
040 Game Over Jingle that plays when receiving a Game Over. Reused from Kirby's Return to Dream Land.
041 Continue? / Kirby's History (Kirby's Dream Collection)* Music that plays when deciding whether to continue or quit after receiving a Game Over. Remix of "Castle Lololo" from Kirby's Dream Land and "Cloudy Park" from Kirby's Dream Land 2.
042 Kirby Fighters Title theme of Kirby Fighters. Remix of the "Boss Battle" theme from Kirby Super Star.
043 Kirby Fighters: Copy Ability Select / Battle Among Friends: Adeleine (Kirby 64: The Crystal Shards)* Music that plays when selecting a Copy Ability in Kirby Fighters.
044 Kirby Fighters: Four-Way Fight Jingle that plays before a standard match in Kirby Fighters. Arrangement of "Chasing Down the Miniboss".
045 Kirby Fighters: Castle Lololo (Kirby's Dream Land)* Stage theme of Castle Lololo in Kirby Fighters.
046 Kirby Fighters: Bubbly Clouds / Boss Battle (Kirby Super Star)* Stage theme of Bubbly Clouds in Kirby Fighters.
047 Kirby Fighters: Coo's Forest Stage theme of Coo's Forest in Kirby Fighters. Arrangement of "Coo's Theme" and "Rick's Theme" from Kirby's Dream Land 2.
048 Kirby Fighters: Dedede Arena / King Dedede's Theme (Kirby's Dream Land 3)* Stage theme of Dedede Arena in Kirby Fighters.
049 Kirby Fighters: Factory Tour / Studying the Factory (Kirby 64: The Crystal Shards)* Stage theme of Factory Tour in Kirby Fighters.
050 Kirby Fighters: Invincible (Kirby's Return to Dream Land) Music that plays upon touching Invincible Candy in Kirby Fighters.
051 Kirby Fighters: Stage Clear / Kirby Dance (Kirby's Dream Land short version)* Jingle that plays when winning a round in Kirby Fighters. Kirby's Dream Land did not actually have a short Kirby Dance, so this is a unique edit for this game.
052 Kirby Fighters: Shadow Kirby Fight* Jingle that plays before fighting Shadow Kirby in Kirby Fighters. Arrangement of "Bouncing Boss Battle".
053 Kirby Fighters: Another Dimension / Fly! Kirby of the Stars (Kirby's Return to Dream Land)* Stage theme of Another Dimension in Kirby Fighters.
054 Kirby Fighters: Too Bad...* Jingle that plays when losing a round in Kirby Fighters. Reused from Kirby's Return to Dream Land.
055 Kirby Fighters: Clear* Jingle that plays when clearing a single-player game in Kirby Fighters. Reused from Kirby's Return to Dream Land.
056 Kirby Fighters: Results* Jingle that plays while viewing the results in Kirby Fighters. Reused from Kirby's Return to Dream Land.
057 Dedede's Drum Dash: Green Greens Theme of the Green Greens stage in Dedede's Drum Dash. Remix of "Green Greens". Name is provided in-game.
058 Dedede's Drum Dash: Gourmet Go Go Theme of the Gourmet Go Go stage in Dedede's Drum Dash. Also the title theme of Dededetour!. Remix of the "Gourmet Race" theme from Kirby Super Star. Name is provided in-game.
059 Dedede's Drum Dash: Dedede's Theme Theme of the Dedede's Theme stage in Dedede's Drum Dash. Also plays in most checkpoints in Dededetour!. Remix of "King Dedede's Theme" from Kirby Super Star. Name is provided in-game.
060 Dedede's Drum Dash: Distant Traveler Theme of the Distant Traveler stage in Dedede's Drum Dash. Remix of "Magolor, the Distant Traveler" from Kirby's Return to Dream Land; name is provided in-game. Reused from Kirby's Dream Collection Special Edition.
061 Kirby Dance (Kirby's Return to Dream Land short version) Jingle that plays when a stage in Dedede's Drum Dash is cleared. The shorter Kirby Dance jingle from Kirby's Return to Dream Land.
062 Dedede's Drum Dash: Results* Music that plays on the results screen in Dedede's Drum Dash.
063 Delete File?* Music that plays when deciding whether or not to delete a file. Reused from Kirby's Return to Dream Land.
064 Mode Unlocked* Jingle that plays when unlocking a new mode, among other pop-ups. Reused from Kirby's Return to Dream Land.
065 Need More Sun Stones* Jingle that plays when trying to access a boss stage without enough Sun Stones.
066 New Challenge Stages (Kirby's Dream Collection) Music for Fine Fields - Stage 6 EX. Name derived from Kirby Star Allies: The Original Soundtrack (translated from Japanese).
067 Through the Forest (Kirby's Return to Dream Land) Music for Fine Fields - Stage 6 EX.
068 Vs. Waddle Tank (Kirby's Return to Dream Land) Mid-boss battle music in EX stages. Remix of the "Boss Battle" theme from Kirby Super Star. Name derived from Kirby Star Allies: The Original Soundtrack (translated from Japanese).
