Ninja Dojo: Difference between revisions
(Added music) |
m (→Trivia: I'm assuming this is how multiplayer Ninja Dojo perfect scores would be tabulated (assuming that only one player hits every target in the dead-centre and everyone else either doesn't hit the target or misses it outright). Would appreciate some further tests to clarify the additional 50 points is really an additional 50 points every time instead of it stacking consecutively...) |
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==Trivia== | ==Trivia== | ||
*Perfect scores in Ninja Dojo are as follows | *Perfect scores in Ninja Dojo are as follows: | ||
**Level ★: 950 points | **Level ★: 950 points (Solo) / 1200 points (Multi) | ||
**Level ★★: 1540 points | **Level ★★: 1540 points (Solo) / 1890 points (Multi) | ||
**Level ★★★: 2650 points | **Level ★★★: 2650 points (Solo) / 3150 points (Multi) | ||
**Apprentice: 480 points | **Apprentice: 480 points (Solo) / 630 points (Multi) | ||
**Warrior: 950 points | **Warrior: 950 points (Solo) / 1200 points (Multi) | ||
**Master: 2650 points | **Master: 2650 points (Solo) / 3150 points (Multi) | ||
*If this sub-game is played in [[Extra Mode]] (either from the Lor or in Merry Magoland), the usual ninja stars are replaced with 4-pointed origami stars. | *If this sub-game is played in [[Extra Mode]] (either from the Lor or in Merry Magoland), the usual ninja stars are replaced with 4-pointed origami stars. | ||
*The | *The single-player results screen features a visual rank system (bronze, silver and gold) dependant on the amount of targets hit. Additionally, in ''Kirby's Return to Dream Land Deluxe'', the silver rank adds leaves to the scoreboard, while the gold rank adds cherry blossom. | ||
==Gallery== | ==Gallery== |
Latest revision as of 20:46, 28 February 2024
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Ninja Dojo is a Sub-Game played in Kirby's Return to Dream Land and Kirby's Return to Dream Land Deluxe. The object of Ninja Dojo is to throw ninja stars with good timing at moving targets by flicking the Wii Remote in the original version, or flicking the Joy-Con or pressing A/B in the Deluxe version. The game can be played by Kirby alone, or with up to three other players. who can play as a different colored Kirby, Meta Knight, Bandana Waddle Dee or King Dedede. As part of the theme, all the characters are dressed as Ninjas.
In Kirby's Return to Dream Land, Ninja Dojo is unlocked by obtaining 15 Energy Spheres, and is then accessible from the main menu or from within the Lor Starcutter. In Kirby's Return to Dream Land Deluxe, Ninja Dojo is also available in Merry Magoland and is unlocked within the Lor Starcutter after obtaining 115 Energy Spheres, making it the final sub-game to be unlocked.
Gameplay[edit]
Ninja Dojo has three difficulty levels, with lower difficulties featuring fewer rounds than higher ones, and higher levels being unlocked by clearing lower ones. Targets in the game generally simply move across the screen at earlier targets and levels, but as the game progresses, more difficult and tricky targets appear, such as targets that spin/bounce with dud targets, targets hanging off of a parasol, targets blocked by Gordos, disappearing/reappearing targets, different sized targets, among other tricks. The game is scored based on the distance away from the center of the target: the center of the target is awarded 100 base points, while the absolute edge of the target would be 1 base point. If the target goes in the yellow bull's-eye in the middle (usually requiring 80-85 base points on normal sized targets), 30 bonus points are awarded. Every consecutive bulls-eye yields 30 more bonus points on top: for instance, the second consecutive bulls-eye will yield 60 bonus points added to the base score, third will yield 90, etc. In multiplayer games, there is additional bonus if all other players miss entirely (50 points). If all players miss the target entirely, the game is over.
Rounds by difficulty[edit]
The following tables list each round of each difficulty in Ninja Dojo. Note that the types of patterns that can appear in each round are partially randomized.
