Kirby: Squeak Squad
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- This article is about the game. For the titular band of characters, see Squeaks.
- This article is about the game known in British English as Kirby: Mouse Attack, and should not be confused with the similarly-named Kirby Mass Attack.
Kirby: Squeak Squad, (known as Kirby: Mouse Attack in British English, and sometimes spelled without a colon) is a main-series Kirby game for the Nintendo DS released in 2006, developed by Flagship and Natsume, and published by HAL Laboratory and Nintendo. The game uses the same base graphical style as its preceding games, Kirby: Nightmare in Dream Land and Kirby & The Amazing Mirror, though several new sprites for Kirby and other characters are present, and the game engine has been updated, providing smoother gameplay. Being on the Nintendo DS, a number of stylus-based features are included, mainly in the form of the bubbles and the Copy Palette, which gives Kirby an inventory of sorts that he can use to store Treasure Chests and other items. The game features a main story mode and four Sub-Games, with one of them being hidden initially. Another feature is the Collection Room, where the player can change Kirby's color, listen to music, and view collected items.
Kirby: Squeak Squad plays very similarly to other main-series titles, though it features a more traditional level and stage system, similar to that of Dyna Blade from Kirby Super Star, though larger in scope. In this game, Kirby has his precious Strawberry Shortcake stolen by a band of interstellar thieving mice called the Squeaks, and he chases them all over the world to get it back. In the process, Kirby gets tangled up first with King Dedede and then with Meta Knight, and fights both of them over a misunderstanding. In the latter case, Kirby and the Squeaks' leader Daroach accidentally open up a treasure chest containing an ancient evil, and Kirby has to battle and defeat it using Daroach's Triple Star cane. Only afterward, as thanks for saving him and as an apology for the trouble he caused, does Daroach return Kirby's cake to him, ending the conflict.
Story[edit]
“ | Early afternoon in Dream Land, It's so peaceful even the clouds are drowsy. |
” | — Full intro cutscene text. |
The story of Kirby: Squeak Squad takes a bit more of a lighthearted and comedic approach than is normal for Kirby games, but the overall story arc is nonetheless familiar. It begins on a tranquil day in Dream Land, where Kirby is seen about to have a snack out in the middle of a green field. His treat is a piece of lavishly-decorated Strawberry Shortcake, which the narration takes great pain to point out is Kirby's obsession, particularly as the cake is snatched away from the hungry puffball's plate by an unseen thief before he can eat it. It takes a moment for Kirby to realize his precious cake has been taken from him, but once he does, he immediately assumes that King Dedede is responsible (since it wouldn't be the first time), and heads off to Castle Dedede to teach the greedy King a lesson.
On his way to the castle, Kirby runs repeatedly into a strange new band of thieving rodents known as the Squeaks, and battles them for control of the treasure chests he finds. When he finally gets to the castle and trounces King Dedede, he realizes a little too late that Dedede was not responsible for taking Kirby's cake, and when the real thieves show up to steal more stuff, Dedede picks Kirby up and tosses him at them, causing the lot to fall into a deep hole leading to Nature Notch. From here, Kirby chases after the Squeaks and their leader Daroach to try and find the treasure chest that contains his cake. After chasing and battling them through several worlds, Kirby faces off against Daroach directly in Ice Island and defeats him, but before he can get his stubby hands on the chest that Daroach was personally keeping, Meta Knight appears and takes the chest for himself. Thinking this chest must be the one with his cake, Kirby runs after Meta Knight and defeats him in the recently-rebuilt Halberd as it takes off out of Secret Sea.
With Meta Knight defeated, Kirby approaches the chest, but it is taken from him again, this time by Daroach. Daroach wastes no further time and opens it, only to be swallowed in a cloud of black fog emanating from the chest. It turns out the chest contained an ancient evil known as Dark Nebula, and Meta Knight was trying to safeguard it from Kirby and Daroach. Now that Daroach has been possessed by this villain, Kirby must battle him to knock it out, and then use Daroach's Triple Star cane to chase the fleeing Dark Nebula through an asteroid field out in Gamble Galaxy and face down this threat. After defeating the monster in its true form, Kirby is free to return home, but he regrets having not found his cake along the way. However, a short time later, the Squeaks - grateful for Kirby's actions freeing Daroach and apologetic for the trouble they caused - return Kirby's cake to him, and the pink puffball is truly happy at last.
Gameplay[edit]

Due to being a main-series title, Kirby: Squeak Squad plays much like a standard Kirby game, with the main objective as always being to travel through stages containing various enemies and obstacles to reach the end or defeat a boss. Kirby has access to all of his standard moves and abilities, including his hover, inhale, slide, and air bullet, among others. He also makes use of his Copy Ability as usual by inhaling certain enemies or collecting Copy Essences inside bubbles. This game features many of Kirby's classic abilities, but five in particular are new to this game: Animal, Bubble, Metal, Ghost, and Triple Star, with Ghost being a secret unlockable ability and Triple Star being the Last Battle Ability which Kirby uses to fight the main villain at the end.