069 Techno Factory (Kirby's Return to Dream Land) Music for Lollipop Land - Stage 6 EX.
070 Underworld (Kirby's Return to Dream Land) Music for Lollipop Land - Stage 6 EX and Wild World - Stage 7 EX.
071 Oasis Area (Kirby's Return to Dream Land)* Music for Lollipop Land - Stage 6 EX.
072 Cave Expedition (Kirby's Return to Dream Land) Music that plays in puzzle rooms in EX stages.
073 A Dream of Clouds (Kirby's Return to Dream Land) Music for Old Odyssey - Stage 7 EX. Remix of the Grape Garden stage theme from Kirby's Adventure.
074 Sky Waltz (Kirby's Return to Dream Land) Music that plays in igloos in Old Odyssey - Stage 7 EX and Royal Road - Stage 7 EX.
075 Sky Tower (Kirby's Return to Dream Land) Music for Old Odyssey - Stage 7 EX.
076 Happy Mambo (Kirby's Return to Dream Land) Music for Wild World - Stage 7 EX. Remix of "Kine's Theme" from Kirby's Dream Land 2.
077 Funky Area (Kirby's Return to Dream Land)* Music for Wild World - Stage 7 EX.
078 Haldera Volcano (Kirby's Return to Dream Land) Music for Endless Explosions - Stage 7 EX.
079 Steel Hometown (Kirby's Return to Dream Land) Music for Endless Explosions - Stage 7 EX.
080 The Adventure Begins (Original Short ver.) Music for Royal Road - Stage 7 EX. Remix of "The Adventure Begins" from Kirby's Return to Dream Land.
Name derived from Kirby Star Allies: The Original Soundtrack (translated from Japanese).
081 Another Dimension (Kirby's Return to Dream Land) Music for Royal Road - Stage 7 EX.
082 Limitless Power (Kirby's Return to Dream Land) Music for Royal Road - Stage 7 EX.
083 Road to Victory (Kirby's Return to Dream Land) Music for Royal Road - Stage 8 EX.
084 Fountain of Dreams (Kirby Air Ride) Music that plays while in Hypernova form in Royal Road - Stage 8 EX. Remix of the "Gourmet Race" theme from Kirby Super Star. Name taken from the Kirby's Dream Collection Special Edition Compilation Soundtrack.
085 Cookie Country (Kirby's Return to Dream Land) Music that plays in the secret room in Royal Road - Stage 8 EX. Name taken from the Kirby's Dream Collection Special Edition Compilation Soundtrack.
086 Spring Breeze: Title (Kirby Super Star Ultra) Music that plays in the HAL Room in Royal Road - Stage 1. Remix of "Welcome to Dream Land" from Kirby's Dream Land. Name derived from the Kirby Ultra Super Deluxe Original Sound Track (translated from Japanese).
86 can be read as "HAL" in Japanese.
087 Secret Area: HAL Room Music that plays in the HAL Room in Fine Fields - Stage 3. Remix of "Welcome to Dream Land" from Kirby's Dream Collection Special Edition.
088 Kirby Dance (Kirby's Dream Land long version)* The Kirby Dance theme from Kirby's Dream Land, which plays when landing on the numbers 7 to 1 in order in the Goal Game.
089 Majestic Flora Theme for the Theater movie "Under the sunshine: scene 5". Plays when Royal Road is revealed.
090 Moonlight Capital Music for Royal Road - Stage 1, Royal Road - Stage 2 and Royal Road - Stage 4.
091 Silence of Another World (Kirby's Return to Dream Land) Jingle that plays after defeating the revenge bosses in Royal Road - Stage 2 and Royal Road - Stage 4, and before the Hypernova sequence in Royal Road - Stage 5. Name derived from Kirby Star Allies: The Original Soundtrack (translated from Japanese).
092 Beautiful Prison Music for Royal Road - Stage 5. Partial arrangement of "Reflected Laughter".
093 Hypernova All-Stars Music that plays while in Hypernova form in Royal Road - Stage 3 and Royal Road - Stage 5. Also plays in the Keychain Collection upon collecting all of them. Arrangement of "Hypernova Inhale".
094 Stage Clear (Hypernova) / Another Dimension Fanfare* Jingle that plays when clearing a stage in Hypernova form. Reused from Kirby's Return to Dream Land.
095 Taranza, the Master of Puppetry Theme of the movie of the same name in the Theater. Taranza's theme; also partial arrangements of "Floral Fields" and "King Dedede's Theme".
096 Revenge of the Enemy Boss battle music for "revenge" bosses in Royal Road - Stage 2 and Royal Road - Stage 4, Masked Dedede, and Dark Meta Knight's Revenge's first phase. Arrangement of "Spring Smash Factory" and "Green Greens".
097 Dedede's Royal Payback Boss battle music for Masked Dedede's Revenge and Shadow Dedede. Arrangement of Masked Dedede's theme from Kirby Super Star Ultra, "The Masked King".
098 Divine Beauty Theme of the movie of the same name in the Theater. Arrangement of "Floral Fields" and "Beautiful Prison".