Kirby's Return to Dream Land[edit]
Level ★[edit]
“ | A simple level designed for beginners. Try your best to hit all five targets! | ” | — In-game description of Level ★ |
There are five rounds in Level ★, as follows:
Level ★ rounds | ||
---|---|---|
Round | Description | Notes |
1 | A large target flies in slowly from the left and stops briefly in the center before going off to the right. | |
2 | A large target flies in slowly horizontally and keeps moving until it leaves. | The target can come in from the left or the right. |
3 | A large target flies in at moderate speed horizontally and keeps moving until it leaves. | The target can come in from the left or the right. |
4 | One of two patterns can happen in this round, as follows:
|
The bouncing target can come in from the left or the right. |
5 | One of two patterns can happen in this round, as follows:
|
The wheel pattern has three variants:
|
Level ★★[edit]
“ | Bouncing targets and decoys will appear. See if you can hit all seven targets! | ” | — In-game description of Level ★★ |
This level cannot be played until completing Level ★. There are seven rounds in Level ★★, as follows:
Level ★★ rounds | ||
---|---|---|
Round | Description | Notes |
1 | A large target flies in quickly from the left and stops briefly in the center before going off to the right. | |
2 | A medium-sized target bounces across the screen. | The target can bounce in from the left or the right. |
3 | One of two patterns can happen in this round, as follows:
|
The horizontal target can fly in from the left or the right. |
4 | A crowd of decoys of various sizes bounce across the screen. One of the last ones is the target. | These can bounce in from the left or the right, and may consist of a line of six or a cluttered larger amount. The target will be any one of the last three in the crowd. |
5 | A grid of large decoys flies across the screen in various ways. The target can be found in the grid near the end of the flight. | Variants are as follows:
|
6 | A medium-sized target bounces across the screen. | Variants are as follows:
|
7 | A snake-like line of decoys flies across the screen in varying patterns, consisting of five small decoys in front followed by a medium-sized target at the end. | Variants are as follows:
|
Level ★★★[edit]
“ | A true test of ninja skill and concentration. Test your mettle against ten tough targets! | ” | — In-game description of Level ★★★ |
This level cannot be played until completing Level ★★. There are ten rounds in Level ★★★, as follows:
Level ★★★ rounds | ||
---|---|---|
Round | Description | Notes |
1 | A large target flies slowly horizontally across the screen. | The target can fly in from the left or the right. |
2 | One of two patterns can happen in this round, as follows:
|
The wheel pattern has three variants:
|
3 | One of three patterns can happen in this round, as follows: | Variants are as follows:
If the second round involved a Parasol, this round will not use one. |
4 | A large target flies in a straight path across the screen, along with a handful of Gordos that will block any ninja stars thrown at them. | The target and Gordos will either travel from the left, the right, or the top. |
5 | A crowd of decoys of various sizes bounce across the screen. One of the last ones is the target. | These can bounce in from the left or the right, and may consist of a line of six or a cluttered larger amount. The target will be any one of the last three in the crowd. |
6 | One of four patterns can happen in this round, as follows:
|
Variants are as follows:
|
7 | A sequence of decoys travels across the screen, one at a time, stopping briefly in the middle as they move. One of these turns to reveal itself as the target. | The targets can come flying in from the left, the right, or the top. The number of decoys that pass before the target can range from three to eight. |
8 | A snake-like line of decoys flies across the screen in varying patterns, consisting of four or five small decoys in front followed by a medium-sized target at the end. | Variants are as follows:
|
9 | One of four patterns can happen in this round, as follows:
|
Variants are as follows:
|
10 | One of two patterns can happen in this round, as follows:
|
The target with the Gordo shield may approach from the left, the right, or the top. |
Kirby's Return to Dream Land Deluxe[edit]
Kirby's Return to Dream Land Deluxe features a different set of difficulty levels, with some different target rounds than in the original game. The most notable addition is of Magolor in a ninja outfit, who occasionally appears along with the targets, though he is purely there for aesthetic purposes.
