Kirby: Nightmare in Dream Land

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Game InfoBox
561703 45152 front.jpg
Details
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Designer(s) Masahiro Sakurai
Release date(s) North America December 2, 2002
Japan October 25, 2002
Europe September 26, 2003
Australia Janurary 27, 2004
Platform(s) Game Boy Advance
Game Chronology
<-- Kirby Tilt 'n' Tumble Kirby Air Ride -->
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Guide/Walkthrough Link
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Kirby: Nightmare in Dream Land (Japanese: 星のカービィ 夢の泉デラックス - Hoshi no Kaabii: Yume no Izumi no Monogatari Derakkusu - "Kirby of the Stars: The Tale of the Fountain of Dreams Deluxe") is a remake of Kirby's Adventure for the Game Boy Advance released in 2002 by HAL Laboratory and Nintendo. In it, the Star Rod, which made sleeping peaceful in Dream Land, is stolen by King Dedede. Hoping to restore peace to sleeping, Kirby goes through 7 levels to retrieve it, with each level having a boss that he must beat before going to the next. Once Kirby beats a part of a level, he will exit it and a flag will appear next to it to signify that. After beating the game once, Kirby can go again in an Extra Game, where he can go with half of his life. In the end, it is revealed that King Dedede took it because he had to hide it from the nightmares, and Kirby has to go through an eighth level to defeat it.

Sub-games

This game has five sub-games: Quick Draw, Bomb Rally, Kirby's Air Grind, Boss Endurance, and Meta Knightmare, the former three available before beating the game and can be found in the levels normally and the latter two found by beating the game in the regular mode and Extra Game respectively.

Levels

  1. Vegetable Valley
  2. Ice Cream Island
  3. Butter Building
  4. Grape Garden
  5. Yogurt Yard
  6. Orange Ocean
  7. Rainbow Resort
  8. The Fountain of Dreams

Copy Abilities

Name Appearance Icon In-game Description
Backdrop KNiD A BackdropKirby.PNG KNiD A BackdropIcon.PNG Whoo-HAAH! Once I grab a foe, throw him with +!
Ball KNiD A BallKirby.PNG KNiD A BallIcon.PNG Change form and Hold the A Button! BOUNCE! BOING! BONK!
Beam KNiD A BeamKirby.PNG KNiD A BeamIcon.PNG This Beam's like a whip! Whaa-pssssshh! Beam it!
Burning KNiD A BurningKirby.PNG KNiD A BurningIcon.PNG Flaming tackle time! Who's gonna stop me?
Crash KNiD A LimitKirby.PNG KNiD A CrashIcon.PNG Warning! Use only as a last resort!
Cutter KNiD A CutterKirby.PNG KNiD A CutterIcon.PNG The Cutter Boomerang is coming right back at ya!
Fire KNiD A FireKirby.PNG KNiD A FireIcon.PNG Fire! Hot! So hot! Too hot to touch!
Freeze KNiD A FreezeKirby.PNG KNiD A FreezeIcon.PNG Stop! Come no closer! I'll chill you to the bone!
Hammer KNiD A HammerKirby.PNG KNiD A HammerIcon.PNG Pound 'em to the ground! Pound pegs and break open new areas!
Hi-Jump KNiD A Hi-JumpKirby.PNG KNiD A Hi-JumpIcon.PNG Big jump = BIG TACKLE!
Ice KNiD A IceKirby.PNG KNiD A IceIcon.PNG First I'll freeze 'em, then I'll kick 'em along! Brrrr!
Laser KNiD A LaserKirby.PNG KNiD A LaserIcon.PNG -Light Amplification by Stimulated Emission of Radiation- And it ricochets off hills, too!
Light KNiD A LimitKirby.PNG KNiD A LightIcon.PNG Brighten those dark corners! * Can only be used once.
Mike KNiD A LimitKirby.PNG KNiD A MikeIcon.PNG Uwaaahhh! Oooooh yeahhhh! Un-hunhhh! Baaaaby! Rock on! *Can only be used three times.
Needle KNiD A NeedleKirby.PNG KNiD A NeedleIcon.PNG Hands off! Here: pointy spikes! There: pokey spikes!
Parasol KNiD A ParasolKirby.png KNiD A ParasolIcon.PNG The sun shines on this Parasol of mine. Where I walk, enemies balk, and I float gently down...
Sleep KNiD A SleepKirby.PNG KNiD A SleepIcon.PNG -DO NOT DISTURB- I need my beauty rest.
Spark KNiD A SparkKirby.PNG KNiD A SparkIcon.PNG BZZT! BRRRRZZZT! BRRRZZPPP! ZZZT!
Star Rod KNiD A StarRodKirby.PNG KNiD A StarRodIcon.PNG This suddenly appeared at the Fountain of Dreams. Use it in your final battle against the Nightmares!
Stone KNiD A StoneKirby.PNG KNiD A StoneIcon.PNG No one can hurt me! Look out below!
Sword KNiD A SwordKirby.PNG KatAM Icon Sword.png I can't lose with this sword! If they zig, I cut 'em! (If they zag, I cut 'em, too!)
Throw KNiD A ThrowKirby.PNG KNiD A ThrowIcon.PNG Try throwing enemies straight! Press Up or Down to change the direction!
Tornado KNiD A TornadoKirby.PNG KNiD A TornadoIcon.PNG Spin spin spin spin spin Spinspinspinspin Spinspinspin AAAAAUGGHH!
U.F.O. KNiD A UFOKirby.PNG KNiD A UFOIcon.PNG Wow! I'm so lucky I copied a UFO! I can do four different moves. It all depends on how long you hold B!
Wheel KNiD A WheelKirby.PNG KNiD A WheelIcon.PNG I ride like the wind! Fast! Too fast!