099 Sullied Grace Boss battle music for Queen Sectonia.
100 Sullied Grace Epilogue* Sound effects for Queen Sectonia's defeat.
101 She Who Holds the Stars Theme of the movie of the same name in the Theater. Arrangement of "Grand Sun Stone" and "Fatal Blooms in Moonlight".
102 Fatal Blooms in Moonlight Boss battle music for Queen Sectonia's second form and Soul of Sectonia (first phase). Arrangement of "Bouncing Boss Battle".
103 Last-Minute Hero Theme of the cutscene where King Dedede and Taranza rescue Kirby with a Miracle Fruit. Partial arrangement of "Sparkling Star".
104 The World to Win Boss battle music for Queen Sectonia's second form (final phase). Arrangement of "Hypernova Inhale", "Floral Fields" and "Green Greens".
105 The World to Win Epilogue* Sound effects for Queen Sectonia's defeat (second form).
106 FLOWERED Theme of the movie of the same name in the Theater. Arrangement of "Floral Fields", "Spring Smash Factory", "Fatal Blooms in Moonlight", and "Green Greens".
107 One of the Miracles Staff credits theme; plays in the Theater movies "Ending" and "Secret ending". Arrangement of "Spring Smash Factory" and "Floral Fields".
108 Copy Ability Testing Area / Magolor, the Distant Traveler (Kirby's Return to Dream Land)* Theme for the Copy Ability Testing Area.
109 Dededetour!: Results / Revenge of the King: Title (Kirby Super Star Ultra)* Jingle of the results screen in Dededetour!. Also used when getting a Game Over. Remix of "King Dedede's Theme".
110 Dededetour!: Continue? / Green Greens (Kirby's Return to Dream Land ver.) Music that plays when deciding whether to continue or quit after receiving a Game Over in Dededetour!. Remix of "Green Greens".
111 Dededetour!: Final Checkpoint / Clash! Mid-Boss Tower (Kirby's Return to Dream Land)* Music for the Level 6 checkpoints in Dededetour!. Remix of "King Dedede's Theme".
112 Dededetour!: Royal Warp Jingle that plays when finding a warp hole in Dededetour!. Remix of "King Dedede's Theme".
113 The Arena* The title theme of The Arena. Remix of the equivalent theme from Kirby Super Star.
114 The Arena: Copy Ability Select / Main Menu (Kirby's Dream Collection)* Music for the Copy Ability selection room in The Arena. Also plays in Dededetour!'s keychain results. Remix of "Bubbly Clouds" from Kirby's Dream Land.
115 The Arena: Arena Showdown Standard battle music in The Arena. Remix of the equivalent theme from Kirby Super Star.
116 The Arena: Rest Area* Music for the rest area in The Arena. Remix of "Helper's Rest" from Kirby Super Star Ultra.
117 The Arena: Clear* Jingle that plays when clearing The Arena. Reused from Kirby's Return to Dream Land.
118 The True Arena The title theme of The True Arena. Remix of the equivalent theme from Kirby Super Star Ultra. Name derived from Kirby Star Allies: The Original Soundtrack (translated from Japanese).
119 The True Arena: Copy Ability Select / Omen of Battle (Kirby's Return to Dream Land)* Music for the Copy Ability selection room in The Arena.
120 The True Arena: True Arena Showdown Standard battle music in The True Arena. Remix of the equivalent theme from Kirby Super Star Ultra. Name derived from Kirby Star Allies: The Original Soundtrack (translated from Japanese).
121 The True Arena: A Well-Earned Rest Music for the rest area in The True Arena. Remix of "Ripple Star: Stage Select" from Kirby 64: The Crystal Shards.
122 The True Arena: Final Four / Dangerous Dinner (Kirby's Return to Dream Land)* Music for the final rest area in The True Arena.
123 Shadow Strike Boss battle music for Dark Meta Knight's Revenge (second phase). Remix of "Dark Meta Knight" from Kirby & The Amazing Mirror.
124 Soul of Sectonia* Boss battle music for Soul of Sectonia's second phase. A variation on "The World to Win".
125 Soul of Sectonia Epilogue* Sound effects for Soul of Sectonia's defeat.
126 The True Arena: Clear* Jingle that plays when clearing The True Arena. Reused from Kirby's Return to Dream Land.
127 The True Arena: Results* Music for the results screens for The Arena, The True Arena, and Dededetour!. Reused from Kirby's Return to Dream Land.
128 Staff Roll 2* Theme of the Theater movie "Staff credits". Arrangement of "Green Greens" and "Peanut Plains".
129 Kirby Perfect! Jingle that plays to accompany the 100% completion pop-up. Name derived from Kirby Star Allies: The Original Soundtrack (translated from Japanese).
This is an unused jingle from Kirby's Return to Dream Land.
130 Kirby Master!* Theme of the movie of the same name in the Theater. Arrangement of the Kirby Dance theme. Reused from Kirby's Return to Dream Land.
131 EX Clear Menu (Kirby's Return to Dream Land)* Music that plays on the mode selection when The True Arena is unlocked.
132 HOME Menu Jingle* Plays on the 3DS HOME menu after selecting the game icon. Arrangement of "Green Greens".