Milky Way Wishes
|The moon and the sun are fighting and you must settle it! Help us, comet at galaxy's end!|
— Kirby Super Star Ultra stage text
Milky Way Wishes is the sixth main game in Kirby Super Star and its remake, and the final one in the former. It possesses a difficulty level of 5 stars and can be accessed after finishing Revenge of Meta Knight. The stage is mainly notable for requiring Kirby to collect Copy Essences Deluxe to receive Copy Abilities, rather than acquiring them from enemies.
|One day, in the year ????, the sun and moon began to fight day and night.|
— Intro cut-scene text - Milky Way Wishes
The story begins as Kirby and other onlookers witness the sun and moon of Pop Star fighting endlessly for control of the sky, causing day and night to shift dramatically. As they look on, a small jester named Marx comes riding in on a ball, telling Kirby that the only way to stop this is to summon the giant comet Nova using energy from the planets in the Milky Way.
Kirby visits seven major planets, collecting a Sparkling Star from each one. Once he has all seven, he uses them to summon the great Comet from beyond space and time. Nova proclaims to Kirby that he may have one wish, but before Kirby can make that wish, Marx appears out of nowhere, bumps Kirby out of the way, and wishes for complete control of Pop Star. Nova grants Marx his wish, as he gloats to Kirby, saying he got the sun and moon to fight in order to steal this opportunity. Both Nova and Marx fly off toward Pop Star, as Kirby is left stranded out in space. Thankfully, the stars he collected coalesce into the Starship, which Kirby uses to make chase.
The sun and moon come back to their senses and hold off Nova, giving Kirby time to enter the great clockwork beast and disable its Nucleus, preventing it from granting Marx's wish. From there, Kirby has to battle Marx directly. Upon defeating him in his powered-up form, Marx goes careening into the disabled Nova, causing both of them to explode, and the day to be saved.
Milky Way Wishes is the final main game mode in Kirby Super Star and the penultimate game mode in Kirby Super Star Ultra. It can be seen as a culmination of all previous game modes, using aesthetics, enemies, and bosses from earlier games, though often making them more powerful. The only unique bosses in Milky Way Wishes are faced at the very end of the game mode, once all six main planets are cleared.
Despite this, Milky Way Wishes has a couple of unique mechanics to it. As explained in the Beginner's Room, Kirby is unable to obtain copy abilities in a normal fashion for the most part; enemies which normally provide abilities in other modes will grant Kirby nothing when swallowed. Instead, Kirby must find special items in each stage called Copy Essences Deluxe, which permanently grant him access to certain abilities. Once an essence is obtained, the player can choose it from a menu containing all abilities that have been unlocked, and Kirby will automatically be granted the ability selected.
In addition, Milky Way Wishes features distinct planets as stages, which can be visited and completed in any order, although a natural order does exist, as outlined in the table in the next section. Each stage prior to the final one contains at least one Copy Essence Deluxe hidden within. While it is not required to collect any of these to complete the game, collecting every essence is required for 100% Completion. The main objective Kirby has on each planet is to locate and defeat the boss, and then collect a star from that planet's fountain.
