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Artwork of Kirby doing a Dash in Kirby: Triple Deluxe.
To dash...Push ← or → twice. Kirby will move quickly and increase attack power.
— Tutorial from The Beginner's Show, in Kirby Super Star

Dash refers to the action of picking up speed, being the quick alternative to walking. In the Kirby series, this is done when the player taps twice quickly on the D-Pad/Control Stick/Circle Pad. When a dash is activated, Kirby or whichever other character is being controlled begins to run, moving faster than they can do when walking.

The ability to dash is present in all main series Kirby titles, except for Kirby's Dream Land and Kirby's Dream Land 2. Additionally, Kirby: Canvas Curse and Kirby and the Rainbow Curse feature the Touch Dash, which functions similarly while also serving as an attack, and Kirby's Epic Yarn features the Car transformation, which effectively serves the same function. In Kirby and the Forgotten Land, dashing is done merely by tilting the stick all the way in a given direction, and there are no longer any special attacks associated with it.


Dashing has many applications in addition to simply moving faster. While dashing, Kirby can move over small gaps in the floor without falling through them. In addition, dashing also allows Kirby to perform special dash attacks using most Copy Abilities in games with expanded movesets. An example of this is the Fire ability in Kirby Super Star and related games, which causes Kirby to burst forward as a fireball instead of just breathing fire as usual. Kirby's Star Bullet also does more damage when released while dashing.

Some Copy Abilities have special animations for Kirby when he is dashing. The Ice ability for instance causes Kirby to ice-skate across the ground, the Water ability causes Kirby to surf along the floor, and the Mirror ability causes Kirby to slide along the ground in a static pose. In addition, when it comes to the Water and Ice abilities, the mere act of dashing will allow Kirby to safely traverse floors of magma and cool down fire blocks. Not only that, but sometimes, Copy Abilities with unique animations have faster dashes. For instance, dashing with Ice is faster than dashing without a Copy Ability.

Momentum from dashing can also be transferred to aerial movement when Kirby jumps while dashing that can unlock further attack options. This momentum will be canceled as soon as Kirby takes in air to fly, however, but it can be retained indefinitely with the help of abilities like Wing.

In Super Smash Bros.[edit]

SmashWiki has more information about this subject here.

The Super Smash Bros. series directly translates the notions of dashing and dash-attacks into fights, acting much the same as they do in the Kirby series. Each fighter has an attack which can only be employed while dashing. Unlike in the Kirby series, these attacks cannot send the fighters over an edge, with the one ironic exception being Kirby's dash attack in Super Smash Bros. Melee.


Names in other languages[edit]

Language Name Meaning
Japanese ダッシュ
French Courir Run
German Spurten Sprint
Italian Accelera Accelerate
Portuguese Correr Run
Spanish Correr Run