Kirby's Dream Collection Special Edition
Kirby's Dream Collection Special Edition is a compilation title released for the Wii in 2012, in commemoration of the Kirby series' 20th anniversary. This collection consists of the first six main-series Kirby games and contains a large array of bonus features, including a unique challenge mode based on Kirby's Return to Dream Land and a showcase of all the games in the series up to that point including information on them, along with other features. It was only released in Japan and in the Americas.
Kirby's Dream Collection Special Edition contains a Wii game disc containing ports of a selection of the first six classic Kirby games. Also included on the game disc are thirteen new challenge stages based on Kirby's Return to Dream Land, an interactive timeline of Kirby's history where one can read about and watch movies related to the various Kirby games, and three episodes of the anime series Kirby: Right Back at Ya!.
The collection also includes a soundtrack CD featuring tracks from numerous Kirby games spanning across the entire series, and a 45-page special collectible book containing various artwork and other behind-the-scenes information and content covering Kirby's history, along with a manual-like booklet giving basic information and controls for each game, along with three screenshots from notable moments in the games.
Kirby's Dream Collection Special Edition is split into three main modes:
|“||Big adventures await in these six fan-favorite, classic Kirby titles!||”|
— Main menu description of "Classic Titles".
The following games are included on the game disc, with all the original content and frame-rates preserved:
|Games in Kirby's Dream Collection Special Edition|
|Game||Original device||Original release||Notes|
|Nintendo Entertainment System||1993|
|Game Boy||1995||This port is incompatible with the color function from the Super Game Boy and the Game Boy Color.|
|Super Nintendo Entertainment System||1996|
|Nintendo 64||2000||The secret input to unlock a 100% file cannot be used here.|
Four of these games—Kirby's Adventure, Kirby Super Star, Kirby's Dream Land 3, and Kirby 64: The Crystal Shards—were already available on the Wii Virtual Console, but the emulation in this collection is slightly different. Most notably, an emulation error with the coloring of Miracle Matter's boss arena in Kirby 64: The Crystal Shards was corrected. However, the previous changes made to the Virtual Console version of Kirby's Dream Land 3 (altering the colors of Hyper Zone in Boss Butch) were retained. At launch, Kirby's Dream Land was also already available on the Nintendo 3DS Virtual Console, making Kirby's Dream Land 2 the only exclusive game in the collection at the time.
New Challenge Stages
- Main article: New Challenge Stages
|“||A familiar face from Kirby's Return to Dream Land has built Kirby some special Challenge Stages!||”|
— Main menu description of "New Challenge Stages".
In addition, a Sub-Game exclusive to this collection called New Challenge Stages can be played, based on the optional challenge rooms from Kirby's Return to Dream Land. It consists of thirteen stages, where Kirby gets one or more Copy Abilities to work with, and focuses on score rather than only on completion of the stage. Kirby gets a score on how much enemies he has defeated, how much time there is left on the clock, and how many coins he has collected. At the end of the run, Kirby is given a ranking based on how much overall points he has, which is, from lowest to highest, bronze, silver, gold, and finally platinum. Each level also contains a boss stage, where Kirby races against Magolor and can use all the copy abilities from the area, or from all challenge stages depending on which area it is. There is a small story to this Sub-Game, where Magolor has built a theme park for Kirby. He acknowledges the events from Kirby's Return to Dream Land, as well as talking about the challenges. Unlike in Kirby's Return to Dream Land, the player can use a GameCube controller to play the challenge stages, though this disables motion controls that are normally available with the Wii Remote (such as shaking the controller to charge up Spark).
- Main article: Kirby's History
|“||Let's celebrate Kirby's anniversary by looking back at the history of the Kirby series!||”|
— Main menu description of "Kirby's History".
Finally, the disc contains an interactive Kirby history timeline where players can view all of the Kirby games released up until launch. The timeline includes worldwide events that happened around the same time the Kirby game was released. If the player selects a game from the timeline, they can view a short clip on said game (or play it if it is included in the disc) and can view the box of the game in a panoramic mode, as a theme directly from the game plays. Included along with the history are three episodes from the Kirby anime, Kirby: Right Back at Ya! (those episodes being Kirby Comes to Cappy Town, Crusade for the Blade, and Waddle While You Work), as well as a video performance of "Gourmet Race to Green Greens ~ Chamber Music".
A second audio disc is included in the game box, referred to as the Kirby's Dream Collection Special Edition Compilation Soundtrack. It features 45 tracks, most of which are selected pieces of music from various Kirby games, grouped in chronological order of the games' releases. After the tracks taken from Kirby's Return to Dream Land, there are three bonus tracks which are rearrangements of Kirby songs arranged specifically for this soundtrack.
Lastly, a 45 page booklet is included in the game box, called the Kirby's 20th Anniversary Celebration Book. This booklet has various details on Kirby's history along with fun facts about most of the games in the series, along with pieces of artwork, concept art, trivia, and more.
The following is a list of staff who have worked on Kirby's Dream Collection Special Edition:
|Staff of Kirby's Dream Collection Special Edition|
|Assistant Director||Nobuyuki Okada|
|Level-Design Planning||Takashi Hamada|
|Programming Director||Isao Takahashi|
|Design Director||Kazuyuki Nakamura|
|Background Designers||Hitoshi Kikkawa|
|Level-Design Advisers||Yuki Endo|
|Voice||Makiko Ohmoto (as Kirby)|
|Gameplay-Video Production Managers||Masanobu Yamamoto|
|Gameplay-Video Production||Takashi Yamashita|
|Team Support||Seiji Otoguro|
|Public Relations||Satoshi Ishida|
HAL Debug Team
|Technical Support||Tadashi Kamitake|
|NOA Localization Management||Reiko Ninomiya|
|NOA Localization||Kento Oiwa|
|NOA Testing Coordination||Arnold A. Myers II|
|NOA Testing||NOA Product Testing|
|Special Thanks||Hiroshi Fujie|
|Project Coordinator||Kazuyuki Gofuku|
|Project Manager||Tetsuya Abe|
|General Producers||Masayoshi Tanimura|
|Executive Producer||Satoru Iwata|
|©1992-2012 HAL Laboratory, Inc./Nintendo. HAL Laboratory, Inc. and Nintendo are the authors of this software for the purpose of copyright. All rights reserved.|
- In the history menu, Kirby has a number of unique idle animations if left alone for long enough. He may wave at the player, admire the item he is standing next to, or fall asleep for a moment before waking up again.
- Main article: Kirby's Dream Collection Special Edition/gallery
Names in other languages
Hoshi no Kābi Ni-ju-shūnen Supesharu Korekushon
|Kirby of the Stars 20th Anniversary Special Collection|
|Canadian French||Kirby's Dream Collection Special Edition||-|
|European French||Kirby 20th Anniversary Special Collection||-|
|German||Kirby Dream Collection||-|
|Italian||Kirby 20th Anniversary Special Collection||-|
|Latin American Spanish||Kirby's Dream Collection Special Edition||-|
|European Spanish||Kirby's Dream Collection||-|
- Nintendo - Release Calendar 2012 July
- Tweet by Nintendo of America - "Celebrate Kirby’s 20th anniversary w/ Kirby’s Dream Collection Special Edition on 9/16! Get info at the 8:57 mark."
- Kirby's Dream Collection Special Edition on Nintendo.com