Kirby Battle Royale

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Kirby Battle Royale
Kirby Battle Royale box art.png
North American box art of Kirby Battle Royale
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Release date(s) Europe November 3, 2017
Australia November 4, 2017
Japan November 30, 2017
NA January 19, 2018
South Korea February 1, 2018
Platform(s) Nintendo 3DS
Rating(s) ESRB: ESRB E10+.png - Everyone 10+

PEGI: PEGI 7+.png - 7+

Game Size 1682 Blocks
Game chronology
Kirby's Blowout Blast Kirby Star Allies
On partnered sites

StrategyWikilogo.png Walkthrough
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Kirby Battle Royale (stylized on the box art as Kirby Battle Royale!) is an action-multiplayer spin-off game for the Nintendo 3DS. It released in Europe on November 3rd, 2017, in Australia on November 4th, on November 30th in Japan, and January 19th, 2018 in North America.


Main article: Dedede's Cake Royale
A still from the opening cut-scene, as a flyer for Dedede's Cake Royale lands on a snoozing Kirby's face.

The story of Kirby Battle Royale centers around a huge arena which King Dedede has built-in an elaborate attempt to lure Kirby into a trap. With the promise of a huge cake, Kirby is indeed lured to the arena, along with Bandana Waddle Dee, who also seeks the cake. The two team up on their way to the tournament, but are ambushed by a blue Kirby lookalike, who the pink hero dispatches. Once the two reach the arena, King Dedede greets them and shows them the source of that doppelgänger, in the Kirby Printer, a strange device capable of producing endless clones of Kirby.

As Kirby progresses through the various leagues of the tournament, he and Bandana Waddle Dee must do battle with the clones, and also cross weapons with Meta Knight, who is using the tournament as an opportunity to test his strength. Dedede in the meantime is becoming frustrated with the fact that the clones are not slowing Kirby down. By the time Kirby reaches the Platinum league, the king has had quite enough and challenges Kirby to fight him in the Championship Game. Kirby and Bandana Waddle Dee, of course, manages to win this, with Dedede responding by first forcing Kirby into a 1 on 3 arena fight, then piloting a huge robot to squish him when that also fails.

Alas, even the most advanced machinery at the king's disposal is not enough to stop Kirby and his unstoppable desire for cake, and the robot is destroyed, along with the Kirby Printer. Having put on quite a show for the spectators of the games, they bring the cake to Kirby and Bandana Waddle Dee, despite Dedede's attempts to thwart this outcome.

Battle Modes[edit]

The basic premise of Kirby Battle Royale pits Kirby against several different clones of himself in various competitive games. There are ten of these in total, though they come in several different varieties. The games are as follows:

Game Icon Starter? Playstyles Description
Battle Arena Battle Arena Icon.png
Solo or Team A straight-up fight in a basic arena. The last one (or team) standing wins.
Apple Scramble Apple Scramble Icon.png
Team Teams of two each battle each-other while trying to collect Apples from two Mini Whispy Woods and return them to their pens. A lever must be pulled in order to drop the apples in the pen and get the points.
Coin Clash Coin Clash Icon.png
Solo or Team Contestants collect coins in a haunted house and attack each-other to steal coins. One or more Ghosts will appear on the scene and haunt whoever they catch. While haunted, a contestant continuously loses coins and must tag another contestant to get the ghost off.
Attack Riders Attack Riders Icon.png
Solo or Team Contestants begin with a set number of chips, and battle in a circular arena to steal each-others chips. A Blaze Wheelie or Electro Shock Tank will appear on the scene, which a contestant can ride to run over his opponents.
Crazy Theater Crazy Theater Icon.png
Solo or Team An arena with several mini-games built-in. Contestants have to satisfy the objective of the mini-game while trying to prevent their opponents from doing the same. Mini-games include standing on a panel representing the correct answer to a math problem, striking each-other, or avoiding certain hazards.
Rocket Rumble Rocket Rumble Icon.png
Solo or Team Contestants are each given a rocket in a corner of a standard arena. They have to fill the rocket with fuel cubes while preventing their opponents from doing the same. At the end, they hop into the rocket, and the highest flyer wins.
Robo Bonkers Robo Bonkers Icon.png
Solo or Team Contestants must do battle with a giant robot version of Bonkers in a looping circular arena. They compete to do the most damage to the robot, by using Cannons to fire missiles or each-other at it to bring it down.
Slam Hockey Slam Hockey Icon.png
Solo or Team Contestants fight on a rectangular rink and are tasked with smashing a giant puck into each-other to score points.
Ore Express Ore Express Icon.png
Solo or Team Contestants chase down a train along a path that scrolls forward. To win, they have to toss pieces of ore into the train's cargo holds.
Flagball Flagball Icon.png
Team Contestants play in teams in a traditional 2D arena, where the goal is to toss the ball onto their own flag to score. The flags can be picked up and carried by opponents and teammates alike.

