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The Divine Terminus

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Revision as of 01:05, 26 May 2023 by 71.94.236.161 (talk)
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The Divine Terminus
KSA The Divine Terminus entry.jpg
The Divine Terminus on the world map.
Details
Level Far-Flung Starlight Heroes
Big Switch? No
Friend Action(s) No
Boss(es) Zan Partizanne, Hyness
Theme music

Clip of the music that plays in normal areas of The Divine Terminus

Stage order
Jambandra Base Kirby Star Allies
Extra Planet α
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The friends have followed the dark hearts and at long last arrive at a mysterious altar...
— in-game tip from Kirby Star Allies

The Divine Terminus is the final main stage of Far-Flung Starlight Heroes in Kirby Star Allies, taking place on Jambandra. To unlock this stage, Jambandra Base must be cleared. The stage is a short jaunt through an outer space region, which ends with Kirby and his allies at the altar for what they likely had hoped to be the final showdown. Completing this stage leads into the final level; Kirby Star Allies.

Overview

The stage begins in a hallway, where Kirby will encounter moving blocks and falling enemies. Your goal is to get by the moving blocks without losing any of your allies. Your allies can get squashed by the moving blocks. You must navigate around the blocks quickly so your allies will not perish.

At the beginning, two moving blocks appear. They move diagonally together. One moves from top-left to bottom right, while the other moves from bottom-left to top right.

Next is two sets of two moving blocks. The first set circle each other counter-clockwise, while the other set circles clockwise.

Later, two more moving blocks appear alone. The first moves in a triangle shape. The other is inverted.

At the end of the first room, 4 moving blocks move in and out, with the exit door between them.

From there, another hall must be traversed with moving bridges over pits. The first set turns from the center axis. They move like a sea-saw.

Next is a set of 5 with 3 of them moving up and down. The middle block moves non-parallel form the others.

After that, another set with 5 blocks show up. 2 move on the outside counter-clockwise. 2 move next to a block in the center clockwise. Also, this set includes a red star door that the player can enter.

One more set of blocks move in this area. It contains 4 moving blocks, and 4 stationary ones. 4 move in and out while moving clockwise. The player can leave the area after this point.

Kirby ventures into an open area where more platforms form into an incomplete bridge to the next area. Wait until the moving blocks form the bridge and cross.

The last area before the big showdown lets Kirby choose between several different Copy Essences.

At the terminus proper, Kirby faces down against Zan Partizanne one last time, who tries to stop him from interfering with Hyness's ritual. She is defeated, prompting Hyness to stop what he is doing and turn toward the Star Allies. After callously kicking Zan out of the way, he goes into an insane ramble about his banishment and his desire to awaken his dark lord. He then engages Kirby in battle. During the fight, Hyness gets his veil knocked off, showing his true face. At this point, he drains the life of the Three Mage-Sisters and then uses their unconscious bodies to fight with. Despite this, Hyness is defeated, and promptly sacrifices the Mage-Sisters and himself to reawaken their dark lord - leading into the final showdown with Void Termina.

Rare Picture Piece Guide

Kirby successfully makes the leap.

In the second hallway, a round-trip door can be found which leads to a Key challenge. Completing this challenge yields the picture piece.

Enemies, Bosses, and Abilities

Regular Enemies Bosses & Mid-Bosses

Abilities Friend Actions

  • None.

Trivia

  • The look of the main altar at The Divine Terminus changes depending on the mode being played, the version of the game, as well as which character is in the first player slot. There are six different looks to the area, as follows:
    • Look 1 - Used in Story Mode, the original lobby of Heroes in Another Dimension and when fighting Zan Partizanne and Hyness in The Ultimate Choice.
    • Look 2 - Used in Guest Star ???? Star Allies Go! for Kirby, all Friends, King Dedede, Meta Knight, and Bandana Waddle Dee; after clearing the first dimension in Heroes in Another Dimension; and when battling Morpho Knight in The Ultimate Choice.
    • Look 3 - Used in Guest Star ???? Star Allies Go! for Rick & Kine & Coo, Marx, and Gooey in Version 2.0.0; as the lobby after clearing two dimensions in Heroes in Another Dimension; and when battling Morpho Knight as the Wave 1 Dream Friends on Soul Melter difficulty of The Ultimate Choice. The pool is reminiscent of the Hyper Zone.
    • Look 4 - Used in Guest Star ???? Star Allies Go! for the Wave 1 Dream Friends, Adeleine & Ribbon, Dark Meta Knight and Daroach in Version 3.0.0; as the lobby after clearing three dimensions onwards in Heroes in Another Dimension; and when battling Morpho Knight as the Wave 2 Dream Friends on Soul Melter difficulty of The Ultimate Choice. The pool is reminiscent of the background during the boss battle.
    • Look 5 - Used for the final battles in Heroes in Another Dimension and the fights against Corrupt Hyness and The Three Mage-Sisters in The Ultimate Choice. The pool is reminiscent of Another Dimension.
    • Look 6 - Used in Guest Star ???? Star Allies Go! for all the Dream Friends added post-launch in Version 4.0.0; the ending of Heroes in Another Dimension; when battling Morpho Knight as Magolor, Taranza, Susie, or The Three Mage-Sisters on Soul Melter difficulty of The Ultimate Choice; and when battling Morpho Knight EX on Soul Melter EX difficulty of The Ultimate Choice, regardless of character selection. The pool is the same as Look 5.
      • There is a minor change to Look 6 during the final scenes of the Happy Ending in Heroes in Another Dimension, where the pool in Look 6 reverts the floor of Look 1.

Gallery

Video walkthrough

100% walkthrough of The Divine Terminus.

Names in other languages

Language Name Meaning
Japanese 神降衛星じんこうえいせいエンデ
Jinkō Eisei Ende
God Descending Satellite Ende
"Ende" is part of Void Termina's Japanese name. Jinkou Eisei is a pun on 人工衛星, pronounced the same way, meaning a man-made satellite
Dutch Satelliet Terminus Terminus Satellite
European French Divin Terminus Divine Terminus
German Terminus Caelis Latin for: "The end of heaven" or "The border of heaven"
Italian Il divino Terminus The Divine Terminus
Korean 신의 위성 엔드
sin-ui wiseong endeu
God Descending Satellite Ende
Spanish Satélite Divino Final Final Divine Satellite