|Make Kirby dash as fast as you can by tapping symbols!|
— Details menu
The objective is to get Kirby down the course by tapping the correct shapes in sequence. Tapping the wrong shape will move Kirby forward, but he will suffer a speed decrease as a result. Tapping the correct shapes in sequence for long enough will - conversely - boost Kirby's speed. Kirby has three levels of speed, and maintaining the top speed level is necessary to get the greatest distances. There are three different courses in this Sub-Game, though the only real difference between them is how long they go for.
To clear this Sub-Game, the following scores must be met or surpassed in each mode:
- 10-Second Dash - 21 m
- 30-Second Dash - 61 m
- 60-Second Dash - 121 m