Despite it being very similar to the preceding games, Kirby: Nightmare in Dream Land and Kirby & The Amazing Mirror, and borrowing many elements from those games, Kirby: Squeak Squad has a large number of distinct innovations and features, some of which have not been seen since. The most distinct feature makes use of the Nintendo DS stylus and lower screen, and is referred to as the Copy Palette. This feature allows Kirby to store up to five items inside his stomach, which are contained within bubbles. At any time while playing a stage, Kirby can spit out one of these bubbles or use it by having the player tap the bubbled item with the stylus. Certain bubbled items can also be combined together inside the Copy Palette for various effects. The most important use of this feature is for Kirby to carry the treasure chests he finds within stages to the goal, as these treasure chests are the main collectibles of the game, and contain bonus features for viewing in the Collection Room, Ability Scrolls which can upgrade Kirby's Copy Abilities, key items for advancing the story, and other things.
Kirby: Squeak Squad also has a number of general improvements and additions to the gameplay and stage content. The game's engine allows for much tighter controls than earlier games and also allows Kirby to make greater use of his momentum when performing certain actions, making his movement overall feel smoother. There are also a wider array of stage devices and hazards, such as foliage that can be cut or burned to reveal secrets, water that can be frozen using Ice to walk on the surface, and metal surfaces that can have electric currents run through them using an electric attack like Spark. Many returning abilities are given additional attack options as well, with the most notable example being the Magic ability. Lastly, certain abilities can have attributes combined, such as imbuing the Sword ability with fire; a feature that would not return to the series until Kirby Star Allies.
Controls[edit]
Levels[edit]

Kirby: Squeak Squad is broken down into eight levels which are mostly the same size. Kirby accesses each stage via a simple selection screen, much like the one in Dyna Blade from Kirby Super Star. Notably, each level (except Gamble Galaxy) has a hidden bonus stage that can be unlocked by finding the Hidden Door Keys from treasure chests in the main stages. These bonus stages are optional, though they do contain more treasures. Each level is unlocked sequentially after beating the boss of the previous level, and can be traveled to via a World Map or sequentially through each stage select screen. The eight levels are as follows:
Levels in Kirby: Squeak Squad | ||||||
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Level | Name | Image | Stages | Treasures | Boss(es) | Description |
Level 1 | Prism Plains | ![]() |
7 | 10 | King Dedede | This level takes place within Dream Land, and features lush green fields and woods, as well as some stages taking place in Castle Dedede. The Fire Ability Scroll is found in Stage 3. |
Level 2 | Nature Notch | ![]() |
7 | 16 | Mrs. Moley | A natural-themed level with many stages taking place underground. The Animal, Wheel, Cutter and Beam Ability Scrolls can be found in Stage 1, 3, 4, and 5 respectively. A Star Seal is also found in Stage 1. |
Level 3 | Cushy Cloud | ![]() |
7 | 16 | Mecha-Kracko | A cloudy level taking place both high in the mountains and within the clouds themselves. The Spark, Hi-Jump and Tornado Ability Scrolls are found in Stage 1, 3 and 4 respectively. A Star Seal is found in Stage 2. |
Level 4 | Jam Jungle | ![]() |
7 | 16 | Yadgaine | A dense jungle with heavy vegetation, ruins, and a mechanical factory. The Bubble, Metal, Laser and Ice Ability Scrolls are found in Stage 1, 3, 5 and 7 EX respectively. A Star Seal is also found in Stage 2. |
Level 5 | Vocal Volcano | ![]() |
6 | 16 | Bohboh | A fiery level filled with active volcanoes and rocky terrain, as well as some palatial structures. The Parasol, Hammer, Ninja and Sleep Ability Scrolls can be found in Stage 1, 2, 3 and 6 EX respectively. A Star Seal is found in Stage 1 and a Secret Door Key is found in Stage 4, which grants access to Stage 6 EX. |
Level 6 | Ice Island | ![]() |
7 | 18 | Daroach | An icy level with cold forests, plains, caves, and a castle made of ice. The Sword, Fighter and Cupid Ability Scrolls are found in Stage 1, 3 and 5 respectively. The final Star Seal is also found in Stage 2 and a Secret Door Key is found in Stage 4, which grants access to Ice Island - Stage 7 EX. |
Level 7 | Secret Sea | ![]() |
7 | 17 | Meta Knight | A vast sea with underwater caves, where the Halberd presumably crashed after the events of Revenge of Meta Knight. The 5 Star Seals found in previous levels are needed to access the level. The Throw, Bomb and Magic Ability Scrolls are found in Stage 1, 3 and 4 respectively. A Secret Door Key that is found in Stage 4 grants access to Stage 7 EX. |
Level 8 | Gamble Galaxy | ![]() |
4 | 11 | Dark Daroach, Dark Nebula | A starry space level and the final one in the game, starting from the newly-ascendant Halberd and leading off into an asteroid field. The UFO Ability Scroll is found in Stage 1. |
Copy Abilities[edit]
