Kirby: Canvas Curse

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Kirby: Canvas Curse
North American box art
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Release date(s) Nintendo DS
Japan March 24, 2005
NA June 13, 2005
Europe November 25, 2005
Australia April 6, 2006

Virtual Console (Wii U)
Europe December 3, 2015
Japan February 3, 2016
NA October 13, 2016
Platform(s) Nintendo DS, Virtual Console (Wii U)
Game chronology
Kirby & The Amazing Mirror Kirby: Squeak Squad
Walkthrough Link
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Kirby: Canvas Curse (known as Touch! Kirby in Japan and Kirby: Power Paintbrush in Europe and Australia) is a spin-off game in the Kirby series for the Nintendo DS created by HAL Laboratory and Nintendo in 2005. In it, Kirby is turned into a ball by a witch named Drawcia while she is turning Dream Land into a painting, and must travel through 8 levels in order to defeat the witch and turn both Dream Land and him back to normal. In this game, Kirby has a dash attack, which can be used by simply touching him. This attack can also help him get other powers from enemies that can give him them. Due to also losing the ability to float and jump, Kirby can also travel on a line drawn by the player to wherever it leads. the player can play as Kirby, Waddle Dee, Waddle Doo, King Dedede, or Meta Knight, with each character having different skills and health power. An indirect sequel, Kirby and the Rainbow Curse, was released in 2015 for the Wii U.


The following characters can be played in Story Mode stages. Beating each stage with each character is necessary for 100% Completion:

  • Kirby - Starts with 4 Vitality. Has decent speed and can copy abilities. Can augment vitality using Medal Swap.
  • Waddle Dee - Unlocked once the game is completed as Kirby. Has 4 vitality and otherwise is the same as Kirby, but cannot copy abilities.
  • King Dedede - Unlockable at Medal Swap after game is completed as Kirby. Uses a hammer while dashing, and has 8 vitality, but is larger (and thus less nimble) than other characters.
  • Meta Knight - Unlockable at Medal Swap after game is completed as Kirby. Fastest character, but only 3 vitality. Nearby enemies are struck with a sword slash.
  • Waddle Doo - Unlocked once all other characters have finished each stage. Has a slow dash, but 5 vitality and permanent Beam ability.



KirbyPainting.png It has been requested that image(s) be uploaded and added to this page or section. Remember to remove this once the image(s) have been uploaded and applied.
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Sprite Name Copy Ability Description
Bang-Bang Missile
Blado KCC sprite.png Blado None
Blipper None
Bloon Balloon
Bobo Burning
Bomber None
Bouncy None
BrontoBurt KCC.png Bronto Burt None
Cappy None
Caveela.png Caveela None
Chilly Freeze
Como None
Flame Shotzo None
Flamer Burning
Fluff Waddle Dee None
Glunk None
Gordo None
Kabu None
Needlous Needle
Pacto None
Painting KCC sprite.png Painting None
Para Matter.png Para Matter None
Para Sorceress None
Rocky Stone
Shotzo None
Snoppy.png Snoppy Freeze
Soarar None
Sparky Spark
Squishy None
Thudd None
Tick Needle
Topper None
Twister Tornado
Spear Waddle Dee None
Waddle Dee None
Waddle Doo Beam
Wheelie Wheel


At the end of each level, (except Wonder Lilane) Kirby faces off against a boss of his choosing. There are three initial bosses, and Kirby will have to face each one twice (with the second time being tougher). From there, Wonder Lilane technically has no boss, but Drawcia is revealed (along with her level) after completing it. The bosses faced are as follows:

Copy Abilities[edit]

