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Jukebox/Kirby and the Forgotten Land: Difference between revisions

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m (Adding demo version specifics, to the best of my memory anyway.)
m (Fixing to match the overall Jukebox page.)
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{{DISPLAYTITLE:Waddle Live! Corner Stage}}[[File:KatFL Waddle Live! Corner Stage screenshot.png|thumb|350px|The "Waddle Live! Corner Stage" in Waddle Dee Town acts as ''Kirby and the Forgotten Land'''s version of the Jukebox.]]
{{DISPLAYTITLE:Waddle Live! Corner Stage}}[[File:KatFL Waddle Live! Corner Stage screenshot.png|thumb|350px|The "Waddle Live! Corner Stage" in Waddle Dee Town acts as ''Kirby and the Forgotten Land'''s version of the Jukebox.]]
{{quote|Looks like this band is taking requests! What should we ask them to play?|[[Elfilin]], regarding The Deedly Dees}}
{{quote|Looks like this band is taking requests! What should we ask them to play?|[[Elfilin]], regarding The Deedly Dees}}
In ''[[Kirby and the Forgotten Land]]'', there is a band named [[The Deedly Dees]] in [[Waddle Dee Town]], who play at the '''Waddle Live! Corner Stage'''. Their overall function is similar to that of previous games' [[Jukebox]]es, as they play music tracks that the player has heard during the game, and can play successive tracks in "Auto" mode like a playlist. The band consists of four Waddle Dees playing guitar, bass, keyboard, and drums; they play in time to the music, and only when their respective instruments are playing, and Kirby, Elfilin, and Bandana Waddle Dee dance to the beat. The music plays continuously throughout Waddle Dee Town when selected. Each song has its own name that is given while it's playing, the first instance of this in the main series. Not all of the tracks are available at first; when certain thresholds are met, Kirby can donate Star Coins to upgrade the stage and unlock more tracks (1,000 Star Coins for the first upgrade and Tracks 52-79, 2,000 for the second upgrade and Tracks 80-96).
In ''[[Kirby and the Forgotten Land]]'', there is a band named [[The Deedly Dees]] in [[Waddle Dee Town]], who play at the '''Waddle Live! Corner Stage'''. Their overall function is similar to that of previous games' [[Jukebox]]es, as they play music tracks that the player has heard during the game, and can play successive tracks in "Auto" mode like a playlist. The band consists of four Waddle Dees playing guitar, bass, keyboard, and drums; they play in time to the music, and only when their respective instruments are playing, and Kirby, Elfilin, and Bandana Waddle Dee dance to the beat. The music plays continuously throughout Waddle Dee Town when selected. Each song has its own name that is given while it's playing, the first instance of this in the main series. The Deedly Dees first appear in Waddle Dee Town after completing [[Lab Discovera]], though not all of the tracks are available at first; when certain thresholds are met, Kirby can donate Star Coins to upgrade the stage and unlock more tracks (1,000 Star Coins for the first upgrade and Tracks 52-79, 2,000 for the second upgrade and Tracks 80-96).


The following is a list of tracks that can be played by The Deedly Dees in ''Kirby and the Forgotten Land''. {{color|orange|Yellow}} tracks are composed by [[Yuuta Ogasawara]], {{color|blue|blue}} tracks are by [[Hirokazu Ando]], {{color|magenta|magenta}} tracks are by [[Jun Ishikawa]], and {{color|green|green}} tracks are by [[Yuki Shimooka]].
The following is a list of tracks that can be played by The Deedly Dees in ''Kirby and the Forgotten Land''. {{color|orange|Yellow}} tracks are composed by [[Yuuta Ogasawara]], {{color|blue|blue}} tracks are by [[Hirokazu Ando]], {{color|magenta|magenta}} tracks are by [[Jun Ishikawa]], and {{color|green|green}} tracks are by [[Yuki Shimooka]].

