- This article is about the limited-use Copy Ability. For the similarly-functioning item from Kirby's Block Ball, see Crash (item).
Crash is an ability primarily obtained by absorbing a warhead enemy, Bomber. It allows Kirby to perform a destructive attack, Crash Fireball, which wipes the screen clear of enemies. In Kirby's Return to Dream Land and Kirby: Triple Deluxe, the ability is obtained primarily from a floating round bomb creature called a Searches.
The Crash ability does not produce a Helper due to two key reasons:
- The enemies associated with Crash explode either by impact with Kirby or the ground or detonate in the pink puffball's proximity.
- Crash (like Mike) is limited use, so a Helper with it would provide issues for a second player who wants to play for more than a brief moment.
(1 in Kirby's Return to Dream Land)
|Kirby releases a huge explosion whose visual effects depend on the game, defeating all standard enemies on screen and dealing large damage to most bosses and mid-bosses.||Crash is lost after this move is used.|
Hold B + mash directions, and then release B
(substitute B with 1 in Kirby's Return to Dream Land, shaking controller can be used in place of mash directions in Kirby's Return to Dream Land and Kirby Star Allies)
|Kirby charges up and then releases an even bigger explosion, defeating all standard enemies on screen and dealing larger damage to most bosses and mid-bosses.||Crash is lost after this move is used. |
This move is only available in Kirby's Return to Dream Land and subsequent games.
Kirby's Adventure / Kirby: Nightmare in Dream Land
Crash first appears in Kirby's Adventure. It reappears and functions identically in its remake. It can be acquired from the regular enemy Bomber and from the defeated Poppy Bros. Sr. In its original incarnation in Kirby's Adventure, using the attack would have Kirby bouncing all over the screen, rather than producing a giant explosion as would be seen in later games. Using Crash instantly defeats all enemies and Mid-Bosses on-screen, but only does some damage to bosses.
Kirby Super Star / Kirby Super Star Ultra
Crash reappears in Kirby Super Star and its remake, functioning identically to its appearance in Kirby's Adventure, though gaining a new animation. Like the other limited-use ability, Mike, Kirby does not gain a hat. It can be gained from Bomber, or by using Copy on Scarfy (or Mister Anglep in Kirby Super Star Ultra).
Kirby & The Amazing Mirror
Kirby: Canvas Curse
In this game, Crash is distinguished by a black ring which orbits Kirby upon gaining the ability. It is used by tapping the touch screen and functions similarly to its appearance in the main games, and can be used to press Switches. It is once again provided by Bomber.
Kirby's Return to Dream Land / Kirby's Return to Dream Land Deluxe
Crash is redesigned in Kirby's Return to Dream Land and its remake, Kirby's Return to Dream Land Deluxe. Firstly, it gains its modern hat: a crown with a glass dome that contains a nuclear reaction inside. It also gains the ability to make the explosion even more powerful (albeit only effective on bosses/mini-bosses) by charging it up beforehand. This can be done when the player holds down the B (or 1) button while mashing the +Control Pad (or shaking the Wii Remote).
Kirby: Triple Deluxe and Kirby: Planet Robobot
The ability functions largely identically in the two 3DS games as in Kirby's Return to Dream Land, having no major changes between installments other than the removal of motion controls.
Kirby Star Allies
Crash reappears in Kirby Star Allies, and has a new Friend Ability performed by using the ability with friends out: Crash Rush. Additionally, the charge time for the powered-up version of the move is increased, likely to accommodate for Crash Rush.
Kirby and the Forgotten Land
Crash returns in Kirby and the Forgotten Land, affecting enemies in a large area around Kirby. Like in past titles, if the B Button is held long enough before attacking, Kirby can also use the Supernova attack. The ability can be evolved into Time Crash after finding the blueprint in Invasion at the House of Horrors, which not only deals damage but also slows time to a crawl for a short time, during which Kirby does additional damage to enemies by colliding with them while extending the slow-down effect.
In Kirby: Right Back at Ya!
|“||It is a Kirby mode we have never seen before! This is Crash Kirby!||”|
— Meta Knight, in Fossil Fools - Part II
Crash Kirby makes three appearances in the anime series Kirby: Right Back at Ya!, appearing in the episodes Fossil Fools - Part II, Air-Ride-in-Style - Part II, and Cappy Town Down. It retains its essential function in the video games, giving Kirby a single-use explosive attack that destroys all of his enemies in one fell swoop. In Fossil Fools - Part II, Kirby uses this ability to destroy Doctor Moro and his Chimera Dinosaurs. In Air-Ride-in-Style - Part II, Kirby uses the ability to destroy a Destroya. This is done again in Cappy Town Down, though it is done too late to save Cappy Town.
The anime series was the first to give Crash Kirby a hat, and it has a distinctive look from the current design used in the video games. The hat resembles a samurai helmet and is largely black with sharp white accents and a crown-like golden piece on top. Additionally, during the transformation sequence, Kirby is showered in a series of light rings which resemble the traditional symbol of an atom, alluding to the nuclear nature of this ability.
|Kirby's Adventure||This power will defeat all enemies on the screen, but you can use it only once!|
|Kirby Super Star||Blow all the enemies away with one HUGE explosion. It's a one time chance, so use it wisely.|
|Kirby: Nightmare in Dream Land
Kirby & The Amazing Mirror
|Warning! Use only as a last resort!|
|Kirby: Canvas Curse||Explode and beat all foes!|
|Kirby Super Star Ultra||KO all foes with a big BOOM! But be careful! This ultimate weapon has only 1 charge.|
|Kirby's Return to Dream Land||Shake the Wii Remote to build up energy for a powered-up explosion! You only get one shot with this ultimate weapon!|
|Kirby: Triple Deluxe||Send the enemy flying with a giant explosion! Mash the +Control Pad to build up power, and then vaporize your surroundings. This ultimate ability is a one-time use, so make it count!|
|Kirby: Planet Robobot||DANGER! Use caution when handling this ability. It can be used only once, so make it count!|
|Kirby Star Allies||WARNING! DANGER! This is the ultimate weapon! One attack and you'll be blown away. Pull your friends into a Crash Rush! Waggle the control stick to charge it up for extra DANGER! Now everyone's REALLY frantic!|
|Kirby and the Forgotten Land||Figure description:|
DANGER! DANGER! This ability makes the biggest boom of all, and you can hold the button down to make it even biggest-er! Nothing will escape that blast. BWOOOSH!
- Kirby noticeably gains visible teeth while performing the Crash attack in Kirby Super Star. This is not the case in any other game, including its remake.
- In games prior to Kirby's Return to Dream Land, Crash can be used to light fuses. This can be done from anywhere the fuse is visible, and can be handy for some of the shorter fuses in Kirby's Adventure in particular.
- In Kirby: Nightmare in Dream Land and Kirby & The Amazing Mirror, the icon for Crash features clouds in the shape of a skull.
Kirby and the Forgotten Land (figure)
Extra Mode credits picture from Kirby's Return to Dream Land, featuring Crash Kirby causing an explosion in Egg Engines
Official Kirby Portal video showcasing Crash
Names in other languages
Kugelblitz (Kirby's Return to Dream Land onward)
|Polish||Zderzenie||Crash / Collision|
- Nintendo Poland - Kirby and the Forgotten Land
- Kirby: Right Back at Ya!, Fossil Fools - Part II
- Kirby: Right Back at Ya!, Air-Ride-in-Style - Part II