- This article is about the animal companions in Kirby's Dream Land 2 and Kirby's Dream Land 3. For the ability in Kirby: Squeak Squad, see Animal. For other helpful characters, see Category:Allies.
The Animal Friends are a group of characters who serve as Kirby's allies. They made their debut in Kirby's Dream Land 2. More specifically, the term refers to the rideable animal companions which Kirby can mount and combine his powers with. There are six of them in total, and are as follows:
Most of the animal friends are somewhat larger than Kirby, and all of them provide their own unique way of moving once they are paired up with him. Kirby can only travel with one Animal Friend at a time, and will have to switch out between them based on what task needs solving.
Kirby's Dream Land 2
Rick, Kine, and Coo first appeared in this title. They each have their distinct advantages and disadvantages when paired up with, and will use their own special version of whichever Copy Ability Kirby has equipped. Using their power is necessary to collect some of the Rainbow Drops. To find them, Kirby will have to free them from a bag by defeating the Mid-Boss on guard. If that animal friend is already freed, Gooey or Girl blob will appear instead.
Kirby's Dream Land 3
In addition to the previous three, Nago, ChuChu, and Pitch appeared in this title. Unlike the previous, they can be found in the open in various rooms, and Kirby will have to pick between them. Using each one in specific situations is necessary to get all of the Heart Stars.
Kirby Star Allies
Rick & Kine & Coo
|Three pals from Kirby's Dream Land 2 join the fray! They've formed a dream-team trio, so they can help each other out. Rick rules the land. Kine swims the seas. Coo soars through skies. Animal friends forever!|
— Flavor text of Rick & Kine & Coo in Story Mode and The Ultimate Choice
|"Friends by air, sea, and land!"
This triple-deluxe pack of pals from Kirby's Dream Land 2 is here to help! You'll hear 'em coming: pitter-patter, splish-splash, and flutter-flap!
— Flavor text of Rick & Kine & Coo in Guest Star ???? Star Allies Go!
In Kirby Star Allies, Rick, Kine and Coo appear as Dream Friends, though unlike the others, they are rolled into a single character. They switch out based on which attacks are being used, playing in tag-team style. Their abilities are based off of fusion Copy Abilities from Kirby's Dream Land 2 and Kirby's Dream Land 3, and are capable of providing the Bluster, Sizzle, and Splash elements to other abilities. In addition, while using 'Stone Rick', Rick can participate in Curling, Geokinesis, and Rock Painter. Rick also retains his ability to not slip on ice and can stomp enemies and jump off of them. Kine has the distinction of being the fastest swimmer of all the available characters. While Guarding, Rick hides in a bag which is similar to the ones they were held in from Dream Land 2.
When played in Guest Star ???? Star Allies Go!, several unique rooms appear throughout the mode, which either recreates stages from Dream Land 2 and/or utilize Rick & Kine & Coo's abilities.
|Rick & Kine & Coo moveset in Kirby Star Allies|
|Fire Rick||Rick breathes fireballs in a close range like he does in Kirby's Dream Land 2 and 3.
||80→40 (2nd hit onward)|
|Stone Rick||Rick transforms into a rolling stone like he does in Kirby's Dream Land 2 and 3.
Like Stone ability, this can pound stakes and be used in Stone-based Friend Abilities.
Rick is invincible during both the (de)transformation process and the stone form.
|Parasol Coo||Coo spins himself like a tornado with a parasol on his head like he does in Kirby's Dream Land 2 and 3.||100×12 hits|
|Cutter Coo||Coo tosses 3-way feather cutters like he does in Kirby's Dream Land 2.
(120+102+90 when full hits landed)
|Flutter||Coo flutters his wings to fly in the air.
|Fish Flop||Kine flops and splashes on the ground.
||160→128→102→82→80 (5th hit onward)|
|Ice Kine||Kine surrounds himself with cold waves underwater like he does in Kirby's Dream Land 2 and 3.
|Kine Freeze||When Kine uses 'Ice Kine' for about 3 seconds, he will freeze himself and become unable to move until releasing B like he does in Kirby's Dream Land 2 and 3.
|Protective Bag||Rick & Kine & Coo hide into a bag that resembles the one they are trapped inside from Kirby's Dream Land 2.||N/A|
|Stomp||Rick damages enemies by stomping on them, including bosses.||160→80→40 (3rd hit onward)|
|Reference: A Star Bullet deals 520 damage.|
ChuChu / Nago / Pitch
The other three animal friends also appear, but only briefly as part of the Cleaning ability moveset.
The animal friends often make cameos in other titles in the series. Most of the time, this entails appearing in Sub-Games or having their likenesses made into collectable items. The most prominent cameo comes from Kirby 64: The Crystal Shards when Kirby uses the Stone-Cutter Power Combo. Doing so transforms Kirby into a stone replica of one of his animal friends, giving him a different movement option (or none at all) with each one.
Rick, Kine, and Coo appear as distinct characters in Kirby: Right Back at Ya!, with some episodes featuring them prominently. They appear to have no direct connection to Kirby in the show, and are merely intelligent creatures living in Dream Land.
Dream Friend trailer for Kirby Star Allies:
Rick & Kine & Coo
Names in other languages
Rick & Kine & Coo
lù kù (Rick)
hǎi ēn (Kine)
|Transcription of Rick & Kine & Coo
|Korean||릭 & 카인 & 쿠우
Rik & Kain & Kuu
|Rick & Kine & Coo|
|Spanish||Rick, Kine y Coo||Rick, Kine, and Coo|
ChuChu / Nago / Pitch
jiū jiū (ChuChu)
miāo guǒ (Nago)
bì qí (Pitch)
|Transcription of ChuChu / Nago / Pitch
|Korean||나고 / 츄츄 / 피치
Nago / Chyuchyu / Pichi