Enemies

Regular Enemies

Name Appearance Copy Ability Description
Blade Knight KNiD E BladeKnight.png Sword Walks back and forth in a small area and attacks with a sword. Can deflect laser attacks.
Blipper KNiD E Blipper.png none Generally found in water areas. Attacks by following Kirby and bumping into him.
Bomber KNiD E Bomber.png Crash A walking bomb which falls from cliffs and explodes. The explosion is dangerous and has a high radius.
Bronto Burt KNiD E BrontoBurt.png none Flying enemies. Some home in on Kirby while other fly on a set path.
Broom Hatter KNiD E BroomHatter.png none Can generally be seen cleaning a specific place while sweeping from side to side. It doesn't pay attention to Kirby and focuses on cleaning.
Bubbles KNiD E Bubbles.png Ball A ball-shaped enemy which attacks by bouncing from walls.
Cappy KNiD E Cappy.png none A walking mushroom that walks around without minding Kirby. Its cap detaches from its body when Kirby tries to inhale it.
Chilly KNiD E Chilly.png Freeze A snowman that attacks by creating a cold force field around it.
Coconut KNiD E Coconut.png none An explosive fruit which drops when Kirby walks underneath it. Can be deflected with a Parasol.
Coner KNiD E Coner.png none An enemy in a shell. It is able to survive in water.
Cool Spook KNiD E CoolSpook.png Light A ghostly enemy which can only be found in dark rooms. It provides Kirby with the Light ability.
Flamer KNiD E Flamer.png Burning A foe that clings to the walls of an environment. When Kirby gets in range, it attacks by flame-tackling him.
Gip KNiD E Gip.png none A pig with wings that sticks to a wall. Attacks by shooting tiny stars at Kirby.
Glunk KNiD E Glunk.png none An anemone which is attached to the ground. It attacks with projectiles and can be found both in and out of the water.
Gordo KNiD E Gordo.png none A spiky foe which is completely invincible. Some of them move around, while others stay in one place.
Hot Head KNiD E HotHead.png Fire A fiery enemy which walks around and attacks either with its flame breath or one single fire blast.
Kabu KNiD E Kabu.png none An enemy which looks like the head of a totem-pole. Attacks by jumping, rapid movement, or teleporting.
Laser Ball KNiD E LaserBall.png Laser A spherical enemy that floats down quietly until it has a clear sight of Kirby, then it unleashes three laser beams at him.
Needlous KNiD E Needlous.png Needle An enemy covered in spikes that attacks by curling up into a ball and rolling around furiously.
Noddy KNiD E Noddy.png Sleep Quietly walks around and doesn't attack at all. Sometimes it falls asleep while walking.
Parasol KNiD E Parasol.png Parasol Objects that often carry Waddle Dees, Waddle Doos, and Shotzos. Sometimes, when the Parasol gets separated from its holder, it homes in on Kirby and tries to damage him.
Pengi KNiD E Pengi.png Ice A penguin that walks around and attacks Kirby with its icy breath.
Poppy Bros. Jr. KNiD E PoppyBrosJr.png none An enemy that walks around without minding Kirby. Sometimes it rides on balls or tomatoes.
Rocky KNiD E Rocky.png Stone A heavy enemy that sometimes drops from a higher place in order to crush Kirby.
Scarfy KNiD E Scarfy.png none A floating enemy that looks harmless at first glance, but turns into a one-eyed beast when being inhaled. It sometimes launches surprise attacks from off-screen.
Shotzo KNiD E Shotzo.png none A stationary enemy that cannot be defeated directly. It shoots one to three projectiles in set intervals. Some of them can adjust the direction they are facing.
Sir Kibble KNiD E SirKibble.png Cutter A knight enemy who attacks by throwing the blade on his head like a boomerang.
Sir Slippy KNiD E SirSlippy.png none A frog which often jumps around unpredictably. Can survive in water.
Sparky KNiD E Sparky.png Spark An enemy that hops around and creates an electric force field around itself for an attack.
Squishy KNiD E Squishy.png none A squid-like enemy that attacks by jumping around. It can survive in water.
Starman KNiD E Starman.png Hi-Jump A rare cape-wearing enemy that walks around and practices its jump.
Sword Knight KNiD E SwordKnight.png Sword Walks back and forth in a small area and attacks with a sword. Can deflect laser attacks.
Twister KNiD E Twister.png Tornado A spinning enemy that attacks by transforming into a tornado and following Kirby around.
Twizzy KNiD E Twizzy.png none A flying creature that either follows Kirby around or does not mind him at all.
UFO KNiD E UFO.png U.F.O. A rare enemy that appears in locations close to space. It attacks by shooting laser beams.
Waddle Dee KNiD E WaddleDee.png none A common creature that walks around and does not mind Kirby at all. Can sometimes be seen jumping around.
Waddle Doo KNiD E WaddleDoo.png Beam An enemy that walks around, jumps, and attacks Kirby with a beam attack from its eye.
Wheelie KNiD E Wheelie.png Wheel A foe resembling a tire that tries to run over Kirby. Moves very fast.

