Bouncing Boss Battle

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Bouncing Boss Battle
First 30 seconds of Bouncing Boss Battle
from Triple Deluxe Soundtrack CD.
Debut Appearance Kirby: Triple Deluxe
Last Appearance Kirby Star Allies
Other Appearance(s) Dedede's Drum Dash Deluxe
Composer(s) Hirokazu Ando
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Bouncing Boss Battle is a musical piece composed by Hirokazu Ando and serves as the regular boss battle theme in Kirby: Triple Deluxe.


Bouncing Boss Battle shares the melody of Floral Fields' second section which is one of the leitmotifs of Kirby: Triple Deluxe.

In addition to electronic music, brass instrumentation and piano are featured in this theme.

Game appearances[edit]

Kirby: Triple Deluxe[edit]

Bouncing Boss Battle can be found as Track 15 in Triple Deluxe's Jukebox.

As the regular boss theme, it's used in every boss battle at the end of Level 1 to 5 in Story Mode and Dededetour!:

However, the five bosses return for revenge in Royal Road. For their revenge battle, the theme Revenge of the Enemy is used instead.

In The Arena and The True Arena, Arena Showdown is used instead for those five bosses:

  • Triple Deluxe's orchestral remix for The Arena battle
  • Triple Deluxe's new heavy metal remix for The True Arena battle, resembling the original heavy metal version in The True Arena of Kirby Super Star Ultra.

Dedede's Drum Dash Deluxe[edit]

In the Sub-Game upgrade spinoff Dedede's Drum Dash Deluxe, Bouncing Boss Battle is remixed to serve as the fourth stage music.

Kirby Star Allies[edit]

In Kirby Star Allies, the original version of Bouncing Boss Battle is reused for the Ambush/Mid-Boss All-Stars Round 1 (Bonkers EX, a Blizzard Guard and a Sizzle Guard and Twin Frosty EX) on 'Soul Melter' difficulty of The Ultimate Choice.

It can be found as Track 201 in the Star Allies Jukebox as of Version 4.0.0.

Names in other languages[edit]

Language Name Meaning
Japanese とびだせ!奥へ手前へボスバトル
tobidase! okuhe temaehe bosu batoru
Bounce! Boss Battle Back and Forth
  • 奥へ手前へ (back and forth) could be a reference to how bosses in Kirby: Triple Deluxe ultilize the two-plane system to move back and forth in the stage.

See Also[edit]