Revision as of 16:15, 9 February 2023

The "Waddle Live! Corner Stage" in Waddle Dee Town acts as Kirby and the Forgotten Land's version of the Jukebox.
Looks like this band is taking requests! What should we ask them to play?
— Elfilin, regarding The Deedly Dees

In Kirby and the Forgotten Land, there is a band named The Deedly Dees in Waddle Dee Town, who play at the Waddle Live! Corner Stage. Their overall function is similar to that of previous games' Jukeboxes, as they play music tracks that the player has heard during the game, and can play successive tracks in "Auto" mode like a playlist. The band consists of four Waddle Dees playing guitar, bass, keyboard, and drums; they play in time to the music, and only when their respective instruments are playing, and Kirby, Elfilin, and Bandana Waddle Dee dance to the beat. The music plays continuously throughout Waddle Dee Town when selected. Each song has its own name that is given while it's playing, the first instance of this in the main series. The Deedly Dees first appear in Waddle Dee Town after completing Lab Discovera, though not all of the tracks are available at first; when certain thresholds are met, Kirby can donate Star Coins to upgrade the stage and unlock more tracks (1,000 Star Coins for the first upgrade and Tracks 52-79, 2,000 for the second upgrade and Tracks 80-96).

The following is a list of tracks that can be played by The Deedly Dees in Kirby and the Forgotten Land. Yellow tracks are composed by Yuuta Ogasawara, blue tracks are by Hirokazu Ando, magenta tracks are by Jun Ishikawa, and green tracks are by Yuki Shimooka.