Mid Bosses

Name Appearance Copy Ability Description
Bonkers Advance Bonkers.png Hammer This simian attacks Kirby by swinging his giant hammer, which resembles Dedede's hammer.
Bugzzy Bugzzy.png Backdrop A large bug that can grab Kirby and slam him into the ground.
Fire Lion Fire Lion NiDL.png Burning A lion that is on fire. It attacks with many fire-based attcks. In Kirby's Adventure, it is blue and not very fire-like.
Grand Wheelie Grand Wheelie NinDL.png Wheel A big version of Wheelie that rolls around and shoots small Wheelies.
Meta Knights Axe Knight NinDL.png
Javelin Knight NinDL.png
Mace Knight NinDL.png
Trident Knight NinDL.png
None Four knights- Ax Knight, Javelin Knight, Mace Knight and Trident Knight. Kirby encounters these knights in various number during ambushes. These foes can be inhaled.
Mr. Frosty NiDLMrFrosty.png Freeze A walrus that wears overalls. He throws blocks of ice.
Mr. Tick Tock NiDLMrTickTock.png Mike A walking clock that uses musical notes to attack.
Phan Phan NiDLPhanPhan.png Throw A bipedal elephant that rolls around and tries to grab Kirby with its trunk. It replaces Rolling Turtle.
Poppy Bros. Sr. Poppy Bros Sr. NinDL.png Crash A large version of Poppy Bros. Jr that hops around and throws bombs.

Bosses

Name Appearance Location Copy Abilities Description
Whispy Woods Vegetable Valley NinDL Boss.jpg Vegetable Valley - Stage 5 None. Whispy fights in a similar manner to his appearance in Kirby's Dream Land, doing nothing but dropping Apples and shooting Air Bullets from his mouth.
Paint Roller Ice Cream Island NinDL Boss.jpg Ice Cream Island - Stage 6 Ball, Crash, Mike, Parasol, Spark, Wheel (various implements) A small ball-shaped creature with stick arms and legs, wearing a hat and roller blades, and carrying a crayon. He rolls around the arena, drawing things on one of four canvases which then come to life and attack Kirby. These can be swallowed for various Copy Abilities or spat back.
Mr. Shine & Mr. Bright Butter Building NinDL Boss.jpg Butter Building - Stage 7 None. Anthropomorphized versions of the sun and moon who attack in tag-team format. Kirby has to deal with one on the ground while the other hangs in the air, dodging and parrying both of their attacks. Defeating one of them will force that one to remain in the sky until the other is also defeated.
Kracko Grape Garden NinDL Boss.jpg Grape Garden - Stage 7 Hi-Jump (from Starmen summoned) This cloudy eyeball begins the fight by chasing Kirby in its Junior form, then transforms into its regular form at the top of a series of cloud layers. It fights by shooting out beams from its eye, swooping around the stage, and shooting lighting below itself. It also sometimes drops Starmen, which can be spat back at it or swallowed for the Hi-Jump ability.
Heavy Mole Yogurt Yard NinDL Boss.jpg Yogurt Yard - Stage 7 Hammer (yellow Dygclops), Sleep (red Dygclops) A large machine with two digging arms that continuously digs a tunnel to the right. Kirby has to chase it while the boss shoots out Dygclops of two varieties from behind.
Meta Knight Orange Ocean NinDL Boss.jpg Orange Ocean - Stage 7 Sword (required) The first appearance of the masked swordsman. He tosses Kirby a sword, and will not fight until Kirby picks it up. From there, the two engage in a sword duel, where Meta Knight reacts to Kirby's movements, and attacks using several different sword techniques. When defeated, his mask breaks, and he flees the scene.
King Dedede Rainbow Resort NinDL Boss.jpg Rainbow Resort - Stage 7 None. King Dedede fights in a similar manner to his appearance in Kirby's Dream Land, though he has some new moves, including the ability to puff up and chase Kirby through the air. Older moves include his hammer swings, his Super Dedede Jump, and his inhale attack.
Nightmare Nightmare game.gif The Fountain of Dreams Star Rod Kirby fights this menace in two phases using the Star Rod. The first is a chase through the sky as Kirby fires at the Nightmare Power Orb. After that, the battle changes location to a large moon, where Kirby battles Nightmare in his wizard form. To damage Nightmare in this form, Kirby must hit his torso underneath the cloak. Defeating this boss completes the game.

External Links