An Air Bullet (also known as an Air Shot or Air Pellet) is the small puff of air that Kirby and King Dedede exhale when they stop hovering. This bullet travels a short distance and can hurt most standard enemies, but is useless against most Mid-Bosses and Bosses.
This move is one of Kirby's primary means of defense in Kirby's Dream Land, and is useful for fending off flying enemies and clearing Star Blocks away. The Mint Leaf item causes Kirby to continuously fire Air Bullets, allowing him to take on the boss Kabula.
In subsequent Kirby titles, it is somewhat less important due to the presence of Copy Abilities, but can still come in handy.
It is also a recurring attack on several bosses, namely Whispy Woods and his variants.
- Aside from Kabula, Ado, Adeleine, and the Holo Defense API can also be defeated using an Air Bullet, but only during the very last portion of the battle.
- Air Bullets do more damage if Kirby is closer to his target when releasing them.
- In Kirby's Dream Land 2 and 3, Kirby's Air Bullet has a face on it.
- In Kirby Super Star and its remake, Kirby Super Star Ultra, Ninja Kirby's 'Ninja Kick' can be cancelled by hovering. By doing the loop of Ninja Kick-Hover-Air Bullet, Kirby can save his horizontal momentum from Ninja Kick and move very fast in the air, his action of continuously spitting Air Bullets somehow resembling the effect from the Mint Leaf. This game mechanic of saving momentum, while useful in TAS speedruns of those games, has been removed since Kirby's Return to Dream Land.
- Similarly, Cutter Kirby's 'Sweep Cutter' (press and hold B in midair) can be cancelled by hovering. By doing the loop of Sweep Cutter-Hover-Air Bullet, Kirby can hover while still attacking, which is useful for aerial mid-bosses and bosses but requires very fast button execution.