These are the stages in Milky Way Wishes as well as the Copy Essence Deluxe pedestals and bosses they have. Kirby can do these in any order, but a line of stars connects a completed planet to another planet, and if Kirby follows this pattern, he will go through all the levels in the following order (barring Planet ????):
|Planets in Milky Way Wishes|
|Grass Planet Floria||Cutter, Fighter, Ice||Twin Woods||This planet transitions between the four seasons when Kirby enters certain doorways.|
|Water Planet Aqualiss/Aquarius||Beam, Parasol, Sword||Fatty Whale||Jukid||Meta-Knights can be found as standard enemies here.|
|Wind Planet Skyhigh||Jet, Wheel, Wing||Kracko||Poppy Bros. Sr.|
|Flame Planet Hotbeat||Fire, Suplex||Chameleo Arm||Bugzzy|
|Cave Planet Cavios/Cavius||Bomb, Hammer, Stone||Wham Bam Rock||Bonkers, Bugzzy, Chef Kawasaki, Iron Mam, Jukid, Mr. Frosty, Poppy Bros. Sr.|
|Machine Planet Mecheye/Mekkai||Plasma, Yo-yo||Heavy Lobster||Bonkers, Bugzzy, Chef Kawasaki, Iron Mam, Jukid, Mr. Frosty, Poppy Bros. Sr.|
|Eternal Planet Halfmoon||Mirror, Ninja||Computer Virus||Chef Kawasaki, Iron Mam||The version of Computer Virus in this stage has tougher forms than the one in The Great Cave Offensive.|
|Galactic Nova||N/A||Galactic Nova Nucleus||This stage is accessed once all prior ones are completed. Kirby uses the Starship to fly through this area.|
|????||Copy||This is a secret planet that can be found off the main path. Finding it is not necessary to complete the game. The planet where Marx is fought is also called "????", but it is not clear if they are the same planet.|
Final boss: Marx
- Main article: Marx
After the Galactic Nova stage is cleared, Kirby is automatically thrown onto an unknown planet where he must do battle with Marx in his powered-up state. This fight plays out in a very similar fashion to the battle against Nightmare in Kirby's Adventure/Kirby: Nightmare in Dream Land, although Kirby does not use any sort of special weapon in the battle, instead relying on any Copy Essence Deluxe abilities he has managed to find up to this point, or using no ability at all if he prefers.
Marx moves quickly around the battlefield, having the ability to teleport at will, create vortexes, shoot laser beams, and fly through the ground for an ambush, alongside some other more abstract attacks. He can be very difficult to predict, and does not leave Kirby very much opportunity or time to retaliate with Star Bullets.
Once he is defeated, Marx flies uncontrollably off toward the Galactic Nova. He collides with it, causing the Nova to explode in dramatic fashion in-queue with the end music. From there, Kirby flies back home on his Warp Star, as the sun and moon dance in celebration.
Differences between versions
While gameplay, stage design, and enemy layout is largely the same between Kirby Super Star and Kirby Super Star Ultra, the visuals are quite different between the two, particularly when it comes to cut-scenes. Unlike in Revenge of Meta Knight, however, the dialogue spoken in the cut-scenes are largely unchanged between the two versions.
Like with all other cut-scenes, the cut-scenes for Milky Way Wishes are handled with spritework in the original game, and with 3-D full-motion video in the remake. As such, cut-scenes in the original tend to be quicker and punchier, while scenes in the remake are slower, but more fluid in motion for the most part.
Aside from the more general upgrades in graphics, the sprite-work in Milky Way Wishes also changes more drastically in the remake, giving all bosses different color palettes in addition to the enemy and mid-boss palette changes shared by both versions. Notable examples include Twin Woods bearing an autumn canopy, Kracko appearing with a light blue hue, and Heavy Lobster appearing with a silver hauberk instead of gold.
title screen from Kirby Super Star
the opening scene from Kirby Super Star Ultra where Marx addresses Kirby
Kirby finishes his dance in front of one of the fountains after defeating a boss
the scene where Marx steals Kirby's wish in Kirby Super Star
the scene where Marx steals Kirby's wish in Kirby Super Star Ultra
the scene where Galactic Nova is destroyed in Kirby Super Star Ultra
Kirby goes to bed after a hard day's work in the end credits for Kirby Super Star Ultra
- Despite Kirby's inability to obtain Copy Abilities from most enemies in Milky Way Wishes, there are three enemy types that do yield abilities: Bombers, Noddys and paint blobs. Their abilities are not available in Copy Essence Deluxe form and can only be received by swallowing or Copying them.
- Because it's possible to gain abilities from these enemies, it is also possible to get a random ability by swallowing two or more of them at once. This can be easily done at the beginning area of Hotbeat with two Noddys.
- The Kirby Star Allies level Far-Flung Starlight Heroes is similar to Milky Way Wishes in many ways, namely in featuring stages as planets and being able to visit the main ones in any order.
- In the animated video promoting Star Fox Zero, "Star Fox Zero - The Battle Begins", a magazine in Slippy Toad's possession has several planet names from Milky Way Wishes on it (namely Floria, Aqualiss, Mecheye, and Halfmoon).
|The Milky Way in Kirby Super Star (Ultra)|
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|Kirby Super Star Ultra Menu|
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