Sparkling Stars (theme)
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"Sparkling Stars",[Japanese title][1] also called "Goal Game",[2] is a recurring theme that first appeared in Kirby's Dream Land. It serves as an ambience jingle before collecting the primary collectible of a game after defeating a boss, as well as during the Goal Game. It is often followed by the "Kirby Dance" tune due to this.
Much like the rest of Kirby's Dream Land's soundtrack, this theme was composed by Jun Ishikawa.
Composition
"Sparkling Stars" is a short theme in C major. It is typically heard in high registers and almost never has a percussive bassline. It bases around four notes: a G, and then C (or A), D and E, forming a pentatonic, rapidly shifting from one note to another while gradually rising and falling in a wave-like fashion. Despite functioning as a jingle, the track usually loops indefinitely.
Game appearances
Kirby's Dream Land
In its debut appearance, this theme plays after defeating a boss and before collecting the corresponding Sparkling Stars.
Kirby's Adventure / Kirby: Nightmare in Dream Land
Besides reprising its role as an intermediate theme between the defeat of a boss and the collection of the Star Rod piece, this jingle plays during the Goal Game in both the original Kirby's Adventure and its remake.
Kirby's Pinball Land
In Kirby's Pinball Land, the piece serves as the hub area's theme. It uses percussion and modulates from F major to C major and back, thus taking significantly longer to loop than other versions.
Kirby's Dream Land 2
In Kirby's Dream Land 2, this theme's role is analogous to Kirby's Adventure, serving as the Goal Game theme and playing after a boss is defeated and Kirby finishes his dance.
A separate version of the theme can be heard in rooms with a Rainbow Drop.
Kirby Super Star / Kirby Super Star Ultra
In Kirby Super Star and its remake, the theme reprises its main two roles after Spring Breeze's bosses and during Dyna Blade's Goal Game, and can also be heard in most Game Over screens and when reaching Dyna Blade in Revenge of Meta Knight.
Additionally, it gains two new arrangements for Milky Way Wishes. These arrangements feature the original piece in the background as a new melody takes priority. Nonetheless, its roles are identical: one plays at the Fountain of Dreams while the other F major one can be heard in its Game Over screen. In addition, the melody used for this arrangement goes on to become the first melody of "Milky Way Wishes: Staff Credits".
Kirby's Dream Land 3
Kirby's Dream Land 3's version of "Sparkling Stars" differs slightly, accenting a C rather than a G, bringing the melodic line to a third. It plays during the Goal Game and after defeating or when revisiting a boss.
Kirby 64: The Crystal Shards
A somewhat different track plays during the Bonus Game and after defeating a boss in Kirby 64: The Crystal Shards. However, its structure and role are identical to "Sparkling Stars"' main two roles. Rather than a major pentatonic, the first 5 notes of an F major scale play up and down.
Kirby & The Amazing Mirror
In Kirby & The Amazing Mirror, the Kirby: Nightmare in Dream Land version of "Sparkling Stars" plays after a boss is defeated and while a Mirror Shard is being returned to the Dimension Mirror, thus reprising its original role from Kirby's Dream Land. It also plays when entering Goal Games, prior to grabbing the Warp Star.
Kirby: Canvas Curse
In Kirby: Canvas Curse, a new and distinct version of this theme plays during the Jump Game. This version continously rises rather than going back and forth.
Additionally, when the "Old School" sound mode is selected, the Kirby: Nightmare in Dream Land arrangement plays instead.
Kirby: Squeak Squad
A fresh G major arrangement of "Sparkling Stars" can be heard in Kirby: Squeak Squad's Goal Game and before collecting a boss' chest.
Kirby Mass Attack
In Kirby Mass Attack, the theme (titled "Goal in Sight") plays when taking a shortcut to the end of a stage. Much like in Kirby: Squeak Squad, this version plays in G major.
Kirby's Return to Dream Land / Kirby's Return to Dream Land Deluxe
In Kirby's Return to Dream Land and its remake, the theme, now officially referred to as "Goal Game",[2] reprises its role from Kirby's Adventure and its remake, as it plays during the identical Goal Game and between defeating a boss and collecting a Part Sphere (and Fruit Fragment in Magolor Epilogue: The Interdimensional Traveler). Additionally, the theme plays prior to fighting Grand Doomer, leading to a minor twist when Kirby attempts to collect the Mast of the Lor Starcutter.
A new and eerie arrangement of the theme titled "Dimensional Silence" can be heard in Another Dimension's platforming stages after beating the Sphere Doomer mid-boss. In the original Kirby's Return to Dream Land, this signifies the return of color. The main distinction between this song and the original "Goal Game" is that, rather than a C major pentatonic chord, the chord is an implied C major seventh sharp fifth (C7+5); the notes are high E, C, G#, and low E. The notes also play in reverse to the original song, starting at the highest note and descending to the lowest note, and there is heavy reverb that makes the ominous chord much more apparent.
Kirby: Triple Deluxe
In Kirby: Triple Deluxe, the "Goal Game" version heard in Kirby's Return to Dream Land returns for the Goal Game. A similar version plays before collecting the Grand Sun Stone after a boss fight. "Dimensional Silence" plays in Royal Road - Stage 5 when the Miracle Fruit appears, after fighting Royal Road's Revenge bosses, as well as after entering the Dimension Mirror in Dededetour!