Kirby: Squeak Squad features a large array of Copy Abilities, five of which are new, and some of which carry over from the previous main-series game: Kirby & The Amazing Mirror. For the most part, the abilities still follow the example of Kirby: Nightmare in Dream Land in that they are relatively simple and straightforward with few moves, though some abilities (most notably Fighter) break this mold, and most abilities can gain additional moves via the Ability Scrolls. As such, the ability complexity in this game can be said to be somewhere between Kirby's Adventure-style and Kirby Super Star-style. Kirby's abilities are as follows:
Copy Abilities in Kirby: Squeak Squad | |||
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Name | Appearance | Icon | Function |
Animal | Gives Kirby a suit resembling a furry creature and allows him to attack using claws and dig through soft terrain for hidden treasures. | ||
Beam | Lets Kirby release a beam that damages enemies within its range. | ||
Bomb | Allows Kirby to throw bombs or set one down, which explode either after a short time or when it touches an enemy. After its Ability Scroll is found, it can be combined with Ice or Spark to form Ice Bomb and Thunder Bomb, respectively. | ||
Ice Bomb | Has the same capabilities as the regular Bomb ability, but it can freeze water, as well as enemies. It is the result of a mix of Ice and Bomb after the Bomb Ability Scroll is found. | ||
Thunder Bomb | Has the same capabilities as the regular Bomb ability but allows Kirby to electrify enemies. It is the result of a mix of Spark and Bomb after the Bomb Ability Scroll is found. | ||
Bubble | Allows Kirby to send an array of bubbles to turn his enemies into bubbled objects, which he can then put into his Copy Palette. | ||
Cupid | Allows Kirby to fly without having to fill his body up with air, as well as shoot arrows. | ||
Cutter | Allows Kirby to toss a boomerang blade to attack enemies. | ||
Fighter | Allows Kirby to use many fighting moves, as well as shoot an energy ball at enemies. | ||
Fire | Allows Kirby to breathe fire, burning any enemies, grass, and fuses within its reach. | ||
Ghost | Allows Kirby to possess enemies and use their attacks, as well as use them as a shield if he gets attacked. | ||
Hammer | Grants Kirby a hammer that he uses to attack enemies and pound stakes and metal blocks. | ||
Hi-Jump | Allows Kirby to jump high distances, crashing through obstacles and foes along the way. | ||
Ice | Gives Kirby the ability to breathe ice, which can freeze water as well as enemies. | ||
Laser | Allows Kirby to shoot lasers from a special headband. The laser can also bounce off of hills to change its general direction. | ||
Magic | Gives Kirby the ability to perform many magic tricks to attack enemies. | ||
Metal | Makes Kirby turn into metal, where he can either turn into a ball, attack regular enemies by merely walking into them, or ground-pounding them, similar to the absent Stone. | ||
Ninja | Grants Kirby many skills of a ninja, including the ability to walk on water and throw out shurikens. | ||
Parasol | Gives Kirby a parasol, which he can use to strike enemies, float slowly downward, or guard from things falling from above. | ||
Sleep | Puts Kirby to sleep, leaving him vulnerable for a short while. Heals HP after its Ability Scroll is found. | ||
Spark | Surrounds Kirby with an electric field, which can hurt enemies. | ||
Sword | Gives Kirby a sword, which he can attack enemies with. After its Ability Scroll is found, it can be combined with Ice, Spark or Fire to make the Ice Sword, Thunder Sword and Fire Sword, respectively. | ||
Fire Sword | Has the same capabilities as the regular Sword ability, but it can burn enemies as well as thawing ice. It is the result of a mix of Fire and Sword after the Sword Ability Scroll is found. | ||
Ice Sword | Has the same capabilities as the regular Sword ability, but it can freeze water, as well as enemies. It is the result of a mix of Ice and Sword after the Sword Ability Scroll is found. | ||
Thunder Sword | Has the same capabilities as the regular Sword ability but allows Kirby to electrify enemies. It is the result of a mix of Spark and Sword after the Sword Ability Scroll is found. | ||
Throw | Allows Kirby to grab enemies with his Inhale and then throw them as projectiles. | ||
Tornado | Grants Kirby the ability to turn into a tornado, hurting any enemies he comes into contact with and traveling long distances. The tornado can also gain elemental properties if it touches electricity, fire, or ice after gaining the Ability Scroll. | ||
Triple Star | Gives Kirby a block-tipped golden cane, which he can shoot stars from to attack. This ability is intended for use against Dark Nebula and can also solve many stage puzzles. | ||
U.F.O. | Turns Kirby into a U.F.O., giving him many different energy-based attacks and projectiles. | ||
Wheel | Turns Kirby into a tire capable of rapid forward movement, damaging any enemy in his path. After finding its Ability Scroll, Kirby can take in elements from terrain he goes through. |
Enemies[edit]
Like in the previous Kirby games, enemies are present to hinder Kirby's progress or to provide him with a copy ability. Most enemies respawn after Kirby walks a certain distance away from their spawn point. Like in Kirby & The Amazing Mirror, enemy health bars are shown to the player when Kirby attacks them, but unlike that game, enemy names are not displayed.