Apprentice (Level 1)[edit]
The Apprentice level has three rounds, as follows:
Apprentice rounds | ||
---|---|---|
Round | Description | Notes |
1 | A large target flies in slowly from the left and stops briefly in the center before going off to the right. | |
2 | One of three patterns can happen in this round, as follows:
|
|
3 | One of two patterns can happen in this round, as follows:
|
Ninja Magolor will appear during this round. |
Warrior (Level 2)[edit]
The Warrior level has five rounds, as follows:
Warrior rounds | ||
---|---|---|
Round | Description | Notes |
1 | A large target flies in quickly from the left and stops briefly in the center before going off to the right. | |
2 | One of 4 patterns can happen in this round, as follows:
|
|
3 | One of 4 patterns can happen in this round, as follows:
|
Ninja Magolor may appear during any of these rounds. |
4 | One of 7 patterns can happen in this round, as follows:
| |
5 | One of 3 patterns can happen in this round, as follows:
|
Master (Level 3)[edit]
The Master level has ten rounds, as follows:
Master rounds | ||
---|---|---|
Round | Description | Notes |
1 | A large target flies across the screen slowly from the left or right without stopping. | |
2 | One of 3 patterns can happen in this round, as follows:
|
Ninja Magolor may appear during any of these rounds. |
3 | One of 4 patterns can happen in this round, as follows:
| |
4 | One of 3 patterns can happen in this round, as follows:
| |
5 | One of 2 patterns can happen in this round, as follows:
| |
6 | One of 5 patterns can happen in this round, as follows:
| |
7 | One of 2 patterns can happen in this round, as follows:
| |
8 | One of 4 patterns can happen in this round, as follows:
| |
9 | One of 5 patterns can happen in this round, as follows:
| |
10 | One of 2 patterns can happen in this round, as follows:
|
Missions[edit]
In Kirby's Return to Dream Land Deluxe, there are eight Missions for this Sub-Game. They are as follows:
- The Dojo Conquest Begins - Play Ninja Dojo for the first time.
- 3 Straight Bull's-Eyes - Get 3 consecutive bull's-eyes in a single game.
- Bandana-Based Ninja Training - Play while wearing the Bandana Waddle Dee dress-up mask.
- A Warrior's Bull's-Eye - Hit one of Magolor's targets with a bull's-eye on Warrior difficulty.
- Amazing! 1,000 points on Master - Earn 1000 or more points in a single game on Master difficulty.
- 30 Total Bull's-Eyes - Get a grand total of 30 or more bull's-eyes.
- Clear All Difficulties - Clear all difficulty settings. (Apprentice / Warrior / Master)
- Conquering Dojo Master - Complete all other missions for Ninja Dojo.
Once all 100 regular missions are completed, one final mission related to this Sub-Game is unlocked, as part of the "True Extra Missions" category:
- Bounty of Bull's-Eyes (Master) - Get 8 or more bull's-eyes in a single game of Ninja Dojo on Master difficulty.
In the game's demo version, only "The Dojo Conquest Begins," "3 Straight Bull's-Eyes," and "Clear All Difficulties" missions can be completed.
Tutorial transcript[edit]
Kirby's Return to Dream Land Deluxe[edit]
- "Swing the Joy-Con to throw your ninja star! (You can also throw by pressing A/B.)"
- "Try to hit the target as it moves across the screen."
- "The closer you are to the center, the more points you'll earn. Hit the yellow area for a bull's-eye bonus!"
Trivia[edit]
- Perfect scores in Ninja Dojo are as follows:
- Level ★: 950 points (Solo) / 1200 points (Multi)
- Level ★★: 1540 points (Solo) / 1890 points (Multi)
- Level ★★★: 2650 points (Solo) / 3150 points (Multi)
- Apprentice: 480 points (Solo) / 630 points (Multi)
- Warrior: 950 points (Solo) / 1200 points (Multi)
- Master: 2650 points (Solo) / 3150 points (Multi)
- If this sub-game is played in Extra Mode (either from the Lor or in Merry Magoland), the usual ninja stars are replaced with 4-pointed origami stars.
- The single-player results screen features a visual rank system (bronze, silver and gold) dependant on the amount of targets hit. Additionally, in Kirby's Return to Dream Land Deluxe, the silver rank adds leaves to the scoreboard, while the gold rank adds cherry blossom.
Gallery[edit]
Kirby's Return to Dream Land[edit]
Kirby's Return to Dream Land Deluxe[edit]
The door to Ninja Dojo in Merry Magoland
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | 一撃!手裏剣道場 Ichigeki! Shuriken Dōjō |
One Hit! Shuriken Dojo |
Traditional Chinese | 一撃!手裏剣道場 yī jī! shǒu lǐ jiàn dào chǎng |
One Hit! Shuriken Dojo |
Simplified Chinese | 一击!手里剑道场 yī jī! shǒu lǐ jiàn dào chǎng | |
Dutch | Ninja-dojo | - |
French | Dojo Ninja | Ninja Dojo |
German | Ninja-Scheibenschießen | Ninja Target Shooting |
Italian | Dojo Ninja | Ninja Dojo |
Korean | 일격! 수리검 도장 Ilgyeog! Surigeom Dojang |
One Hit! Shuriken Dojo |
Portuguese | Dojo Ninja | Ninja Dojo |
Spanish | Dojo Ninja | Ninja Dojo |