Kirby and the Forgotten Land track list  
# Title Notes
01 Ready to Go! The title screen theme. Arrangement of "Welcome to the New World!"
02 Kirby and the Mysterious Vortex Music for the cutscene of the same name. Arrangement of "Welcome to the New World!" and "Plundering Beast Battle".
03 Running Through the New World Stage music for Point of Arrival, Downtown Grassland, Rocky Rollin' Road and A Trip to Alivel Mall. In the demo version, the music also plays during the first part of the movie that plays after demo completion.
04 Mysterious Mouthful Mode Music for the cutscene of the same name. Arrangement of "Welcome to the New World!" and "Plundering Beast Battle".
05 Welcome to the New World! Short version of the game's theme song, used in the cutscene of the same name.
06 Invasion of the Destroyed Town Music for the cutscene of the same name. Arrangement of "Plundering Beast Battle" and "Welcome to the New World!".
07 Plundering Beast Battle Mid-boss and enemy ambush battle music in Point of Arrival, Natural Plains, Everbay Coast, Wondaria Remains, Winter Horns, Originull Wasteland, Redgar Forbidden Lands, Forgo Dreams and the Meta Knight Cup.
The Waddle Live! version does not include the outro of the song that plays in normal gameplay after finishing a battle, and loops indefinitely.
08 Natural Plains Area music for Natural Plains. Arrangement of "Running Through the New World".
09 Through the Tunnel Stage music for Through the Tunnel.
10 Kirby Dance (Short) Short version of the Kirby Dance theme, used for stage completion.
11 Wild Results Results music after stage completion. Arrangement of "Running Through the New World".
12 A Trip to Alivel Mall Stage music for A Trip to Alivel Mall and Alivel Mall (Staff Side).
13 Invincible Candy Remix of the Invincible Candy theme, which plays upon picking up the titular item in a stage.
14 The Smell of a Scary Beast Music that plays before an end-of-level boss fight.
The Waddle Live! version is a medley of the standard, "close to boss", and "encounter with boss" versions, one after the other, and doesn't loop.
15 VS. Dangerous Beast Boss battle music for Gorimondo, Tropic Woods, Clawroline and Sillydillo in Natural Plains, Everbay Coast, Wondaria Remains, Originull Wasteland and the Meta Knight Cup.
16 Stage Cleared! Ambience after defeating a boss.
17 Kirby Dance (Long) Long version of the Kirby Dance tune, which plays after Point of Arrival, after defeating a boss and right before the Forgo Leon battle during the "Slumbering, Caged Leon" cutscene.
18 Beginner Treasures Music for the Treasure Road stages in Natural Plains and Everbay Coast. Arrangement of "Running Through the New World".
19 Everbay Coast Area music for Everbay Coast. Arrangement of "Running Through the New World".
20 Abandoned Beach Stage music for Abandoned Beach, Concrete Isles and Scale the Cement Summit.
21 Time Attack! Music for timed events within stages. Remix of TIME BEEEEAM! from the Team Kirby Clash games.
22 Blue, Blue Breeze Music for the Arch Mouth mode in Scale the Cement Summit and Coaster Mouth mode in Welcome to Wondaria. In the demo version, this music plays on the Product Info screen after clearing the demo. Partial remix of "Welcome to the New World!".
23 Fast-Flowing Waterworks Stage music for Fast-Flowing Waterworks.
24 Wondaria Remains Area music for Wondaria Remains. Arrangement of "Running Through the New World".
25 Welcome to Wondaria Stage music for Welcome to Wondaria, Circuit Speedway and Invasion at the House of Horrors.
26 Circuit Speedway Stage music for the Car Mouth raceway sections of Circuit Speedway. Partial remix of "Welcome to Wondaria".
27 Invasion at the House of Horrors Stage music for Invasion at the House of Horrors.
28 Pitch-Black Horror Stage music for the dark areas in Invasion at the House of Horrors and Forgo Park. Remix of "Running Through the New World".
29 The Wondaria Dream Parade Stage music for The Wondaria Dream Parade.
30 Waddle Dee Town Music for Waddle Dee Town. Arrangement of "Welcome to the New World!".
The track has a unique intro portion that cannot be heard elsewhere in the game.
31 Please Don't Inhale the Cinema Patrons Music for Waddle Dee Cinema.
32 Waddle Dee's Weapons Shop Music for Waddle Dee's Weapons Shop. A calm arrangement of "A Trip to Alivel Mall".
33 Tilt-and-Roll Kirby Music for the Tilt-and-Roll Kirby Sub-Game.
34 Tilt-and-Roll Kirby (Extra Hard) Music for the Extra Hard version of the Tilt-and-Roll Kirby Sub-Game. Alternate version of "Tilt-and-Roll Kirby".
35 Care for a Refreshment? Music for the Waddle Dee Café: Help Wanted! Sub-Game.
36 Lunch Rush! A Wave of Waddles Music for the last 20 seconds of the Waddle Dee Café: Help Wanted! Sub-Game. Remix of "Care for a Refreshment?".
37 Waiting Room Rest area for the Meta Knight Cup.