Basic Enemies[edit]
These enemies do not provide Kirby with any Copy Ability:
Ability-neutral enemies in Kirby: Squeak Squad | ||
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Name | Appearance | Description |
Batty | A bat-like enemy that flies after Kirby once he attracts its attention. | |
Big Waddle Dee | A larger version of the common Waddle Dee which takes longer to inhale. | |
Blipper | Aquatic enemies that follow Kirby and may even jump out of the water. | |
Blockin | Disguised as a Star Block, this enemy waits for Kirby to attack or attempt to inhale it, then reveals its true face and chases after him. | |
Bronto Burt | A common enemy that flies in a wave motion, moving through obstacles. | |
Chip | A furry creature with a foxtail that cheerily jumps around. | |
Cret | This hovering enemy drops explosive coconuts. If super-inhaled, they are instantly defeated, and they leave behind a 1-Up, Gordo, or Food item. | |
Crimp | Crimps stay on the wall and throw green bombs at Kirby. If they are knocked off of the wall, they may bounce on the floor until they attach to another wall. | |
Glunk | A stationary sea anemone-like foe that fires projectiles. | |
Gold Waddle Dee | Gold Waddle Dees, when defeated, provide Kirby with a treasure chest. Usually, Kirby has to reach the Waddle Dee first before it walks off a cliff. If the Waddle Dee walks off a cliff, it falls straight down, unlike normal Waddle Dees. | |
Gordo | A floating spike ball that is indestructible and dangerous to touch. | |
Gussa | Gussas are underwater creatures that attempt to ram into Kirby. If they run into a wall, they get stuck and stunned for a while. | |
Maiga | A green blob-like creature that cannot be inhaled. If Kirby attempts to inhale one, the Maiga sticks to Kirby and deals damage to him. | |
Perara | Peraras are blue disc-like creatures that float gently to the ground. If they are on the ground, they can make a jump. | |
Scarfy | Scarfies float in one place until angered, at which point they begin to chase Kirby. Attempting to inhale them only makes them angry. | |
Shotzo | Invincible, stationary cannons that fire cannonballs and may directly aim at Kirby. | |
Snooter | A strange creature with a bill that can eat Kirby and certain items. If it is not destroyed in a single attack, it begins to dash around angrily when hit. | |
Uja | A bizarre shadowy creature that floats about and seeks Kirby. It comes in two forms, one resembling Master Hand, and the other resembling a scimitar. It can occasionally phase out of existence to avoid getting hit. | |
Waddle Dee | One of Kirby's most common and basic foes, it does nothing other than walking left and right. |
Copy Ability Enemies[edit]
These enemies provide Kirby with a Copy Ability if Kirby inhales them:
Ability-providing enemies in Kirby: Squeak Squad | |||
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Name | Appearance | Copy Ability | Description |
Acchi | Fire | Acchis shoot fireballs that burn on a solid surface for some time. Since Acchi is a large enemy, Kirby must super-inhale it to obtain its Copy Ability. | |
Bio Spark | Ninja | A ninja-like foe who can use a variety of techniques and weapons against Kirby, including throwing knives and using the Air Drop. He can also use a cloak to hide himself in the background. | |
Boxin | Fighter | A dog-like creature that attempts to punch Kirby. | |
Bubble Head | Bubble | Similar to Hot Head, this creature attacks by blowing a large bubble or a multitude of bubbles. | |
Bun | Throw | These big bunny-like enemies attack by throwing Kirby with their ears if he gets too close. | |
Cupie | Cupid | An angel-like being that shoots arrows. | |
Flamer | Fire | A foe that clings to walls and is able to launch itself at Kirby as a fireball. | |
Foley | Bomb | These enemies float in the air until Kirby passes by below them, causing them to fall down and explode. | |
Gaw Gaw | Animal | Gaw Gaws attempt to jump into Kirby to attack him. Once attached, they can bite Kirby. Their claws can also be used to dig and attack as well. | |
Heavy Knight | Sword | A large, heavily armored opponent that attacks with a sword. Has a high amount of health and takes longer to inhale than most enemies. | |
Hot Head | Fire | This enemy breathes fire at Kirby, sometimes spitting large fireballs with a long-range. | |
Laser Ball | Laser | A floating, spherical enemy that moves through walls and fires lasers. | |
Metalun | Metal | A giant enemy, Metaluns attack by slowly walking. They can also roll down hills, but the movement is not smooth. | |
Noddy | Sleep | Slowly walks around and can only hurt Kirby by collision. May fall asleep while walking. | |
Parasol | Parasol | Occasionally held by a Waddle Dee, Waddle Doo, or Shotzo; this parasol enables enemies to slow their fall. | |
Pengy | Ice | Penguins that try to freeze Kirby with their chilly breath. | |
Sir Kibble | Cutter | An armored enemy that throws the top part of its helmet like a boomerang. | |
