Kirby's Blowout Blast

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Kirby's Blowout Blast
Kirby's Blowout Blast title.png
English logo
Details
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Release date(s) Japan July 4, 2017
South Korea July 4, 2017
NA July 6, 2017
Europe July 6, 2017
Australia July 6, 2017
Platform(s) Nintendo 3DS
Game Chronology
Team Kirby Clash Deluxe Kirby: Battle Royale
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Guide/Walkthrough Link
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Kirby's Blowout Blast is an expanded spin-off game released on the Nintendo 3DS eShop in 2017. It is based on the Kirby 3D Rumble Sub-Game in Kirby: Planet Robobot.

Gameplay

Much like its predecessor, the aim of Kirby's Blowout Blast is to reach the end of each stage while earning as high a score as possible. The stages are a linear progression along a 3-dimensional pathway which Kirby must traverse, collecting coins and defeating enemies along the way. Instead of relying on Copy Abilities, Kirby has only his Inhale and subsequent Star Bullet to deal with enemies.

New to Blowout Blast is that if Kirby inhales multiple enemies or objects, he will become very big and bloated. In this state, (known officially as Full Belly Kirby) Kirby takes up more space, and is able to collect coins in a wider area around him. When he then releases his payload, the star bullet comes out as a giant rainbow-colored Blaster Bullet which will take out enemies in a very wide path, wider than the bullet itself appears to be.

At the end of each stage, Kirby must either deal with an entourage of enemies, or fight a Boss on top of that. Once cleared, a score will be calculated based on how well Kirby did during the stage. Scoring factors include time remaining, number of coins collected, number of enemies defeated (bonus points are conveyed with larger bullet combos), and how many times Kirby was hit (with less naturally being better in this case). From there, a trophy is rewarded, with the worst being bronze, (awarded simply for completing the stage) up to platinum at best (a practically perfect run). Completing the stage is all that is necessary to advance in the level, but a Gold or better is needed to unlock the EX levels.

Like in most other titles, Kirby has a Vitality bar, and if he is hit too many times (or falls out too many times), he will be defeated, and will have to restart the stage. There are a number of Food items that can be collected to restore vitality, but these are not worth any points (and are useless if the player is aiming for Platinum rank).

Scoring

When each stage is cleared, a score is given to the player depending on how well the stage was performed. There are a number of ways to earn points along the path of each stage.

Firstly, coins can be collected in each stage, which add to the score when collected. To collect them, Kirby has to just move over them. There are three types of coins, each worth more than the last:

  • Bronze coins are worth 100 points each.
  • Silver coins are worth 500 points each.
  • Gold coins are worth 3000 points each, on par with a stage clear bonus. Sometimes, Wonkey can be spotted holding one, and defeating it is necessary to get the coin.

Secondly, enemies are worth points when defeated. Enemies have specific point values assigned to them when defeated, based on their type, but this scoring can be increased based on certain factors. If a normal enemy is hit by a star bullet, its worth goes up in conjunction with the combo amount in the upper-right of the screen, which will maximize at 1000 points per target. As such, getting a higher combo will yield many more points than defeating each enemy individually. Mid-Bosses and Bosses have a specific point value when defeated which, like the normal enemies, are listed in their category below.

Third, the amount of time remaining when a stage is cleared will also contribute to the final score. Each second remaining is worth 5 points.

Finally, there are four bonus criteria to be obtained at the end of each stage. Getting all four of these is a good indicator of whether a Platinum trophy can be earned:

  • No Damage - Stage cleared without taking damage
  • Speed Clear - Stage cleared within a certain time (this varies between stages)
  • All Coins - All coins were collected
  • Enemies Defeated - All enemies were defeated

Each of these bonuses is worth 3000 points.

There is only one way to lose points during a stage, and that is if Kirby is hit. Getting hit loses 100 points, and if it was due to an enemy collision, that enemy will be defeated and incur no points for it.

Trophy Gallery

The following are the four ranks of trophy that are obtainable at the end of a stage. Getting Gold or better is required to unlock EX stages, and getting Platinum is required for 100% Completion.

Levels

Overall there are 5 primary levels, 5 EX levels, and a Secret Path level unlocked at the very end. Each level ends with a Boss stage of some variety, and is themed after an area from Kirby's Dream Land.

In EX stages and in Secret Path, Kirby has only half his usual Vitality.

