The annual Cross-Wiki Week is now underway from Saturday, September 23rd to Sunday, October 1st! Help out other NIWA wikis for the chance to win a $20 Nintendo eShop gift card!
If you're visiting us from another wiki and you want to contribute, check out our list of example tasks for some ideas!

Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Whack Attack! Hammer Trial

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Whack Attack! Hammer Trial
KatFL Whack Attack select screenshot.png
Stage select screen for Whack Attack! Hammer Trial.
Level Wondaria Remains
Difficulty ★★
Ability/Mode used Hammer
Unlock criteria Rescue 5 Waddle Dees in Wondaria Remains.
Stage time 3:30 (3:00 in Wild Mode)
Target time 1:20
Theme music

Main theme for the stage.

Stage order
Swirl and Twirl! Turn the Windmills Burn over the Belts! Conveyor Dash
 This box: view  talk  edit 

Whack Attack! Hammer Trial (Hammer Treasure for short) is a stage in Treasure Road, found in Wondaria Remains. This stage tasks Kirby with completing a challenge revolving around the use of Hammer, battling a series of enemies in waves. The stage is unlocked after rescuing 5 Waddle Dees in Wondaria Remains. It is marked by two stars of difficulty and has a stage time of three and a half minutes (three minutes in Wild Mode), with a target time of one minute and 20 seconds.

Stage details[edit]

This stage is a straightforward series of battles on three different platforms, each with a distinct pattern of mud covering portions of it. Kirby deals with waves of regular enemies for the first two battles, and faces off against the Mid-Boss Wild Bonkers for the third. After all of these battles are cleared, Kirby is free to grab the Rare Stone at the end.


The following are tips on how to attain the target time for this stage:

  • Kirby should keep in mind that enemies will spawn outside of mud zones, typically in corners. The Rabiroos in the second wave will start hopping in a clockwise motion as soon as they appear.
  • Against Wild Bonkers, Kirby should prepare and release fully-charged Hammer Flips for the start of each phase. Wild Bonkers should not be hit with these while they are roaring, since they will take greatly reduced damage.
  • Aerial strikes are preferred whenever possible, due to instantly defeating most enemies while also being quick.
  • Kirby can always use stock items if needed as a last resort.


Regular Enemies Mid-Bosses


Video walkthrough[edit]

100% walkthrough of Whack Attack! Hammer Trial.

Names in other languages[edit]

Language Name Meaning
French Frappes fracassantes à coups de Marteau !
German Immer feste drauf! Hammer-Prüfung Let them have it! Hammer-Trial
Korean 싸워라! 해머의 시련
Ssawora! Haemeo-ui Siryeon
Fight! Trial of Hammer
Spanish ¡Toma golpe! La prueba del Martillo Whack that! Hammer trial