Sparky | Spark | An enemy that hops around and creates an electric force field around itself for an attack. | |
Starman | Hi-Jump | A cape-wearing enemy that walks around and practices its jump. | |
Sword Knight | Sword | A sword-fighter that walks back and forth inside a small area and may deflect Kirby's attacks. | |
Twister | Tornado | A top-like enemy that spins and can transform into a small tornado. | |
UFO | UFO | This rare enemy flies after Kirby very quickly, stopping occasionally to fire laser beams. | |
Waddle Doo | Beam | A Waddle Dee-like enemy with a singular eye that is able to fire beams at Kirby. | |
Wheelie | Wheel | A tire-like enemy which speeds after Kirby, attempting to run him over. |
Mid-Bosses[edit]
When progressing through the game, Kirby can fight mid-bosses. Kirby can defeat them by attacking them with his Copy Ability or by spitting projectiles back at them. After Kirby defeats the Mid-Bosses, he can take their ability by sucking them in or he can attack them, making them explode:
Mid-Bosses in Kirby: Squeak Squad | |||
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Name | Appearance | Copy Ability | Description |
Big Metalun | Metal | A big metallic foe, similar to its smaller cousins though with more humanoid features. It is very slow-moving, signaling its intention to move when the top part of it lifts. It can use a rolling attack to attempt to run into Kirby. Once it rams into a wall, objects start falling, giving Kirby projectiles to attack it. | |
Bonkers | Hammer | A gorilla-like foe that attempts to hit Kirby with his hammer, creating stars that can be spat back, or throws large coconuts at him, which can likewise be inhaled and used to defeat the Mid-Boss. | |
Box Boxer | Fighter | This dog-based Mid-Boss attempts to punch Kirby and may also toss him, causing damage. From time to time, it fires large blasts of energy from its ears, which also serve as a means of defeating it. | |
Boxy | Magic | A cross of a plant and an anthropomorphic gift package, Boxy charges at Kirby or releases smaller gift boxes from its mouth, which Kirby may spit back at it. When not immediately inhaled, these boxes may open up to reveal bombs, which yield the Bomb ability, or food items. | |
Buboo | Bubble | Buboo is a red crab-like creature covered in a cloud of bubbles. It can ram into Kirby by spiraling and maneuvering. It can also spawn bubbles that are projectiles for Kirby to use. If it gets damaged consecutively enough times, it may lose all its bubbles and frantically scatter on the ground, releasing more bubbles for Kirby to use. | |
Gao Gao | Animal | Gao Gao is a large mustelid-like creature. It can spin rapidly, attacking Kirby with its sharp claws. Meanwhile, stars form around it, allowing Kirby to use them as projectiles if Kirby lacks a copy ability. After it spins, it is dizzy and stunned for a while. Another attack it can do is by spinning and flying into the air, then drilling into the ground where Kirby can stand. Its basic maneuvers include jumping forward or backward. | |
Mr. Frosty | Ice | A walrus-like enemy wearing overalls that charges at Kirby or tosses ice cubes of two sizes at him, which can be used as ammunition to defeat him. | |
Tedhaun | Ghost | This mid-boss cannot be encountered without completing the Ghost Medal. Once it appears, it replaces existing mid-bosses. This mid-boss is the only creature in the game that possesses the extremely rare Ghost ability. It has mini versions of itself that it orders to attack, which can be used as projectiles. If Kirby comes too close to Tedhaun, the mid-boss grabs him and waits until a mini version collides with Kirby. Then, Tedhaun throws Kirby, damaging him. |
The Squeaks[edit]

- Main article: Squeaks
If Kirby obtains a big treasure chest, the Squeaks appear. They can take the treasure chest and then go to their hideout. If Kirby does not enter their base in time, it closes down. Kirby can fight the Squeaks in or out of their hideout. The Squeaks flinch from all attacks, but attacking them with fire, ice, and electric attacks add an elemental effect. When they are attacked, they may release food. When they are brought down, Kirby can continue attacking them to make them release more food, but they do not receive damage. However, when they are in the base, they can go into an angry state after they have been brought down once. When they are in an angry state, they cannot flinch.
The Squeakers act like normal enemies. However, when they are defeated, they may release food. They are also capable of taking treasure chests, especially when no other Squeaks are around. Kirby will be forced to drop a treasure chest every time a member of the Squeaks attacks him, and will need to re-collect it quickly or have it stolen. If Kirby enters their base with no Squeaks present, the inside may be a room containing a few items or some Squeakers. However, once he exits outside the base, they reappear.