Each of these game-modes features both local and online multiplayer, making this the first entry in the Kirby series to have full online multiplayer, complete with matchmaking and a global ranking system. These games are also played in Dedede's Cake Royale, with Bandana Waddle Dee serving as Kirby's teammate. In the single-player mode, many of the games have altered rules to increase the challenge.


The following Abilities can be used in this title. Locked abilities can be unlocked by spending Battle Coins, and extra characters can be made available by playing Dedede's Cake Royale:




Each ability has been re-worked for a 3-D space, examples including the Ice ability being able to create icy barriers, and the Tornado ability allowing Kirby to create a torrent that tosses other Kirbys around him into the air.

Each ability (and character) also comes with at least three alternate hat designs, unlocked by spending Battle Coins. In addition, some abilities/characters have special costumes that can only be unlocked using amiibo.

Online Battle[edit]

Kirby Battle Royale is the first game in the Kirby series to feature online multiplayer beyond Wi-Fi. the player is asked to input a username upon starting a new save file, which will then be used as their online moniker.

The online mode consists of a ranked matchmaking system that places the player in a room with three other players. Before entering the room, the player must choose between three randomly picked battle modes, then choose their ability/character. From there, the contestant is placed in the training room until all four players are connected. Then, one of the battle modes that the players picked is chosen at random, and the game begins. Based on how well the player does, they will be awarded a certain number of points, which could cause them to go up a level. Every time the player levels up their profile, Battle Coins are awarded. As the player's level increases, however, it will become more and more time consuming to level up further.


Main article: Medal

Kirby Battle Royale has a checklist in place, which tracks various achievements the player has made. There are 60 challenges in total, and each rewards a certain number of Battle Coins when unlocked.


Kirby Battle Royale received generally mixed reviews. Destructiod gave it 5.5/10, calling it "Not exactly bad, but not very good either.", criticizing a small variety of minigames and repetitiveness of them. Nintendo Life had a similar opinion and gave the game 5 out of 10 stars, saying: "While the main games in the series on 3DS offer creativity, smart design and generous amounts of content, this ultimately falls short on all counts."


TnT Teacher Kirby sprite.png It has been requested that this article or section be rewritten for the following reason(s):
should be formatted better, and maybe moved to a sub-page

On April 12, 2017, in celebration of Kirby's 25th anniversary, a Nintendo Direct teased about an "upcoming Kirby multiplayer action game for the holidays". This game was unveiled as Kirby Battle Royale on September 13, 2017, via Nintendo Direct. A Copy Ability Poll was opened up on Kirby sections of the official Japanese, American, and European Nintendo websites.

On September 18, 2017, the official Kirby 25th Anniversary Twitter made a Tweet showcasing 3 new game modes. An article on Kirby Informer translated these modes as "Flag Shoot" (Flagball), "Attack Riders", and "Gather! Apples Catch" (Apple Scramble), respectively.

The Twitter accounts of Kirby 25th Anniversary and Nintendo of Europe released an Interim Report on the Copy Ability Poll. The top 5 Copy Abilities were Mirror, Yo-Yo, UFO, Plasma and Sleep respectively.

On September 28, 2017, a collage of screenshots of the story mode, Dedede's Cake Royale, was revealed. It contained various shots of what is presumably the opening cutscene.