38 Sword of the Surviving Guardian Boss battle music for Meta Knight and Phantom Meta Knight. Partial arrangement of "My Friend and the Sunset".
39 Try Again Tomorrow Music after failing the Meta Knight Cup and The Ultimate Cup at the Colosseum.
40 Interview Music after clearing the Meta Knight Cup and The Ultimate Cup in the Colosseum. Remix of "Running Through the New World" and "Welcome to the New World!".
41 Admiring the Figure Collection Music when checking the Figure Collection or when using a Gotcha Machine in the alley.
42 Welcome Back, Kirby Music when inside Kirby's House. Arrangement of "Green Greens".
43 A Quick Nap Jingle upon taking a nap in the bed at Kirby's House. Based on "Running Through the New World".
44 Winter Horns Area music for Winter Horns. Arrangement of "Running Through the New World".
45 Northeast Frost Street Stage music for Northeast Frost Street and Windy, Freezing Seas.
46 Metro on Ice Stage music for Metro on Ice.
47 The Battle of Blizzard Bridge Stage music for The Battle of Blizzard Bridge.
The Waddle Live! corner stage plays both variations back-to-back, while only one or the other continuously loops in the actual stage.
48 Dazzling Treasures Music for Treasure Road stages in Wondaria Remains and Winter Horns. Partial arrangement of "Running Through the New World".
49 An Unexpected Beast King Music that plays before fighting King Dedede in the stage of the same name.
The Waddle Live! version is a medley of the standard, "close to boss", and "encounter with boss" versions, one after the other, and doesn't loop. Uniquely, an instrument near the beginning of the track is missing when played at the corner stage.
50 Roar of Dedede Boss battle music for King Dedede and the first phase of Forgo Dedede's. Arrangement of "Macho of Dedede".
51 Defeat The classic Done In jingle.
52 Originull Wasteland Area music for Originull Wasteland. Arrangement of "Welcome to the New World!", with a hint of "Running Through the New World" and "Moonlight Canyon".
53 The Wastes Where Life Began Stage music for The Wastes Where Life Began, Searching the Oasis and Moonlight Canyon.
54 Pitch-Black Valley Stage music for the dark areas in Moonlight Canyon and Forgo Wasteland. Arrangement of "Pitch-Black Horror", which is an arrangement of "Running Through the New World".
55 Moonlight Canyon Stage music for Moonlight Canyon. Has a hint of "Running Through the New World" at the end.
56 Forgo's Treasures Music for Treasure Road stages in Originull Wasteland and Redgar Forbidden Lands. Arrangement of "Welcome to the New World!".
57 Redgar Forbidden Lands Area music for the Redgar Forbidden Lands. Arrangement of "Welcome to the New World!", with a hint of "Plundering Beast Battle" and "Running Through the New World".
58 Enter the Fiery Forbidden Lands Stage music for Enter the Fiery Forbidden Lands, Conquer the Inferno Road and Gathering of the Beast Council. Arrangement of "Running Through the New World" and "Welcome to the New World!".
59 Burning, Churning Power Plant Stage music for the Burning, Churning Power Plant.
60 The Beast Pack's Final Stand Stage music for The Beast Pack's Final Stand. Arrangement of "Welcome to the New World!", with hints of "Plundering Beast Battle" and "Burning, Churning Power Plant".
61 Masked and Wild: D.D.D. Boss battle music for the second phase of Forgo Dedede and Phantom Forgo Dedede. Remix of "Masked Dedede's Theme".
62 The King's Turn to Shine Music for the cutscene of the same name. Arrangement of "The Beast Pack's Final Stand" and "Masked Dedede's Theme."
63 The Dream Discoveries Tour Music for the cutscene of the same name. Arrangement of "Welcome to the New World!" and "The Smell of a Scary Beast."
The Waddle Live! version does not contain the voiceover from the original cutscene, which plays in the system language.
64 The One Who Controls the World Music for the cutscene of the same name. Partial arrangement of "The Smell of a Scary Beast".
65 The Beast's Prey Music for the room guarder before the Leongar battle.
66 The Raging Lion Roars Boss battle music for Leongar and Forgo Leon. Partial arrangement of "Plundering Beast Battle".
67 Elfilin Ambience after defeating Leongar at Lab Discovera and is also used at the start of the "Slumbering, Caged Leon" cutscene. Arrangement of "Welcome to the New World!".
68 Sudden Metamorphosis Music for the cutscene of the same name. Partial arrangement of "Plundering Beast Battle" and "Hunted by the Beast".
69 Hunted by the Beast Boss battle music for Fecto Forgo.
70 Gemini Reunion Music for the cutscene of the same name.
71 Two Planets Approach the Roche Limit Boss battle music for Fecto Elfilis and Chaos Elfilis. Has hints of "Welcome to the New World!", "Running Through the New World", and "The Battle of Blizzard Bridge".
The Waddle Live! version is a medley of both phases, one after the other, utilizing the 14th transitional interlude to go to the second phase.