The Squeaks | ||
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Name | Appearance | Description |
Yellow Squeakers | Yellow Squeakers do not attack other than jumping. | |
Green Squeakers | Green Squeakers throw bombs at Kirby. | |
Blue Squeakers | Blue Squeakers throw bombs, like the Green Squeakers, but their bombs are much bigger. | |
Doc | The smartest of the gang, Doc rides in a U.F.O., making him the only flying Squeak aside from Daroach. His attacks involve his U.F.O, which can shoot lasers and drop bombs. However, he has the lowest HP of all the mid-bosses. He is also the only Squeak aside from Daroach to be fought as a boss twice. If sufficiently roughed-up, Doc may drop a laser gun, which Kirby can swallow to gain the Laser ability. Kirby might even be able to swallow his U.F.O given the right circumstances. | |
Spinni | Spinni is the most agile of the Squeaks. Unlike the other Squeaks, he can swim and jump multiple times. Usually, when Kirby is against Spinni, the encounter involves a race to get the chest first. Spinni can swipe at Kirby with his claw or throw a ninja star. When Spinni is stunned, his weapons can be dropped: the ninja stars give Kirby the Ninja ability, and the claw weapon gives him Animal. | |
Storo | Storo is the strongest of the Squeaks, giving him the most HP and the strongest attacks. However, he is big and slow, making him easy to hit repeatedly. His attacks involve pounding with a hammer or slamming to the ground with his body. Both attacks produce stars, which can be inhaled and thrown at Storo. If Storo is knocked down, he may drop his hammer, which Kirby can swallow for the Hammer ability. |
Bosses[edit]
Kirby: Squeak Squad's bosses, unlike in Kirby & The Amazing Mirror are fought in order, at the end of each level. Before each boss fight, Kirby can receive an ability bubble or another item in a bubble for the fight. Unlike mid-bosses, bosses do not yield an ability upon defeat. After Kirby defeats the boss, a large treasure chest appears. Inside it, Kirby can receive a Boss Battle Badge. Once Kirby collects all the badges, the Boss Endurance is unlocked.
Bosses in Kirby: Squeak Squad | |||
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Name | Appearance | Location | Description |
King Dedede | Prism Plains | King Dedede is the first boss Kirby has to fight. Unlike the next bosses, King Dedede flinches from each hit, stopping his actions. King Dedede can jump and fly, attempting to run into Kirby. He can also use his hammer to hit Kirby as well. Like in the previous games, King Dedede sports the ability to inhale and spit out Kirby. | |
Mrs. Moley | Nature Notch | Mrs. Moley is a large, gray mole that apparently bears relations to Moley, a boss from Kirby & The Amazing Mirror. She sports similar attacks to Moley, such as throwing objects at Kirby. However, there are two holes where she emerges. She can also appear in the background. Once she is in the background, after some time, the glasses in her eyes may shine, and then she makes a big leap. A big shadow appears under Kirby, and Kirby has to dodge Mrs. Moley's body. If her body touches the hard ground, she is stunned for a while. If her body touches one of the two dirt patches, she digs in and resumes her attacks. | |
Mecha-Kracko | Cushy Cloud | This boss fights very similarly to Kracko. Like Kracko, it can move around to hit Kirby or dispense enemies for Kirby to use as an ability or a projectile. However, after the first set of HP is depleted, Doc is revealed controlling the machine. Then, Mecha-Kracko removes the original stage while Kirby has to keep flying. Mecha-Kracko replaces the stage with a new one, but with gaps, or a smaller one. Then, it can use new attacks, which can let it surround in electricity or attack below it with electricity. | |
Yadgaine | ![]() |
Jam Jungle | This is the second boss that Doc pilots. Kirby is forced to run continually while fighting this boss. Yadgaine can dig into the ground, throwing out rock fragments that Kirby should dodge. It can also shoot a laser from its mouth. Meanwhile, falling rocks can hurt Kirby, but Kirby can use these rocks to attack Yadgaine if he lacks a Copy Ability. After repeated hits, Yadgaine's claws can break, hindering its ability to dig. When both of its claws are broken, it cannot dig anymore. The final part that breaks is its mouth before it gets destroyed. |
Bohboh | Vocal Volcano | Bohboh is a fiery owl-like creature with a tanuki tail. It first appears by flying in the background. One of its attacks includes flying around and dropping fireballs which can be used as projectiles. It can also attempt to grab Kirby by charging at him. If it grabs Kirby, it throws him to the lava, hurting him and instantly destroying his Copy Ability in the lava pool. If it misses and hits the ground, it is stunned while rocks fall. The rocks can be a hazard, but Kirby can also use these to attack Bohboh. After this, Bohboh flies slowly with its eyes closed, also vulnerable to attack, until its eyes open. | |
Daroach | Ice Island | Daroach is the leader of the Squeaks. He performs multiple attacks, one of which include using the Triple Star Cane to throw stars and shooting an ice beam that can hurt or freeze Kirby, respectively. He can also throw bombs at Kirby, but this can be inhaled as well. During the boss fight, Daroach can teleport multiple times to avoid getting hit. | |
Meta Knight | Secret Sea | Meta Knight fights like from his previous battles. He can jump from place to place and defend against some of Kirby's attacks. His primary form of attack involves using his Galaxia. Unlike in previous games, Meta Knight does not offer a sword to Kirby, so his attacks produce Drop Stars that Kirby can use to hit Meta Knight instead. Meta Knight can also create a whirlwind that spans almost the whole arena that can catch Kirby and toss him into the air, then slam him to the ground. Meta Knight also has new attacks involving the fire and electric elements: he can create an electric field or shoot fire blasts with his sword. | |
Dark Daroach | Gamble Galaxy | Dark Daroach is similar to Daroach, but he has more powerful attacks. His bombs, which are much larger, create fire pillars when they explode. His ice beam is also larger, while it can still give out Drop Stars for Kirby to inhale and spit out back at him. The only attack that remains relatively unchanged is the star-throwing attack with his Triple Star Cane. | |
Dark Nebula | Gamble Galaxy | Dark Nebula is the final boss in this game. Before fighting it, Kirby must follow a small black star in a stage. At the end, the small black star grows and receives an eye, which forms Dark Nebula. At the beginning of the boss fight, Dark Nebula changes into one of three forms. All forms share attacks that involve shooting stars that inflict an effect of damage depending on Dark Nebula's current form.