Additionally, the theme returns in "Last-Minute Hero", which plays during the cutscene preceding the Hypernova section of the boss battle against Queen Sectonia, creating a sense of false victory not unlike that for Grand Doomer.
Kirby: Planet Robobot
In Kirby: Planet Robobot, the "Goal Game" version from Kirby's Return to Dream Land returns for the Goal Game once more. "Dimensional Silence" can also be heard in Patched Plains - Stage 2, Access Ark - Stage 5 and Access Ark - Stage 8 EX prior to gearing up with the Robobot Armor.
Kirby's Blowout Blast
The original jingle from Kirby's Dream Land returns when the Sparkling Stars appear after King Dedede's first boss phase. However, it quickly deforms shortly before the stars enlarge Dedede.
Kirby Star Allies
Both versions of the theme from Kirby's Return to Dream Land return in Kirby Star Allies: "Goal Game" for the Goal Game and "Dimensional Silence" (now titled "With the Heroes' Spears of the Heart") before picking up a spear of the heart after defeating a parallel boss.
Kirby and the Forgotten Land
Despite the absence of a Goal Game, Kirby and the Forgotten Land utilizes the theme in a remix (titled "Stage Cleared!") after defeating a boss. This remix is built around a C major pentatonic and uses marching percussion.
Names in other languages
Goal Game
Language | Name | Meaning |
---|---|---|
Japanese | ゴールゲーム gōru gēmu |
Goal Game |
Traditional Chinese | 終點遊戲 Zhōngdiǎn Yóuxì |
End Goal Game |
Simplified Chinese | 终点游戏 Zhōngdiǎn Yóuxì | |
Dutch | Bonusspel | Bonus Game |
French | Jeu de fin d'étape | End-of-stage game |
German | Bonus-Spiel | Bonus-Game |
Italian | Salta! | Jump! |
Korean | 골 게임 gol geim |
Goal Game |
Brazilian Portuguese | Salto bônus! | Bonus jump! |
Latin American Spanish | Juego extra | Extra game |
European Spanish | ¡Salto de bonificación! | Bonus jump! |
Jump Game
Language | Name | Meaning |
---|---|---|
Japanese | ゴールゲーム gōru gēmu |
Goal Game |
European French | Saut | Jump |
German | Zielspiel | Goal game |
Goal in Sight
Language | Name | Meaning |
---|---|---|
Japanese | やっとでゴール yatto de gōru |
Goal at Last |
Canadian French | But en vue | Goal in sight |
European French | Arrivée en vue | Finish in sight |
German | Ziel in Sicht | Goal in sight |
Italian | Portale in vista | Portal in sight |
Korean | 간신히 골인 gansinhi golin |
Close Goal |
Spanish | Meta a la vista | Goal in sight |
Dimensional Silence
Language | Name | Meaning |
---|---|---|
Japanese | 異空の静寂 ikū no seijaku |
Silence of Another World |
Traditional Chinese | 異空間的寂靜 Yìkōngjiān de Jìjìng |
Another Space's Silence |
Simplified Chinese | 异空间的寂静 Yìkōngjiān de Jìjìng | |
Dutch | Stilte tussen dimensies | Silence between dimensions |
French | Silence dimensionnel | Dimensional silence |
German | Stille der Dimensionen | Silence of Dimensions |
Italian | Quiete dimensionale | Dimensional stillness |
Korean | 이공의 정적 igong-ui jeongjeog |
Silence of Another World |
Brazilian Portuguese | Silêncio dimensional | Dimensional silence |
Spanish | Silencio dimensional | Dimensional silence |
Stage Cleared!
Language | Name | Meaning |
---|---|---|
Japanese | クリアのおと kuria no oto |
Clear Sounds |
Traditional Chinese | 過關之聲 Guòguān zhī shēng |
Clear Sound |
Simplified Chinese | 过关之声 Guòguān zhī shēng | |
Dutch | Level voltooid! | Level cleared! |
Canadian French | Niveau terminé! | Level cleared! |
European French | Stage terminé ! | Stage cleared! |
German | Abschnitt abgeschlossen! | Stage completed! |
Italian | Livello completato! | Level completed! |
Korean | 스테이지 클리어! seuteiji keullieo! |
Stage Clear! |
Spanish | ¡Fase superada! | Stage cleared! |
References
- ↑ NINTENDO×JOYSOUND
- ↑ 2.0 2.1 Kirby Star Allies: The Original Soundtrack and Kirby's Return to Dream Land Deluxe Jukebox
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- Music in Kirby's Dream Land
- Music in Kirby's Adventure
- Music in Kirby's Pinball Land
- Music in Kirby's Dream Land 2
- Music in Kirby Super Star
- Music in Kirby's Dream Land 3
- Music in Kirby 64: The Crystal Shards
- Music in Kirby: Nightmare in Dream Land
- Music in Kirby & The Amazing Mirror
- Music in Kirby: Canvas Curse
- Music in Kirby: Squeak Squad
- Music in Kirby Super Star Ultra
- Music in Kirby Mass Attack
- Music in Kirby's Return to Dream Land
- Music in Kirby: Triple Deluxe
- Music in Kirby: Planet Robobot
- Music in Kirby Star Allies
- Music in Kirby and the Forgotten Land
- Music in Kirby's Return to Dream Land Deluxe