72 The Fate of Two Worlds Music for the cutscene of the same name. Partial remix of "Welcome to the New World!".
73 A Full-Speed Farewell from the New World Music for the last push against Fecto Elfilis, and by extension, the "A Full-Speed Farewell" cutscene. Remix of the Invincible Candy theme and "Welcome to the New World!"
74 Soaring Determination: No Night Is Eternal Music for the "No Night Is Eternal" cutscene. Partial arrangement of "Welcome to the New World!".
75 Welcome to the New World! (Full) Full version of the game's theme song, which plays during the credits.
76 Secret Area: HAL Room Music for the HAL Rooms in Rocky Rollin' Road and The Wondaria Dream Parade. Remix of "Twinkle☆Stars," "Kirby Fighters 2: The Destined Rivals" and "Max Happy Town!!"
77 Secret Area: HAL Room 2 Music for the HAL Room at the Burning, Churning Power Plant. Chiptune arrangement of the above HAL Room music.
78 Champion's Waiting Room Rest area music for The Ultimate Cup.
79 The Ultimate Fight Music for The Ultimate Cup battles.
The Waddle Live! version is a medley of the standard and "low health" versions, one after the other.
80 Isolated Isles: Forgo Dreams Area music for the isolated isles of Forgo Dreams. Arrangement of "Welcome to the New World!", "The Raging Lion Roars" and "VS. Psychic Power Given Form".
81 Faded Dream of a Psychomeddler Stage music for Forgo Plains, Forgo Bay, Forgo Park, Forgo Horns and Forgo Wasteland.
82 VS. Psychic Power Given Form Boss battle music for Phantom Gorimondo, Phantom Tropic Woods, Phantom Clawroline, Phantom King Dedede, Phantom Sillydillo and the first phase of Phantom Forgo Dedede in Forgo Dreams. Also used for the mid-boss fights in The Ultimate Cup Z. Arrangement of "Isolated Isles: Forgo Dreams" and "Plundering Beast Battle".
83 Scattered Souls across Isolated Isles Stage music for the Forgo Zone. In the demo version, the music also plays during the second part of the movie that plays after demo completion. Remix of Another Dimension, with hints of "Running Through the New World".
84 Eternal Echo of the Thrilling Tour-our-our Distorted ambience of "The Dream Discoveries Tour" that plays prior to Forgo Leon in the Isolated Isles of Forgo Dreams and Chaos Elfilis in The Ultimate Cup Z. It also plays during the first bit of the second phase of the Chaos Elfilis battle.
The Waddle Live! version has no vocalization (much like before Chaos Elfilis in The Ultimate Cup Z) while the version in Forgo Dreams and during the Chaos Elfilis battle is in the same language as the player's system.
85 Morpho Knight Boss battle music for Morpho Knight. Arrangement of "Butterfly of Judgment: Morpho Knight" and "Welcome to the New World!"
86 Kirby, the Beasts, and the King Music for the cutscene of the same name. Contains hints of "The Raging Lion Roars" and "Welcome to the New World!".
87 In Pursuit of Victory Rest area music for The Ultimate Cup Z. Remix of "Welcome to the New World!".
88 Decisive Battle: Ultimate Z Boss battle music for The Ultimate Cup Z.
The Waddle Live! version is a medley of the standard and "low health" versions, one after the other.
89 Try Again Tomorrow... Again! Music after failing The Ultimate Cup Z at the Colosseum. Remix of "Welcome to the New World!".
90 Finding the Light Music for the cutscene of the same name. Remix of "Welcome to the New World!".
91 Hero Interview Music after clearing The Ultimate Cup Z at the Colosseum. Arrangement of "Running Through the New World" and "Welcome to the New World!".
92 A Thriving, Peaceful Town Music that plays once Waddle Dee Town is fully restored. Remix of "Waddle Dee Town", which is a remix of "Welcome to the New World!".
93 Got 'em All! Gotcha Machine Master Music when checking the Figure Collection after collecting them all. Arrangement of "Welcome to the New World!"
94 NEW WORLD: 100% Jingle upon attaining 100% completion. Based on "Welcome to the New World!".
95 From Those Who Departed for Space Music for the credits when viewed at the Waddle Dee Cinema. Partial arrangement of "A Trip to Alivel Mall", "Running Through the New World" and "Welcome to the New World!".
96 Welcome to the New World! (Bonus Track) Instrumental version of the game's theme song, only accessible at the corner stage.

Not every track in the game can be listened to at the corner stage. Tracks missing include jingles for unlocking content or clearing or failing minigames, various ambient noises within certain stages, and the title themes associated with Past Adventures in Kirby's House. Tracks with multiple variations will play a medley version, and tracks with voiceovers do not include them.

Names in other languages

Language Name Meaning
Japanese まちかどワドライブ
Machi kado wado raibu
Town Corner Waddle Live
German Waddle-Dee-Straßenbühne Waddle-Dee-Street stage
Korean 길모퉁이 라이브
gilmotung-i laibeu
Street Corner Live