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Sub-Games[edit]

Kirby: Squeak Squad has four Sub-Games (three of which use the touch screen): Speedy Teatime, Smash Ride, Treasure Shot, and Boss Endurance. The first three games have Kirby face-off with Storo, Spinni, and Doc respectively. Smash Ride also features some of the miscellaneous Squeakers. These first three games can also be played with up to three other players using DS Wireless Play (though each player requires their own DS and copy of the game).
Legacy[edit]
While not often considered a major entry in the series, Kirby: Squeak Squad did have a large impact on many subsequent Kirby games, some more subtle than others:
- The general concept of having a set number of collectibles to obtain throughout the game which are necessary to advance the story, (though crucially not requiring all of them to reach the true ending like in the Shinichi Shimomura-directed games) originated here. This concept would be repeated via Energy Spheres in Kirby's Return to Dream Land, Sun Stones in Kirby: Triple Deluxe, Code Cubes in Kirby: Planet Robobot, Friend Hearts in Heroes in Another Dimension from Kirby Star Allies, and Waddle Dees in Kirby and the Forgotten Land.
- Daroach and the Squeaks would make several subsequent appearances throughout the series, most notably in Kirby Mass Attack and Kirby Star Allies.
- The concept of infusing certain abilities with elemental powers would become more fully-realized in the Power Effect mechanic in Kirby Star Allies.
- The concept of collecting scrolls to increase the power of Copy Abilities would be revisited via the Blueprints in Kirby and the Forgotten Land.
- The Sub-Game Smash Ride would reappear along with the Squeakers in it in Kirby's Return to Dream Land Deluxe.
Staff[edit]
The following is a list of staff who have worked on Kirby: Squeak Squad:
Staff of Kirby: Squeak Squad | ||
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Company | Position | Developer(s) |
Flagship | Director | Takashi Hamamura |
Localization Director | Kenji Matsuura | |
Planning | Takashi Hamamura Tomoaki Fukui Toyohisa Tanabe Yoshimasa Arita Kenji Matsuura Shigeki Morihira Taiki Ubukata | |
Programming | Yoshinori Horo Tomoyuki Muramaki Hiroyuki Fujiwara Kazunari Usui Junso Akatsuka Kensaku Fujita | |
Design | Masanori Kusumoto Abeno Matsuzaki Shiho Tsutsuji Erina Makino Tomoko Fukumoto | |
Coordinator | Norihiro Kawabata | |
Special Thanks | Yoshifumi Yamashita Akitomo Tanaka | |
Producer | Yasushi Adachi | |
HAL Laboratory | Supervisor | Atsushi Kakuta |
Sound | Hirokazu Ando Jun Ishikawa Tadashi Ikegami Shogo Sakai | |
Creative Support | Masanobu Yamamoto | |
Debug | Ryuki Kuraoka Masaru Kobayashi Senji Hirose HAL Debug Team | |
Coordinator | Yoichi Yamamoto Hiroaki Suga | |
Artwork | Tetsuya Notoya Kaori Nishimura Mariko Kimizuka Rieko Kawahara Masayo Nakagami | |
Special Thanks | Satoshi Ishida Chieko Obikane Tomohiro Minemura Hiroshi Fujie Misako Mohri | |
Producer | Masayoshi Tanimura | |
Natsume | Design | Toshifumi Onishi Tomoki Hamuro Teruyuki Hiraoka Daisuke Sakane Saroshi Ueda Hatuyo Ueda Hiroko Yagi Yoshimi Ueda Takumi Nakamura |
Nintendo | North American Localization | Nate Bihldorff Tim O'Leary |
European Localisation | Thomas Ito Frederic Venet Iván Garrido Chiara Botta | |
Korean Localization | Ji-hyun Choi Il-ho Kim Yu-Kyung Yun | |
Debug | NOA Product Testing | |
Debug Support | Masahiro Takeguchi Masakazu Miyazaki Yuji Ichijo Kenshiro Ueda | |
North American Localization Management | Jeff Miller Leslie Swan Bill Trinen | |
European Localisation Management | Hiroyuki Uesugi Kai Zeh Any Fey | |
Korean Localization Management | Daisuke Sakaguchi Hyok-jin Jung Kimiko Nakamichi | |
Special Thanks | Shin Hasegawa | |
Producer | Kensuke Tanabe | |
Executive Producer | Satoru Iwata | |
HAL Laboratory, INC. / Nintendo Developed by Flagship |
Unused content[edit]
- Main article: Kirby Squeak Squad on TCRF
An unused design for a Copy Ability exists in the game's files called 'Block'. When Kirby has this ability, he gains a hat similar to that of Mirror from Kirby Super Star and gains a staff similar in look to the Triple Star cane. It is unclear how this ability would have functioned.