Level Stages Boss(es) Based on Notes
1 4 Lololo Green Greens
2 4 Kracko Jr. Float Islands
3 5 Lololo & Lalala Castle Lololo
4 5 Kracko Bubbly Clouds
5 5 King Dedede, Giant King Dedede Mt. Dedede A credits sequence rolls after this level is completed for the first time.
1-EX 4 Lololo's Revenge Level 1 Gold+ trophies are needed in each stage in Level 1 to unlock this level.
2-EX 4 Kracko Jr.'s Revenge Level 2 Gold+ trophies are needed in each stage in Level 2 to unlock this level.
3-EX 5 Lololo & Lalala's Revenge Level 3 Gold+ trophies are needed in each stage in Level 3 to unlock this level.
4-EX 5 Kracko's Revenge Level 4 Gold+ trophies are needed in each stage in Level 4 to unlock this level.
5-EX 5 King Dedede's Revenge, Giant King Dedede's Revenge Level 5 Gold+ trophies are needed in each stage in Level 5 to unlock this level.
Secret Path 5 Lololo & Lalala's Revenge, Kracko's Revenge, King Dedede's Revenge, Giant Masked Dedede All levels Gold+ trophies are needed in all prior stages to unlock this level. Unlike the previous levels, this one must be completed in one long run, with a single score kept for the whole thing. After completion, a second credits sequence is shown.
Trophy criteria of all levels  
Level Platinum Gold Silver Time Bonus req.
(time left)
1-1 26700 14700 10290 4:20
1-2 30200 18200 12740 4:15
1-3 38000 26000 18200 4:00
1-4 23500 16150 11300 4:30
2-1 45000 33000 23100 3:45
2-2 45300 33300 23310 3:40
2-3 46000 34000 23800 3:45
2-4 35500 28425 19890 3:35
3-1 39700 27700 19390 3:55
3-2 40700 28700 20090 3:40
3-3 40500 28500 19950 3:40
3-4 45200 33200 23240 3:40
3-5 33000 25800 18060 4:00
4-1 51700 39700 27790 3:20
4-2 49100 36200 25340 3:45
4-3 54000 42000 29400 3:35
4-4 47100 33500 23450 3:40
4-5 36500 29450 20610 3:30
5-1 59400 45900 32130 3:20
5-2 65400 53400 37380 3:35
5-3 52300 40300 28210 3:40
5-4 57300 45300 31710 3:35
5-5 50400 43525 30460 2:55
1-1EX 54000 39900 27930 0:55
1-2EX 52800 38300 26810 0:45
1-3EX 54000 35600 24920 0:55
1-4EX 27300 20900 14630 1:20
2-1EX 59400 47400 33180 0:50
2-2EX 59800 46200 32340 0:40
2-3EX 63900 51800 36200 0:45
2-4EX 40700 33375 23360 0:45
3-1EX 55800 43800 30660 0:45
3-2EX 59200 43700 30590 0:45
3-3EX 64000 50400 35280 0:40
3-4EX 57000 45000 31500 0:45
3-5EX 38800 32500 22750 1:00
4-1EX 62000 49600 34720 0:30
4-2EX 64100 49600 34720 0:30
4-3EX 66200 51800 36260 0:30
4-4EX 63000 48400 33880 0:30
4-5EX 42300 36050 25230 0:20
5-1EX 68100 55400 38780 0:50
5-2EX 69900 57900 40530 0:55
5-3EX 67900 55100 38570 1:05
5-4EX 69700 57700 40390 0:40
5-5EX 64600 55900 39130 1:30
Secret 315000 272700 190890 6:00

Differences from 3D Rumble

  • 51 stages, with most being much larger in scope
  • New boss fights, including against Kracko Jr. and a giant King Dedede
  • amiibo compatibility, which creates musical statues in a special collection room if a Kirby series amiibo is used
  • Optional EX levels, unlocked by getting Gold or better in every stage of a given normal level
  • When Inhaling a great deal of enemies, Kirby becomes very bloated, and releases a Blaster Bullet when firing that is extra powerful
    • When bloated, Kirby breaks through star blocks by moving onto them
  • Overall combo is no longer kept track of, instead only tracking the number of enemies defeated in each inhale/exhale
  • Overall scoring is different, with different values for various enemies/objects

Enemies

Some enemies are larger than others, meaning that they take longer to Inhale, and when spat out, produce star bullets that pass through enemies on their own. Some enemies cannot be defeated, so they are worth no points:

Masher

Main article: Masher

These large Mid-Bosses appear in small numbers, only in Level 5 and beyond. There are three different varieties, each stronger than the last:

  • Blue Masher - 1500 points
  • Purple Masher - 2500 points
  • Mega Masher - 3000 points

Unlike in Kirby 3D Rumble, Masher is not inhalable, and bursts as soon as he is defeated.

Bosses

(in order of appearance)

Each boss also has an EX version (except Giant Masked Dedede).

Gallery

Main article: Kirby's Blowout Blast/gallery

Trivia

  • This was the first expanded Sub-Game to not simply have 'Deluxe' added to the end of its name, instead receiving an entirely new name.
  • This title marks the first 3-D appearance of Kracko Jr..
  • When King Dedede is defeated in his EX form, he adopts his shocked expression from Kirby's Dream Land.
    • Additionally, when Dedede is defeated on the Secret Path, he starts crying like he did at the end of Kirby Tilt 'n' Tumble.
      • For yet another note, King Dedede's Revenge is wearing only his sash under his robe, hearkening back to the older games in the Kirby series.
  • The coins that appear at the end of stages 2 3 and 4 of Secret Path spell out 'HAL'.

Names in other languages

Language Name Meaning
Japanese カービィのすいこみ大作戦
Kābii no Suikomi Daisakusen
Kirby's Inhale Operation
French Kirby's Blowout Blast Kirby's Blowout Blast
German Kirby's Blowout Blast Kirby's Blowout Blast
Italian Kirby's Blowout Blast Kirby's Blowout Blast
Spanish Kirby's Blowout Blast Kirby's Blowout Blast


External links