On September 30, 2017, the Kirby 25th Anniversary Twitter account announced that the results of the Copy Ability Poll would be released in November. The official North American Kirby website gave a specific date of November 7, 2017, after the poll ended in all regions. The European Nintendo website stated that the winning Copy Ability would receive a "3DS Home Menu and custom wallpaper" and may be featured in Battle Royale.

On October 3, 2017, the name of the machine first seen in the first Japanese reveal trailer, the "Kirby Printer", was revealed.

On October 5, 2017, new gameplay footage of the Parasol and Ninja abilities were Tweeted out. The footage showed a brand new move for the Ninja ability, in which Kirby summons a bomb in the guise of a winding Ninja Kirby toy.

Alternate designs for Copy Abilities we confirmed in a screenshot on a news post Tweet on October 9, 2017.

On October 12, 2017, an overview trailer was uploaded to the Japanese Nintendo official YouTube channel. The overview showcased all 13 Copy Abilities and 10 game modes and gave rules and mechanics of each game mode. The story mode's premise was given. New alternate Copy Ability designs were shown to be unlocked with Kirby Amiibo. At the end of the video, where Amiibo functionality and compatibility are showcased, Qbby, another character created by HAL, is given product placement with his Amiibo giving a Qbby hat for the Bomb ability.

On October 18, 2017, scans from an issue of the Famitsu magazine advertising Kirby Battle Royale were uploaded. Meta Knight's appearance was also confirmed in another news posting from the 25th Anniversary Twitter.

The demo was released in the UK, Europe, Australia, and New Zealand on October 19, 2017. Transferring the save game from the demo to the full game will unlock Meta Knight from the start.

The full version of the game was released in the same respective regions on November 3, 2017.

The top five most voted Copy Abilities per region in the first round of the poll. From top to bottom: Japan, NA, EU.

On November 6, 2017, the final results of the 5th and 4th most voted Copy Abilities for the poll were announced in a Tweet by Nintendo of America. The following day, the top 3 most voted Copy Abilities were announced. Sleep, Yo-Yo, and Mirror scored 3rd, 2nd, and 1st, respectively. As a result, Mirror was added to the game.

The top ten most voted Copy Abilities of the first round from greatest to least are:

The second round of voting began on November 14, 2017, and ended on December 2, 2017.

Mirror was added into the game on the December 13, 2017 update.

The demo was released in North America on January 4, 2018, with the full game releasing in the continent on January 19, 2018. Purchasing the game from the eShop grants the Mirror ability automatically, while purchasing a physical copy does not include either Mirror or Sleep.

The results of the second Copy Ability poll were announced on January 30, 2018, with Suplex, Yo-Yo, and Sleep placing in the top three. Sleep Kirby was added to the game the following day.