Name Appearance Icon Function
Balloon KCC BalloonKirby.PNG KirbyCC balloon icons.png Touching Kirby makes him inflate into a balloon. He can inflate 3 times, each time into a slightly larger balloon. Kirby can bounce around while he holds his breath.
Beam Kcc beam kirby.png KirbyCC beam icons.png When tapped, Kirby releases a beam, which goes around him, attacking any enemies within its circle of reach.
Burning Kcc flame kirby.png KirbyCC fire icons.png Allows Kirby to move as a meteor for a short distance across the screen, destroying any enemies unfortunate enough to be in his path.
Crash Kcc crash kirby.png KirbyCC crash icons.png Tapping Kirby triggers a huge explosion, defeating any normal enemies on the screen.
Freeze Kcc freeze kirby.png KirbyCC freeze icons.png Sets a barrier around Kirby, which freezes any enemies that come in contact with it.
Missile Kcc missile kirby.png KirbyCC missile icons.png Turns Kirby into a missile, allowing him to be directed by the lines of the Magic Paintbrush. Will crash if it hits a wall, destroying any normal enemies nearby.
Needle Kcc spike kirby.png KirbyCC needle icons.png Turns Kirby into a spike ball, which sticks him to the floor or a wall if he is near one.
Spark Kcc spark kirby.png KirbyCC spark icons.png Allows Kirby to release electrical energy from within his body and attack enemies with it. Touching and holding Kirby makes him stop in midair.
Stone Kcc stone kirby.png KirbyCC stone icons.png Transforms into a heavy stone to crush enemies and blocks or pound stakes.
Tornado Kcc tornado kirby.png KirbyCC tornado icons.png Kirby spins, being encased inside of a tornado. If tapped, he will go higher.
Wheel Kcc wheel kirby.png KirbyCC wheel icons.png Transforms Kirby into a wheel for fast transport, getting rid of any enemies in his way.


Rainbow Run[edit]

Main article: Rainbow Run

Rainbow Run is a mode in which Kirby tries to set a record for the time in going through a course or for the amount of line he uses to complete it. It uses levels 1 through seven and replaces level 8 with other courses where Kirby can only use a selected ability.

In the subgame Cart Run, Kirby must race to defeat King Dedede.


This game also has three subgames. The subgames are only unlocked after beating the second level of each in the Boss Fights of the Main Game.[1] The subgames are similar to the actual boss fights. Game Overs will occur if Kirby either runs out of time or health[2] In each game, there are three levels, with level 1 being the easiest and level 3 being the hardest. New Medals are only unlocked after achieving an A rank in Level 3.

  • In Cart Run, Kirby is racing King Dedede in a mine car vehicle.
  • In Paint Panic, he is trying to avoid a couple of bombers while connecting the dots drawn by Paint Roller in the same order he drew them in.
  • In Block Attack, Kirby is trying to destroy blocks and beat all the enemies in a certain section and go to a higher section.

Medal Swap[edit]

Main article: Medal Swap

This game also has a medal swap section, where Kirby can exchange the medals he earned in the game for lines, new levels in Rainbow Run, new songs, and even new players.


  • Several bosses from previous Kirby games were intended to be playable characters in early development of Canvas Curse, including Lololo & Lalala, Nightmare, Dark Matter and Zero. Concept art of these bosses as balls can be found in 20th Anniversary Kirby Pupupu Encyclopedia (page 125), but they were cancelled in the final game.
  • Kirby: Canvas Curse is the first video game in the Kirby series that introduced the Soul Boss (Drawcia Soul being the first one). The main series would later introduce even more Soul Bosses.
  • In Kirby Battle Royale, one of Whip Kirby's Headgears is Gymnastics Leotard. This could be a reference to the Japanese commercial for Kirby: Canvas Curse, which features a female gymnastics athlete guiding the Kirby ball's movement with her ribbon.


Main article: Kirby: Canvas Curse/gallery

Names in other languages[edit]

Language Name Meaning
Japanese タッチ!カービィ
Tacchi! Kābi
Touch! Kirby
Chinese 摸摸卡比[3]
Mōmō Kǎbǐ
Touch Kirby
French Kirby: Le Pinceau du Pouvoir Kirby: The Paintbrush of Power
German Kirby: Power-Malpinsel Kirby: Power Paintbrush
Italian Kirby: L'oscuro disegno Kirby: The dark drawing
Spanish Kirby: El Pincel del poder Kirby: The Paintbrush of Power

External links[edit]


  1. "Beat level two of the Boss Games in the main game to play them." —Kirby: Canvas Curse manual (page 20)
  2. "If Kirby's vitality runs out, the game ends. In Cart Run and Block Attack, the game will also end when time runs out" —Kirby: Canvas Curse manual (page 20)
  3. Unused iQue localization name