A couple of Copy Palette skins and item icons were left unused in the international versions of the game, but were obtainable during a limited-time event in the Japanese version. These designs were distributed exclusively through DS Station pop-up locations at electronics and specialty shops in Japan in 2007, between March 29 and April 4.[1]
There is an unused red variant of Squeaker who seems to have the same abilities as the green one, although it can double jump. While it doesn’t appear in the main game, it does appear in cutscenes and Sub-Games.
Nintendo eShop description[edit]
Float, jump, and battle through eight huge worlds as Kirby takes control of a diabolical band of rodent robbers called the Squeaks! You can expect all of the action from a classic Kirby game, but this time, Kirby's Copy Abilities have been massively boosted.
Not only can you mix and match Copy Abilities by using the stylus to drag them together inside Kirby's belly, but the powers themselves now have the ability to affect the environment as well as foes. For example, you can burn trees and grasses with the Fire ability or freeze water with the Ice ability.
The massive array of Copy Abilities in Kirby: Squeak Squad will appeal to any Kirby fan, and a collection of well-hidden treasure chests to discover will reward players looking to find every last secret.
Trivia[edit]
- King Dedede's design in Kirby: Squeak Squad's official artwork is very similar to his appearance in Kirby: Right Back at Ya!
- Kirby: Squeak Squad has a notification for the player's birthday set on the console, which features a special illustration of Kirby and the Squeaks.
- In this title, when left alone for long enough, Kirby will fall asleep and start dreaming of his shortcake. After a moment, he will wake up and inhale his dream cloud. This happens both in the stages and on the map screen.
- A good part of this game's music consists of arrangements of songs from Kirby: Nightmare in Dream Land and Kirby & The Amazing Mirror.
- This is the first game in the Kirby series to be officially localized into Korean, reflecting the South Korean government's removal of almost all restrictions against Japanese cultural imports in 2004 (which had been in place since the Korean peninsula's liberation from Japanese colonial rule following the end of World War II in 1945).
Gallery[edit]
- Main article: Kirby: Squeak Squad/gallery
Kirby and the Squeaks
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | 星のカービィ 参上!ドロッチェ団 Hoshi no Kābyi Sanjō! Dorocche-Dan |
Kirby of the Stars: They've Arrived! The Daroach Gang |
Chinese | Kirby: Squeak Squad |
- |
Dutch | Kirby: Mouse Attack | - |
Canadian French | Kirby: Squeak Squad | - |
European French | Kirby : Les Souris attaquent | Kirby: The Mice attack |
German | Kirby: Mausattacke | Kirby: Mouse attack |
Italian | Kirby: Topi all'attacco | Kirby: Mice to the attack |
Korean | 별의 커비 도팡 일당의 습격 byeol-ui keobi dopang ildangui seupgyeok 별의 카비 드롯체단 등장![2][3][4] byeol-ui kabi deuloschedan deungjang! |
Kirby of the Stars: Attack of the Daroach Gang Kirby of the Stars: The Daroach Gang Appears! The second title listed here was given to an early untranslated import via Daewon CI, before Nintendo of Korea localized Kirby: Squeak Squad for reintroduction to the Korean market under the first title listed. |
Brazilian Portuguese | Kirby: Squeak Squad | - |
Latin American Spanish | Kirby: Squeak Squad | - |
European Spanish | Kirby: ¡Roedores al ataque! | Kirby: Rodents on the attack! |
External links[edit]
- Official Japanese website
- Official North American website (Wayback Machine)
- Official Australian website (Wayback Machine)
- Official Korean website (Wayback Machine)
- Kirby: Squeak Squad on Kirby Informer
- English manual (official digital reproduction of the original printed manual) (archive)
References
- ↑ "「星のカービィ 参上!ドロッチェ団」の追加データプレゼントが始まります。(07/3/29~)" —Wayback Machine snapshot of DS Station website
"DSステーションのダウンロードサービスで、ここでしか手に入らないコピーパレットを4種類プレゼント。" —Wayback Machine snapshot of DS Station website
"「星のカービィ 参上!ドロッチェ団 コピーパレットプレゼント」のダウンロードサービスは4月4日にて終了しました。" —Wayback Machine snapshot of DS Station website - ↑ https://blog.naver.com/nogi0000/222958788517
- ↑ https://colley.kr/item/722924570
- ↑ https://www.grac.or.kr/Statistics/Popup/Pop_StatisticsDetails.aspx?04564d9651fe729c14f1a556e94762bf
Kirby: Squeak Squad Collection Room | |
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