List of staff in Kirby Battle Royale
Position Developer(s)
Director Tadashi Kawai
Lead Game Design Takashi Hanamura
Game Design Asaha Nakamura
Kenichi Masuda
Takaaki Hirano
Sequence Director Kazushige Masuda
Programming Director Keita Yamada
Lead Programming Satoru Yoshida
Programming Kazuhiro Mizusawa
Kazuki Sekimori
Takuya Abe
Yuji Koyama
Takayuki Harumoto
Katsunori Suzuki
Kojiro Oki
Yudai Hirata
Tatsuya Noguchi
Kaori Ishizaki
Yuki Asuhara
Design Director Ayaka Kimura
Design Mao Yamase
Minoru Yoshikoshi
Kumi Habuta
Lead Motif Design Akihiro Kano
Motif Design Emi Inamura
Lead UI Design Kumiko Ito
UI Design Mamiko Sato
Shingo Yamada
Kanako Omori
Movie Rie Miyaichi
Lead Sound Megumi Ohara
Sound Shogo Sakai
Voice Makiko Ohmoto (Kirby)
Team Support Yoshimi Takahashi
Shigeru Hirayama
Technical Support Tomokazu Tsuruoka
Shinya Watanabe
Ryoichiro Atono
Yuki Nishimura
Sho Tajima
Tetsuya Noge
Tatsuya Murase
Munemasa Kimura
Keita Tanifuji
Kazuya Suetsugu
Takeshi Minagawa
Tatsuhiro Tanoue
Yusuke Ota
Kazuki Tsukoda
Mitsuo Iwamoto
Public Relations Satoshi Ishida
Artwork Masayo Nagami
Rieko Kawahara
Yukari Hemmochi
Yuto Ibaraki
Yuki Yada
Nanako Tokuno
Manual Editing Kiyomi Itani
Testing Masharu Kobayashi
Dai Suzuki
Mizuki Ebihara
Takeshi Tamura
Ryuji Hamaguchi
Akiko Ohashi
Mario Club
NOA Localization Management Nate Bihldorff
Reiko Ninomiya
Rich Amtower
Tim O'Leary
Scot Ritchey
NOA Localization Lauren Ammerman
Michael Benedetto
Steven Grimm
Lars Knudson
Kento Oiwa
Galia Rodríguez Hornedo
Eric Smith
Thaddée Wiseur
NOA Product Testing Zac Evans
Manna Yamasaki
Danny Morris
Jake Genier
Patricia Rivereau
Ondrej Lang
Kelsii Weber
Rory Knox
Product Testing Technicians
NOE Localisation Testing Iván Garrido Gonzzález
Liam Higgings
NOE Translation Daniele Braglia
Pierre Sanchez
John Mullen
Pete Sheppard
Abdelkader Beldjilali
Emmanuel Adien
Anthony Fouillen
Tito Leati
Giovanna Prati
Marco Morbin
Mirco Capocelli
Sebastian Brück
Sascha Weinard
Frithjof Koepp
Anthoa Bernad Hurtado
Jónatan Marcos Millán
Miguel Rodríguez Ramos
Belén Wallace Puente
Patrick Koundstaal
Thomas Den Haan
Christian Harmans
NOE Quality Assurance J. Ignacio León López
Petra Gyarmaty
Stefania Montagnese
Christopher Stuard
Keywords Studios
Special Thanks Masanobu Yamamoto
Tadashi Kamitake
Tetsuya Abe
Hiroshi Fuje
Tomohiro Munemura
Yasuhiro Mukae
Yuki Endo
Tatsuya Kamiyama
Yumi Todo
Taku Koiuma
Jeff Miller
Nils Dittbrenner
Éric Primault
Pasquale Gianluca Miceli
Martin Weers
Jesús Gutiérrez Cuandra
Steven Van De Voore
Alfonso Díaz Jiménez
Coordinators Kei Ninomiya
Ryuchi Nakada
General Director Shinya Kumazaki
Producers Hiroyuki Hayashi
Hitoshi Yamagami
General Producers Shigefumi Kawase
Satoshi Mitsuhara
Shinya Takashi
Executive Producer Tatsumi Kimishima
Hal Laboratory


  • This title is the first in the Kirby series to include both online multiplayer and post-release downloadable content.
  • While the core gameplay revolves around the use of Copy Abilities, there is one point - in the ending cutscene of Dedede's Cake Royale - where Kirby can be seen without an ability.
  • The Channel PPP Crew, a quartet of reporter Waddle Dees who made their debut on the 'Kirby 25th Anniversary' Twitter Feed, can be found in this game, making it their first appearance in an actual game in the series.
  • This title is the first Kirby game that was translated into Dutch.
  • Kirby Battle Royale has been parodied by Waddle Dee 25th Anniversary in the official 2018 April Fool's prank.


Main article: Kirby Battle Royale/gallery

Names in other languages[edit]

Language Name Meaning
Japanese カービィ バトルデラックス!
Kābii Batoru Derakkusu
Kirby Battle Deluxe!
Dutch Kirby Battle Royale Kirby Battle Royale
French Kirby Battle Royale Kirby Battle Royale
German Kirby Battle Royale Kirby Battle Royale
Italian Kirby Battle Royale Kirby Battle Royale
Spanish Kirby Battle Royale Kirby Battle Royale

External links[edit]